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Showing content with the highest reputation since 01/20/2021 in all areas

  1. In addition to the VNAV work we have also these fixes lined up for the next update: Improvements * Added switch in aircraft file to always force experimental flight model on * Improved tracking ability of nosewheel in tight turns (less skidding) * A "direct to" turn will not attempt to re-intercept the line between current aircraft position and the waypoint * Yoke checklist can now be flipped up and down and yellow bug goes all the way to top again * Added a dataref to indicate if autothrottle is active or not * Added a preference to "pause on Top of Descent" Bug fi
    7 points
  2. I have an issue.......new one. I have to leave my beloved SMP 4 behind! The new update fixed all issues with my system...can fly with my plugins and am enjoying great cloud work!
    5 points
  3. Hello All, This will serve as a formal forum announcement that we have released the version 5.0.1 update for SkyMaxx Pro. All customers who have purchased SkyMaxx Pro v5 up till now have been sent an e-mail by X-Aviation with complete instructions on how to obtain your update. We have made this a very simple process! For those that purchase SkyMaxx Pro v5 from today forward, your purchased download will already be updated to version 5.0.1 for you. What if I didn't get the update e-mail? If you did not receive your update e-mail don't fret! X-Aviation has updated our system to allow all
    5 points
  4. Quick update: We are deep into the VNAV rewrite. Not just poking around and tweaking....we're cutting out huge swaths of inefficient code....and I have to say, its going really well so far. I believe this will make the VNAV calculations an order of magnitude easier to perform.....and if there are any issues during testing, at least I don't believe it will be "whack-a-mole" where one bug creates another. We'll keep you posted. We are working on this regularly at this juncture. -tkyler
    5 points
  5. An update on the situation... We have made contact with the developer of XPRealistic, and we feel we have a handle on why this is occurring. XPRealistic is writing to some required view monitoring datarefs every frame which SkyMaxx Pro also monitors. This is causing numerous allocations of depth buffers until things eventually explode. We are discussing how to deal with this. There are talks of us creating a workaround, and XPRealistic coming out with an update. As we get more information we will let you know.
    4 points
  6. That's interesting indeed. If this is true I would really appreciate a setting to switch clouds intercation with wind off to get much better performance, this is especially true for people using lower end GPUs. For me personally having moving clouds is not that important, it's a cool feature but it comes at the cost of massive FPS loss I would like to turn it off.
    3 points
  7. The new Skymaxx 5 was an instant purchase for me. Yesterday, before I went to bed I installed the original release and started to my first flight with the 5.01 update today. I have deactivated XP Realistic and have unlimited cloud range, using the 3D option and very high fps. Once again you have pushed the clouds on a high and nice level.
    3 points
  8. Well now....I've got my 40+ FPS back with SMP5. Still struggle with the dark clouds but I'll figure that one out. Thanks for the quick update !!
    3 points
  9. ADMIN NOTE: SkyMaxx Pro v5.0.1 has been released and supersedes this post for the time being: ------------------------------------------------------- We have received numerous reports of insanely high RAM usage up to the point X-Plane eventually crashes and/or FPS are simply unsustainable. In every one of these instances, XPRealistic has been in use and the culprit of the issue. Our best guess at the moment would be that they are somehow changing the format of the depth buffer, which would mess up our attempts to copy it for our shadow and soft particle effects, and u
    3 points
  10. That rain cell with the clouds. I have missed this. Aside from the XP bug. This is something else. Thank you.
    3 points
  11. I unticked "Natural movements" and "Ground Shakings" in XP realistic v2, and now both plugins work correctly together
    3 points
  12. Using SkyMaxx Pro's volumetric clouds with X-Plane 11.51, my FPS goes from high thirties to low forties while flying low over Orbx London scenery (lots of clouds) in the Rotate MD-80, but the flight is very smooth. My system is an i9 9900K running at 4700MHz with an RTX 2080 Ti and 1440p monitor. Keep up the good work.
