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Showing content with the highest reputation on 01/31/2016 in all areas

  1. So here's a small example of what we're doing and where our time is going. As we chip away on the last part of the FMS, that is the descent phase of the VNAV, we try and capture every scenario and represent it, but then when you begin flight testing as we are now, some sneak by you....like this one that took me half a day to find and fix because I noticed speed and altitude values for this cheeky little waypoint (DF644) didn't match up with common sense...so I knew I was on a bug hunt. Now when you cross the speed restriction altitude during descent and have to level off and slow down, this usually happens between waypoints....so most of the time, as you approach and pass a waypoint, you are either descending at a constant rate and speed, OR you level off and decelerate before the waypoint if a speed restriction is in effect at that waypoint. But what happens if you are decelerating at the speed restriction altitude and you just happen to cross a waypoint at that exact time? The speed at that waypoint (which you can see on the CDU) should reflect that deceleration and whose value should be somewhere south of the previous waypoints speed and somewhere north of the next waypoints speed. Well I just happen to come across such a situation....so lucky for you guys and gals ...as that's one less bug you have to find. -tkyler
    6 points
  2. I'm removing the inciteful posts here. Please keep it civil and on topic folks.
    5 points
  3. I would imagine that what's next from the teams perspective is a nice holiday, hopefully with plenty of spending money from sales.
    5 points
  4. It is Jan modeled in one of the seats. I have to say he's a lot uglier in real life though.
    5 points
  5. The MCP speed window is blanked whenever VNAV is engaged. The FMC will plan and fly the descent at the speed programmed into the DESCENT page except for legs where there is a speed or altitude restriction, in which case the currently applicable restriction is displayed on the DESCENT page. The pilot can delete any such restrictions if cleared by ATC and he can also enter a desired speed for a specific waypoint on the LEGS page if he knows in advance that a particular speed is required.
    3 points
  6. The specific aircraft that is modeled has no WAAS or GBAS.
    3 points
  7. IL-62 somewhere North of Madrid Carenado C90B South of Bella Coola, British Columbia
    3 points
  8. I asked another developer a few weeks ago about LPV approaches seeing that the plane he develops uses Honeywell Primus in most cases. I was also wondering whether it could be implemented in X-Plane seeing that, as Ben pointed out, GPS data in XPX is highly accurate and basically the plane has to follow the decent path from the chart. It's more of a novelty to be honest and maybe Jan can comment on LPV approaches in real life from a professional point of view?
    3 points
  9. The FMS will do as its told (through key entry only), so in this case, it will still slow down if you don't make a change. So...If you get a 'free pass' from ATC below the speed restriction altitude, then on the descent page, you simply delete the speed restriction entry per ATC's permission and a new route with new speeds are calculated. EXEC and be on your way speeding below 10000' like a kid in a Ferrari -tkyler
    3 points
  10. Ok, this may not be hardly linked to IXEG, but may give some ideas for the developers to earn some more money, make the community happier, relieving development of other developers, and finally increasing the quality for the major number of aircrafts for X-Plane. I guess this has already crossed IXEG:s mind, but I want to create a discussion of this. I recently scanned through the aircraft development section in this forum, and it came to my mind, as there are so many developers fighting to get their aircrafts released, and users are complaining about bad FMS systems and not able to flying RNAV approaches and so on. Why reinvent the wheel? Why not create a FMS module, which other developers may buy (or give shares for every sold aircraft), and which they can slightly modify to represent a more realistic FMS for their current aircraft? This would speed up the development considerably, and make the developers concentrate on other important parts of their aircraft, even if they would loose some part of the income every copy they sell (though this may be compensated by a higher prize, which I would gladly pay for to get a good simulation of my current aircraft). If IXEG:s FMS system is not too much integrated in the 737-300 they are making now, and it is more of a module-type build, would it possible to maybe sell this technology to other aircraft developers? Would it be hard to customize this module for their type aircraft?
