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I suppose I should demonstrate some form of life. I'll have to get with Jan on that as our radar (best I recall) had most of the features of the real thing. As far as "coming out soon", here's what I'll say....and this is overdue for sure....and I'm not going to convince anyone to believe me or not on the timing. It will get looked at and updated at some point. As sure as this is my 20th year actively involved in X-Plane work, it will continue to be so. A year and a half ago, things changed for me when Laminar announced its new store initiative in Montreal. I took a job with Laminar to completely rewrite its developer documentation. This was a "look to the future" for both myself and X-Plane, at the cost of 'now'. Laminar are looking to embrace a future generation of developers and we need to have better learning materials to engage this generation to develop for X-Plane, so I'm that guy....thats for Laminar. For myself, I needed more stability and a cushion, as the add-on market for X-Plane is still too thin to have any kind of long term security. Taking on this work with Laminar has allowed me to close out all other obligations and stay in the X-Plane ecosystem for the foreseeable future. The 'problem' for my customers and X-Aviation thus far, is that the initial phase or work to revamp and deploy the documentation was/is huge. New developer web site, new manual formats, a new, interactive PlaneMaker manual, lots and lots of rewriting, new illustrations...etc....and that has taken a good while to develop and received all my focus to get to what we call the "initial deployment" of the docs out the door. That initial deploy is not terribly far off. After the initial deployment, I will settle into a more regular time schedule that will afford me the time to get back to my own work. It has been my effort over the last year to try and achieve a point where I can only work on X-Plane endeavors between now and my retirment......and there have been personal hurdles along the way that are neither anyone's concern or business, but real to me just the same. It is my intention to crack open the MU2 and 737 again in early October, to resume work on my 'X-Aviation' things. I have discussed this with X-Aviation also. Between now and then I am focused on getting an initial deployment of the new docs out the door for Laminar. We will look at the IXEG radar early on for sure. I want to remain developing for X-Plane fully and it is my firm belief that this path i've taken was the required path to do so, and I apologize for the silence and delays. -tkyler24 points
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Hi @imemyself it has been a while for sure and a valid question and I have no real excuse. The last year has very much been a "foundational stabilization" year. I'm getting close enough to retirement to start eyeballing these next 6 years and how to best navigate them after the Covid ripples upended several things in my life. A year ago this time I had an opportunity with Laminar once again and I took it....the previous years since Covid were a bit rocky and I had some catching up to do, which I have mostly done over the last 12 months. I've spent sporadic moments in the year working on the 737 FMOD conversion and we're in final sound testing on that. The MU2 has taken a back seat during this time. I have recently integrated X-Plane's new weather radar and most of the known issues are fixed, which you guys won't see till 12.4 or 12.5 perhaps, so I have been chipping on it. An update absolutely will be available and it is still maintained and will be for years to come I suspect. I took the gig with Laminar to "stay in the X-Plane ecosphere" and some important personal things have transpired this year that should clear the way for more XP work. I know that's pretty hollow talk considering the last year, but I'll just wrap up by saying there are no plans for me to abandon the MU2 and I get reminded about it frequently...so the pressure is on and felt.8 points
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7 points
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If you hear nothing from us, assume that the project is not abandoned but no work has been done on it that would warrant us sharing any progress info. If we abandon the project, we will announce this here - so if we don´t - you know it´s not abandoned.6 points
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5 points
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As much as I can understand the wish for some update to this feature or that - if someone wants "a flight model update" it makes me think he just wants an update because updates are cool (and perceived as additional value). Something that is fine does not need an update.4 points
