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Showing content with the highest reputation on 05/12/2020 in all areas

  1. Good observations and everything noted! We will doublecheck and Tom can be lightning fast with these adjustments. We are down to the last 2 or three open issues for this next patch...and will finalize the "bugfix/improvement/additions" list in the next few days. I plan on flying the plane around for a few days before we launch it, but may take you guys along, showcasing the new stuff, in a little youtube video. Cheers, Jan
    5 points
  2. Version 1.0.0

    186 downloads

    Bush missions your thing? Look no further. Installation: Unzip contents into BN-2 liveries folder. N2119V - As seen in the video below.
    1 point
  3. Version 1.0.0

    190 downloads

    This is the Paint-kit for the TorqueSim BN-2 Islander for X-Plane 11!
    1 point
  4. Version 1.0.1

    113 downloads

    Enjoy !
    1 point
  5. Ah, should have thought of that. Thanks for your reply. Great aircraft!
    1 point
  6. The AFM switches are on custom commands, these can be found through the X-Plane command browser for Keyboard and Joystick commands. All afm commands will be prefaced with "afm"
    1 point
  7. Regarding range keys being reversed. We use the default X-Plane commands which RXP overrides when installed. We don't command the RXP GNSs directly. The HSI will be fixed in the next update.
    1 point
  8. Thanks to Twotonemurphy's video, I've just seen that you need to click the word Aircraft to get to the Load Manager. If that was in the manual I missed it!
    1 point
  9. I mean :To arm the speedbrake
    1 point
  10. I found my problem. finally discovered I had to arm the spoiler. now the auto brakes work fully.
    1 point
  11. https://www.x-aviation.com/catalog/contact_us.php
    1 point
  12. Happy to see you solved the issue. Enjoy.
    1 point
  13. I fiddeled a bit more and came up with this: note the doubled up flare and core, as we have dtwin lights on either side. I also adjusted the position. LIGHT_PARAM airplane_landing_core -0.04 -0.005 0 0 0 -1 0 .6 LIGHT_PARAM airplane_landing_core 0.04 -0.005 0 0 0 -1 0 .6 LIGHT_PARAM airplane_landing_core -0.04 -0.005 0 0 0 -1 1 .6 LIGHT_PARAM airplane_landing_core 0.04 -0.005 0 0 0 -1 1 .6 LIGHT_PARAM airplane_landing_flare -0.04 -0.005 0 0 0 -1 0 3 LIGHT_PARAM airplane_landing_flare 0.04 -0.005 0 0 0 -1 0 3 LIGHT_PARAM airplane_landing_flare -0.04 -0.005 0 0 0 -1 1 3 LIGHT_PARAM airplane_landing_flare 0.04 -0.005 0 0 0 -1 1 3 explanation: LIGHT_PARAM airplane_landing_core -0.04 -0.005 0 0 0 -1 0 .6 -0.04 -0.005 0 coordinates of the light, -0.04 (and 0.04) to separate the lights, -0.005 to slightly adjust the height, I found the lights to be slightly too low. 0 0 -1light vector, in these cases straight ahead. I was too lazy to research the actual angle of the lights... 0 (or 1) 0 means left light triggers it, 1 means right light .6 is the size (as is 3). Now you know what you can edit to make the light as you want. Feel free to ask if you have any questions.
    1 point
  14. we reworked the animations during replay so you actually have decent replays to watch/record your landings. We have too much custom stuff to replay the "cockpit" of course, but all the control surfaces replay as expected. The video shows the changes. The landing was pretty bad, but I had a cheap joystick in one hand and was monitoring a bunch of stuff at the same time. Oh ya....new winglet shapes too.
    1 point
  15. Version 1.0.1

    30 downloads

    This flywithlua script adds nine commands which can be found under FlyWithLua/BN2P Installation: Drop the lua into your script folder. Four for the cockpit lights (Off, Full, decrease, increase), the speed to increase and decrease can be adjusted in the file. Five for the Ammeter knob (Left Gen, Bat, Right Gen, rotate clockwise, rotate counterclockwise).
    1 point
  16. Version 1.0.0

    149 downloads

    Here is the 2K texture pack for the TorqueSim BN-2 Islander! For those who have high VRAM usage, this should help for performance Included is: "objects" folder, this can replace the files of the same name in your objects folder to make them 2K resolution "liveries" folder, this contains 2K versions of the default liveries, you can replace your default liveries with the attached
    1 point
  17. Version 1.0.0

    73 downloads

    This is the Substance Painter Paint-kit for the TorqueSim BN-2 Islander for X-Plane 11!
    1 point
  18. Version 1.0.1

    102 downloads

    Librain implementation for Laminar's Cessna 172SP. This implementation is based on an improved version of Laminar's xLua plugin (included) by "aeroplane" and a small part, by me. This way, you avoid to use an extra plugin to get rain effects. C-172SP G1000 Walkaround Do the following to make it work (credits Todir): Open the file Cessna_172SP_G1000_cockpit.obj with a text editor. Find the last line starting with IDX (should be IDX5455 - Line 7428) Add just below and above the line that says ANIM_begin the line: ATTR_cockpit. Save the file and enjoy flying in the rain! In the future will be included in the download. SPECIALLY FOR DEVELOPERS/TINKERS! : You can use this release as an example of how to use the librain plugin with xLua. ABOUT xLua Plugin : The xLua plugin here is an improved version of Laminar's xLua plugin, which already exists in the aircraft. The new version adds the ability to: Print log info to Log.txt file for debugging. Returns a global variable "acfFolder", a string with the full path of aircraft's folder. LICENCE: MIT
    1 point
  19. Version 1.0.0

    486 downloads

    A complete operating manuel for the marvelous JS 32 by Javier Rollon. Enjoy, Daniel.
    1 point
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