    2 points
  11. Given the opportunity I would like to address everything about the chapter "Navigation Equipment" of this project: 1. This project is based on DC-9-30 series, more exactly DC-9-32. Since we are hunting accuracy, we have to focus to a very specific model to get it right. 2. As result of #1, the navigation equipment will be as it was on the original DC-9-32. No FMC/FMS/CIVA....LORAN-C, you name it! 3. But, this will be flown today (ok, not literally today...when it will be ready) and many people might want to fly with that bird over VATSIM/IVAO/Pilotedge networks and they would like to have either the ability to follow RNAV procedures, fly a route without making a ton of VOR intersections, or even have a kind of backup means to learn to fly with VOR-only without get lost. So, for the reasons above, we decided that will make available the default GNS430. We do not intent to develop any more complete GNS. It is out the scope of this aircraft's development. We think that the default GNSs are more than enough to fulfill the above. Regards
    2 points
  12. 2 points
  13. I think he's asking will the FMS be capable of loading and flying WAAS-aided approaches, namely RNAV LPV with vertical guidance.
    2 points
  14. Let's call this day "Devil in the details" day Did you spot the difference?
    2 points
  15. I want the 737 classic was V1.0, V1.2 , V1.3 , ...
    2 points
  16. Updated September 2023, Version 1.5 Hi everyone. While it seems to be the economically "smart" thing to do to NOT talk about the shortcomings of your product (and then sometimes to just ignore the complaints after you cash in the money), we are trying to run things a bit differently here at IXEG. I would therefore like to share a list of things that will NOT be in version 1.5, and also give a little background of why, and wether we are planning to add it later. I will try to make this list as encompassing as possible, if I forget something, please don´t sue me! I will add/remove from this list as warranted. Aircraft visual 3D model Ancilliary vehicles (catering, fuel truck, loading crew) - this is now accomplished by using the XP11 native ground vehicles, the docking locations for those are correctly added in planemaker. Cockpit keypad entry mechanism Omitted due to security reasons. Deployable emergency slides.Omitted due to time constraints, planning to add later. Deploying oxygen masks. Omitted due to time constraints, planning to add later. Sound effects/visual model for passengers and their (assumed) behaviour. Too complex a simulation off it´s own, most likely won´t be added for fear of having something repetitive or cheesy. Cabin crew voice interaction. You can communicate via menues that are invoked by pressing the cabin call button, though. FMS Pilot entered HOLDS. While we have database-inherent holds (like at the end of a missed approach), we won´t feature the HOLD page where you could enter all sorts of HOLDS. Omitted due to time constraints, definitely planning to add later. RTA feature. Omitted due to time constraints, planning to add later, but low priority. OFFSET feature. Omitted due to time constraints,planning to add later, but low priority. ABEAM points (after shortcutting route, for example). Omitted due to time constraints, definitely planning to add later. You CAN enter stuff in the FIX page, and "find" a PBD point that way (enter a fix, enter a radial and a distance to see the green radial and distance-circle) Entering descent wind forecast (normal wind entry on PERF INIT page possible). Display of "RTE DATA" on EHSI/map, i.e. showing ETA and restrictions next to waypoint. You can see that on the LEGS page, for now. Omitted due to time constraints, definitely planning to add later. Automatic entry of performance data (weight, etc.). We might include that for the "ready to fly" scenario, not decided yet. For now it must be entered manually, if FMS performance assistance is desired (not mandatory). Fully working PROGRESS page - we started to code it, but much of the things shown are placeholders. We expect this to be one of the first things we will add soon after release. Full VNAV functionality for descents with speed and/or altitude restrictions. The FMS gets confused by changing the cruising altitude while enroute and multiple descent restrictions and restrictions of a certain type. Basic unrestricted descents work, though. GUI Dedicated flight-planning software. We feel that this is not necessarily within the scope of our add-on. We model the plane like you get it after delivery from Seattle (+ free lifetime fuel!). There are plenty of flight-planning solutions out there, we include a basic "ballpark" fuel calculator. Complex and visually appealing load+trim software. We feel that clicking empty seats to fill them and pulling sliders to load cargo is fun for a few times - but really all you get is a weight and a center of gravity. And you might just as well set those directly in the gui. We have simple sliders and click-buttons for that (or you can use the default X-Plane menus). No way to output any CDU, EADI or EHSI onto an external device like iPad or such. Would like to have that (especially for cockpit builders), though. Exception: it is possible to use AirFMC, available at the Apple App Store. No pop-out 2D displays of flight