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You can create these using: Along-track offset distance - IDENT/(+-)DIST[/NAME] - offset plus or minus DIST from IDENT which is currently in the flight plan Place Bearing Distance - IDENTBRG/DIST[/NAME] - point defined by a distance along a radial from a place Place Bearing / Place Bearing - IDENTBRG/IDENTBRG[/NAME] - point defined by the intersection of two radials from two places LAT/LON coordinates. This can be done with Degrees Decimal Minutes, or shorthand as per the usual shorthand rules. There is some way you can do it using the joystick on the CCP and selecting the point on the MFD map, but I'm not entirely sure how you go about doing that. The Places in question do not have to be VORs, they can be any arbitrary point, including previously defined custom waypoints - I've created downwind, base, and final legs for visual approaches with VNAV planning using this feature. For your example specifically I'd use place bearing/distance. As far as I remember, just enter this in the scratchpad: IDENTBRG/DIST[/NAME] So in your example, if the VOR was ATY, you'd enter "ATY225/50" which would give you a waypoint 50nm southwest of ATY. If you added an extra trailing slash you could input a name for that waypoint as well. Then, once that's in the scratchpad, press the LSK next to where you want to insert it, and then add your altitude restriction on the right side as normal!4 points
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I will be the one to bring it up, is the tbm900 still being worked on for release to x-plane 12, and can we get any kind of update on its progress?3 points
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Still no new for the XP12 and specifically 12.3.1 upgrade ? at least now we can expect the new real weather wx radar ;-) For turbine fan, in addition of the XP12 EPIC1000 and PC12, a Piper M500 XP12 should be released rather soon3 points
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Tkyler, Appreciate the update on your activities with Laminar. That is good news for everyone using XP. Look forward to your future work with the B737! Thanks! Rich Boll3 points
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Man, its a shame this project never materialized into what it was supposed to become. I used to love flying the ixeg in xp11 and had high hopes it would be completed. Every now and then I check back on this forum to see if anything has changed and unfortunately still nothing. Xp12 is looking seriously good these days, I just wish the ixeg 737 was up to par because it has huge potential.3 points
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It's not dead at all!. Before I say this, a bit of disclosure. I AM NOT involved with IXEG, and I will not discuss or mention details/plans I will let official channels do so. I met Tom at FSExpo this past year in PVD and had a good hour long discussion with him about (mostly) the 737 we all love. NO IT'S NOT DEAD. He discussed details with me that if he wishes to share one day he can, but it's not my story to tell. But it's a VERY interesting story at that!. You folks would not believe the dark side of developing that happens. Like many of you, I too have been frustrated with the 737, but after talking to Tom at Expo, I can say I heard it from the horses mouth, THE 737 IS STILL BEING WORKED ON!!! Again I won't discuss what Tom discussed with me about what's being worked on. ALso @tkyler I would like to thank you again for you time at expo, was an absolute pleasure meeting and talking!3 points
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First time I’ve tried it in XP12. Plane is ok for me in XP 12.2 beta 6. I have yet to do a long flight but I’ll report back, but so far sounds are great, controls are great, loading/fuel worlds, RXP 530 works. Lighting seems perfect so far. I’ll try some other loacations. Only things that seem amiss are to do with the aircon and possibly the de-icing but I haven’t used it in years so that might just be me. I must say, given that it is absolutely flyable and without literally any graphical glitches for me in 12.2, I cannot for the life of me understand why it hasn’t been updated. Like, how long would it reasonably take to slap a compatibility update on this thing? I’d pay for it. Others would also pay if this thread is anything to go by. It’s a unique plane in X-Plane both aesthetically and in terms of the airlines that still use it and it genuinely sucks that we still don’t have it ‘officially’. Thanks *oh I guess technically the windshield is ‘dirty’ or has permanent rain drops on it but that’s minor to the point that I don’t even know if I can be bothered fixing it.3 points
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3 points
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Well, after strugling a lot with differente solutions, i decided to do myself an excel sheet to make the job. I'm not a native speaker, so i did it like i could. Do your best to use it. W&B CL650.xlsx3 points
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Coop updated the changelog yesterday - this is fixed in v1.1, which is currently in testing... so hopefully will be in our hands quite soon! https://c.leco.mp/EoWMWWqLdRbZfU2 points
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Unfortunately any time that X-Plane does the "loading flight" screen it resets the livery to whatever you selected on the initial flight configuration. You could consider reporting that as a bug to LR. *shrug* I would sometimes do this so I wrote a script to maintain the time at which I paused the sim when resuming. https://github.com/pilsnerish/FlyWithLua-Scripts/blob/main/PauseResume.lua2 points
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View File NAV Canada (fictional) Do not hesitate if you find glitches. Enjoy ! Submitter Christophe Submitted 12/26/2025 Category Hot Start Challenger 6502 points
