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Fabio Pittol

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About Fabio Pittol

  • Birthday 06/08/1988

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    Vitoria, ES - Brazil

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  1. Just to be crystal clear, I was talking exclusively about the video posted. The database limitation, and current performance of the FMS on IXEG's 737 is completely fine for me!
  2. Actually, laggy as hell! This videos from Baltic Aviation Academy are from a simulator, not a real aircraft, aren't they? If so, the simulator uses the same avionics/computers to process the systems? I'm sure Jan can state how laggy the real FMS installed on Classics are. 'Cause videos from real (& newer) aircraft - not necessarily 737's - show it a lot more responsive than that.
  3. Ok, didn't know you're spokesperson for LR. Doesn't matter, anyway.
  4. There's a part on the video that LR guys explicitly say XP11? I only heard "we're not done with XP (10)" and "something with have for a future major release", which could easily be 10.60/.70/.80/.90
  5. It was about time for PBR shading! I guess they'll attach it to the same-old OBJ8 file, which would hopefully make the feature work for buildings too! What I still miss in this matter is an evolution on shaders for "ground" stuff. At the same time that the idea of WED, Airport Gateway is awesome, going beyond that (a.k.a. highly detailed custom scenery) is still very complicated/limited.
  6. Thanks for the detailed answer! It's amazing that you are being able to run at Max Cloud Distance with 4GB VRAM. Although, it's good to know! lol Now, all I can do is hope that the BRL - USD rate drops. Because with 3.5 - 1, things get a little impossible!
  7. Awesome! I wish I could crank up the settings like this! Out of curiosity, what's your system's specs?
  8. Source: https://www.faa.gov/air_traffic/flight_info/aeronav/digital_products/dtpp/search/results/?cycle=1606&ident=JFK Look at the line S-ILS 4L. 223/40 means: Decision Altitude (Baro) = 223ft / RVR * 100 = 40ft 210 means: Decision Height (Radio) = 210ft (310-3/4) means: Military-only This is for the FAA-style charts, that are available through their website. A lot of other sources only list as: DA(H) - 223 (200), which would mean Altitude (Baro) and Height (Radio). As the other guys said, it's always at the bottom of the approach charts.
  9. One note on this, that may help: On default aircraft (and most addons follow their behaviour) the Armed position if somewhat considered "-1" on the Speedbrake scale. So even when not using as an axis, you'll see that if cycles through Up > Flight Detent > Down > Armed. Even if the real aircraft has the Armed position between Down and Flight Detent, as the 737 do. I imagine that Laminar though that like this, you can still fake the lever position, but won't have conflict deploying them on touchdown (FJS Boeing aircraft do exactly like this). As you guys from IXEG modeled the realistic behaviour of the real aircraft (the Armed position "above" the Down), upon touchdown the sim it's probably thinking that the axis assigned is trying to raise/lower the Speedbrake to about 15%.
  10. Your answer is here: https://www.reddit.com/r/flightsim/comments/3x4bpz/can_reddit_help_save_world2xplane/cy23731
  11. I'm not able to select STAR Transition for SBSP (Congonhas/SP), here's the part of the log: SBRJ IH1A UMBAD UZ44 PAGOG KOMG1A SBSP SBRJ's departure and transition work fine, but when I select the PAGOG transition for KOMG1A arrival, it crashes like bellow: *Navigraph 1605 debug: 1324.050: TK: ***************************** PRIMARY LNAV ITERATIONS COMPLETE *************************************** debug: 1324.051: TK: EXITING PROCESS ROUTE FUNCTION debug: 1324.051: TK: ==================================================================================================== debug: 1324.051: TK: Exiting fmc.processActive() debug: 1325.290: TK: MSG 1.0: process LSK 4 from CDU # 1 debug: 1325.290: TK: we selected a star transition debug: 1325.291: TK: FUNCTION IN: fmc.burn_procedure. Burning start debug: 1325.291: TK: The num points currently existing for type start is 0 debug: 1325.291: TK: FUNCTION IN: fmc.append_procedure. Appending start. insertIndex is: 0 debug: 1325.291: TK: There are 3 points to append error: 1325.291: Callback_Dref_Hooked_setDataf: cdu1_lsk_4L_OnWrite: [string "ixeg.733.draw_route.lua.aes"]:3581: attempt to index a nil value debug: 1342.147: TK: MSG 1.0: process LSK 2 from CDU # 1 debug: 1342.147: TK: we selected a star transition debug: 1342.148: TK: FUNCTION IN: fmc.burn_procedure. Burning start error: 1342.148: Callback_Dref_Hooked_setDataf: cdu1_lsk_2L_OnWrite: [string "ixeg.733.draw_route.lua.aes"]:3683: attempt to index a nil value
  12. I use mine like Tom Knudsen, but I really liked your idea @dbpetrol. It just won't work well for me because I have the 3 different knobs. How did you manage to get the 3 black rounded ones?
  13. @Litjan, I know it's probably not near your focus right now (and it shouldn't, really) but do you think that anytime in the future you guys can take a look at why the X-Toebrake2Yaw plugin doesn't work with the 733? It's the only aircraft that shows this behaviour. * I really wish I could buy me some nice rudder pedals, but even a basic Saitek one costs a fortune for us in Brazil (specially right now).
  14. The wingtip is located at the bottom-right of the B733_leftwing.png file. (There's no template for it, you'll need to copy from the aircraft's "objects" folder). The flap track fairings are located at the top-right of the B733_Fuselage.png texture.
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