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I suppose I should demonstrate some form of life. I'll have to get with Jan on that as our radar (best I recall) had most of the features of the real thing. As far as "coming out soon", here's what I'll say....and this is overdue for sure....and I'm not going to convince anyone to believe me or not on the timing. It will get looked at and updated at some point. As sure as this is my 20th year actively involved in X-Plane work, it will continue to be so. A year and a half ago, things changed for me when Laminar announced its new store initiative in Montreal. I took a job with Laminar to completely rewrite its developer documentation. This was a "look to the future" for both myself and X-Plane, at the cost of 'now'. Laminar are looking to embrace a future generation of developers and we need to have better learning materials to engage this generation to develop for X-Plane, so I'm that guy....thats for Laminar. For myself, I needed more stability and a cushion, as the add-on market for X-Plane is still too thin to have any kind of long term security. Taking on this work with Laminar has allowed me to close out all other obligations and stay in the X-Plane ecosystem for the foreseeable future. The 'problem' for my customers and X-Aviation thus far, is that the initial phase or work to revamp and deploy the documentation was/is huge. New developer web site, new manual formats, a new, interactive PlaneMaker manual, lots and lots of rewriting, new illustrations...etc....and that has taken a good while to develop and received all my focus to get to what we call the "initial deployment" of the docs out the door. That initial deploy is not terribly far off. After the initial deployment, I will settle into a more regular time schedule that will afford me the time to get back to my own work. It has been my effort over the last year to try and achieve a point where I can only work on X-Plane endeavors between now and my retirment......and there have been personal hurdles along the way that are neither anyone's concern or business, but real to me just the same. It is my intention to crack open the MU2 and 737 again in early October, to resume work on my 'X-Aviation' things. I have discussed this with X-Aviation also. Between now and then I am focused on getting an initial deployment of the new docs out the door for Laminar. We will look at the IXEG radar early on for sure. I want to remain developing for X-Plane fully and it is my firm belief that this path i've taken was the required path to do so, and I apologize for the silence and delays. -tkyler24 points
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zzz....oh man...just woke up after a 18 month hibernation! Seriously....Nothing is forgotten, only life has happened. Here's a quick summary: Spent last 18-24 months in a significant life transition as I approach and prepare for retirement. Lots of loose ends to tie up and leave in the past. I now work full time for Laminar, a big change...and I have been positioning myself to stay in X-Plane work exclusively for the future. I'm wrapping up a 2-year private contract for the BETA ALIA production aircraft (which will be in X-Plane). I'll complete that work next month. Gizmo based code in all my products is nearing end of life and had complicated the update process due to the volume of code to rewrite......however AI has enabled a path to relearn concepts & rewrite the code as its become "X-Plane SDK aware" in the last year...This reduces the effort drastically and is a major catalyst. No fees for future updates on the MU2 or IXEG when they eventually go out. Updates will always be free for existing customers. They've earned that. After ALIA delivery, I'll return to push an update to the MU2 with the Gizmo code-base....I won't get OCD....I'll just push what I have, which is a good amount. After MU2 update, I begin code rewrites to serve as my future code platform for the MU2, IXEG and the forth-coming 717. This is foundational and absolutely required to guarantee long term compatibility for these products. Those aircraft will be the only three products I will maintain into retirement and beyond. That's the highlights. This gap in work has been all about my focus and preparation to sustain myself after retirement, and stay within the X-Plane ecosphere in the process.14 points