instruments/CDU/EFIS to make reading or entering stuff easier, no hiding of yoke to not obscure view. We feel that the ergonomics (or lack of) an airliner cockpit is an important part of the experience, so we don´t want to "help" too much. We have "preview pop-ups" of the EHSI when making changes on the EFIS control panel to help you see if you have the right setup. Other systems Wxr radar returns can only be displayed on the left EHSI/map. Omitted due to time constraints, definitely planning to add later. Terrain colour display can only be shown on the left EHSI(map. Omitted due to time constraints, definitely planning to add later. Operating circuit breaker (CB). We decided that most CBs will never be moved in normal operation. We will add moveable CBs with the yellow collar later (to be used in abnormal situations), and possibly some others as well (standby altimeter vibrator!). Automatic startup/shutdown "macros". Won´t add that. This plane is about realistic operation (it´s not hard!). If not desired, just select "ready to fly" or "turnaround-state". IRS using "false" position. It is not possible to deliberately enter a "false" position and have the IRS align to that. The entry will be rejected unless reasonably close to the real position. In the real plane the GPS would also "correct" your wrong entry (if close enough) or warn you. A position far from the old "shutdown" position would be rejected once. A wrong latitude would be detected during the alignment process...It would be a lot of coding effort to maintain a "wrong" position with the corresponding effects (map-shift, etc.) A dedicated way to fly the same plane together in multiplayer. Note that SmartCopilot has made great progress in making our plane flyable with a crew of 2, and while not perfect yet, it is working very well, going by user reports: http://forums.x-pilot.com/forums/topic/9714-smartcopilot-first-attempt/?page=1 Volume control for radios/navaid ident checking. We have implemented a better volume (more loud), but it can not be adjusted yet. We are trying to be as upfront about the shortcomings of our model as possible. I have myself bought many aircraft for flight-simulations boasting great things, only to be disappointed. I want to avoid that for everyone, so if you find a "must have" feature on this list, I encourage you to hold off on purchase until we added your feature in a later patch. I could make a feature list of things we have that would take you hours to read, but instead you can assume that our plane can do everything that the real one does, except for the things noted above. Cheers, Jan
    1 point
  17. Disable SilverLining in the plugins admin menu.
    1 point
  18. We have in the cockpit a rough 3D object, to get the "feeling" how it will look, where to put it, etc. All the options are still on the table. We might just have a click spot for the 2D pop up and nothing more. Sent from my iPhone using Tapatalk
    1 point
  19. Alaskan has a lot of flights to Hawaii, so there's a good connection for ya :-) And while I can't speak for someone else, I read Leen's remarks as, "You did a great job, it's unfortunate that the paintkit doesn't reward such effort as well it should if it wasn't horizontally compressed." I.E. you got a great compliment from one of the most well-known texture artists in the X-Plane community.
    1 point
  20. That would be so cool, personally the -400 is my favourite 737
    1 point
  21. Dudes im like a hungry kid watching a chicken cook in the oven, really looking forwards to this now xD. It's going to be quite interesting to see the difference in characterisics between this and the old 200 model in X-plane, I'm wondering if I will see a difference in fule consumption and costs on the VA I am with :D.
    1 point
  22. No no, do not misunderstand my words. ( In duglish ) I did not say YOU cropped. I said the texture IS cropped, by the modeller who made the plane. You did an excellent paintjob. What I ment to say is that, such excellent paintwork should better be spent on models of wich the textures are no so badly mapped. I really do not acccuse you of cropping. The makers of the model are to blaim , IF we want to blaim someone, wich is not my intention. I started my comment with "very well done" Thats a compliment wich I certainly would not have given when I knew you were to blaim for the cropping. Best regards Leen de Jager Apart from that I said cropped I probably shoulds better have said horizontally compressed texture wich gets stretched on the model. I wrote as a matter of fact earlier on this topic Cropped means in this case horizontally compressed
    1 point
  23. Hi poodster, Ive just seen there YouTube video, looks nice Regards
    1 point
  24. 1 point
  25. Not even in the same league. Sorry to those who made the aircraft, and also sorry (kind of) for even saying it when I probably shouldn't...but I just did. Uncalled for, Tom. SkyMaxx is easily the most successful and used add on in the X-Plane payware market to date. The fact they gave version 1 to 2 free of charge , and version 3 two years later at 50% discount was more than generous. Don't even bother replying to this in here. You're on an edge that will eventually lead to suspension if you keep it up, and I'm very serious about that. This is your one and only warning. Behave.
