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Showing content with the highest reputation since 08/23/2020 in all areas

  1. 6 points
    We're not interested in anyone else's opinion about which sim is the "best" one. This isn't reddit. You deserve to have your opinion respected about which sim is right for YOU. And you deserve to enjoy whatever you want to enjoy, without argument. Exactly the same way that every single one of us, flight simmers and developers, deserves to be respected for which sim right for US. No matter if it's X-Plane, FS2020, Aerofly, DCS or Flight Gear. Screaming "X-Plane will die..." is so counter-productive, it's a joke. It only discourages more of us from even considering trying FS2020. It also discourages X-Plane developers from making add ons for FS2020. Enjoy your sim! No one is stopping you. Let the X-Plane community enjoy X-Plane.
  2. 4 points
    @Greaser, when you're ready to be reasonable, we'll help you. Making demands will get you nowhere. I've addressed the stuttering issue in other threads. I've also mentioned to everyone to stop mentioning "This only happens with the TBM." This statement is, literally, of no help to us. I've tried to see this stuttering issue on my end, and I'm getting nothing like what you're stating. ie. Unusable. We've seen streamers who are flying it with no issue. So I reiterate. This issue seems like it's isolated to a specific type of setup. Either with hardware or plugins. And when you're willing to accept that, we can move forward.
  3. 3 points
    Here is the profile that I use. I would say that it is a good one and the fuel factor made my fuel very accurately between SimBrief and the IXEG B733. It is in kg but you can easily convert the weights in lbs.
  4. 3 points
    Yes, I have an issue in our gitHub for enhancing this... we may be able to do this on the avitab, for example. Cheers, Jan
  5. 3 points
    I agree! I have a few "enhancements" planned out already, your "quick alignment" option is actually #147 (added in June). Other things: Add option to synchronize CPT+FO´s altimeter setting, speed bugs, minimum carot Add "wheel chocks" option so plane won´t start rolling if brake pressure depleted (as for hyd brake cylinder precharge check). Make "standby altimeter" circuit breaker operable, so one can stop the vibrator from making the "woodpecker" sound... Cheers, Jan
  6. 2 points
    Since the release of the Take Command! SR22 Series, we have been hard at work adding features, fixing bugs, and making general improvements throughout! We are preparing to enter a Public Beta in the coming days (if you are interested in being a part of the Public Beta, you can sign up for a spot here – Note: spots are limited), followed by a general release to everyone once it is ready! Here are some of the key features we have implemented: G1000 Terrain Profile Indicator We have integrated a custom terrain profile indicator on the MFD. This will help for situational awareness, especially in mountainous terrain, and help prevent CFIT incidents. The custom system is entirely multi-threaded to prevent any performance penalty. Visual Icing Effects We have been hard at work adding custom visual icing effects to the aircraft! This will help with situational awareness surrounding the use of TKS during icing conditions, as the simulated ice can now be seen on the wing, inlets, windshield, spinner, and other relevant surfaces! Engine and System Model Improvements There have been many improvements made to the engine model and system model. Here are a few highlighted findings from our debugging and fixing: SR22TN Power Fluctuations There was an issue leading to potentially severe fluctuations of engine power during takeoff and climb at high ambient temperatures and altitudes, on the SR22TN only. The cause of this issue has been eliminated. However, there may still be minor residual fluctuations on takeoff and initial climb under such conditions, largely attributed to mixture being slightly too rich for such higher density altitude takeoffs. It can be further amplified by too quick movements of the power lever. To get rid of any remaining fluctuations altogether, embrace the following steps when setting takeoff power at high temperatures and/or density altitudes: Advance power slowly until the point where RPM rises above 2500 RPM (around 80% lever travel) and wait for manifold pressure to stabilize. This will take a few moments at altitude and is particularly important up there. Start your takeoff roll and simultaneously advance power slowly to maximum. Procedures allow you to lean the mixture to 