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Hello All, This will serve as an official announcement that we have released update version 1.9 for the CL650. All customers who have purchased the CL650 up till now have been sent an e-mail by X-Aviation with complete instructions on how to obtain your update. We have made this a very simple process! For those that purchase the CL650 from today forward, your purchased download will already be updated to version 1.9 for you. What if I didn't get the update e-mail? If you did not receive your update e-mail don't fret! X-Aviation has updated our system to allow all customers to update with ease, regardless of whether you received an e-mail for the update! Here's what to do: 1. Login to your X-Aviation account here: https://www.x-aviation.com/catalog/account_history.php 2. Find your original Challenger 650 download and re-download the file. It will download as the latest version! The following is a list of additions/fixes included: Release Highlights: Fixed various manipulators being reversed on the overhead Particle effect luminosity is incorrectly set in XP12 making them appear extremely bright Rewrote large portions of shared cockpit to allow for multi-crew, passengers, spectators and a much simpler setup process (documentation forthcoming) Engaging the yaw dampers requires holding the buttons down for a couple of seconds As we no longer utilize Gizmo, Mac ARM support is now complete and Mac users should stop running X-Plane through Rosetta if you don't have any other products which require Gizmo (the installer will point them out if you do). Improvements: 4536: Add support for rudder and steering control using only keyboard & mouse 4565: Add support for SayIntentions and custom ACARS service provider URLs 4569: Retune AP flap constants to avoid excessive altitude excursions 4573: Refactor pitch FMA mode to hold the commanded attitude more tightly 4577: Implement persistent logging of CB pop reason 4589: Add waypoint description codes introduced in ARINC 424-20 4590: Switch to reduced bank angle for hold path at FL316 not FL245 4593: Update world magnetic coefficients to 2025 4606: Implement gRPC API 4629: Workaround for weak X-Plane's aileron effectiveness at low airspeeds 4643: Switch to using nvcompress for DDS generation (better texture colors) 4649: Implement compressed normal maps for XP12 4600: Add support for new combined wheelbrake axis 4468: Stab/mach trim and yaw damper buttons must be held down to engage 4698: Expand shared cockpit to allow for multiple concurrent connections and easier setup Bugfixes: 4535: Typo in pressurization study screen tooltip 4538: Crash on XP11 when aviationweather.gov returns zero METARs for an airport 4537: Mouse yoke breaks on 3rd party airplanes if the CL650 was loaded previously 4539: Module boot time variation is producing doubled audio on startup from DCU and PSEU 4534: FAA obstacle database not decompressing correctly due to ZIP version change 4541: Remove IRU debug logging on release builds 4542: Typo in AFCS visualizer reads "Nm/s" when it should say "Nm" 4543: Deleting last leg of an airway in LEGS when preceding and following legs are discontinuities can crash 4545: AC AUTOXFER FAIL indications on MFD synoptic page should be driven directly by CAS trigger 4546: Recompute a vertical direct-to on mod exec 4547: On executing vertical direct-to, disable the NO VPATH-PILOT CMD suppression 4372: Sporadic and spurious NOT IN DATABASE messages 4551: Bad memory allocation in DCU wire-to-lamp definition parsing code 4556: CTD due to phys.c assertion in atmos_main for shared cockpit guest in X-Plane 11 4558: Harden netcode against ingesting values too large to represent as an FP16 4552: Various manipulators are reversed in latest stable release 4563: VTBS has overflowed the maximum number of SIDs (200) causing a crash when attempting to pick a SID in DEP/ARR DEPARTURE 4571: CTD due to assertion "abus_isval(tod_pause.time2tod)" failed 4574: NWS actuator shoudn't be feeding off the inboard brake hydraulic line 4582: Regression: fix for 0004495 broke AIRWAY INTERSECTION page's ability to automatically resolve the intersection 4583: earth_nav.dat parser needs to normalize whitespace before line splitting 4584: Fix heat damage on engine isn't fixing damage from engine fires 4585: DataRefTool crashes trying to immediately read our datarefs before their setup is completed 4592: FDR data incorrectly labels stick shaker signal as pilot-commanded AP disconnection signal 4595: MFD display reversion is erroneously triggering MFD XTLK flag 4607: Aircraft contrail particle effects are broken in XP12 4608: KLAX ORCKA5 produces spurious UNABLE FPLN ALT due to short leg sequence across discontinuity 4610: FCU clogged failure can cause crash due to incorrect meter_valve_rat clamping 4624: IF legs need to be stripped out when following an enroute transition that bypasses them 4493: Linux with AMD GPU without Zink is borked on latest beta build Object Fixes: Main Panels1.obj Dsus fastener positions fixed on right side panel. Object Fixes: Nose Gear Bay.obj Mesh added to fill in gaps around edges of opening. 