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Yes, there are quite a few parameters to be met for an autoland approach to be legal (and safe), I think the crosswind limit was like 10 kts (it goes down with decreasing RVR). The 737´s autopilots have no access to the rudder, so it can not "decrab" or "sideslip" to counter crosswinds. It can also not maintain the centerline after touchdown (rollout), so all it does is fly you to touchdown (in full crab) and then the pilot has to take over and manage the rollout. Also keep in mind that some ILS localizers in X-Plane are not very well centered on the runway, this is due to inaccurate government data on localizer direction and also a certain leeway LR allows airport designers to place their runways (iirc it´s "within 5 meters" of the official runway end coordinate).2 points
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Edited to add: disregard the question below, but I'll leave this in case it helps others. After creating a Combination 2 and quitting and restarting X-Plane, Combination 2 is now an option for a keyboard shortcut target. ----- Great add on! Is it possible to set a keyboard shortcut to any combinations other than CL650:panel_combination:Combination 1? I can add multiple combinations to access via the Challenger 650 -> Panel Combinations menu, but only Combination 1 shows up as a keyboard shortcut option. Thanks!2 points
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It doesn't warrant an update? I think it absolutely does. Other aircraft have had an operational weather radar for some time now, but it's been missing from the CL650 - one of the most expensive aircraft addons available. I rarely fly the CL650 now because it is missing Wx Radar. It's a great aircraft, but incomplete since it's missing critical functionality. I routinely receive updates for other expensive aircraft addons ive purchased, but not a single update has been released for the CL650 and I've owned it for 5 months now.2 points
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Would be wonderful to know if the team is working on the new 12.3 weather radar implementation for the 737. Will definitely look forward to it!2 points
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I respectfully disagree. The lack of any weather radar functionality in the CL650 had made me temporarily shelve the aircraft. Too many times I got torn up in some CBs because I couldn't see them at night. WXR is the feature that many of us have been eagerly waiting for. I want to fly her again in all weather conditions.2 points
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View File N131KJ Hot Start Challenger 650 This is a livery for the Hot Start Challenger 650. To install, extract the zip file into the "liveries" folder. You can supply your own registration, N131KJ is not printed on the cowlings. If you enjoy my work, consider supporting me on Patreon to cover some of the horrendous Adobe-costs ;). You can find 8K versions of the liveries there. Submitter pilotdeviation Submitted 09/18/2025 Category Hot Start Challenger 6502 points
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Because it has shrunk (and was publicly stated so quite a while ago).2 points
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Still things to come, and you're right, X-Plane 12 is looking great!2 points
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2 points
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I've flown the B733 a few times since this conversation started back up. Even without any updates, I found the Vnav and Lnav to be incredibly stable. The aircraft, even in its current state, is a lot of fun to fly. There's no harm in giving the developer a gentle nudge requesting the status of updates. The harm here is accusing the dev of completely abandoning the project, which, in my understanding, is not true. In my years of living, and trust me, I've got many years under my belt, I've found that I can generally catch more bees with honey, rather than vinegar.2 points
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@rkuhlmann You also weren't part of the discussion I had with Tom. Again, I can't say what was discussed, but my jaw dropped. Have faith my friend2 points
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2 points
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That’s all very nice to hear, but as paying customers, we’ve been listening to “behind the scenes stories” for years while the aircraft remains broken, outdated, and without proper updates. Promises, secret details, or “trust me, it’s being worked on” don’t change the reality: the IXEG 733 has been in the same state since its rushed XP12 release, leaving customers with a paid product that feels abandoned. Transparency and real communication through official channels would speak louder than any private conversation.2 points
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YES! I FINALLY found the fix in the net after HOURS of search. Now I can normally exit the game and go to the settings menu WITHOUT to kill the process... Here is the solution written:https://forums.x-plane.org/forums/topic/325851-xp-1213-4-on-linux-freeze-not-ctd-on-exit/#comment-2864294 and here https://forums.x-plane.org/forums/topic/326955-x-plane-12-hangs-on-exit-linux/ I only needed to run sudo ln -s /bin/true /usr/bin/pulseaudio I am still learning linux but I think its an symbol link creation... Linux wizardry that I want to learn and thats an very good thread to start learning some things hehe Thanky to you all for trying to help me. Have an nice flight :-) EDIT: So naturally I can now access the CL650 settings :-)2 points
