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Showing content with the highest reputation on 05/05/2016 in Posts
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Totally correct. The disengage bar removes electrical power from the Flight Control Computers, which also drive the FD´s.The disengage bar is more of an emergency device, when nothing else will work in disengaging the autopilots...It is NEVER used in normal operation (although a lot of simmers seem to use it extensively, not sure where that habit started). Jan4 points
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No, at -200 the airplane is slightly pressurized and the doors and windows can not be opened. Remember - low cabin alt = high cabin pressure The real reason is that the outflow valve in this condition is "almost closed" (to enable the pressure to build), so no air can rush into it during rotation and hurt the passengers ears. The slight pressure also seats the windows into the frames, so they don´t rattle on takeoff (just a nice side-effect). Jan3 points
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lanmancz is partly right: You need the little black placard for both manual and standby operation - not for auto. Flying in manual is an absolute emergency, fallback mode. You want to somehow keep the aircraft pressurized - any movement of the thrust levers will change the influx of air, and you would have to change the position of the outflow valve - try it, it is fully modeled! In standby you will set the CABIN ALT to departure elevation -200, then switch to FLT. During cruise you set the CAB ALT to the suggest value according to your cruising altitude. When descending, you set the CABIN ALT to landing elevation -200. This pretty much mimics what the AUTO mode is doing, too. Jan3 points
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I upped all warning sounds a bit with the next update... Jan2 points
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Well, I'm happy to report that I have this working! When you cross a one-degree tile boundary in X-Plane, cloud systems will no longer change positions on you when using Real Weather Connector. The next revision of SkyMaxx Pro will have this change in it. Before you ask - no, I have no idea when that will be yet!2 points
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It has to be so, I think Jan explained that in another post already. So basically the Primary Altimeter gets some fancy computer calculations to correct the altitude, while the standby one doesn't (its just static) -> they can divert up to 400ft. Cheers, That is exactly correct. The primary flight displays receive their altitude from air data computers, which correct the altitude for temperature and airspeed. For flights within RVSM airspace, the altitude readout must be accurate to within +/- 45 feet maximum. The standby altimeter is just a plain barometric altimeter - no computer involved, and barometric altimeters tend to become increasingly inaccurate at higher altitudes. The disparity between PFD altitude and standby is perfectly realistic.2 points
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Do not disengage the autopilot with the bar.. That will cause the flight directors to shut off, which is working as intended. Disengage it with the clickspot on the yoke or binding a key to your joystick.2 points
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Hello all! I need your help, I tried but probably the experts of this forum will find the solution in a second I would like to make my rudder pedals control the nose wheel with a max deviation of 7° at all speeds (as the real aircraft). As I have two physical separate axis for tiller and rudder.. Currently at low speed the rudder has 60° of action on the nose wheel (I imagine to simulate for people who have one axis for both rudder and tiller) and gently reduces to 7° at high speed. As I have two axis to control rudder and tiller, is there an easy way to do what is listed above? In Plane maker below "gear settings" I modified the transition speed between low and high nose wheel deviation but no change at all.. even if I set low = 7°, high =7° and transition speed = 0 (OFF: I had this nice behavior in a famous a320, and this disappeared after an update of it a few months ago, maybe the problem is my x-plane...) Thank you very much all! it can be interested for people who build a full cockpit btw the 737 ixeg is:1 point
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Just want to say that I'm absolutely STUNNED by the work all of you are doing. The quality and number of repaints is just AMAZING!!!I still havn't seen one livery that looked bad.. Last time I counted a few days ago we had about 100 liveries total, now it's many more - INCREDIBLE! And whats also fun is all the "exotic" ones that you rarely see - some I've never even heard of before. And not to mention all the retro liveries that bring back sooo many memories I thought I'd be up to my ears in livery requests right after release - but don't think I got more than a couple and those you have already have taken care of . So thank you all for helping to keep the legend of this magnificent machine alive for many years to come - Have a great and hopefully "bugfree" weekend everyone1 point
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we have a hotfix coming out soon Tom that will fix several of these. I can tell instantly your issue as its the same as many previous reports and it should be fixed in the next hotfix. -tkyler1 point
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Hi Tom, it shouldn't be doing that. I'm able to reproduce this one and can hopefully get it fixed in the next patch. Thanks for the report!1 point
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Yes, it's a negative pressure relief valve! The structure doesn't like negative pressures... I checked the EASA CS-25 (Certification Specification) and the requirement for pressurization is "the structure must be strong enough to withstand the flight loads combined with pressure differential loads from zero up to the maximum relief valve setting" (25.365). This "maximum relief valve" applies in either direction, positive AND negative. And here are two pictures of these valves. The negative (right) will open at -1.0 psi. Or is it -0.1? Source here The -200 can be "seen" here on this diagram. The FCOM says the valve closes when the switch is set to FLT. I think in other aircrafts this happens when TO thrust is set, could it be?1 point
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Air Berlin View File Have fun with Air Berlin it´s a repaint from the 737-700 D-AHXC in use for Tui Fly Submitter everstalker Submitted 05/05/2016 Category IXEG 737 Classic Livery For Click Here For Aircraft X-Plane Version(s)1 point
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Please don´t . By the way, the cabin can never have less pressure than the outside - there are big, flat depressurization panels that will simply "flip in" to make sure that never happens. You can push them in during outside-check to test them. Jan1 point