4625: NOT ON INTERCEPT TRACK is coded completely wrong 4626: Increase XTALK FAIL message time delay to 10 seconds 4627: SBAS VPL should be ignored when flying an approach in RNP mode 4602: Anti-ice fluid on wings not visible from inside 4628: Refactor nose door implementation to properly route through relay K4GA 4631: Tie amber generator circles on the AC synoptic page to corresponding GEN OFF CAS messages 4632: Use tighter holding pattern radii at all altitudes 4636: PPOS flight plan disappears from PFDs 4 seconds after selecting PFD reversion 4638: phys subsystem still references rucsoundings 4639: Incorrect LPV vertical path construction 4640: Harden LTP and FPAP access functions to bad data 2452: FIX page symbology not showing on MFD when SEC FPLN showing on MFD 4650: NAV LTS breaker has the wrong rating 4651: Stop hard-depending on stock X-Plane commands existing 3938: Updating DIRECT-TO NEAREST AIRPORTS's MIN RWY does not require UPDATE AIRPORTS to be selected 4118: Existing waypoints should be dropped when changing flight plan via Direct-To NEAREST AIRPORTS 4369: XP11 version of ACF is missing instrument label and CB collar OBJs 4385: Updated hint images with all corrections to Jan 2024 4548: Change hint image loader to accept RGB formatted images 4503: Update "more info" links to use CL650/Study prefix 4434: Engaging AP while FLC is active should sync speed target to current speed 3141: Pressing Left LSK for RX fix (visual approach) should put pre-constructed PBD into scratchpad 4654: Pilot-defined waypoints do not properly initialize pbd.src field 4656: Stabilizer trim runaway failure cannot be interrupted by disengaging stabilizer trim 4657: Remove "CVR" failure from 24-Elec 4660: Failures.txt documentation mistakes 4570: Regression? When IF is not aligned with FAC, APPR LNV wrongly flies FAC 4661: Don't show CHECK LOC TUNING when on missed approach 4668: Attempting TTS on Arch Linux with no festival(1) binary present crashes X-Plane with SIGSEGV 4673: Along-track waypoint doesn't use the correct inbound course on direct-to leg 4674: Compute VDEV even when track angle error exceeds capture limit 4675: Retuned ISI attitude finding to produce less pitch error while in hold 4670: Avionics should default to inches of mercury rather than hPa 4684: Implement missing failures 4695: Retune XP12 cabin lighting 4696: Harden the AIRAC parser against invalid altitude constraints causing a crash 4710: Crash on XP12.4.1 due to hard limits on not querying datarefs from background threads 4711: FCC 1B/2A status study screens are mislabeled 4712: LDU channel label in failure description is incorrect 4715: X-Plane 12.4 requires instances to be created from pre-flightloop callbacks 4720: Triggering auto-FO checklists crashes on X-Plane 12.4.1 4722: X-Plane 12.4.1 breaks popup panels due to XPLMFindCommand being invoked from background thread 4778: Reloading while in a hold pattern will reset the hold pattern state and perform hold entry again, 4779: Implement a HOLD DEBUG screen, 4768: Regression: with a lot of crosswind at high altitude, hold pattern tracking gets confused on the outbound leg 4771: Add data ref to indicate shared cockpit role of user 4520: In shared cockpit throttle control is susceptible to jittering 4810: Readjust panel lighting levels to match XP12.3 and later changes 4140: Generator transfers trip off stab & mach trim Enjoy these latest updates, and stay tuned to the forum as we continually announce the latest happenings.10 points
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I'm not sure why I feel compelled to give an update today....probably because I'm optimistic about the future and I'm "coming out of the fog". The fog in this case is "X-Plane Developer Documentation", which I've been crafting for over 2 years now and getting close to deploying for a soft-launch/preview/feedback/evolve phase. What end-customers probably don't see, is that there is a major rework going on within X-Plane....the kind where we (Laminar) say to ourselves, "we need to plan and retool for the next 10-15 years". X-Plane has been stretching old tech for a long time....and a deep introspection and plan had to happen. Being that I've been around since 1999, and have worked for Laminar in the past, I thought I might could help ....and in doing so, protect IXEG/Togasim's future in the process, but at the cost of taking time away from overhauling my own products and giving that time to Laminar for the remodeling effort. So my part in the Laminar overhaul, is in the simplest terms to "train developers" how to make awesome add-ons for X-Plane....doing so through better documentation and tutorials...and make development a lot more fun and satisfying for folks who want to try it. Developing is a fun hobby...if we can remove the pain and friction of having to hunt for sparse information. You may recall a major challenge I've had with my products was converting all my source code from Gimzo Lua to C++ so we could be less dependent on 3rd party tech. This is like building a RV-7 experimental airplane...and then saying, "I want to turn my RV-7 into an RV-8". I mean....better to start form scratch. Another reason I'm optimistic is because of AI. In the last week, we have successfully used AI to convert my MU-2 source code from Lua to C++.....BUT....this is incremental, not just a 100% compatibility swap, there are some fringe functionalities we are still working through...and in addition, we are learning how to better use AI along the way and of course we have to check ..every....single....corner of the code to make sure it works. Further, we