Jump to content

Search the Community

Showing results for tags 'ixeg'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General X-Plane Discussion
    • General Discussion
    • File Library Submissions
    • Help!?!
    • Communal Links
    • Screenshots
    • Videos
    • X-Plane News [Official News]
    • X-Pilot Features
  • Developers
    • Gizmo Development
    • Plugin Development
    • UDP Development
    • Aircraft Development
    • Scenery Development
  • Commercial Vendors
    • IXEG
    • Maxx-XP
    • TorqueSim/AFM
    • Hot Start
    • Attitude Simulations
    • ITX-Designs (Formerly Icarus)
    • Leading Edge Simulations
    • X-Scenery
    • PilotEdge
    • RealScenery
    • JRollon
    • JGX-Designs
    • Real Environment Simulations
    • X-Plugins
    • 4Forces
    • XP Jets
  • Miscellaneous
  • X-Plane 101
  • Workshop
  • Add-On Reviews

Categories

  • News
  • Aircraft
  • Scenery
  • Plugins
  • X-Pilot Website
  • Sales & Deals
  • General Information

Categories

  • Aircraft
    • Experimental
    • Fighters
    • General Aviation
    • Gliders
    • Heavy Metal
    • Helicopters
    • Mega-Planes
    • Seaplanes
    • VTOL
    • X-Planes
  • Scenery
    • DSF Scenery Packages
    • Objects
    • Misc Scenery Resources
  • Liveries
    • Experimental
    • Fighters
    • General Aviation
    • Helicopters
    • Heavy Metal
    • Vintage
  • Plugins and Utilities