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Just to complement on what Jan said: The pressurization panel consists of 3 mode sections and a "master" section where you'll find the FLT/GND switch and the pressurization mode selector. With the mode selector knob you select your pressurization mode and then go to the corresponding section. Each section is labeled and separated with the white line. In AUTO operation you only really "need" to input values into the AUTO section of the panel, that is: FLT ALT and LAND ALT. In MANUAL the only thing you control is the outflow valve directly (must be fun, haha). Setting the proper CAB ALT into the standby section is good airmanship in case you have to revert to standby, have it already in there. But not "essential" for pressurization to work correctly if only using AUTO. The minus 200 is to make sure that the aircraft de-pressurizes and the doors can be opened. I guess the slight negative pressure helps in opening the doors (they move into the fuselage first, then out) I definitely will be trying this!1 point
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I'm also interested I have both the Saitek X-52 and the Rudder Pedals. I would like the pedals to work exactly as the pedals of the real aircraft and the Z-axis (yaw) of my X-52 joystick to become the tiller. Is this even possible?1 point
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Jojo, Different 300's have different options for the alert horn, some of ours at Jet2 give you the horn all the time when approaching the altitude even with the autopilot in and any mode. Some will only give you the horn if you deviate 300ft or more from your MCP level. The deviating one is important as it's an RVSM requirement. Examples below of 3 different type of aircraft options. Shifty1 point
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I do understand your point for a random waypoint enroute. But TNP (twenty nine palms) is part of the LYNDY4 arrival, i think the FMC should at least recognize whether the pilot is entering/changing/removing a restriction that belongs to the STAR procedure -or the SID- is safe to asume is part of the DESCEND -or the CLIMB- and the FMC should make the necessary computations to comply. https://skyvector.com/files/tpp/1605/pdf/00373LYNDI.PDF1 point
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SouthWest Airlines "California One" Flagship livery for IXEG 737 Classic View File This is the livery of the SouthWest Airlines "California One" flagship. Due to some limitations on the current "Paint Kit" there are one or two details that I will revisit when possible. By the time of upload, I had already fixed the low position of the registration on the front right landing gear door. An update will also be released in the next week as soon as I've had time to paint the belly. Hope you enjoy. Submitter SpeedBirdNam Submitted 05/05/2016 Category IXEG 737 Classic Livery For Click Here For Aircraft X-Plane Version(s)1 point
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Won't take quite that long. But it'll be worth the wait. Losing our texture artist was a huge setback, but we're in the final stages of overcoming that. A few changes have been made to the panel. When I'm done with texturing and animating everything on the panel, I'll post a few screenshots of everything working with the code we have in place.1 point
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Included in the $74 you paid were included a serie of files in a folder named "Documentation" one of those is named "6-Bug Reporting Guide.pdf", if you open it, and read it, you'll find valuable info regarding your question. Also, there are Some files in the "4 - Quick Start Guides" folder, and other ones in the "5-Tutorials" that may be of interest to you. (good way to learn somethings while you are grounded.1 point
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What works (at least with 1.0.2): Enter new ORIGIN and DEST on the RTE page, then select at least the new departure at DEP/ARR page. This clears the old route. However, you need to be aware that VNAV will not properly work on subsequent legs without having Gizmo rebootet on turn-around. If you don't use VNAV, it works as described.1 point
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I think Laminar Research has a done a good job with their scenery gateway idea. For years users have complained about the lack of scenery in X-Plane. Giving the community the tools to create and populate the world with airports was genius. Often simmers will point out how one of the downfalls of XPX is flying into a baron wasteland. Well that's all changing, take a look at some of the work that the community has done so far, and with each new version of XPX more new airports are released. X-Plane's version of a "generic" airport scenery blows away any generic airport in the other simulators. Some of this "generic" work could easily pass for pay ware, and it's actually default. Thanks to those of you out there that are contributing to the X-Plane scenery gateway. Take a look at some of the latest work in Osamah;s latest video below.1 point
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I think the sounds are top notch! With the GPU connected and powering the airplane go by the mains wheel well area and you can here the pumps running inside...1 point
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hello Jan, sorry I read it now, next I know, how to create a debug.txt. regards Volker GizmoLog.txt1 point
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It's not a feature, it's something X-Plane does out of necessity. I've been working on it today though.1 point
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Hi Len, Uplift fuel each flight unless the fuel is very expensive down route, in which case you could tanker fuel for a round trip if able. The main reason is it costs money to carry the extra fuel, for example on my real world flight today we would burn an extra 7kgs of fuel for every 100kgs of extra fuel we carried. Shifty1 point
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Well, this has nothing to do with the FCC master - that only determines which of the two radios is being "slaved" to the autopilot. For example if FCC A is master, the autopilot will only track VOR´s or ILS´s that are tuned on NAV 1. However, the EHSI´s still display their respective radio signals, so you could show an ILS set on NAV 2 on EHSI 2 - the autopilot (or FD) simply wouldn´t track it. And autopilot trumps FD - so if FD 1 is master (FCC A) , but then you engage autopilot B, FCC B becomes master. Jan1 point
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The airport featured in Osamah's video is EDDM from the X-Plane Gateway. That airport can be downloaded directly from there, or if you prefer, it will appear as a default airport in X-Plane 10.50. It is a good example of the quality we are starting to see on the Gateway for large International airports, which will be making their way into the core product. Osamah has added a more recent video to his YouTube channel, which discusses the Gateway, and specifically covers the airport in question. I recommend checking it out. Julian Lockwood X-Plane Gateway Architect and Moderator Laminar Research1 point