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Showing content with the highest reputation on 04/30/2016 in all areas

  1. 6 points
  2. Ouch. Well, sorry we gave up our Monday afternoon to bring you a free training product and it's a pity you missed out on dozens of amazing tips on how to fly your IXEG that the other 7000 people who watched it now know. Our thousands of happy Q400 Cadet and FO series customers love our execution. But you can't please 'em all!
    5 points
  3. Mistreated.........someone coming at me.......third world war.......burrow underground? I'm going to start a crowd funding to get this guy his money back......LOL!!!! Tim
    4 points
  4. Two hot-fixes in one week..... what great service and commitment. You know, it's not just the aircraft (which on it's own is amazing), and/or XP; it's this crew and their support and dedication to the product that really add tremendous value. You guys have raised the bar! Bruce.
    4 points
  5. Version 1.1

    1,374 downloads

    Alaska New Livery. Thanks for downloading..
    3 points
  6. Captains, We are pleased to offer you a free upgrade to version 1.0.2 of the IXEG 737 Classic! Just like with our previous update, we will use the HotFix upgrade system here. Rather than going and re-downloading an entire aircraft package, or having to go through a full re-install process, we will be offering more immediate code changes through this delivery method. In short, it's quick, easy, and kind of fun! Please read below how to install this update! But first, here's what's in it... Version 1.0.2 introduces the following fixes: Solves issue where cockpit windows would not open under certain conditions when they should Entry of high ZFW numbers now accepted and fixed Solves issue where FMC weight entry got changed between kg/lb Fixes an issue where N1 Limit was not going to CRZ during VNAV cruise Clicking on FMC after pulling up MENU now displays INIT REF page Packs now adjustable by a sound slider Vertical Speed Indicator now works in replay mode Strobe lights now work in replay mode Engine fire handles no longer cause soft crash Blinding effect now removed. We will re-consider our approach on this later Fixes soft crash when adding a STAR on right side CDU Fixes soft crash when deleting a "disco" twice while in plan mode Adjusted checklist legibility in dark lit scenarios Solves an issue where Navigraph data cycle information was not displayed correctly Light test fixed to work fully in cold and dark Solves issue where spoilers would come up on touchdown even when not armed LOC and GS flags dont display anymore when station still out of range, instead the deviation pointers are removed from the scales Protection against some soft crashes happening just before touchdown. Removed a way to skip the alignment time of the IRS unit Waypoint altitude speed restriction entry overhaul Swaps inverted the key commands for spoilers To upgrade your aircraft to version 1.0.2 please follow the below steps: Open X-Plane and the 737 Classic as your aircraft In the X-Plane menu bar at top, select Plugins > Gizmo64 > Windows > HotFix You will be asked to enter in your HotFix ID. Copy and paste in the following: 3910e80e1a40dc6b3875d00d95333488 Click 'Update' Once it has downloaded and installed, click 'Reboot' and you'll be done! Thank you for all of your support! Blue Skies, X-Aviation
    3 points
  7. Actually, it's a bit more complicated than that When the wing enters span-dominated groundeffect - at about 1 span altitude - or about 100 feet agl on the 737CL, several things start to happen. One of them is that the downwash from the wings starts to hit the ground and it can no longer move downwards as at does in free air. Also, the wing tip vortex has less room to rotate and will slow down so you will see a drag reduction. This creates a "nose-down" already long before the flare. You will also see a speed increase because of this and the reduced drag. Then, when you enter chord-dominated ground effect, at about one chord altitude (20' agl or so on the 737), you will get a lift increase. The SUM of all this means that if you flare a tad early, you will "float" quite a bit. As Nils says when you raise the nose in the flare, this again will increase drag so while trying to keep the nose up, speed will decrease rapidly and you'll sink pretty fast and have a "hard" landing eventually and nosegear slamming into the ground. All this is modelled and our 737 and X-Plane and we have a "tuned" custom ground effect. So it's all about the timing of the flare (or "break" as Jan calls it) AND timing of retard of the throttles. If you watch some of the "amateur" videos of the 737 up on youtube you'll see they tend to flare a bit early and float in most of them. If you then watch Jan's "pro" landings in our videos, you'll see that they are much more "firm" and no float - for a reason! So, there is nothing weird going on here, it's all aerodynamics that we in X-Plane are very fortunate to have and that IXEG has refined. I could tell you about stuff like this the rest of the evening that e.g. FSX and other xp aircraft do not have modeled accurate, but I'll wait until the subjects arises M