34GPH for takeoff on hot days. It is suggested to follow this step at OATs in excess of 30-35°C to eliminate any residual power fluctuations. Advance the mixture to full rich after obstacles are cleared. Also keep in mind that it is normal for the turbo-normalized engine to slightly fluctuate for a few moments after power changes before all parameters stabilize. Thus it is generally recommended to make power changes slowly on such engines, so even during go-arounds better take 2-3 seconds to advance to full power. Random engine cutout during taxi There was an issue leading to seemingly random engine quits during taxi. A fix is in place that has proven to work in internal tests. Engine starting The fuel-injected IO-550 engine can be challenging to start at times, so video tutorials to prepare you for all kinds of cold, hot and flooded starts you may face. We have also seen the most typical cause relates to mispositioning the power lever for engine starting (some even at maximum), keep in mind to set the lever to about 1/4” (i.e. at or slightly above the letter R in POWER). We have determined that there is no issue with the custom engine model. Engine cutout after landing When landing at higher density altitudes with the power lever at idle on rollout, it is to be expected that the engine may not be able to hold its idle RPM due to an excessively rich mixture. Lean the mixture to the appropriate X-T letters in MIXTURE immediately after landing and try to keep the power slightly higher than low idle to prevent the engine from quitting in such situations. We have determined that there is no issue with the custom engine model.
  7. 2 points
    The trim speed will be faster in the next update
  8. 2 points
    Did you somehow get the impression the TBM takes over X-Plane's rendering engine and tells it how to do anti aliasing? Surely not, right? Do you say the same thing to the third party plugins whose dirty code is getting exposed? Just curious since you seem to be a programming genius.
  9. 2 points
    Guys, Goran already told us that they are aware of this issue and a patch is coming, but there are still a few issues which need to be ironed out! The forum is full of questions on this subject! Let's be patient and give them the chance to make the TBM even better than it already is! For now, until the patch comes, it is a great chance to practice the RNAV approaches, they are available at most airports and they might become more and more used, as the GPS systems become more precise. In the past months I have flown with the TBM900 around the world, I could land successfully using RNAV approaches. If they were not available, the old school manual visual landing does the trick! If it can make anyone more 'comfortable', ILS not working is a good chance of practicing the abnormal procedures, system failures! So, we should always see the full side of the glass!
  10. 2 points
    Hey all you! Been about 1 month and a half since the last update. Due summer, family vacation, and a couple other obligations, the development speed was at minimum, but now I am cranking the speed up towards the final stretch. Also the rhythm of development updates, will return to normal, around 1 per 2 weeks. Enough of that, let’s move on, and let’s talk about Auto(matic) Pilots! HISTORY The original DC-3 was equipped with the Sperry Type A-3A Automatic Pilot (see the difference in the wording?), a 1930’s system. I will not analyze the operation here, but in a next update, dedicated to the original version that will be simulated as well. In short, The automatic pilot, based on pneumatic operation, was developed to correct the angular deviations from straight and level flight, so WWII era bombers (like the B-17 Flying Fortress) become somewhat stable platforms for weapons (bombs) delivery. RATIONALE You can might imagine, that the operation was not very accurate, which led to development of the A-5 version later, during the WWII. During the development of our simulation, and after a long hunting for gathering good information since the use of the automatic pilot was mostly avoided(!), was obvious that in a flight simulation environment, will be extremely difficult to perform a controlled flight with ease. Overcompensation due to slow roll rates was a thing in the real aircraft, imagine in the sim! This led us to the decision to have a simplified version of the automatic pilot as well, as an option. Again, this does not means that the simplified version will allow to perform complex navigation tasks, but an “easier” method to controlled aircraft’s attitude, by the same means with