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 487 results

  1. Updated July 2020, Version 1.32 Hi everyone. While it seems to be the economically "smart" thing to do to NOT talk about the shortcomings of your product (and then sometimes to just ignore the complaints after you cash in the money), we are trying to run things a bit differently here at IXEG. I would therefore like to share a list of things that will NOT be in version 1.3, and also give a little background of why, and wether we are planning to add it later. I will try to make this list as encompassing as possible, if I forget something, please don´t sue me! I will add/remove from this list as warranted. Aircraft visual 3D model Operating doors (passenger, service) - omitted due to time constraints, definitely planning to add later. Cargo doors work. Ancilliary vehicles (catering, fuel truck, loading crew) - this is now accomplished by using the XP11 native ground vehicles, the docking locations for those are correctly added in planemaker. Wingflex - not added because its a lot of effort and the real wings don´t flex much. Will be added later, high priority. Fully fleshed out galleys and cabin interior. Omitted due to time constraints, definitely planning to add later. For now a basic, low-res placeholder 3D cabin is in place. Cockpit keypad entry mechanism Omitted due to security reasons. Deployable emergency slides.Omitted due to time constraints, planning to add later. Deploying oxygen masks. Omitted due to time constraints, planning to add later. Sound effects/visual model for passengers and their (assumed) behaviour. Too complex a simulation off it´s own, most likely won´t be added for fear of having something repetitive or cheesy. Cabin crew interaction. Omitted due to time constraints. Planning to have basic interaction, for opening doors, for example. Need to get sound-samples first, basic infrastructure in place, though. FMS Pilot entered HOLDS. While we have database-inherent holds (like at the end of a missed approach), we won´t feature the HOLD page where you could enter all sorts of HOLDS. Omitted due to time constraints, definitely planning to add later. RTA feature. Omitted due to time constraints, planning to add later, but low priority. OFFSET feature. Omitted due to time constraints,planning to add later, but low priority. ABEAM points (after shortcutting route, for example). Omitted due to time constraints, definitely planning to add later. You CAN enter stuff in the FIX page, and "find" a PBD point that way (enter a fix, enter a radial and a distance to see the green radial and distance-circle) Entering descent wind forecast (normal wind entry on PERF INIT page possible). Display of "RTE DATA" on EHSI/map, i.e. showing ETA and restrictions next to waypoint. You can see that on the LEGS page, for now. Omitted due to time constraints, definitely planning to add later. Automatic entry of performance data (weight, etc.). We might include that for the "ready to fly" scenario, not decided yet. For now it must be entered manually, if FMS performance assistance is desired (not mandatory). Fully working PROGRESS page - we started to code it, but much of the things shown are placeholders. We expect this to be one of the first things we will add soon after release. Full VNAV functionality for descents with speed and/or altitude restrictions. The FMS gets confused by changing the cruising altitude while enroute and multiple descent restrictions and restrictions of a certain type. Basic unrestricted descents work, though. GUI Dedicated flight-planning software. We feel that this is not necessarily within the scope of our add-on. We model the plane like you get it after delivery from Seattle (+ free lifetime fuel!). There are plenty of flight-planning solutions out there, we include a basic "ballpark" fuel calculator. Complex and visually appealing load+trim software. We feel that clicking empty seats to fill them and pulling sliders to load cargo is fun for a few times - but really all you get is a weight and a center of gravity. And you might just as well set those directly in the gui. We have simple sliders and click-buttons for that (or you can use the default X-Plane menus). No way to output any CDU, EADI or EHSI onto an external device like iPad or such. Would like to have that (especially for cockpit builders), though. Exception: it is possible to use AirFMC, available at the Apple App Store. No pop-out 2D displays of flight instruments/CDU/EFIS to make reading or entering stuff easier, no hiding of yoke to not obscure view. We feel that the ergonomics (or lack of) an airliner cockpit is an important part of the experience, so we don´t want to "help" too much. We have "preview pop-ups" of the EHSI when making changes on the EFIS control panel to help you see if you have the right setup. Other systems Wxr radar returns can only be displayed on the left EHSI/map. Omitted due to time constraints, definitely planning to add later. Terrain colour display can only be shown on the left EHSI(map. Omitted due to time constraints, definitely planning to add later. Flight attendant panel 1L. Including cabin light switches, ground service switch. Omitted due to time constraints, definitely planning to add later. The ground service switch can be "moved" through a sidebar menu. Operating CB´s. We decided that most CB´s will never be moved in normal operation. We will add moveable CBs with the yellow collar later (to be used in abnormal situations), and possibly some others as well (standby altimeter vibrator!). Automatic startup/shutdown "macros". Won´t add that. This plane is about realistic operation (it´s not hard!). If not desired, just select "ready to fly" or "turnaround-state". IRS using "false" position. It is not possible to deliberately enter a "false" position and have the IRS align to that. The entry will be rejected unless reasonably close to the real position. In the real plane the GPS would also "correct" your wrong entry (if close enough) or warn you. A position far from the old "shutdown" position would be rejected once. A wrong latitude would be detected during the alignment process...It would be a lot of coding effort to maintain a "wrong" position with the corresponding effects (map-shift, etc.) A dedicated way to fly the same plane together in multiplayer. Note that SmartCopilot has made great progress in making our plane flyable with a crew of 2, and while not perfect yet, it is working very well, going by user reports: http://forums.x-pilot.com/forums/topic/9714-smartcopilot-first-attempt/?page=1 8.33kHz support for the radios. This is quickly becoming the standard world wide and we see the necessity to update that Volume control for radios/navaid ident checking. Working on it, important for online pilots. We are trying to be as upfront about the shortcomings of our model as possible. I have myself bought many aircraft for flight-simulations boasting great things, only to be disappointed. I want to avoid that for everyone, so if you find a "must have" feature on this list, I encourage you to hold off on purchase until we added your feature in a later patch. I could make a feature list of things we have that would take you hours to read, but instead you can assume that our plane can do everything that the real one does, except for the things noted above. Cheers, Jan
  2. Hello team, I was practicing today the procedure during a failure after V1 and found that the behaviour of the IXEG is really hard to control. I have recorded a couple of videos so you can see what I mean. Basically I am failing engine 1 at 123 knots, V1 is 120 and the plane totally rolles to the left, out of the runway. I try to apply full rudder pedal to keep it in the center line of the runway but, until today, I have not been able to do so. I am using X-Plane 10 at MPTO, no wind, no rain, configured "ready to fly". This is the first video where I record from inside the cockpit: In this video we can see the replay from the outside: This third video is an actual practice of an engine failure after V1. It is an Airbus but what I want to show is how the pilot applies rudder control and is able to keep the plane flying nice and soft: I appreciate very much your feedback. Greetings!!!
  3. Bought a new product relying on Gizmo (TBM 900) and when I went to activate it I saw that I wasn´t able to choose a machine ID, that was created when I activated another product (IXEG 737), and I had to create another one. What will happen when I run out of machines? I would like to add that they are both installed on the same machine. If you need any more info send PM please
  4. Hello IXEG-Team, I´d love to see an accurate performance tool to calculate takeoff and landing distances for different flap settings, thrust ratings ect. For somebody like me, who likes to fly into small fields, this would be a great help. As for now, it´s more or less guesswork if there is enough runway ahead for a takeoff or landing. Kind Regards SkyFly
  5. Hello, IXEG pilots. After almost a year of development, I am close to finishing beta-testing of my iOS application for this great plane - iGoDispatch for IXEG's B733. This is a planning tool that includes a range of options, such as : creating a flight plan and uploading it to FMC as a co-route; estimating the required fuel taking into account X-Plane winds aloft (the first release will take into account winds aloft in US and the update is intended to include the grib wind data to be available in X-Plane 10.50) ; loading the plane with passengers, cargo and fuel; estimating and dynamically adjusting the CG offset during the flight; monitoring the flight on the map; creating a report on your flight performance; adding in-flight public announcements in 7 languages. I intend to release the iPad version of the application by end of summer. Versions for iPhone and iWatch are expected to be released later this year. Hope it will be a valuable addition to this plane!
  6. Version 0.0.2