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Hi, Apologies for the delay in replying. I have done some extensive tests, and the following are my observations. Sounds: * I checked my sliders in X-Plane - all maxed. I discovered my headset was set as system COMMUNICATION DEVICE, and not HEADPHONES. This seemed to make a minor difference in quality due to the max bitrate of the output. * Nose gear RETRACT sound - this only plays ONCE! Once you have taken off and retracted the gear, it NEVER plays again unless you land, AND THE NOSEWHEEL TOUCHES THE GROUND. I'm assuming there is some air/ground logic tied to the nosegear, and for some reason the gear retract audio is dependent upon the aircraft having been on the ground. You can replicate this by flying around and just cycling the gear. Extension plays always; retraction only plays on the first retract cycle since being on the ground. * AP disconnect sound is practically inaudible, even with headphone volume turned up and being deafened by the engine noise. * Wind noise is extremely quiet if it is present. I flew at 300 kts and couldn't discern any difference in noise. DME: * DME speed and time display - this is bugged. It works as expected as long as the aircraft trajectory is in the 180 cone flying AWAY from the station. As soon as the aircraft has any closure rate with the station, the DME speed/time reads zero (e.g., flying directly towards the station still reads zero). Flight Director/Autopilot: * HDH mode - I checked real-world docs, and it should roll to wings level THEN hold whatever heading it is flying the moment it reaches wings level. It is NOT a simple wing-leveler; if the aircraft is disturbed after this point, it will roll back to the heading it was on. The bug is that it is capturing the heading at whatever moment ANY flight director or AP mode is engaged. This is the part that is not correct. For the avoidance of doubt, the sequence of events for HDH mode is thus: * HDH mode (e.g., all FD and AP modes DISABLED). * Aircraft is flown with e.g., a 20 degree left bank * AP is engaged. * ALT HLD engages, and HDH becomes the active roll mode * Aircraft at moment of activation is passing 210 degrees heading * Aircraft should roll to wings level, at say 200 degrees heading * HDH should enter heading-hold submode at wings-level on 200 degrees, and not any other heading that was present prior to this. HDH mode should "forget" the heading it was on when the AP is disengaged. Upon being re-engaged, it will again roll wings level ONLY, and THEN hold whatever heading it is on at that moment. The roll knob will operate as it currently does as this is correct. Confirmed working as you describe: * GPU generator (seems the default setting of 800 A is already sufficient to prevent volt drop during start) * Battery overheat * Engine fan - I compared this to several videos on YT (yes, I'm aware of the problems of sound recording and YT compression), and it sounds very similar.2 points
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View File C-GJCB Hot Start Challenger 650 This is a livery for the Hot Start Challenger 650. To install, extract the zip file into the "liveries" folder. You can supply your own registration, C-GJCB is not printed on the cowlings. If you enjoy my work, consider supporting me on Patreon to cover some of the horrendous Adobe-costs ;). You can find 8K versions of the liveries there. Submitter pilotdeviation Submitted 07/23/2025 Category Hot Start Challenger 6502 points
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@Cameron Hello! How are you? Several of us are waiting for an update on this metal bird. Is there any way to find out about Take Command!'s future plans and its updates for X-plane 12? Thank you very much.2 points
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View File House Livery Hot Start Challenger 650 This is a livery for the Hot Start Challenger 650, inspired by the house livery displayed on Bombardier's website right now. To install, extract the zip file into the "liveries" folder. You can supply your own registration, N650CL is not printed on the cowlings. If you enjoy my work, consider supporting me on Patreon to cover some of the horrendous Adobe-costs ;). Submitter pilotdeviation Submitted 05/10/2025 Category Hot Start Challenger 6502 points
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2 points
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View File N1CU Hot Start Challenger 650 This is a livery for the Hot Start Challenger 650, inspired by N1CU. To install, extract the zip file into the "liveries" folder. You can supply your own registration, N1CU is not printed on the cowlings. If you enjoy my work, consider supporting me on Patreon to cover some of the horrendous Adobe-costs ;). Submitter pilotdeviation Submitted 04/12/2025 Category Hot Start Challenger 6502 points
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Sim now includes a G-loaded camera option that’s on by default.2 points