the original version. SELECTION You will be able to select the mode you want to through the menu, where you will find a short description. Make sure that you select the version of the automatic pilot you want to fly with, either before flight, or with automatic pilot disengaged, to avoid any unintended flight path changes, or loss of aircraft control. OPERATION By selecting the Simplified mode, we can now fly! Here are the steps: Fly straight and lever and trim the aircraft to hold this attitude. Engage the automatic pilot (knob on the left lower part of the pedestal). The aircraft will enter into pitch and roll hold modes. Use the AIL (aileron) knob to roll the aircraft left or right. A small tick mark will move accordingly (not shown in the picture) to indicated the commanded roll. Use the ELE (elevator) knob to pitch the aircraft up or down. Small tick mark on the right side of automatic pilot’s attitude indicator (not shown in the picture) will show the commanded pitch. The RUD (rudder) knob, controls the aircraft heading, once you are in heading mode. On the left side of the automatic pilot panel there are 2 heading scales or cards. The lower card should be set to the aircraft heading as in magnetic compass, with the cage button/knob below. The top card is the automatic pilot heading command. To enter the heading mode, before engage the automatic pilot, you should trim the aircraft in straight and level flight, and use the RUD knob to match both scales. Don’t have to a perfect match, a couple degrees off still will work. But more than that, the automatic pilot will enter the roll/pitch mode. Then turn the automatic pilot on to enter heading mode. From this point on, you can use the RUD knob to fly to the desired heading. This of course is short description, with more information in the manual that will come with the aircraft. That’s all for now folks! See ya in a couple weeks! Cheers!
  11. 2 points
    Hi there , I totally disinstalled Avira and replaced it with AVG, but this did not solve the problem. A fresh new installation of XPlane11 in a new root folder and following a new installation of TBM900 and finally of all the other addons/pluggins ending with reinstallation of AVG ....seems having led the drama to an end...hopefully ! If so, I'll miss you....if not...... Thanks you both folks....Cameron should try Avira though !
  12. 2 points
    Yes, some of the RealSimGear hardware/firmware combinations have this action reversed. Its easy to change by editing the CommandMapping.ini file found in the SR22/22T folders. Look for the GFC700 sections [RealSimGear-GFC700#4] and [RealSimGear-GFC700#6]. Find the commands: ENC_Wheel_UP@sim/cockpit2/autopilot/altitude_mode#4=sim/autopilot/vertical_speed_up ENC_Wheel_UP@sim/cockpit2/autopilot/altitude_mode#5=sim/autopilot/airspeed_down ENC_Wheel_UP@sim/cockpit2/autopilot/altitude_mode#6=sim/autopilot/altitude_up ENC_Wheel_DN@sim/cockpit2/autopilot/altitude_mode#4=sim/autopilot/vertical_speed_down ENC_Wheel_DN@sim/cockpit2/autopilot/altitude_mode#5=sim/autopilot/airspeed_up ENC_Wheel_DN@sim/cockpit2/autopilot/altitude_mode#6=sim/autopilot/altitude_down And change the last values to match what you need to do, ie: ENC_Wheel_UP@sim/cockpit2/autopilot/altitude_mode#4=sim/autopilot/vertical_speed_down ENC_Wheel_UP@sim/cockpit2/autopilot/altitude_mode#5=sim/autopilot/airspeed_down ENC_Wheel_UP@sim/cockpit2/autopilot/altitude_mode#6=sim/autopilot/altitude_up ENC_Wheel_DN@sim/cockpit2/autopilot/altitude_mode#4=sim/autopilot/vertical_speed_up ENC_Wheel_DN@sim/cockpit2/autopilot/altitude_mode#5=sim/autopilot/airspeed_up ENC_Wheel_DN@sim/cockpit2/autopilot/altitude_mode#6=sim/autopilot/altitude_down Save the file, and reload X-Plane
  13. 2 points
    It must be a lot, if you see movies where they break a window or open a door in flight, you see, besides passengers, always a whole lot of paper sucked out of the plane.... Sergio, that is a nice collection of books. PDFs are great if they are OCR. Then you can use ctrl-f to find keywords very fast. But an original paper one is very cool to have. I would like to have a real classic headset like the greenish ones you see a lot in videos about real helicopters. But even a used one is very expensive and there is always a change it is not comfortable. (worn out rubber or just not the right shape for my ears)
  14. 2 points
    Thanks Jan for taking the time to explain that to me! Hugely appreciated! I'm going to give it a run a few times until I'm confident in my calculations and then maybe put together an app or spreadsheet that will give read outs in the ball park.