    3 points
  8. Usually, individuals who spend substantial amounts of money on flight simulator add-ons are (rightfully) offended when the developers do NOT include sufficient documentation or tutorials with their products. You are the first person I have ever seen who has taken offense because the developers (IXEG) DID include ample documentation and video tutorials. To say that your complaint makes absolutely no sense is an understatement. The documentation is not "hidden", it is right in the Documents sub folder, exactly where one would expect to find it. It is the first folder I look for when I install any new add-on for XP. As for Mike Ray's book - I see nothing on the X-Aviation product page for the IXEG 737 that implies that the book is "required". It is simply offered as a supplement for those who may want additional information about the entire 737 Classic series. (And, at a substantial discount over the normal cost of the book in printed form I might add). Though Mike has written many excellent books specifically targeted at non-pilot flight simmers, his 737 Classic book was published years before the IXEG add-on was created. This particular edition was written for real-world pilots transitioning to the 737, though there is much that is directly applicable a highly-accurate simulation of the aircraft. Since you mention that you are well aware of Mike's work, and even say you have met him in person, what is your issue?
    3 points
  9. I'm happy to announce the release of v1.0 of the Let L-410 for X-Plane 10.45+ with 3D cockpit. After nearly 6 years of bumpy development and a long beta testing phase, the Let L-410 is here. This is the point where I say "stop" for v1.0. You never really can finish a plane. Still, there are awful lots of things to do. But let's leave those for v2.0 You can download the plane from http://x-plane.hu/L-410/ FEATURES: Detailed 3D cockpit Built-in Garmin GPS Realistic engine and flight model (~95% matching real data) Instrument and cockpit lighting Yoke can be hidden Basic anti and de-ice system Custom engine sounds Custom engine startup Checklist for XCheclist All basic instruments are working, you can either fly RNAV with Garmin or NON-RNAV (VOR2VOR) flights with the NAV instruments. Bugfixes, of course, will come after release, so I'll keep updating this version. PROMO VIDEO https://youtu.be/ZEpOkoPd9t8 TUTORIAL FLIGHT https://youtu.be/XihlwN_t610 THANKS I’d like to thank all the support and feedback I got from various people while developing this plane. The project took a long time to finish - with breaks - but it worth every minute. I’d like to thank Imre Kurucz, Attila Kotan, and Tibor Kokai for the images, videos and the support they gave since the beginning. There are a lot more people who gave inspiration and encouragement to finish the Let L-410, cannot name them specifically, but sometimes their word gave me the last push. Big thanks to the beta testing team: Tamas Eibel, Karoly Molnar, Lars N. and Gyorgy Buki CONTACT Follow the further development at http://bit.ly/1VUCwvj You can post your feedback here at the forum, or send me an email to mihaly.alberti [at] x-plane.hu Twitter: @xplanehu
    3 points
  10. You are aware that there is a link to these videos in the manuals that are delivered with this product, right? Just click on the youtube link on the first page of the documents and you will be redirected to the video on the IXEG channel. I have no idea why You are criticizing a lack of transparency when these videos are available for all customers...just the ability to read correctly is an advantage Gesendet von iPhone mit Tapatalk
    3 points
  11. Hi, first of all, i hope that i do not report something that has already been reported. With that said, just some small findings in v1.0.2: The rotary knobs on the MCP can behave weird, especially the altitude selection knob (but i think i remember it happening to the other rotaries there as well). What happens is that i try to enter an altitude that is lower than the previously set one, overshoot said altitude in the negative direction and start moving my mouse the other way, but the altitude still decreases. I am moving the mouse left to decrease and right to increase the altitude. there might be a very small up/down movement happening, and i don't know, how the rotaries are handled exactly, so i'm unsure if this is a bug or if it's just me doing something odd. It also doesn't happen very often, i have problems reproducing it myself. Also, the EHSI range rotary needs to be dragged downwards to select a higher setting, meaning the mouse moves down, while the knob turns upwards. I have to add, that the EHSI range rotary works as intended, when i move the mouse to the right to increase the setting. Thanks for working hard on this plane, it's really appreciated. regards, byte