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Can't get my mind off the 717 for the simulator...did I little bit of scavenging and most of the IXEG and X-Aviation developers on this website forum are not really online, if you visit the X-Aviation site you can see a lot of general aviation planes that are out with 1 newly released plane, I haven't heard of any of the other planes that they have released other than the MU-2 and the Classic 737 but I might just not be caught up with everything or if they might've been released before their 737, maybe their focus is on general aviation instead There are other people trying to get this plane for x-plane like the Freeware 717 but that is about 6 years old now, the updates look pretty good and there were a lot of good pictures coming out of that but the modeling delivery has been going on for about 3 years now...not sure if the person is still working on it since we haven't had an update from them since 2022ish? Otherwise we are thankful that there are efforts to put a proper 717 for the flight sim like the TFDI one, we aren't the ones developing it after all, we're just waiting..2 points
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I use it regularly in XP12. Weight and Balance is Fuel only, no Passenger or Cargo. There are a few Bugs (no Lights for the selected COM, Right Push Button on G500 Inop) that annoy me but Flight Performance seems pretty close within the Limits of the SIM. I use the Classic Cockpit Version without the Radar. I hope there will be a Fix. Maybe one Reason is the Status of XP12 with it's fast changes in short Time that could be a Nightmare if you are the one and only Developer for a Project. Latest announcement from the Developer was, that he was working on this and some Performance Updates. But that he needs Time for Testing and his Time is limited because of other Projects. But a short sign of Life would be nice. And maybe a small Fix for the COM Lights and the Push Button.2 points
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I'm usually not that guy, but in this case, don't get your hopes too high. The last progress update (no, not aircraft update, just an update on the update) was in July last year, and since then, the developer keeps radio silence. It's been almost two years since the Moo last got an update (May 2023); bugs long known (missing click spot etc.) never got fixed (or the fix never published). That's sad for a $60 add-on, but nothing we can do about.2 points
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And if I may add my 2-cents worth... that is a smart policy. So many developers (including XPlane/Laminar Research) lately are issuing incomplete "beta" products, thus turning their paying customers into unpaid testers for products still in development. I much prefer to be patient and wait until all, or most, or the bugs are ironed out and the product works according to the developer's plan. There will still be tweaks and adjustments but that way the customer is assured of getting something reasonably close to what they paid for.2 points
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2 points
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@roxmate We appreciate your feedback and understand your frustration. We've all been there as humans. However, I'd like to cover a few key points about upgrade pricing, time-limited offers, and how this practice aligns with industry standards across many different sectors. It's not unique to IXEG, and the cost of these add-ons are not life changing for the value they provide over the life of the item. Heck, you're only just now looking at an upgrade 9 years after your original purchase! I think it's pretty important people treat developers as people trying to live life and consider this expertise as a job, rather than an entitled hobby. Promotional pricing and limited-time discounts are standard business practices. Airlines frequently offer discounted fares for a limited period, but once the sale ends, passengers must pay full price. Should I be upset about this as a loyal customer who flies on my preferred airline and has status with them? The person next to me could very well have paid hundreds less. Similarly, hotels, subscription services, and even retailers like Amazon offer promotional pricing for a set period. If you miss the window, the deal is gone. This includes items you may purchase over and over. Likewise, when tech companies release new versions of software, they often provide early bird pricing or upgrade discounts for a limited time. Once the deadline passes, the standard pricing applies. Microsoft, Adobe, and many others are included in that. When you purchased the IXEG 737 in 2016, you received years of value from it in X-Plane 10 and X-Plane 11. The fact that it is no longer compatible with X-Plane 12 is due to platform evolution, not an arbitrary decision on IXEG's. When you buy a game or software, it doesn’t come with a lifetime guarantee of compatibility with all future versions of the operating system or platform. For example: A PlayStation 4 game does not automatically entitle you to a PlayStation 5 version for free. Some X-Plane developers have not even bothered to offer any discount at all. We did. X-Plane itself has required users to buy new versions (X-Plane 11 → X-Plane 12) rather than getting free updates forever. Loyalty discounts are meant to reward early adopters and returning customers within a set timeframe. Extending it indefinitely would defeat the purpose of having a promotion at all. Companies regularly run promotions with a defined expiration date. Steam and