  15. 2 points
    Hi @LKN! I hope there are enough of us asking about this issue to have the devs seriously consider adding this back into the model. It was there at the release but did not last long. I don't think the devs were that keen about "adjusting" the P factor but here we are.
  16. 2 points
    Kennair You need to assign the xp11 reverse switch to a button (I use the RH controller middle finger trigger). When that switch is activated, the throttle ‘axis’ of the RH controller changes into reverse axis. Now, move your RH controller forward (!) as if you’d give full thrust and the reverse will move backwards. A bit weird but it works like a charm.
  17. 2 points
    I'm so happy to hear that! The whole community is talking about the death of X-Plane and some designers already stated that their focus will be on MSFS2020 in the future. Looking forward many more high quality aircrafts from X-Aviation :-)
  18. 2 points
    A simple flight with the default TBM in MSFS allows to realize how beautiful is the Hotstart TBM in x-plane, I tell you
  19. 2 points
    +1 for a P-Factor option and more realism.
  20. 2 points
    +1 for P-Factor. This is what Hot Start sims are about: realistic simulations.
  21. 1 point
    Captains, This will serve as a formal forum announcement that we have released the version 1.1.2 update for the BN-2 Islander. All customers who have purchased the BN-2 Islander up till now have been sent an e-mail by X-Aviation with complete instructions on how to obtain your update. We have made this a very simple process! For those that purchase the BN-2 Islander from today forward, your purchased download will already be updated to version 1.1.2 for you. What if I didn't get the update e-mail? If you did not receive your update e-mail don't fret! X-Aviation has updated our system to allow all customers to update with ease, regardless of whether you received an e-mail for the update! Here's what to do: 1. Login to your X-Aviation account here: https://www.x-aviation.com/catalog/account_history.php 2. Find your original BN-2 Islander download and re-download the file. It will download as the latest version! The following is a list of additions/fixes included: Improvements / New Features: [IS-363] - FMOD tweaks to improve sound Installer now auto-installs latest G5 if purchased and installed on computer Bug Fixes: [IS-374] - Fixed HPA Altimeter baro texture [IS-375] - Glideslope indicators were not visible at night [IS-379] - Autopilot Disconnect Button Fix [IS-380] - NAV/HDG HSI Flag Fix As always, thanks for being a customer with X-Aviation. We appreciate your feedback and support! Enjoy this latest update, and stay tuned to the forum as we continually announce the latest happenings.
  22. 1 point
    The coming update will address the scroll wheel functions. AFAIK, all knobs will be able to use the scroll wheel.
  23. 1 point
    This functionality is provided by X-Plane itself. Adding some sort of internal slew mode is not currently on our short list, something we might consider down the road. For now, just imagine that the FBO line workers moved your plane around to the spot they want it at
  24. 1 point
    I have this subscription. But after renewing the Steam installation of X-Plane (Freezes, you remember? ) this data was gone. I reinstalled it via the Navigraph Data Manager, now my ILS approaches are working like a charm Thanks again, I really love this plane! Jürgen
  25. 1 point
    I don't know what product this is, but if this is under Vulkan then it probably works by just modifying X-Plane's built-in clouds rather than replacing them entirely. That would result in reflections still working. In contrast, SkyMaxx Pro disables X-Plane's built in clouds completely and renders its own in 3D in their place. If you're doing your own 3D drawing in a plugin, you don't have access to the reflection pass under Vulkan.