    2 points
  12. As a sidenote, I find the altitude knob to be maybe too sensitive relative to the other knobs. It's very easy to overshoot the intended altitude even though I have my mouse set up to only 600dpi. But all in all I love the hold & drag style, way more intuitive than mouse scroll IMHO.
    2 points
  13. 2 points
  14. The wingtip is located at the bottom-right of the B733_leftwing.png file. (There's no template for it, you'll need to copy from the aircraft's "objects" folder). The flap track fairings are located at the top-right of the B733_Fuselage.png texture.
    2 points
  15. Hi CMB, Rough ride there 1. Make sure you have the yawdamper ON 2. What is unrealistic here is the wind setting. Not the wind speed, and not the change in direction or speed, BUT the RATE they are changing at! Long story, but lets say a metar for an airport says "wind direction between 030 and 080" and windspeed "between 15-20 kts" which offcourse is realistic. What the metar however DOES NOT say is at which RATE/FREQUENCY it changes/fluctuates between those extremes! And, there is really no way of knowing unless one has live wind. I have a long topic about this at .org somewhere (few years ago) where i debate this. I've been sailing ocean sailing all my life, and I have never ever seen anything remotely like the windshear in X-Plane. In real there is no way in open landscape or high above ground a 20-30 kt wind will change +/- 30 deg within a couple sec or +/-10 kts. In real maybe a couple of times pr MINUTE not every couple of sec.. . So here the weather modell in XP is off. On the ground behind buildings, trees or landscape whre most of you live on a daily basis - sure, but thats not where we are in an airplane or at sea. Even sent Austin live streams of real wind indicators to prove it. I'm lobbying the team to try to do something about the wind change RATE, but ATM we are to busy with updating. Maybe someone else can pick up this issue either try to solve it with a plugin, or the hard way via Austin/Ben. That being said, the 737 is probably the aircraft in XP of its size that can handle the most weather M
    2 points
  16. If I draw you a pretty picture in Paint, can we call it even and move on?
    2 points
  17. Second that! I am not a fan of these unrealistic adjustments. Any day now you guys will be adding a button to set the barometric pressure, fsx style Jan, plz resist, don't give in!
    2 points
  18. But... I don't think it was ever meant to be a PROFESSIONAL COURSE video. It's just two folks talking about a plane, just a "first look at an addon X" type of thing. So, I see where you are coming from, but it's like taking a bite off an apple and saying it's nasty for not being a grape.
    2 points
  19. Or, perhaps a psych evaluation.
    2 points
  20. 2 points
  21. Last I checked iPad can do this.
    2 points
  22. 2 points
  23. Updated September 2023, Version 1.5 Hi everyone. While it seems to be the economically "smart" thing to do to NOT talk about the shortcomings of your product (and then sometimes to just ignore the complaints after you cash in the money), we are trying to run things a bit differently here at IXEG. I would therefore like to share a list of things that will NOT be in version 1.5, and also give a little background of why, and wether we are planning to add it later. I will try to make this list as encompassing as possible, if I forget something, please don´t sue me! I will add/remove from this list as warranted. Aircraft visual 3D model Ancilliary vehicles (catering, fuel truck, loading crew) - this is now accomplished by using the XP11 native ground vehicles, the docking locations for those are correctly added in planemaker. Cockpit keypad entry mechanism Omitted due to security reasons. Deployable emergency slides.Omitted due to time constraints, planning to add later. Deploying oxygen masks. Omitted due to time constraints, planning to add later. Sound effects/visual model for passengers and their (assumed) behaviour. Too complex a simulation off it´s own, most likely won´t be added for fear of having something repetitive or cheesy. Cabin crew voice interaction. You can communicate via menues that are invoked by pressing the cabin call button, though. FMS Pilot entered HOLDS. While we have database-inherent holds (like at the end of a missed approach), we won´t feature the HOLD page where you could enter all sorts of HOLDS. Omitted due to time constraints, definitely planning to add later. RTA feature. Omitted due to time constraints, planning to add later, but low