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  1. Been a while since an update. After reaching a natural break point in the VNAV work at the beginnig of the year, the 733 work has since been waiting in the wings. A few things happened since the last report. 1) I've been working with Laminar for some projects that will eventually make its way into XP12. 2) I wrapped up all my other non xplane contract work so that I now only work on my X-Plane projects full time and 3) I reprioritized my MU2 project as my highest priority now that I'm back developing for xplane full time. I am targeting releasing my MU2 later this year. Progress on
    20 points
  2. In addition to the VNAV work we have also these fixes lined up for the next update: Improvements * Added switch in aircraft file to always force experimental flight model on * Improved tracking ability of nosewheel in tight turns (less skidding) * A "direct to" turn will not attempt to re-intercept the line between current aircraft position and the waypoint * Yoke checklist can now be flipped up and down and yellow bug goes all the way to top again * Added a dataref to indicate if autothrottle is active or not * Added a preference to "pause on Top of Descent" Bug fi
    19 points
  3. as far as "what to look forward to", my response is "what are we still inspired to do"...and subsequently...will want to try to get to. The answer to that is a lot actually. Certainly the VNAV/FMC is highest on our plate. After that, the 3D cabin/doors wrap up, etc. After that, wing-flex.....after that, 400/500 variants, etc. Those of us who are a bit older knows how fast life moves and things can get in the way. For years, I've been working towards the goal of Xplane being the only thing I have to do to get by and I can honestly say that as of last month, that has finally happened.
    17 points
  4. Hello All, This will serve as a formal forum announcement that we have released the version 1.6 update for the Take Command! Saab 340A. All customers who have purchased the Saab 340A up till now have been sent an e-mail by X-Aviation with complete instructions on how to obtain your update. We have made this a very simple process! For those that purchase the Saab 340A from today forward, your purchased download will already be updated to version 1.6 for you. What if I didn't get the update e-mail? If you did not receive your update e-mail don't fret! X-Aviation has updated our syst
    12 points
  5. MAJOR milestone finally. the 3D is substantially complete (99.9%). Its been a tad over 2 years since I began the rework..and the 3d model is completely new from scratch and detailed enough that I should never have to update the 3D again ....tweaks and refinements yes...major rework, no! All the difficult 3D (mechanisms and linkages) is complete and animated. I'll add in 3D detail as I continue, but I am now to the point where I can begin UV unwrap this week and begin texturing soon. I'm really looking forward to this upcoming phase. -tkyler
    9 points
  6. V1.0 vs V2.0 Unlike my body, age has done better for the Moo. Work progressing heavily. -tk
    9 points
  7. more 3D porn for the attentive. Nowadays, the 3D has to deliver excruciating detail, so its a big screenshot so nobody is getting faked out. Immersion is the name of the game! I'm getting close to wrapping up the cockpit geometry (texturing is another matter). After that I move to some details on the landing gear, then the wings...then FMOD sounds and the programming and texturing; however, with as much experience as I've had with this aircraft, I don't think the programming of the systems is the long straw. Its a relatively simple (but FAST!) aircraft and I have lots of legacy code from
    9 points
  8. Captains, It is with a lot of enthusiasm and excitement that I get the opportunity to announce SkyMaxx Pro v5 to you today! Version 4.0 was our longest major version run, and it's time to turn the page to Chapter 5. A release date is at the bottom of this post. We have wanted to bring what v5 has in it for years, but it just wasn't feasible till now. With that said, SkyMaxx Pro v5 brings GPU ray-casted clouds. Internally, we attempted GPU ray-casted clouds many versions ago, but the performance was just not there. However, they will now be the fastest clouds we offer (you rea
    9 points
  9. on our way...
    8 points
  10. Now that TorqueSim have released their news...... https://blog.torquesim.com/2021/08/27/avionics-rsg-partnership/ https://realsimgear.com/blogs/news/coming-soon-realsimgear-g500-add-on-for-x-plane
    8 points
  11. landing gear animation setup https://www.dropbox.com/s/hzii7hl0lt5cppb/gear.mp4?dl=0
    8 points
  12. Quick update: We are deep into the VNAV rewrite. Not just poking around and tweaking....we're cutting out huge swaths of inefficient code....and I have to say, its going really well so far. I believe this will make the VNAV calculations an order of magnitude easier to perform.....and if there are any issues during testing, at least I don't believe it will be "whack-a-mole" where one bug creates another. We'll keep you posted. We are working on this regularly at this juncture. -tkyler
    8 points
  13. Holds / VNAV are in our current sights. What kind of progress we make remains to be seen, but we are actively focusing on it now. -tkyler
    8 points
  14. ..now back from Oshkosh. I changed my mind and did the nose gear first. Now to finish the flaps and then the misc 3d "fill in" pass...filling in and refining detail. After then texturing. Pretty textured pictures not too far away.
    7 points
  15. still moving....wings and flaps are last of 3D before the fun of texturing/painting starts...beginning those now.
    7 points
  16. Can I just take a moment to say a huge thankyou to the Devs for their recent work on the 340. It has quickly become one of my top three a/c in XP which is high praise indeed when you consider some of the competition. Absolutely brilliant job and I for one am most appreciative.
    7 points
  17. ....for the crickets.
    7 points
  18. another peek of the business end of things.
    7 points
  19. Hello All, This will serve as a formal forum announcement that we have released the version 1.1.13 update for the TBM 900. All customers who have purchased the TBM 900 up till now have been sent an e-mail by X-Aviation with complete instructions on how to obtain your update. We have made this a very simple process! For those that purchase the TBM 900 from today forward, your purchased download will already be updated to version 1.1.13 for you. What if I didn't get the update e-mail? If you did not receive your update e-mail don't fret! X-Aviation has updated our system to allow all
    6 points
  20. steady as she goes still. Working through flap mechanisms (the visible stuff) atm; however, its time for the Oshkosh airshow week, so no work for about 2 weeks. After though, I'll resume full time work on the Moo again. After flap mechanisms are complete is the nosegear 3D, then a final pass over all the 3d to look for any overlooked 3D "holes"...and once those are cleaned up, will start the texturing, hopefully by mid-August. -tkyler
    6 points
  21. Version 1.0.0