have to 100% understand what AI did in the conversion. As of today, I'm quite excited about getting back to developing add-ons and participating in helping others improve their add-ons. AI is really making quite the change for the better, and a lot of the initiatives we've been working on internally are fast approaching internal testing and getting closer to making their way to the community. So as far as my own add-ons go.....we are steadily working through this conversion from Lua to C++ and starting to see some quite impressive success. It won't look much different to end-users obviously, but for our part, this is a major, major milestone. Mind you once this AI conversion is done and we have the workflow.....coding will no longer be the long straw in aircraft development. We will be able to focus on 3D quality and systems accuracy and not get burdened down in compilation and coding syntax and the physical time lost to typing. It really is an exciting time, and I know its been a bit of a burden having to wait for AI to grow up to enable this point. First up will be the MU2....probably around late September or October if our current success is any indicator. ....it will be our prototype test case for leveraging AI. Then we'll take that experience and expertise and apply it the 733 and get it ready for another decade of service....and with no upgrade charge to existing customers. On the one hand, I'm bummed its taken this long, and on the other, I really couldn't see any other path, as annoying as its been. This is just the nature of technology evolution...and taking the time to retool was the wiser and more prudent path for long term sustainability. Ben Russell's Gizmo Lua opened the door for incredible products and enabled really creative folks to execute their visions and for this I am very grateful. As with anything in life though, it comes in seasons and we need to look to the next one. -tkyler10 points
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Version 1.3
115 downloads
This mod allows you to add pods on HotStart's Challenger. Some are fictional, some not. This is an early release, please do not hesitate if things are not working as it should. The readme file should be enough to install this properly. Are included: LocalEye (fictional) - the little sibling of the GlobalEye platform MVX - the pods used by Finnish Border Guard SLAR9000 - the pods used by Danish Air Force Artemis -the pods used by US Army Enjoy!6 points -
If you hear nothing from us, assume that the project is not abandoned but no work has been done on it that would warrant us sharing any progress info. If we abandon the project, we will announce this here - so if we don´t - you know it´s not abandoned.6 points
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5 points
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Model is finished. Textures are finished. Saso is doing his best to take care of minor issues with the 650, one of which is getting the weather radar added to it. Once he finishes those, he'll send me a new TBM build so I can start initial testing in X-Plane 12 with animations and making sure textures look good. To sum up, as of this post, all artwork is considered done.5 points
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5 points
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This will serve as an official announcement that we have released the version 2.2.2 update for the SR22 G1000 Series. All customers who have purchased the SR22 G1000 Series up till now have been sent an e-mail by X-Aviation with complete instructions on how to obtain your update. We have made this a very simple process! For those that purchase the SR22 G1000 Series from today forward, your purchased download will already be updated to version 2.2.2 for you. What if I didn't get the update e-mail? If you did not receive your update e-mail don't fret! X-Aviation has updated our system to allow all customers to update with ease, regardless of whether you received an e-mail for the update! Here's what to do: 1. Login to your X-Aviation account here: https://www.x-aviation.com/catalog/account_history.php 2. Find your original SR22 G1000 Series download and re-download the file. It will download as the latest version! The following is a list of additions/fixes included: Bug Fixes and Improvements: X-Plane 12.4 / 12.4.1 adjustments and updated dataref usage Latest physics engine Spark plugs will revert to clean status when wear/maintenance system is disabled (previously whatever state they were in before when disabling was kept) Fuel lines are primed by default when persistent systems are turned off Disabled fuel sloshing on ground Expedite priming process until fuel flow registers during engine start Adjusted turbocharger bearing drag and fluctuations near idle (SR22TN) Tuned fuselage Cd for more accurate speeds in pattern environment (SR22) Adjust positive fuel flow with low boost and engine off Replacement of deprecated datarefs Updated libraries and dependencies Adjusted prop disc behavior FMOD Volume adjustments and minor sound tuning Fix error where certain degraded networks lead to stuck loading of aircraft As always, thanks for being a customer with X-Aviation. We appreciate your feedback and support! Enjoy these latest updates, and stay tuned to the forum as we continually announce the latest happenings.4 points
