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Everything posted by Litjan

  1. Hi ur35f, yes - and this problem is already fixed for the next build - but I don´t know when we will get around to publishing it because we have some other fixes for it that we want to include. For now please pretend that it the panel is INOP - it is possible to fly with this according to the MEL (I have actually done so in real life once, you have to confirm the position of the slats "visually"). Cheers, Jan
  2. Yes, the original FMC only accepts "4 characters" as DEST (or ORIG) entry...so I guess this limits what we can realistically do. You can always navigate to your smallish airport by making a conditional waypoint in the FMS (radial/distance from a known waypoint or by entering geographical coordinates) to help you find it. Cheers, Jan
  3. The regular FMS of the 737 (and most airliners) will not find small airports or show them if the runway is below a certain dimension. For the IXEG 737 we relaxed this a little and also read the information for the default airports - but if there is a new airport added to X-Plane (or a new navdatabase) then the IXEG 737 will not see the small airports in that database.
  4. Yep. we know - no estimate as for "when" for now, though. Various ideas floating around (avitab, new menu system that works in VR, more "mappable" commands, etc.) Its not forgotten! Cheers, Jan
  5. Thanks for the report - iirc we adjusted radio volume (especially the navaid-morse ident) to be more audible, it was very quiet in the early versions. It is possible that we have overdone this. I filed a bug report to adjust the volume a bit down. Cheers, Jan
  6. Oh, excellent find! I will see what we can do to also make the cockpit look good on "high" texture settings. I am not a 3D/texture wizard, but Tom may have an idea why this happens. Thanks for the patience and reporting back - and the kind words, of course! Cheers, Jan
  7. Hmm, that looks strange, indeed! Are you running the latest drivers for your graphics card? Also, just for troubleshooting, try to change the texture resolution and anti-aliasing setting to see if that changes anything? Thanks, Jan
  8. So I sleep for 8 hours and this is what I wake up to :-/ I believe that you have a problem with the font - I sometimes run X-Plane on my 4K monitor in 1920x1080 and get a distinct visual downgrade besides the resolution, a fuzzyness, so to say. If I run at anything but full fractions of 4K it gets even worse. I outlined that we know about the readability problems of the menues in 4K and explained why we did not cater to 4K at the time we developed those menues...in addition to mentioning our plans to enhance this in the future. It is your right as a customer to be upset about i
  9. Hi Keith, I already replied to your problem on avsim as well. I know that the font is a bit small on 4k - but it is not hard to read on my screen at all. I use 4K as well, and while I wish the font was bigger (and the boxes a bit more easy to hit with the mouse), it still is absolutely possible for me to do so. I believe that changing the font to something odd like 2560x1440 might have cause the pixels to get blurry - it is always best to change resolution to a full fraction of the native resolution (i.e. for a 4K monitor you would need to drop to 1920x1080), otherwise pixels wi
  10. You are right, it is unlikely - but maybe there is some errant axis assigned to throttle? Try to land without using reverse thrust (yes, it is against procedure, but it is possible to fly the 737 with reversers inop) - just to check if that is the problem?
  11. The spoilers get "autostowed" if any thrust lever gets advanced past a certain point (this guarantees that they will be stowed in case of a go-around). Make sure that this is not triggered in your case by some axis assigned to "throttle"?
  12. Hi, first - pilots are trained to always trigger the ground spoilers upon touchdown and in case of a rejected takeoff manually - just as a safeguard in case the automation doesn´t work. We always prided ourselves to yank the lever back before the automation could get to it. The correct procedure for the takeoff is to leave the speedbrake lever in the stowed position. When reversers are triggered (like for an RTO), the spoilers will deploy automatically. The correct procedure for the landing is to set the lever to ARM (and observe the green ARM light) - this will deploy the spoil
  13. Well, I am holding up the flag in it!
  14. Hi Lerno1, we are using the default autobrake system for the 737 - it is very close, but not completely the same as the real logic. Especially the fact that it can be disarmed by accident very quickly and will not engage unless all wheels are on the ground. So if you feel that the autobrake is not working well enough for you (I checked deceleration values against the real 737 autobrake, and they are very accurate) make sure that the autobrake is really working. You can check by displaying the DATA OUT values for "gear and brakes". Another possibility is that you set the runway t
  15. If worse comes to worst I could take this as an opportunity to redo them...maybe with XP12 .
  16. Hi there, I just checked - you are right, I can´t call the up, either... I will try to find out why that is! Welcome back to flying the 737, Jan Edit: In the meantime, here are some more videos I made about our 737, like what the "recent" updates brought and also some further system explanations... https://www.youtube.com/playlist?list=PLGRsg_6rB1D6f7lKjdw5r9P99swJtryhQ
  17. Hello and thanks for the nice words! The FD in TOGA mode will only work if both FD switches are on. This is the same as in the real aircraft. Make sure you turn the correct one on first (left if you are sitting in the left seat) - this will light up the little MA lights (master) and determine which flight control computer is master and references the on-site VHF nav radio. For example if the left FCC is Master and you tune the ILS on the right NAV radio, you can not engage the APP mode. The red gear lights are part of the gear warning...I don´t recall the EXACT logic off the top of m
  18. Hi, this is what I have set up and what we recommend for the 737:
  19. Request noted...although I am against it somewhat for the same reason I don´t like pop-out windows in general. The ultimate goal of our aircraft is to simulate the operation of a 737, including the "not so convenient" things. I acknowledge that current headsets and VR controllers do not lend themselves to viewing/operating a small CDU screen with it´s keyboard, but I hope that the next generation of hardware will be more suitable for it. Cheers, Jan
  20. Yes, that should be the case. Let´s take a look at the log.txt, then - it should show what part of the vrconfig.txt is creating a problem in your case. Cheers, Jan
  21. Hi, 1.) These are "special" detents - when you fly a go-around, you will retract your flaps to 15 for a normal approach and to 1 for a single-engine approach. The gates make it impossible to move the levers past these detents "by accident". A safety feature. 2.) There is - but you need a second crew member in the cockpit to say it (just like in real life). There is no automatic callout. Maybe ask your wife, or your brother... ;-) 3.) That is correct - we are thinking about implementing something for the avitab that allows reading the checklist (you can also manually add that .pn
  22. Hmm - are you running the latest version of the IXEG 737? It is 1.33 - and a lot was done in the latest version to improve the VR experience. If you do run the latest version, please attach your log.txt file (found in the root X-Plane folder) here and I can take a look what X-Plane is complaining about with regard to the VRconfig file. Thanks, Jan
  23. Glad you got it to work and thanks for sharing your findings. This may help others with the same problem immensely! Cheers, Jan
  24. Good morning! Interesting - there is no obvious "smoking gun" in your log.txt, but you are running quite a few plug ins that are historically kown to be very invasive and weak in compatibility...especially when not updated to their latest version. I personally doubt that Windows 11 is the problem. I would suggest the following: Move all of your plugins (except for the ones needed to run X-Plane and Gizmo) out of your plugins folder. Just move them, don´t delete them (so you can move them back in one by one). Also move any Custom scenery you downloaded...basically we want to have
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