    47 downloads

    Make a backup of the file "B733_cockpit" which is located in objects. New files need to be put in objects and fly !Only tested with X-Plane11, should work with X-Plane 10 too. My mail: sergio4mor@gmail.com
  7. A year or two back I expressed an issue regarding the relative smoothness which was dissatisfactory and did reduce the immersion factor. Jan's video on the upcoming update 1.3 I guess, highlights the new features which will be implemented and needless to say its just outstanding and extensively complements the efforts, love and dedication which the developers have towards making this aircraft. On Jan's advice I did try the new gizmo V20, in one word to sum it up, just brilliant. Stutters, Gsync flickering and all the issues which I had is gone. Ben has probably incorporated some sort of magic, it totally is in accordance with Laminar's vision of a stutter free simulation experience. A huge thanks to the entire team of IXEG, Tkyler, Jan, Ben, Cameron and everyone else involved with this. When something commendable is done I believe it should be appreciated and that's the purpose of this post. BEST 737 EVER. If there is V2 in future please count me in, I will try to be the first person to purchase that. Its my belief that there is nothing wrong to charge for a mega update and we would wholeheartedly welcome something like that in future to keep this masterpiece alive for the future versions of Xplane. That said I hope the team and everybody stays healthy in these uncertain times and thanks again. Take Care
  8. New textures for EADI+EHSI View File Make a backup of the file "B733_cockpit" which is located in objects. New files need to be put in objects and fly !Only tested with X-Plane11, should work with X-Plane 10 too. My mail: sergio4mor@gmail.com Submitter Sergio Morozov Submitted 05/14/2020 Category IXEG 737 Classic Livery For https://ixeg.net/ X-Plane Version(s) X-Plane 10 & 11  
  9. Hello Captains! I made a simple LUA-script for v-speed callouts. It includes callouts for 80 knots, V1, Vr, V2 (V2 is optional) and positiv rate / gear up. The script is tested on X-Plane 10.51 and X-Plane 11 on Windows 10. Feel free to leave a comment if you liked the script (or not) Requirement: - You will need FlyWithLua installed - http://forums.x-plane.org/index.php?/files/file/17468-flywithlua-for-xp9-and-xp10/ Installation: - Unzip the files in [X-Plane]\Resources\plugins\FlyWithLua\Scripts You should get a structure something like this. Settings:Edit the IXEG_vSpeed.lua for the settings. Set to true to enable "V2" callout and false to disable. true and false have to be written with lowercase letters.Enable_V2 = false Set to true to enable "Positive rate/Gear up" callout and false to disable. true and false have to be written with lowercase letters. EnablePosGearUp = true Sync the First Officers speedbugs with what you set on Captain side. Default = false. true and false have to be written with lowercase letters. SyncSpeedBugs = false Change "SoundLevel" to adjust volume for the callouts. Adjust between 0.10 min - 1.00 max (default 0.55) SoundLevel = 0.55 How to use: This is how I use the bugs. It may not be correct compared to real procedures. The required bugs you need to set for the call out to work is Bug_2 to V1 speed, Bug_3 to Vr speed, and set the MCP speed to V2 (if you use V2 callout). You can set the other bugs to whatever you prefere. Demonstration: Known bugs/limitations: - Speed bugs can only be set on Captains side. Credits: @xplana for his excellent voice for the callouts Changelog: v0.111- Made variables and datarefs unique to avoid conflicts with other lua scripts. v0.110 - Minor optimizing of the script. v0.109 - Added setting to sync the speed bugs on First Officers side with what you set on Captains side. v0.108 - Added setting to adjust volume for the callouts- Added setting to disable "Positive rate/Gear up" callout v0.107 - Speed bugs did not reset. Fixed v0.106 - Reseting speed bugs when loading script. To avoid callouts if you dont have set the bugs. - Some adjustment to the sounds. (not so much right panning). v0.105 - Changed the default for V2 callout to false (disabled) v0.104 - Fixed V1 callout when starting X-Plane/loading aircraft v0.103 - Fixed "Positive rate / Gear up" -callout when V2 is disabled v0.102- Added setting to disable V2 callout v0.101 - Fixed compability with X-Plane 10 v0.100 - inital version You can download the script here: http://forums.x-pilot.com/files/file/1029-ixeg-vspeeds-callouts/
  10. Version 1.0.0