priority. OFFSET feature. Omitted due to time constraints,planning to add later, but low priority. ABEAM points (after shortcutting route, for example). Omitted due to time constraints, definitely planning to add later. You CAN enter stuff in the FIX page, and "find" a PBD point that way (enter a fix, enter a radial and a distance to see the green radial and distance-circle) Entering descent wind forecast (normal wind entry on PERF INIT page possible). Display of "RTE DATA" on EHSI/map, i.e. showing ETA and restrictions next to waypoint. You can see that on the LEGS page, for now. Omitted due to time constraints, definitely planning to add later. Automatic entry of performance data (weight, etc.). We might include that for the "ready to fly" scenario, not decided yet. For now it must be entered manually, if FMS performance assistance is desired (not mandatory). Fully working PROGRESS page - we started to code it, but much of the things shown are placeholders. We expect this to be one of the first things we will add soon after release. Full VNAV functionality for descents with speed and/or altitude restrictions. The FMS gets confused by changing the cruising altitude while enroute and multiple descent restrictions and restrictions of a certain type. Basic unrestricted descents work, though. GUI Dedicated flight-planning software. We feel that this is not necessarily within the scope of our add-on. We model the plane like you get it after delivery from Seattle (+ free lifetime fuel!). There are plenty of flight-planning solutions out there, we include a basic "ballpark" fuel calculator. Complex and visually appealing load+trim software. We feel that clicking empty seats to fill them and pulling sliders to load cargo is fun for a few times - but really all you get is a weight and a center of gravity. And you might just as well set those directly in the gui. We have simple sliders and click-buttons for that (or you can use the default X-Plane menus). No way to output any CDU, EADI or EHSI onto an external device like iPad or such. Would like to have that (especially for cockpit builders), though. Exception: it is possible to use AirFMC, available at the Apple App Store. No pop-out 2D displays of flight instruments/CDU/EFIS to make reading or entering stuff easier, no hiding of yoke to not obscure view. We feel that the ergonomics (or lack of) an airliner cockpit is an important part of the experience, so we don´t want to "help" too much. We have "preview pop-ups" of the EHSI when making changes on the EFIS control panel to help you see if you have the right setup. Other systems Wxr radar returns can only be displayed on the left EHSI/map. Omitted due to time constraints, definitely planning to add later. Terrain colour display can only be shown on the left EHSI(map. Omitted due to time constraints, definitely planning to add later. Operating circuit breaker (CB). We decided that most CBs will never be moved in normal operation. We will add moveable CBs with the yellow collar later (to be used in abnormal situations), and possibly some others as well (standby altimeter vibrator!). Automatic startup/shutdown "macros". Won´t add that. This plane is about realistic operation (it´s not hard!). If not desired, just select "ready to fly" or "turnaround-state". IRS using "false" position. It is not possible to deliberately enter a "false" position and have the IRS align to that. The entry will be rejected unless reasonably close to the real position. In the real plane the GPS would also "correct" your wrong entry (if close enough) or warn you. A position far from the old "shutdown" position would be rejected once. A wrong latitude would be detected during the alignment process...It would be a lot of coding effort to maintain a "wrong" position with the corresponding effects (map-shift, etc.) A dedicated way to fly the same plane together in multiplayer. Note that SmartCopilot has made great progress in making our plane flyable with a crew of 2, and while not perfect yet, it is working very well, going by user reports: http://forums.x-pilot.com/forums/topic/9714-smartcopilot-first-attempt/?page=1 Volume control for radios/navaid ident checking. We have implemented a better volume (more loud), but it can not be adjusted yet. We are trying to be as upfront about the shortcomings of our model as possible. I have myself bought many aircraft for flight-simulations boasting great things, only to be disappointed. I want to avoid that for everyone, so if you find a "must have" feature on this list, I encourage you to hold off on purchase until we added your feature in a later patch. I could make a feature list of things we have that would take you hours to read, but instead you can assume that our plane can do everything that the real one does, except for the things noted above. Cheers, Jan
    1 point
  24. Version 1.0.0