  26. 1 point
    Hi Torbinator, you are correct - there will be a setting in planemaker to "always force experimental flight model on". We will incorporate that in our next update - but I think you can just set the option in the .acf file yourself right now so it *should* always work. I haven´t tested this yet, but will soon. Cheers, Jan
  27. 1 point
  28. 1 point
    New version (v1.2) of the dynamic checklist: https://forums.x-plane.org/index.php?/files/file/65514-checklist-clisttxt-for-the-cirrus-sr22-by-torquesim/
  29. 1 point
    I will reach out to RealSimGear to see if perhaps there is something in their config files.
  30. 1 point
    Hi Jan, Thank you. After rotation I push the joystick forward, as smoothly as possible, nothing too aggressive, but so far I haven't been able to prevent the nose form reaching up to 30 degs, it happens too fast. Makes for a rather inelegant takeoff, compared say to the Zibo 738 or the FF 767... Yes, CG is 20% and I now fly rather heavier than before, I make the GW around 120K-LBS. Helps a little, as I mentioned. I will try flying the 733 today with 'Experimental Flight Model' on ((it has been 'off' so far) and post back as to whether that helps.
  31. 1 point
    i m pleasure that you confirmed issue. i will wate ! thanks IXEG team
  32. 1 point
    Hello There is no documentation provided by AFM with the Mooney M20TN Acclaim. You can find the POH for the M20TN here: http://www.avsoft.com.au/ext/m20tnpoh.pdf I reproduced for use its performance chart: -------- And the PDF file: Performance_chart.pdf
  33. 1 point
    Hi Fred, I can relate to that. I have owned the IXEG B737 since it was released, and it still "does it" for me.
  34. 1 point
    Hello everyone I installed another video card today-AMD RX 590, 4 GB. The results are shown in screenshots. It's time, apparently, for me to change my R380..
  35. 1 point
    Thanks for your quick answer. Much appreciated.
  36. 1 point
  37. 1 point
    I'd like to share https://www.cirrusapproach.com/ for further real-world resources on how to fly the SR22 series. Although some of their courses are quite expensive, they do offer serveral courses for free. Check them out! Kind regards, S.S
  38. 1 point
    Based on valuable feedback I have uploaded v1.2.0 of the xsaitekpanels.ini to improve switch panel allocation and implementations. The main changes to the Switch Panel allocation are: Fuel Pump - now turns the Ice Protect on and off. Deice - now selects Ice Protect to normal and high. Beacon - selects Left and Right fuel tank. Taxi - operates the Ice light. Full details are available in the included manuals. NOTE - it is important that xSaitekPanels v2.75 plugin is used for correct operation of the Battery switch.
  39. 1 point
    Hi Strarosfeerick, I played a bit with this - and I think this solution works quite well: Make a (second) control profile for the IXEG 737 for flying in VR - and set the pitch and roll axis of your joystick to "none". Now you can fly with the VR manipulators, when letting go of the yoke the yoke stays in the "old" position, but as soon as you gently click the yoke, it will "snap" back to neutral and you can engage the autopilot. Cheers, Jan
  40. 1 point
    Is this dark cockpit compatible with version 1.1.1 ?
  41. 1 point
    Patrick, The most typical reason we'd see this error is because the customer is trying to use an old installer. You need to make sure you've downloaded the new 1.32 installer and are using it.
  42. 1 point
    It's silly to have removed it. The real thing pulls, and people need to learn to fly properly. It's not a SIM unless it SIMULATES REALITY. Single-engine turboprops are known for pulling - they have the greatest torque and power of any single-engine propeller driven aircraft. People must learn to handle it.
  43. 1 point
    Did you pay close attention to the videos? They all show the same few carefully edited pieces of footage. Hardly anyone free-flies, you don't get to see anything of the aircraft, and what I've seen, there are severe deficiencies in the flight modelling. FS2020 is STILL using the FS flight model from FS98. The SIMULATOR has not progressed. They've added a few things on top, but it is still the same heavily limited and defective flight model it always was. FS2020 looks impressive, but as a simulator, it's going to be nothing but a disappointment. X-Plane has nothing to worry about. (Before anyone gets excited, I'm NOT a tester. These opinions are just based off what I have seen of the simulator, and interviews I've watched of the developers).