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This is absolutely NOT true. It's just their technical support team using canned responses to get rid of you. If you run the installer with --install_name="X-Plane 12.4.0-r2-9b69b91a" command line option then it will downgrade when you select "Update X-Plane."4 points
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Version 1.0.0
46 downloads
Disclaimer / Preface This livery is not 100% originally created by me. I redesigned and rearranged the decals on the fuselage, and all decals used were sourced from publicly available materials online. This livery was created purely out of my appreciation for the character and is shared online for non-commercial purposes. If this work infringes upon any rights, please feel free to contact me and I will remove it immediately. I really love Kipfel’s character design and felt that she deserved to be brought into the world of X-Plane, so I created this livery. I’m not particularly skilled at design, so there may be details that don’t appeal to everyone — I hope you don’t mind❤️ Kipfel (Japanese: キプフェル) is a catgirl virtual avatar designed for VRChat, created by the modeler かめ山 (kameyama) under their original 3D model circle 「もち山金魚」 (MOCHIYAMA KINGYO). Kipfel is a laid-back catgirl who loves eating fish-shaped cookies. Her name is derived from a pastry called Kipferl, a crescent-shaped baked good whose form resembles Kipfel’s tail.4 points -
As much as I can understand the wish for some update to this feature or that - if someone wants "a flight model update" it makes me think he just wants an update because updates are cool (and perceived as additional value). Something that is fine does not need an update.4 points
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4 points
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Version 1.0.0
450 downloads
This is a livery for the Hot Start Challenger 650. To install, extract the zip file into the "liveries" folder. You can supply your own registration, N131KJ is not printed on the cowlings. If you enjoy my work, consider supporting me on Patreon to cover some of the horrendous Adobe-costs ;). You can find 8K versions of the liveries there.4 points -
4 points
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3 points
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3 points
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We can't INSTANTLY come out with an update when a new version of X-Plane comes out. As much as we want to, it's unreasonable to expect that from anyone. In the X-Plane world, many developers always recommend to keep 2 installations of X-Plane. A stable version and a beta. Regarding the Challenger update...we're currently on beta 3 within 1 week. That beta is in the hands of our testers. 3 beta's in 1 week is quite fast. There are only 2 of us on the Hot Start team. We can't work on two products at the same time, so while the Challenger is getting updated, we're going to ask people to continue to be patient for the TBM. If you expect an update in the next week or two, all I can tell you is the update will be out when it's done. We want it out as much as you do. But it doesn't make sense to put out an update that isn't ready. Whatever you think about the situation is entirely your opinion. It will have no influence on how fast the updates get done.3 points
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It's not worth doing. Laminar can instruct you on how to downgrade if you contact them. We hope to have an update out on our end within the next week or two.3 points
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I will be the one to bring it up, is the tbm900 still being worked on for release to x-plane 12, and can we get any kind of update on its progress?3 points
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I have to agree with the above statements. I have several planes rotting in the hanger because of updates promised and never delivered. The Challenger 650 desperately needs the weather radar to function and properly. It appears that the plane was made for X-Plane 11 originally and changed to woke with X-plane 12. Laminar Research has made giant strides is the improvement of the Flight Simulator and I truly believe it should the plane developer to bring that experience to their customers. Laminar has created a real time weather with cloud condition for your flight route. The Weather Radar is not just a color changing screen to look at, but critical flight data to avoid dangerous weather ahead. Would you really get on a commercial flight knowing the plane did not have radar heading into sever weather. Yes, this aircraft is very much in need of updates. Not become complacent with your thinking I'm good and so is my plane. Since the CL650 has no Weather Radar maybe a price reduction to $70 US Dollars is needed. Laminar is working overtime on their planes. UPDATE NEEDED: The cabin switch (Mics Lts) on the overhead panel does nothing. What is this switch for? The anti ice switch for the Wing works backwards. To move the switch down you must direct the switch up. Therefore, to move the switch up you need to direct the switch down.3 points