    4,601 downloads

    This file is the paint kit to allow customers to create and re-distribute liveries for the Take Command!: IXEG 737 Classic. If you have any questions please don't hesitate to contact any of us here in the IXEG section of the forums!
    1 point
  25. Version 1.1.0

    320 downloads

    Old American Airlines livery for the IXEG 737-300. No winglets as N674AA did not have them. More liveries @ https://www.facebook.com/krankyliveries
    1 point
  26. Version 1.1

    176 downloads

    Aeromexico Liverie for IXEG 737 Classic. Thanks for downloading.
    1 point
  27. @OP, you need to flare à 5° pitch but then you need to hold that pitch by applying/keeping some back pressure until touchdown. from the tip given by a B737Cl/NG pilot and my experience with the IXEG: if at 30fts yourV/S is <-700fts/min, start slowly to flare,then at 20 feets, flare +2/+2.5° and maintain that pitch until touch down. At 10fts, reatrd slowly the throttle to idle. If at 30 fts, your V/S is approx at -700fts, you just need to flare +2/+2.5° at 20fts and retard at 10 fts. start to look @8:05, and watch the yoke input at 30 Fts until touch down.
    1 point
  28. Thanks for the heads up. I just found out myself, that the EHSI range knob works as intended when draging left to right. Also, thanks for the hard work and the responsiveness, i have never experienced a developer of any software that is as intensively in contact with the customers as you guys from IXEG are. regards, byte
    1 point
  29. Ergo - a mystical force called gravity.
    1 point
  30. Why do you need to copy a post "for the record"? Considering that Mike Ray's 737 Classic book has been in print for well over 15 years, (and is available from his own web site, as well as multiple other online vendors), it should be rather obvious that it was not written specifically for the IXEG 737. There is nothing on the X-Aviation product page that implies it was. You (evidently) made an incorrect assumption, and seem to feel that this is somehow IXEG's fault? Their making a PDF version available at a discount was a nice gesture. They certainly do not need to "defend" having done so. As for the rest of your rant, you do yourself no favors by posting such opinions, and none of it is applicable to flight simulation.
    1 point
  31. From v1.0.1 to 1.0.2 i have found something with reserve fuel i can't add for ex 1.8 it sets back to 1 and on F/O FMC if i want to copy for ex flap for takeoff to scratchpad it appears on C FMC https://drive.google.com/file/d/0B1C4OR3Q0_UHLVpSbHd3VmtnSTg/view?usp=sharing
    1 point
  32. Hi jiggy, I'll take this too hehe Many Thanks Tony
    1 point
  33. 1 point
  34. Very kind, thank you. We firmly plan to do a full series with the IXEG in due course. Jonny quite fancies throwing into Chambery for the circle to land. Will be fun to see how it compares to doing it in the Q400...
    1 point
  35. Version 1.0.0