    1 point
  26. Fair enough, for me it will, because I don't care to study manual holds. Is manual holding required for 'study level sim' status? I know that the NGX was called study level without having weather radar and without proper manually extending gear and with a faulty brake accumulator model.....But maybe those items are not required to get the study level sim merit badge. I'm still looking for the official governing body who bequeaths study level sim certification status so we have something to go by. Being serious, I get it, what study level means to you....we don't qualify yet given your personal definition, but you can't put your interpretation on everybody else because as illustrated above, there are areas of ambiguity and relevance based on what one wants to study....so when I used the term in the video, given what I know we've put into the FMS and systems, its pretty darn 'study level' to me. We fully understand that we have your support, indeed most everybody's and we are extremely grateful for that and we will keep plodding along and hopefully get those things in for you. -tkyler
    1 point
  27. I would assume IXEG will be busy for much, muuuch longer with supporting and developing their 737 even further.
    1 point
  28. Version 1.0

    54 downloads

    Cathay Pacific oneworld livery. Enjoy!! Please take a second to review this livery. I really appreciate your feedback. Thank you, Moritz / Cactus4
    1 point
  29. Dear pilots, We have reached a point that we are almost finished with all mesh works! We turned O'Hare to a big building site, but I think for a good reason. Our determination to provide you the most "real" environment, drove us to overcome some tough obstacles in our way. For example, KORD sits on to mesh tiles (+41-088 and +42-088) which had gaps (!) by default between them! We fixed that, though it required us to learn to use a different 3D application to do so. The images are a rough preview of some of the edits we have done. Still remains a lot work to do, but at this point we have accomplished a major milestone on the project! Enjoy!
    1 point
  30. 1 point
  31. Looking at this cute little Saab, one might wonder where it's been to today? First it went to Frankfurt-Hahn, Germany (EDFH) Then it flew to Salzburg, Austria (LOWS) Before calling it a day at Warsaw, Poland (EPWA)
    1 point
  32. Hopping to Lisbon. (Livery by me, grab it at the org)
    1 point
  33. Todays flight consisted of a LFPG-KSFO (Paris-San Fransisco) flight, using a United Airlines 767-300ER with Winglets. This is a real flight, and is one of the longest 767 routes currently in service! Takeoff from Paris! A nice cockpit shot over the North Atlantic Coming into SanFran, note the skyline in the background On the ground, seconds away from being at the gate, with her bigger brothers and sisters
    1 point
  34. Enhanced my Delta Livery by adding the logo on the belly. Delta Air Lines is slowly adding belly logos to their aircraft! Showing off my Swissair Livery, grab it on the org! And two nice cockpit shots for you!
    1 point
  35. Thanks! Got another one for you then
    1 point
  36. Random slides out of my todays online flights. 14:20 zulu over Ukraine, just reached cruising FL340 "Orange four-one-three, Pulkovo tower, winds 290 at 7 gusting 13 meters per second, continue approach, number two" Following 737 to the apron as the aircraft on final is instructed to go around due traffic on the runway City of lights at Amsterdam Schiphol airport Gate E4
    1 point
  37. Flew just south of Mt. Everest today in my flight from New Delhi to Guangzhou
    1 point
  38. 1 point
  39. It's lovely weather here in Northern Virginia...one you get about the cloud layer, that is
    1 point
  40. Not so much "what did I fly today" as "where did I fly today"
    1 point
  41. Approaching Darrington in the C400 with RealScenery:
    1 point
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