    3,321 downloads

    This file is the paint kit to allow customers to create and re-distribute liveries for the Take Command!: IXEG 737 Classic. If you have any questions please don't hesitate to contact any of us here in the IXEG section of the forums!
  11. Hi ! Since I have installed bitdefender on my PC i still can't figure out a solution around the problem when I try to change some data into FMC waypoint into the flight. I am attaching a screenshot when I change data bitdefender in using a lot of my CPU and x-plane is freezing until I execute in FMC what I have just changed If anyone is using bitdefender and found a solution to this problem it will be much appreciated. I have no problem with other payed addons just with ixeg Thanks!
  12. Version 1.0.0

    21 downloads

    This is my repaint of the IXEG 737 Classic for XPlane 11 (Should work in XP10 as well) in First Air's new livery.
  13. First Air New LIvery View File This is my repaint of the IXEG 737 Classic for XPlane 11 (Should work in XP10 as well) in First Air's new livery. Submitter od1canod Submitted 08/06/2019 Category IXEG 737 Classic Livery For http://www.x-aviation.com/catalog/product_info.php/take-command-ixeg-737-classic-p-122 X-Plane Version(s) X-Plane 10 & 11  
  14. Hello, I have a problem. I have recently purchased the IXEG 737 Classic and installed it directly. I wanted to activate the aircraft in the Xplane with the help of my email address and my password, I got the following error Error: Machine ID locked please contact support@x-aviation.com The Support of X-Aviation do not answer me. Please he lp I finally want to use it best regards Christian O. (Daiobi)
  15. Version 1.0.0

    36 downloads

    Remember the good old Landmark Airlines livery one could find in FS2004? If you missed it in X-Plane, here it is. Left Colosseum inverted as in the original FS2004 livery. Have fun and happy landings! Only tested with X-Plane11, should work with X-Plane 10 too.
  16. Version 1.0.0

    65 downloads

    Hello there, This is the PP-VOE from VARIG to be used with IXEG 737-300 v1.21 Here you will find: - Gray Color correction - Oil in Flaps - Brighter window frames - New interior matching the old VARIG - Corrected baremetal surfaces - Dirty engines Hope you like. have good flights!
  17. VARIG PP-VOE 737-300 View File Hello there, This is the PP-VOE from VARIG to be used with IXEG 737-300 v1.21 Here you will find: - Gray Color correction - Oil in Flaps - Brighter window frames - New interior matching the old VARIG - Corrected baremetal surfaces - Dirty engines Hope you like. have good flights! Submitter fscabral Submitted 04/19/2019 Category IXEG 737 Classic Livery For http://www.x-aviation.com/catalog/product_info.php/take-command-ixeg-737-classic-p-122 X-Plane Version(s) X-Plane 11  
  18. Version 1.0.0