    2,604 downloads

    If you want to support my development check out my latest work here >>>> Torquesim SR22! _________________________________________________________________________________________________________________________________________ Full PBR texturing, completely animated interior, exterior and reverse animations. THE INCLUDED TEXTURES ARE FOR THE AMERICAN AIRLINES LIVERY. The paint kit includes several other liveries ready to be exported or edited! Have fun!!! 2k and 4k versions available Please read the manuals. When making a new livery with these make su
    6 points
  22. Version 1.0.0

    121 downloads

    For The Torquesim BN-2B Islander 1.2.0+ & BN-2T Turbine Islander 11 different panel textures - Install by dropping into your livery of choice or replace the stock textures. By livery: Navigate to the livery folder of your choosing, drop panel texture of your liking into the objects folder of the livery. Replace default: Navigate to the Piston and/or Turbine Islander folder, drop the texture into the main objects folder. Enjoy!
    6 points
  23. I will yes. Quite a bit more progress on the cockpit. Finally some "downhill work" after messing about with the interior trim -tkyler
    6 points
  24. Version 1.20b

    114 downloads

    ACF Mesh Tools for Linux, Windows and MacOsX ACF Mesh Tools allows you to edit and modify the plane's meshes from the ACF file. Be aware: those tools are not made to edit the OBJ8 files as they work only with the ACF file format. HOW ACF MESH TOOLS WORKS Let's take as example the default Laminar's Cessna 172, a great model very well done (aestetically and internally). We know that in Plane Maker the fuselage is made out of cross-sections: ...and those cross-sections creates a mesh: Those meshes, made out of cross-sections, are the ones that PlaneMaker uses as model
    6 points
  25. Hello All, This will serve as a formal forum announcement that we have released the version 1.6.3 update for the Take Command! Saab 340A. All customers who have purchased the Saab 340A up till now have been sent an e-mail by X-Aviation with complete instructions on how to obtain your update. We have made this a very simple process! For those that purchase the Saab 340A from today forward, your purchased download will already be updated to version 1.6.3 for you. What if I didn't get the update e-mail? If you did not receive your update e-mail don't fret! X-Aviation has updated our
    5 points
  26. Hello All, This will serve as a formal forum announcement that we have released the version 1.6.2 update for the Take Command! Saab 340A. All customers who have purchased the Saab 340A up till now have been sent an e-mail by X-Aviation with complete instructions on how to obtain your update. We have made this a very simple process! For those that purchase the Saab 340A from today forward, your purchased download will already be updated to version 1.6.2 for you. What if I didn't get the update e-mail? If you did not receive your update e-mail don't fret! X-Aviation has updated our
    5 points
  27. What Cameron said. And definitely not this month. Events in Texas certainly threw a big wrench into the wheel. It is really hard to do good development work in a cold house with a computer that has no electricity.
    5 points
  28. Ok, I've revisited this topic with Saso (programmer and flight model author), and this is the official word from both of us. Any future questions about P-factor/propeller induced roll, will go unanswered. I suppose the proverbial arm twisting has had an effect. Thank you for your feedback. We're aware there are some flight dynamics missing in the takeoff department and we'll be addressing those issues in a future update.
    5 points
  29. Here is a hot fix file to address the HSI 180° offset with the panel lights turned on. To install, just place this png inside the X-Plane 11/Aircraft/TorqueSim BN-2T Turbine Islander/objects folder replacing the file of the same name. (2T_gauges_LIT.png) 2T_gauges_LIT.png.zip
    5 points
  30. I have an issue.......new one. I have to leave my beloved SMP 4 behind! The new update fixed all issues with my system...can fly with my plugins and am enjoying great cloud work!
    5 points
  31. Hello All, This will serve as a formal forum announcement that we have released the version 5.0.1 update for SkyMaxx Pro. All customers who have purchased SkyMaxx Pro v5 up till now have been sent an e-mail by X-Aviation with complete instructions on how to obtain your update. We have made this a very simple process! For those that purchase SkyMaxx Pro v5 from today forward, your purchased download will already be updated to version 5.0.1 for you. What if I didn't get the update e-mail? If you did not receive your update e-mail don't fret! X-Aviation has updated our system to allow all
    5 points
  32. new quadrant in
    5 points
  33. I'm sure more than a few people were inclined to help you until they read this irrelevant line, among others. Being personally frustrated with one's software purchase due to technical issues is understandable. We've all been there. Yet judging from your diatribe, your behavior is the very embodiment of those you proclaim to abhor. Perhaps a little self-reflection is in order? Best of luck to you.