  44. 1 point
    Ah I didn't realize. The mags were probably on at that point.
  45. 1 point
    We are going to start, from this Development Update and on, to present the aircraft part by part, but first I would like to give you an insight of what we are working on to achieve. Our target is, within the limits set by a few factors like hardware availability, X-Plane limitations, etc, to provide you an experience as close to the real aircraft as possible. This, down the road will start to make sense, so let’s go! First topic I will address is how the DC-3 is controlled on the ground, and how we are simulating this behavior. As you might know the DC-3 is a BIG taildragger! That means that you do not control the tail wheel, except of the action of locking or unlocking it. The control is achieved with 2 methods and/or combinations of those. The first is using “differential throttling”, which means that you use more throttle on the engine that is on the outside side of the turn and less throttle on the inside side. The second method, involves the brakes. Applying brake, for example, on the left wheel, you will make the aircraft to start turning to the left, and vice versa. All this have the effect, with the tail wheel unlock, the tail wheel will turn and make the aircraft to keep turning, until you apply opposite action, either throttle or brakes! Keep in mind that all move must be planned ahead. You won’t get instant reaction from the aircraft to your inputs, and especially avoid to apply to much brakes! The aircraft has the tendency to roll forward around the center of the front wheel, and if you gain enough momentum, the nose will tip forward and down, and might bury it in the ground! Take caution! This is how DC-3 will be controlled in X-Plane, so If you have dual throttle controls and pedals, “driving” the DC-3 on the ground is straight forward. But many flight simmers, they don’t have complex or multiple axis hardware. For those guys, we have added a couple option to help them controlled the aircraft on the ground. In the new GUI for the DC-3, in OPTIONS tab, are 2 selection for you to enable. Differential throttling and differential braking. When enable one (or both), will take your rudder input and translate it to differential throttling or braking. The more you "turn" the rudder, the more differential output (throttle or braking) will be applied. Also we have added 4 levels of sensitivity for each option so you can adjust the output to what feels better for you. NOTE: The overall dynamics remain the same. The feeling of the aircraft does not change, or faked. We are not making the aircraft easy to taxi! If you turn too hard, the aircraft will have the tendency to rotate fast around the inside front wheel, and will require a lot of counter action to stop! If you use braking to turn and you have very low speed, the aircraft might turn slightly, but will stop! To have a successful taxi, you must go slow, make your turn smooth, and plan ahead your moves! This effect is operating in low speeds, up to 40 knots. Then is disable not to interfere with throttles or brakes when you are taking off, and during flight. Here's a screenshot of the options. As always, keep in mind, what you see is not final...at all!
  46. 1 point
  47. 1 point

    Version 1.0.2


    SAS 70 years celebration fictional livery for the IXEG 737 Classic based on the SAS 737-800 (LN-RGI). Enjoy.
  48. 1 point
    Get me one, too, will ya? Implementing a "quick align" function is on our list - it will probably not be on the PREFERENCES list, because I think this should be something like "recharging battery". I don´t want to teach users bad habits, i.e. waiting with the align process until they are ready to taxi. If you "mess up" you have to admit and go to that special "failure" menu to fix it . But making someone wait for 13 minutes because of a simple (newbie) omission is a bit harsh, I agree. Cheers, Jan
  49. 1 point

    Version 1.0.0


    This is a Bahamas Air paint for the IXEG 737-300. The real aircraft does not have winglets. Let me know if you see anything wrong and i will try and fix it! Like me on Facebook for updates, make requests, WIP, etc! https://www.facebook.com/cessnaroxliveries
  50. 1 point

    Version 1.0.0


    Braathens SAFE 737-300 (Fictional). Braathens only had -200, -400 and -500 in this livery.
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