    89 downloads

    I quite like this simple livery, but for some reason EI-STA only wore it for about a year before moving on to a much more plain and boring ASL livery. Thought I'd recreate this nice looking machine instead! Winglets not painted as the real aircraft doesn't have them (plus that pattern would be a real PITA to do). The aircraft - X-Aviation Visit jettodesigns.co.uk for more of my creations, or read my blog on flight training at CTC Aviation! Thanks for downloading! Comments and constructive criticism are appreciated. Remember to subscribe for updates!
    1 point
  36. 1 point
  37. Thanks alot, again, kickremi, for you kind words!
    1 point
  38. Great video production! I also have their Q400 P3D series I love the humor it makes it fun and informative to listen to. (those poor nuns that took that flight :))
    1 point
  39. We're in the process of making this available. I'll update you ASAP...shouldn't be very long at all, and if you've purchased the PDF we can give you a path to upgrade.
    1 point
  40. Hi Paul, I'm sorry you feel dissatisfied. There has been no hidden agenda here. On the IXEG 737 product page we are quite clear with the following: Documentation • Includes guide for interfacing, minimal pilot handbook, and six comprehensive tutorial guides with matching tutorial videos It's quite transparent, and to this point, you are the only customer of thousands to complain. Sadly, I think I can recall such wording from you multiple times in the past years. Having looked at your support history, you seem to always "shoot from the hip" before giving anyone an opportunity to reply to you. Always...mad, or something. Yes, it is.
    1 point
  41. Skymaxx Pro 3.1.2 w/ RWC. I love clouds. Sure made the Sim look good Love My MU2 Dion Markgraf AKA:Dionsol
    1 point
  42. Great info Steve, thanks for this. I worked in flight planning before I went flying and found that on the Classic a cost index over 100 would just burn more fuel and save you pretty much no time. I found CI 70 to be a good figure if you are running late and want to make up time. Also a CI over 100 puts your speeds right up next to the VMO/MMO and can be very dangerous in even smooth but variable winds in flight. Our company sometimes tries to give us a CI of 150 and doesn't really think of what this will command from the aircraft, and how close to the margins it puts us. As airmen we will reduce our speeds as appropriate to give ourselves a margin of safety, This prevents us having to fill out an "air safety report" for over-speeding :-). Shifty
    1 point
  43. mgeiss has it right - don´t arm the A/T until lining up (for this very reason - it has happened in real life, too!)... To cancel the modes, FD´s off then on SHOULD work... if it doesn´t please post so in the support section! Thanks, Jan
    1 point
  44. Agreed. I've never flown a plane from seat 22F
    1 point
  45. 1 point
  46. Version 1.0.1

    1,492 downloads

    Hey everyone, I found the stock checklist to be a little basic, so I made this expanded checklist in a style that I believe fits the aircraft. Checklist is based on real airline checklist for the 737-300. Big thanks to P3ROn for the help. (Please note that the preview image compression makes the checklist harder to read than it is in sim.) Installation instructions: 1. Go to your X-Plane 10\Aircraft\X-Aviation\IXEG 737 Classic folder 2. Make a backup of the current IXEG_checklist.png file (e.g. by renaming it to "IXEG_checklist.png.old") 3. Copy this downloaded IXEG_checklist.png to the IXEG 737 Classic folder 4. Enjoy. Please note that this checklist is not an official IXEG checklist. If you have any comments or gripes, they belong here or to me via PM. I can also be contacted at doctornerdrage@gmail.com. Safe flying!
    1 point
  47. Notwithstanding the dedication of the IXEG team to their quality product and their effort to make sure the faults and bugs are fixed quickly, this is a $75 product that out of the box is not fit for the purpose. If it was a digital radio or a television that was purchased at the electronics store on Saturday morning and one found that certain local radio stations or national TV stations were not available on it due to a software problem then I am sure the vast majority of purchasers would have been back on Saturday afternoon demanding a refund. I have stood back from purchasing the B733 classic as I expected a few clitches but I think there are far too many for a product that is $75 and has been beta tested. Hopefully the fixes will appear real soon and the forums will be full of satisfied and content simmers who are reporting that this is the best ever for X-Plane. Then I will be there with my credit card, hopefully I will get more US$ for my British Pound.
    1 point
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