    5 points
  34. I don't know the relevancy of you being a pilot is, but since you made it a topic of discussion, the FAA seems to think you're not. I guess we can discuss that if you really want. Oh, I don't know. It probably goes along the lines of being a respectable human seeking help from users and developers instead of making a spectacle of yourself. Should we try this again?
    5 points
  35. A bit more progress on the cockpit. The window trim proved to be really difficult to get lined up where everything looks "proportionate" with all the reference pictures / angles. But with those out of the way, things are moving a bit quicker again. The panel shown here is th legacy panel, not the new one...so that also will get a "detail" makeover. -tkyler
    5 points
  36. Cameron, Goran and the team: Guys - just keep your heads down and keep at it. I lead a software development team and I know the pressures of "can you give me a timeline..." You just have to have a canned answer and keep giving it so that you're not distracted/diverted into cutting corners just to keep folks quiet. You have a wonderful product that deserves your time and attention. In this age of "I want it NOW!!" it is tempting do something - even answer the same question again and again. Don't. 1.5.1 is giving me loads of enjoyment right now - looking forward to all you have in
    5 points
  37. 5 blade prop option. Now just down to the flap mechanism linkages and I'll call the 3D 99.9% done (never can be 100...always something to improve on)
    4 points
  38. I just checked - and you are right! All trim systems do not honor the limit (anymore), this must have happened when we moved the cockpit 3D to a new framework . Thanks for bringing this to my attention - I will put it on the list of stuff to fix! Cheers, Jan
    4 points
  39. After doing some tweaks, specifically regarding an issue with my FPS, all is ok now. I made four flights since yesterday and I have to say that it is the best aircraft I have in X-plane. Yes there are a certain numbers of high quality aircrafts but this one is very complete. It depends for sure what you are looking for. I have all the main complex aircrafts for X-plane, fan of business jets. I have the new Phenom300 from Aerobask, but the feeling I have with this SR22 is unrivaled. The Avidyne suite is really well done and fully realistic. Flight model is perfect. You really need to
    4 points
  40. We will get this fixed in the next SR20 update, in the mean time, just replace the TorqueSim SR20/SR20_cockpit.obj file with the attached file. SR20_cockpit.obj
    4 points
  41. Just did a flight from Sioux Falls to Minneapolis. Everything needed to complete the flight is now in place with 1.6.1. The little touch up stuff like brake, or LOC vs VOR, will be nice, but honestly not that important to me. Autopilot worked great, PL's are good, CL's are good, CTOT works nicely. The ground handling with the new power controls is a joy to taxi.
    4 points
  42. Xpress Air PK-TXI https://forums.x-plane.org/index.php?/files/file/70240-xpress-air-pk-txi-for-ixeg-737-classic/
    4 points
  43. An update on the situation... We have made contact with the developer of XPRealistic, and we feel we have a handle on why this is occurring. XPRealistic is writing to some required view monitoring datarefs every frame which SkyMaxx Pro also monitors. This is causing numerous allocations of depth buffers until things eventually explode. We are discussing how to deal with this. There are talks of us creating a workaround, and XPRealistic coming out with an update. As we get more information we will let you know.
    4 points
  44. Thanks for understanding! I think sometimes a friendly no is better than a politically correct - "ok, we will see what we can do" - and then never do anything .
    4 points
  45. Hi @Honey56, This is a pretty extreme comparison. If $19.95 USD is going to cause you a life or death situation, you should probably re-evaluate flight simming. I'm sorry that you're in tough times. I do hope things improve for you in 2021. On our side, SkyMaxx Pro v4 has been on the market for 4 years. In that time there have been many updates; all free. At some point, just like X-Plane 11 going to X-Plane 12 will be, new transitions must be made to keep development flowing. This is common in software (heck, even cars!). We are happy to offer you the 50% discount and feel this is a
    4 points
  46. Very much, just set the ignition knob to GRD and add fuel, she’ll come alive in no time
    4 points
  47. i decided to try my hand at eastwind. hope you like it. 389981004_IXEG733eastwind.zip
    4 points
  48. Hi thanks for the response. I will have a look. Haven't had time to delve into the manual fully yet so was not aware. Though, some sort of response in-sim would be great. I take the Hotstart TBM900 as an example in that you can see in-sim the level of component wear. Even a message to say i.e. "Maintenance records updated, see logbook for details" or similar would be advantageous.
    4 points
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