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daemotron

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daemotron last won the day on October 13 2018

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  1. Right now the jamming feature doesn't seem to make a lot of sense to me: not knowing when and where jamming occurs, it's impossible to use this feature for systematic training, while at the same time it can interfere when trying to train something else, or when flying online. Also using this feature requires a commercial grade charts subscription (unless you count try & error as a valid approach), so it definitely should be optional, and not randomly forced on pilots.
  2. Is it possible to control GPS jamming, or at least deactivate the feature?
  3. ID41 Stibnite View File This is my rendition of Stibnite Airfield (ID41), Yellow Pine, Idaho, USA. It is purely library-based and doesn't contain any custom objects. It features the curved runway, some vegetation and a simple cabin. I recommend using it with ortho scenery (the screenshots were made using VStates Idaho) - the default mesh has some glitches in the area. Libraries required: MisterX Library CDB Library 3D People Library Submitter daemotron Submitted 05/26/2022 Category DSF Scenery Packages X-Plane Version(s) X-Plane 11  
  4. Version 1.0.0

    6 downloads

    This is my rendition of Stibnite Airfield (ID41), Yellow Pine, Idaho, USA. It is purely library-based and doesn't contain any custom objects. It features the curved runway, some vegetation and a simple cabin. I recommend using it with ortho scenery (the screenshots were made using VStates Idaho) - the default mesh has some glitches in the area. Libraries required: MisterX Library CDB Library 3D People Library
  5. If you mean whether it will release this weekend, I don't think so. Tom posted a quick update last week, where the time frame sounded more like end of May - cf. this post:
  6. After almost a year of silence, the author has published another blog post, giving more details about the status and progress of the project: https://x-plane.hu/L-410/blog/2022/03/07/devil-in-the-details/
  7. As I see it, it's probably not worth letting visual surface effects (icing, precipitation on aircraft surface) get into the way towards release at this stage. XP 12 will bring a lot of changes there, so there's something to look forward to (new APIs to fiddle with, yay! - at least for the windscreen). I'm all good with beautiful steam gauges to start with - though I secretly hope the new lighting engine will help giving analog cockpit instrument this distinctive look of heaviness (I don't find a better word for it) which seems hard to create in XP 11.
  8. Just beautiful! Oh, and did I spot a flat-pitched propeller with engines off? Does it mean you found a way to somehow sneak in the blade latches?
  9. Absolutely fantastic, I love the way you animated those instruments!
  10. I received several reports from FSEconomy users, complaining about flight cancellations due to airborne refueling. Maybe @skiselkov could shed some light on how the fuel-related data refs are used. When starting a flight, the FSEconomy client attempts to set the fuel ordered in FSEconomy by writing the fuel weight split out among the tanks to sim/flightmodel/weight/m_fuel. Thereafter, the FSEconomy client monitors sim/flightmodel/weight/m_fuel_total, expecting it to be equal to or less than what it was during the last check. If it's found to be more than it was on the last check, it will cancel the flight with the "detected airborne refueling" message. So would be great to know if there are situations where sim/flightmodel/weight/m_fuel_total can increase in flight with the Challenger.
  11. Wow, what a beautiful cockpit! And did I spot there a GPS-free version for old school radio navigation?
  12. That's great, I highly appreciate this! Thank you very much!
  13. That'll be an excellent bird, looking very much forward to flying it! Speaking of modern glass, the GTN 750 would be a great companion for the G500. Any plans to (optionally) integrate it into the 3D cockpit?
  14. This is blatant piracy.
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