other game platforms frequently offer limited-time discounts, but customers who miss them must pay full price. We clearly communicated the timeframe of the loyalty discount in multiple places, multiple times, and gave ample opportunity for previous customers to take advantage of it. Nobody is forced to purchase the upgraded version. If you choose to continue flying in X-Plane 12 and want the IXEG 737, the upgrade is available at full price (or you can wait for a sale during holidays). While it may not appear all that different to some, the work involved to get the Classic Plus to market and at a proper baseline to what we had in X-Plane 11 was extensive development work, not just a minor patch. Just as X-Plane 12 itself required a new purchase, the IXEG 737 for XP12 reflects long months of work, visual improvements, and compatibility updates. While we do value all our customers, we also value and respect our own time. Our approach to upgrade pricing was carefully considered to balance fairness for both our loyal customers and our development team, who put significant work into this new version. While we understand that not everyone will agree with this approach, it's also not out of line in the grand scheme of things. We appreciate your understanding, and we hope you continue to enjoy flight simulation, whether with the IXEG 737 or other aircraft in your collection.2 points
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These are for Friction Control for the Throttle and Condition Levers. They are working. Move them full forward with the Mouse and you can't move the Levers anymore.2 points
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I’m a bit confused by your post, as the timeline doesn’t quite align. At the time of your purchase, there was no talk of an upgrade for a version of the simulator that didn’t yet exist, as we developers were not aware of X-Plane 12 at that point either. You purchased it two years before we ever mentioned a free upgrade to new purchasers. It is not possible for you to have "bought this aircraft because it included an upgrade to XP12." We'll post news when we're ready. I believe we're getting to a point of sooner than later.2 points
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The Challenger can be hard work on the approach and landing, but when it all comes together it's very rewarding. All the beta testers had difficulty learning how to land, it's all part of the fun. On approach be aware that unlike aircraft like the 737, the pitch response to power is reversed, that means a power increase will see the aircraft pitch down for a moment. This can lead to an oscillation developing, so be sure to fly the pitch attitude accurately. If you find you're wobbling up and down, aim to make smooth power changes, and remember the HUD flight path vector is useful tool, but can get you into trouble too. A useful check is 0.6 on the AoA index on approach. If it's higher than that, you're too slow. Remember Vref +5, and check your weights on the approach ref page. For the landing flare, lift the nose to to arrest the rate of descent, starting at just below 40 ft. Make a smooth power reduction and fly the aircraft onto the runway. The pitch attitude in the flare is around 3 degrees, but look at the end of the runway, not the HUD! You'll have plenty of time for butter later, so for now put the aircraft down positively in the touchdown zone. If you go butter hunting, you'll only find little bounces - ask me how I know! Once you've landed, extend the flight spoilers (the ground spoilers are automatic, but the flight spoilers need to be raised by pulling the lever), use the reversers and you're down. And stay away from that HLIS button, it'll trick you into making your landings worse!2 points
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Good afternoon, Is there any ETA for the next update? It’s been 9 months since the release, and it seems like the company is dead. This forum seems dead too... no one says anything, no one from the team speaks. Sorry, but this is quite frustrating and a bit infuriating as well. The 733 is full of problems in VNAV, FMC, etc. Some flights are satisfactory and the aircraft does its job perfectly, but in others (and these others are the vast majority) the aircraft simply does what it wants. Most of the time, it’s almost impossible to control the speed of the plane and get it on the ideal glide slope during final approach. Not to mention the aircraft sounds, which are terrible, and it’s almost impossible to adjust the volume of each thing (this is surreal). It’s not possible that in 9 months there hasn’t been anything to release or at least some information from the IXEG team. Practically all the aircraft manufacturers for X-Plane have already released several updates fixing numerous bugs, and IXEG remains with the same aircraft since the day of release. This wouldn’t even be a problem if at least the company gave some sort of explanation to those who bought the aircraft (which is far from being a cheap addon). Best regards and peace.2 points
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Hello, The ATS will fail when you test the reversers as part of the normal procedures. When the annunciator says FAIL disconnect the ATS using the buttons on the back of the throttles (or a key binded to autothrottle disconnect). Then you may re-enable it by pressing TOGA. Brgds2 points