    153 downloads

    This is a fictional livery of a United States Air Force C-40B for the IXEG 737-300. The real aircraft has winglets, but they are just white. Let me know if you see anything wrong and i will try and fix it! Like me on Facebook for updates, make requests, WIP, etc! https://www.facebook.com/cessnaroxliveries
  19. Hello IXEG Team, I did a fresh complete reinstall of your addon. Now with latest X-Plane 11.32 R2 i noticed 3 issues now. 1) Autopilot Settings (displays) revert back to digit 0, when i enter for example 10.000 feet. 2) beacon lights (exterior) wrong flashing 3)Flap Indicator not moving 4) Flaps not moving Are you aware of that or am I the only one who experience this strange behaviour? Thanks a lot. Kind regards, Tom
  20. Version 1.0.0

    32 downloads

    Remember the good old SOAR Airlines livery one could find in FS2004? If you missed it in X-Plane, here it is, altough it has never been a default livery for the 737-400 in FS2004. I have changed some things to make it a little more "smooth". Have fun and happy landings! Only tested with X-Plane11, should work with X-Plane 10 too.
  21. Landmark Airlines for IXEG 737-300 View File Remember the good old Landmark Airlines livery one could find in FS2004? If you missed it in X-Plane, here it is. Left Colosseum inverted as in the original FS2004 livery. Have fun and happy landings! Only tested with X-Plane11, should work with X-Plane 10 too. Submitter SkyFly Submitted 03/14/2019 Category IXEG 737 Classic Livery For http://www.x-aviation.com/catalog/product_info.php/take-command-ixeg-737-classic-p-122 X-Plane Version(s) X-Plane 10 & 11  
  22. Version 1.1.0

    48 downloads

    Remember the good old World Travel Airlines livery one could find in FS2004? If you missed it in X-Plane, here it is. I have changed some things to make it a little more "smooth". There are two versions. One ,which can be seen in the screenshots, with a saturated red tone, and one, with the red tone taken straight out of the FS2004 livery. It looks like tamato soup in X-Plane, hence a saturated version. Have fun and happy landings! Only tested with X-Plane11, should work with X-Plane 10 too.
  23. SOAR Airlines for IXEG 737-300 View File Remember the good old SOAR Airlines livery one could find in FS2004? If you missed it in X-Plane, here it is, altough it has never been a default livery for the 737-400 in FS2004. I have changed some things to make it a little more "smooth". Have fun and happy landings! Only tested with X-Plane11, should work with X-Plane 10 too. Submitter SkyFly Submitted 03/14/2019 Category IXEG 737 Classic Livery For http://www.x-aviation.com/catalog/product_info.php/take-command-ixeg-737-classic-p-122 X-Plane Version(s) X-Plane 10 & 11  
  24. Version 1.1.0

    38 downloads

    Remember the good old American Pacific Airways livery one could find in FS2004? If you missed it in X-Plane, here it is. I have changed some things to make it a little more "smooth". Have fun and happy landings! Only tested with X-Plane11, should work with X-Plane 10 too.
  25. World Travel Airlines for IXEG 737-300 View File Remember the good old World Travel Airlines livery one could find in FS2004? If you missed it in X-Plane, here it is. I have changed some things to make it a little more "smooth". There are two versions. One ,which can be seen in the screenshots, with a saturated red tone, and one, with the red tone taken straight out of the FS2004 livery. It looks like tamato soup in X-Plane, hence a saturated version. Have fun and happy landings! Only tested with X-Plane11, should work with X-Plane 10 too. Submitter SkyFly Submitted 03/14/2019 Category IXEG 737 Classic Livery For http://www.x-aviation.com/catalog/product_info.php/take-command-ixeg-737-classic-p-122 X-Plane Version(s) X-Plane 10 & 11  
×
×
  • Create New...