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Apologies for the late reply. I'm working on a large update for the DC3. I'll make a note of this and address it.3 points
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3 points
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Still no new for the XP12 and specifically 12.3.1 upgrade ? at least now we can expect the new real weather wx radar ;-) For turbine fan, in addition of the XP12 EPIC1000 and PC12, a Piper M500 XP12 should be released rather soon3 points
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It doesn't warrant an update? I think it absolutely does. Other aircraft have had an operational weather radar for some time now, but it's been missing from the CL650 - one of the most expensive aircraft addons available. I rarely fly the CL650 now because it is missing Wx Radar. It's a great aircraft, but incomplete since it's missing critical functionality. I routinely receive updates for other expensive aircraft addons ive purchased, but not a single update has been released for the CL650 and I've owned it for 5 months now.3 points
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3 points
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3 points
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Tkyler, Appreciate the update on your activities with Laminar. That is good news for everyone using XP. Look forward to your future work with the B737! Thanks! Rich Boll3 points
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Man, its a shame this project never materialized into what it was supposed to become. I used to love flying the ixeg in xp11 and had high hopes it would be completed. Every now and then I check back on this forum to see if anything has changed and unfortunately still nothing. Xp12 is looking seriously good these days, I just wish the ixeg 737 was up to par because it has huge potential.3 points
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3 points
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3 points
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Version 1.0.0
239 downloads
This is a livery for the Hot Start Challenger 650. To install, extract the zip file into the "liveries" folder. You can supply your own registration, C-GJCB is not printed on the cowlings. If you enjoy my work, consider supporting me on Patreon to cover some of the horrendous Adobe-costs ;). You can find 8K versions of the liveries there.3 points -
Version 0.0.1-beta.7
43 downloads
About This File About N1 Calculator This is a simple Fly With LUA script to read the N1 Alt/Temp data for the Torquesim CJ525 from .csv files and display the current max N1 value in a window for the current conditions and flight mode. It also reads and displays the recommended Climb Speeds for either Standard or Cruise climb when Climb in mode. Additionally there are options to display the N1 value on the Memo display and the Climb speed using the ASI bug for a more natural in-cockpit experience. The latest version of the code will always be available from it's Github Repository under "Releases" Prerequisites FlyWithLua plugin must be installed and working correctly - plugin was developed using FWL v2.8.10 on Windows 11. (The plugin should be be compatible with the Mac and Linux versions of the CJ525 and FWL but I'm unable to test and confirm that myself.) Installing N1 Calculator Extract the contents of the Zip file into the \plugins\FlyWithLua\Scripts folder including the CJ525_data folder (these are the .csv data files read by the plugin) Using N1 Calculator The plugin window should be automatically displayed when you start a flight in the CJ525. You can Change the Flight mode between Take-Off, Climb, Cruise and Go-Around using the List Box at the top and use the checkboxes to specify if engine Anti-Ice is on or off and whether to send the data to the In-cockpit Memo. When in Climb mode the window also shows the recommended Climb speed for the Altitude as well as a checkboxes to specify whether to send the Climb Speed to the ASI bug and select Cruise Climb. Note - when the Set Memo Display is set this prevents manual setting of the Memo fields so the checkbox should be disabled if the Memo are to be used for anything else. Similarly when the Set ASI Bug is set and the calculator is in climb mode the ASI Bug cannot be manually set. (it can be manually set in other modes even if the checkbox was set during Climb mode)2 points -
Version 1.0.0
38 downloads