    2 points
  13. Hello All, This will serve as a formal forum announcement that we have released the version 5.0.4 update for SkyMaxx Pro. All customers who have purchased SkyMaxx Pro v5 up till now have been sent an e-mail by X-Aviation with complete instructions on how to obtain your update. We have made this a very simple process! For those that purchase SkyMaxx Pro v5 from today forward, your purchased download will already be updated to version 5.0.4 for you. What if I didn't get the update e-mail? If you did not receive your update e-mail don't fret! X-Aviation has updated our system to allow all
    2 points
  14. One added bonus for me....I can now use FS Global Real Weather to inject weather into XP, something I couldn't do with SMP 4 as it killed my frame rates. So, another paid software I can use now! And at 30,000 draw radius as opposed to 10,000 draw radius. Take a look at the frame rates Although, I was getting pretty nice weather/cloud depiction with SMP 4 and RWC also
    2 points
  15. 2 points
  16. Thanks for the terrific customer support -- as usual!
    2 points
  17. Whilst I’ve yet to test V5.0.1, I would like to express my gratitude to Cameron and Sundog for going above and beyond. The easy approach would have been to wait for XPR to issue a fix, instead, recognising the excitement and expectations set by a new ground breaking product, you opted for an interim SMP V5 patch to get your customers going. Respect. Great customer service will always be rewarded by loyal customers.
    2 points
  18. Impressive response! Kudo's to the team. Full disclosure - XPRealistic is a "cute" plug-in but not one I would miss terribly if interaction with another plug-in caused a major issue. Still, it's a fun type of plug-in and I hope that dev will continue to work with you folks. Thanks!
    2 points
  19. After having both V4 and V5. I am getting much better frame rates (after disabling XPR2) and the clouds look soooooo much better. Thank you. Only downfall is XPR2 is a must for my airliners. I hope it gets solved. Thank you again.
    2 points
  20. I can confirm, in my case it's XPRealistic as well
    2 points
  21. 2 points
  22. Please try to understand this from the perspective of users who paid $65 for what well may be the most expensive add-on GA aircraft in X-Plane, doubly so for those who paid for it during the last seven months without having been told that the most basic ILS technology (which works in every default XP aircraft) is nonfunctional in the Hot Start TBM900. This is a customer relations issue, not a technical one. It's X-Aviation's reputation that's on the line, not that of the customers. If you wish to censor and scold us, then have at it. I'm not so sure that works well in the social media-ri
    2 points
  23. TorqueSim and X-Aviation are excited to announce the release of the Turbine Islander this Friday (January 29th)! We’re pleased to finally present our rendition of the BN-2T to you. What began as a simple conversion grew into a completely new aircraft. This is the culmination of efforts spanning nearly four months, including updates to the 3d model, textures, texture mapping, FMOD sound pack, plugins, flight model, and many more small fixes and changes. If you enjoyed the BN-2, you’ll find the turbine version an absolute joy to fly! You can see our preview flight of the aircraft
    1 point
  24. VR performance issues are probably driven by the same things causing performance issues on people using 4K monitors that we're seeing. Just too many pixels to render; at some point something pushes things over the edge. I'm going to spend some time today trying to understand what's going on under the hood better.
    1 point
  25. Dear, Cameron After installing SMP version 5.0.4, the settings menu displays version 5.0.3. Screenshot in the attachment Best Regards
    1 point
  26. Well... As a VR user, I can assure you that the rotating clouds/crosseyed effect problem is thankfully fixed, which is all it would take to make me a happy panda but !... Volumetric clouds in SMP v5 do come with their own set of issues at the moment, which are to my eyes more disturbing than the "rotating clouds" effect I've gotten used to with v4 over time. See here and there if you want to get a rough idea and make an informed decision. Also the "clouds to the horizon" is not really a thing in VR yet. I have to keep my distance slider to the default 10000 I used before to keep similar p
    1 point
  27. Going to the BlackMagic would be a downgrade in your scenario. You would be better off with something like a Razer Core X with a 6900XT. The 5700XT is otherwise the next best thing, and being directly connected to your motherboard, you have an edge.
