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Showing content with the highest reputation on 10/29/2018 in all areas
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Here https://forums.x-plane.org/index.php?/files/file/47992-checklist-clisttxt-for-the-hot-start-tbm900-take-command/3 points
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It is my dream to ferry my own brand new TBM from LFBT to my home base! So that is what I am doing with my Hotstart TBM. When I took possession of it, there was already 2.2 hours on it + 6.8 hours for my first two legs! So far I have not mishandled the engine! https://www.aopa.org/news-and-media/all-news/2014/july/pilot/t_tbm3 points
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2 points
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Hi there, every time I finish a flight I shut down the plane, close the sim, and when I come back the next day I find the airplane state to be the same as I left it. I don’t mean switches what is very cool, but also the engine temperatures. The airplane don’t cool down when simulator is not connected. I understand this is not the way is suppose to be. Any idea? Thank you so much in advance1 point
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I'd imagine you have to motor the engine to get cool air flowing through it and pump the fuel out. The motoring checklist can be found on the G1000.1 point
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We will be adding panel state resetting on creation of a new airframe in the next update. But as @ToxicResonance correct notes, if you want to keep the same airframe, you need to reset the panel state yourself.1 point
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I deleted my message before you answered to it, because I realized your question was indeed about ILS landings. As I wrote here, but perhaps I'm wrong, the TBM 900 does not have the equipments required for Ils approaches other than Cat I. I read some web documentation on this matter and the regulations are extremely complicated.1 point
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Thank you very much for all these advices that I will try to put in practice. I'm getting also much better results by following the recommendations of Daher's POH, avoiding to increase ou decrease too rapidly the power on take-off and landing. Actually, the problem comes in large part from the CH Pro pedals, that do not move like in a real plane (I am a private pilote in real life) : they oppose much less resistance when moved from one side to the other, so that light planes are much more difficult to control in XP than in reality (except when flying a tail dragger like the Piper Cub !). I thought I got an issue with the simulate control at high speed, because I had to make large movements of my joystick to change the aircraft's attitude. I recalibrated my joystick, set all sensitivity controls to 0 and after some tests, it's really a very nice pleasure to fly your plane. After many other guys here, I am very grateful to you for your creativeness, your support and reactivity.1 point
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I believe we have a fix in the pipeline for this. Should be in your inbox before the week is out.1 point
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Have you tried a second copy of Xplane with no add-ons besides the TBM? Thatsthe easiest way to troubleshoot.1 point
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1 point
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This is a known rendering artifact on certain Mac driver revisions. We will be fixing this in an update in the near future.1 point
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If the aircraft is going crazy on landing, make sure your yaw damper is OFF.1 point
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Did you turn off the Yaw damper?? To quote the manual it MUST be off before landing!1 point
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always keep your aircraft on the ground before you leave you aircraft, I really love this idea. it forces me to take flight simulation seriously1 point
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You can just quit the sim with the engine running and next time you load (make sure you have "start with engines running" checked in X-Plane), the engine will still be running. So the airplane does allow for it for quick testing.1 point
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Sorry, I thought you already know the xplane folder as you already mentioned it in your post. You have to map the Navigraph FMS Data Manager to your X-Plane11/Custom Data folder.1 point
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it may not be due to reversers, i noticed that after disconnecting AP, the rudder trim was set full left ( Crosswing 25 kts from the left)1 point
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1 point
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5 mins, AFAIK and acc to this video ;-) More than 5mins, you are to confirm VNAV again .... JetNoise1 point
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Exactly, you're probably way too fast. I wait until I'm stabilized on the GS and about 3nm out of the airport, ias < 127, my TQ is ~20-25 at that point, select landing flaps, use the yoke to keep the GS, let the ias bleed off and stabilize at ~90 kts, trim it as neccesary, TQ at ~13-17 at this point, then let it bleed off to a touchdown speed of about 80-85, then throttle back, engage reverse and bob's your uncle I just did 10 touch and gos around my airport and it works well, you just can't go too fast. Anything above 100 kts is way too fast. PS: For people having issues with takeoff it is absolutely neccessary to use correct rudder trim for your weight. Also I found out that on the takeoff roll if I start veering out of the centerline I use the rudder trim to correct that. Pedals are usually counterproductive, at least with my Saitek1 point
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The next project will be .... [censored]. Don't worry folks, we'll announce the next project as soon as we have something to show you. At this point, it's all just a bunch of ideas floating in our heads. Besides, like @Goran_M said, we need to catch our breath and collect our minds before we dive back into development mode. Until then, please fly the doors off that TBM! Nothing brings us more joy than seeing you guys have fun with it!1 point
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For now, it's a well earned rest for both of us, and Cameron. We're still working on other fixes, but not at the pace of the last week. We've had discussions about future projects, and we work very well together, to the point that it was my pleasure to be involved in this project. Take from that what you will. But for now, speaking for myself, it's time to spend more time with my family and my daughter.1 point
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It might not seem like it sometimes! Just want to echo some words posted by @skiselkov on the TBM discord channel: "With this update we're concluding release week and barring any massive explosions, we'll be taking a short break from the daily updates. Expect the next update to drop some time at the end of next week or two. We've got stuff planned in the pipeline that'll require more than a day's work, and I'm sure your fingers were starting to bleed from having to type in those login credentials so often. Of course, we're not going away or anything. We'll still be around on Discord & the x-pilot.com forums daily, ready to answer your questions and address your concerns."1 point
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1 point
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I had a test of this last night with my crusty old Saitek rudder pedals. Takeoff is perfectly controllable, it just takes practice. Key points to keep in mind: Bring the power in smoothly. Don't just jam it forward. Keep the inputs small. All it takes is a bit of light pressure. No need to go stomping on the rudder. Predict, don't react. When you've applied a correction and you see it taking effect, neutralize your inputs BEFORE you reach where you want the nose to be. The aircraft has yawing momentum, so if you wait until you are through the centerline again, you will zig-zag around on the runway. Be quick about your inputs. Quick but small inputs are better than slow and large ones.1 point
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1 point