This is a livery for the CIS Navajo Chieftain PA-31, inspired by D-ILCA. To install, extract the zip file into the "liveries" folder. If you enjoy my work, consider supporting me on Patreon to cover some of the horrendous Adobe-costs ;). You can find 8K versions of most of the liveries there.2 points -
This will serve as an official announcement that we have released the Version 1.1.0 update for the Take Command! CitationJet 525. All customers who have purchased the CitationJet 525 up till now have been sent an e-mail by X-Aviation with complete instructions on how to obtain your update. We have made this a very simple process! For those that purchase the CitationJet 525 from today forward, your purchased download will already be updated to version 1.1.0 for you. What if I didn't get the update e-mail? If you did not receive your update e-mail don't fret! X-Aviation has updated our system to allow all customers to update with ease, regardless of whether you received an e-mail for the update! Here's what to do: 1. Login to your X-Aviation account here: https://www.x-aviation.com/catalog/account_history.php 2. Find your original Take Command! CitationJet 525 download and re-download the file. It will download as the latest version! The following is a list of additions/fixes included: New Features: Integrated weather radar featuring the RDR-2000! Many thanks to Amy Parent and the Laminar team for such an amazing addition to X-Plane. Library and code adjustments throughout to fully support X-Plane 12.4 Updated and improved FMOD sound pack Improved and tweaked objects, textures, and animations throughout Bug Fixes and Improvements: Latest UNS-1 version (v1.22) Fix crash when the last airport in the flight plan is on a FM leg. Fix dates incorrectly formatted (month off by one after april, #72). Fix distance computation of arc (AF, RF) legs. Fix times displayed with 60 minutes past the hour (XX:60) in some situations. PVOR now pre-fills inbound track for runways picked from list. Fix PVOR using true runway heading rather than magnetic. Fix bad localizer front course parsing leading to off-course CF legs. Fix VOR and LOC database declination not used for CF legs computation. Fix standby resume failing to restore flight plan when using “radial/radial” custom waypoints (#76). Latest version of libradio to fix X-Plane 12.4+ compatibility Adjusted base system library with ordering fixes Replace deprecated dataref usage Adjusted particle system dynamics Migrate to new X-Plane chock system, fix rolling away on ground Fixed missing altitude minimum alerter, 500ft Improved accuracy of EHSI color schema Fix buggy DME behavior for speed/time, with improved alpha/beta filtering Transponder code, flaps, and fuel persistence Improve custom tail system handling with missing fonts Fix bus for flood light Add nose and aft cargo lights Fix handling for COM1 to be usable with EMER battery Flood light correct electrical bus As always, thanks for being a customer with X-Aviation. We appreciate your feedback and support! Enjoy these latest updates, and stay tuned to the forum as we continually announce the latest happenings.2 points
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Welp Felis 74 and this bird are the only two aircraft I have interest in, regarding XP-12 .. So far incredibly after all these updates, IXEG still flies sweet.. I've made a little tweak to the startup sounds.. Personally the main update for me would be FMC.. The sounds are pretty sweet as they are for now. Whilst I am capable of doing manual holds I would prefer it to be taken care of xD. Meanwhile I have found a plugin that automatically does it. Do I love this addon?, yeah.. Do I think it's a "Broken promise"?.. I don't remember being promised owt, If that's my ignorance, then fair play xD.. All I know is I paid 80 quid for 737 simulation that lasts indefinitely that appears to do (to the best of it's ability) what a real 737 does.. I could rent a sim down south for 2 hours that might do a better job for nearly 300 quid. IXEG 73 is a gorgeous plane and I hope I get few more years out of her. I'd be grateful for any future developent. I always think to what I got when I was a Kid, back end of 90s lol. I have moaned in the past, but I since grown out of that crap.2 points
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Version 2.3.0
15,191 downloads
