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  1. Just another question: for calculation the landingspeed with 1.3*Vs, I found Vs speeds on Pg 5-2 in TS-SR22-AIM.pdf. There I find the abbreviation CG and in the table FWD CG and AFT CG. What do they mean? Thanks in advance -
  2. o. k., after first rolling, taxiing on page 3-10, that's clear, but on page 3-14 I was passing the Descent checklist ...?!
  3. Hi Experts, when I walk through the Descent Checklist on TS-SR22-AIM Pg. 3-14 I pass the check Brake Pressure. Where/How can I check that, and what have I to do? I don't find any display on MFD - Thanks in advance -
  4. Surprised? Why? It is the same setting you could have noticed on the pictures above from my former posts – I don’t have any problems with that most the times, except in this IMC-situation. But you can trust me: I haven’t sent that to you, if I haven’t checked all the other five sliders before, Visual Effect, Texture Quality, Number of World Objects, Reflection Detail and Anisotropic Filtering. All on left side didn’t improve the FPS but only the Antialiasing. Any idea according to the stutter from the Log.txt file?
  5. .... The Graphics Setting of the Flight - starts with Setting |HDR anti-aliasing set to 1 at 25 FPS: no stutter - changes with Setting |HDR anti-aliasing set to 3 at 10 FPS: no stutter - changes with Setting |HDR anti-aliasing set to 4 at 9 FPS: stutter (at the end of Log_20220406_1.txt) - changes with Setting |HDR anti-aliasing set to 2 at 17 FPS: sometimes stutter (search in Log_20220406_2.txt) Compared with my post on November 24, 2021 I had to reduce the anti-aliasing slider back to step 1 (FXAA) to get a stable flight without stutter. During the flight (Going around, Missed Approach Procedure and new approach until Final) the FPS is changing between 14 and 25, mainly at 18. But somewhere I reached again only 10 FPS where the stutter starts again. So, I reduced the Antialiasing to lowest: - changes with Setting |HDR anti-aliasing set to 0 at 10 FPS: stutter (search in Log_20220406_4.txt) Since it effects in no FPS improvement, the stutter kept staying. Somewhere it disappeared (12-14 FPS), but when the aircraft turned left on leg (D-13. of Approach-EDDN-I28-Z (10 FPS), stutter started again. This is the printout of Log_20220406_4.txt. I added the three log files to your convenience as you asked for in in your post on November 24, 2021. May it could help you to find the root cause. 10 FPS is not the best to fly, but it does fly. Flying with stutter is impossible, because the cockpit is stuttering as well and you can’t reliably hit any button. I’m looking forward to hearing from you. Gerhard Log_20220406.rar
  6. Hi CooP, I’m back again with some new stutter experiences. I loaded real weather situation with FS Global Real Weather (X-Plane 11 Edition), did my trials until I found the Antialiasing slider as the most effectful lever to influence the stutter. I stored the flight and loaded it today again, but without the weather tool. Weather situation: Wind 320/7, Visibility 9 -RA, SkyCon 900FEW, 1100BRK, 2700SCT, Temp 09/08, Area QNH1020 The aircraft is at 6000ft totally within clouds, different as above in my post on November 24, 2021, where I was slightly below the cloud bottom limit, where I had still 25 FPS during stutter. So, the Visual Effects didn’t have some effects, because in the outside view everything is white.
  7. A year later ... Meanwhile I bought the Honeycomb throttle and configured it as a single engine unit with only one throttle (no mixture) and the engine runs without any combustion flooded stuff! It all depends on configuration possibilities, which was to be proved -
  8. Your reference to pg. 16 of the SR22 AIM according the Pitch Trim System supports further details to my interest: It is an electrical motor, that set up the neutral position of the compression spring cartridge in the elevator control system. That reminds me a bit of the initial adjustment of the car’s headlights when you turn on the engine key or button. Since the electrical motor supports the mechanical spring system, I’ll revise my “old school” a bit
  9. Please calm yourself, Andreas. I mean the programming, not the CAPS itself. That is, of course, a very good safety device! And if you follow the checklist for training purposes, why not a cover in the net –
  10. My picture according to automatic looks something like electronics. So, what I’ve read anywhere has to be better named as yours “snap back”. O. K., that’s it, so far, thanks a lot, and coming back to my origin attention: Before Take Off I had to check, if the stick axis is sync to the T.O. position, isn’t it?
  11. Any idea to the automatic setting? There is a coolie hat on the yoke, but not animated. What is the function in real? Does it change the pitch trim?
  12. Oh, what a mystical gimmick - But may be it is real, isn't it?
  13. manually on the stick! How oldschool ... anyway, something to monitor.
  14. Sometimes I discover a DVD in the right door's net, but nothing happens when I click on that. And I haven’t really understood the system behind its appearance. When does it appear and what can I do with that?
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