    1 point
  28. We need a whole lot more to go on here, log.txt is a good start....
    1 point
  29. No, volumetric does not use ANY textures.
    1 point
  30. I will do some special tests in a very flat location and report my results later on. :-)
    1 point
  31. Thanks for your fast reply! So far my card worked very well in 4K Settings (use it for a few years alreday) also in P3D an MSFS with 3D Clouds. XP11 is running very smooth with it, also on complexe airports. Will post the screens later on when I´m back on my gaming pc. Best regards, Holger
    1 point
  32. The update helped a lot for sure.
    1 point
  33. Thanks Cameron. I'd figured that out immediately, and done it. What I was asking was "did the message advise Mac users to definitely choose volumetric?" However, as I did the 5.0.1 update, the message popped up and, this time, I read it properly Take care.
    1 point
  34. Super job guys, will try it out later today but have every confidence! Thanks very much, Johan
    1 point
  35. Cameron, I tested all the Boeing flight factor aircraft and now they work. Once you get used to SkyMaxx it's traumatic to fly with out it. Thank you! Andy
    1 point
  36. Just be sure to social distance huh !
    1 point
  37. Sorry, but this post as a whole is pretty ridiculous. We are not responsible for things out of our control. We absolutely will own and find ways about things we CAN control (and this thread is evidence of that). You having unrealistic expectations, however, is not fair on any developer. I don't care if they're associated to me, or a can of worms. It's just about being real.
    1 point
  38. With RWC and slider maxed out the clouds seem to reach the horizon indeed, also it seems the visibility range increases with altitude.
    1 point
  39. 1 point
  40. also i am using all the ram of the gpu but the sim is fluid 38 fps
    1 point
  41. I appreciate your information, however, I have done prior research on the X plane.org site for some help. There is no Saitek configuration for the X Aviation M20 aircraft. My current Logiteck/Saitek drivers work on all my installed aircraft except for the M20 group. I find it frustrating that I have to use my mouse to click the multiple switches in the cockpit when I have most of them on my switch panel. I have decided to uninstall the X Aviation/AFM Mooney aircraft and purchase the proper ones from Carenado. This was my first and last time purchasing products from this site. I have be
    1 point
  42. 737ng can be flown without FMS and I did it a copule of years ago(Both FMS failure at an airport with no maintance cover). You just set the vspeed and N1 limit using the knobs instead. Regarding the RNAV, Airports should have contingency procedures in case an aircraft lose its rnav capability(eg:omnidirectional departure or radio aids to hold in case of radio failure). In Salzburg the airways bring you directly over the VOR and from there you can star your procedure.
    1 point
  43. Never thought about that. You can make private LAN´s over Internet via Hamachi (https://www.vpn.net/). Up to 5 private connections are free. To set this up is a little pain (when you never done it before) but this could work. Then you get a new IP- adress, and with that you could connect to other pc´s. Let me know if this worked out.
    1 point
  44. oh, awesome! I didn't expect that. Looking forward to it. That would really be the last thing this plane needs overall it's almost perfect.
    1 point
  45. Any further update on this? Cameron? Goran? Is this workaround really working, or not? I'd rather know it for sure before doing any change... Navigraph just released their 2014 AIRAC Cycle, which they reaffirmed is going to be the last one with the double version for X Plane, 11.50 AND 11.41. From the next cycle (2101, I suppose) only the 10.50 version will be available. At this moment, this means that the ILS LOCs will be out of service for those of us using the (in any other sense fabulous) X-Aviation TBM 900 on X Plane 11.50. I guess Navigraph shouldn't be blamed for
    1 point
  46. All annunciators have been re-textured for the update.
    1 point
  47. Version 1.0.0

    52 downloads

    N171MA - SR22 operated by Captain Tim Morgan
    1 point
  48. If the vertical modes aren't working try to adjust the target altitude ("ALTITUDE SET") even slightly. They should start to work.
    1 point
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