ATTENTION: To use this aircraft, you must own a X-Aviation product, to get Gizmo plugin. If you don't own one, please don't download this aircraft! P.180 Avanti II for X-Plane 11 - CURRENT VERSION: 2.3.0 (uploaded at: February 25th, 2020) If you want to support P.180 Avanti development, please donate here: PAYPAL v2.3.0 Main Features Compatible only with EXPERIMENTAL FLIGHT MODEL (11.40+), capable of flying up to M.67 at altitude. Terrain Radar operation via PFD/MFD buttons. Tablet for aircraft loading (engines must be off and the aircraft stationary), and access to AVITAB. Librain Support. See Change Log for more! If you don't have Gizmo already installed in your X-Plane copy, there is an version of Gizmo in the folder extra files. Put the Gizmo.plugin folder in you X-Plane 11/Resources/plugins folder. If you already have Gizmo, DO NOT SUBSTITUTE the existing one with this. MIGHT BREAK OTHER GIZMO ADDONS!!! If you find reflections too high, in the extra files folders are textures to change that. Copy the low reflections texture into the objects folder, and replace the existing one! v2.2.0.VR NOW VR COMPATIBLE with the help of SimVRLabs! OFFICIAL SUPPORT: Official Bug tracker: https://bitbucket.org/iliastselios/p180_avanti/issues?status=new&status=open Support Forums: DESCRIPTION: As you might already know this aircraft is based on X-Plane's default P.180 Avanti , originally designed for X-Plane 8, was included in X-Plane 9, and from that point has been overhauled to Avanti II version. This is aircraft is totally FREE! It is a "return" to the X-Plane community that supported us those last 4 years that we exist as a development team! This aircraft main features are: High quality visuals, cockpit all new 3D model and textures, including PBR materials. Simulated: a. startup and shutdown procedures b. engine controls and operations c. autopilot controls and operations d. partially operation of the electrical, pneumatic, hydraulic, fuel systems. Emulation of Proline 21 avionics suite. Currently there is only one layout that will allow you to operate the aircraft in all scenarios. Many improvements will come in the future. Installation in the 3D cockpit of the default X-Plane 11 FMC. Improved flight characteristics. Internal custom lighting. Of course Avanti development is not stopping here! Actually the overall development will be continuous, and the aircraft will always be in beta stage. Updates and upgrades will be available frequently! Main planned future upgrades are: Adding more functionallity to Proline 21 avionics suite, heading from an emulation to a simulation. Custom NAV maps. Custom FMC. Fully simulation of all systems. New 3D model from ground up. Improved flight model. Avanti EVO. Special thanks to: Austin Meyer for giving his permission to use parts of the Avanti on this project and X-Plane by Laminar Research that gave us this magnificent simulator! The team that originally developed Avanti for X-Plane, Robert Pearson (aerodynamics), Massimo Durando (cockpit & 3D cockpit), and Javier rollon (External Model. JRollonPlanes www.jrollon.com) for his fantastic 3D work. @Hueyman for the propeller 3D model and the prop disc images. Ben Russell of Gizmo64 for his support and that made available to us that powerful tool (aka Gizmo), and Cameron Son of X-Aviation for the support. And of course X-Plane community for the interest in that project and patient to wait to be realized!2 points -
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Once Laminar Research releases its new documentation for users and devs, I believe you can expect renewed activity on the IXEG.2 points
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You obviously haven't been to our discord where we answer countless questions. The 2 most common ones? When is the 650 update coming out and when is the TBM update coming out. Both questions are always politely answered. Your comment is out of line and not true.2 points
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Unfortunately any time that X-Plane does the "loading flight" screen it resets the livery to whatever you selected on the initial flight configuration. You could consider reporting that as a bug to LR. *shrug* I would sometimes do this so I wrote a script to maintain the time at which I paused the sim when resuming. https://github.com/pilsnerish/FlyWithLua-Scripts/blob/main/PauseResume.lua2 points
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Edited to add: disregard the question below, but I'll leave this in case it helps others. After creating a Combination 2 and quitting and restarting X-Plane, Combination 2 is now an option for a keyboard shortcut target. ----- Great add on! Is it possible to set a keyboard shortcut to any combinations other than CL650:panel_combination:Combination 1? I can add multiple combinations to access via the Challenger 650 -> Panel Combinations menu, but only Combination 1 shows up as a keyboard shortcut option. Thanks!2 points
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Now that the final version of XP12 has been released, is there any timeline for the CL650 weather radar to be implemented?2 points
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Would be wonderful to know if the team is working on the new 12.3 weather radar implementation for the 737. Will definitely look forward to it!2 points
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I respectfully disagree. The lack of any weather radar functionality in the CL650 had made me temporarily shelve the aircraft. Too many times I got torn up in some CBs because I couldn't see them at night. WXR is the feature that many of us have been eagerly waiting for. I want to fly her again in all weather conditions.2 points
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