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Showing content with the highest reputation on 02/06/2016 in all areas
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Hehe, I love these arguments. I think it´s perfectly acceptable to have different priorities in a product, and ideally they would all be fulfilled 100%. It is also fair to argue in favour of a feature you value very much - and we do bow to the "mass market pressure" in some way, too (3D-Pilots,...) Now clearly every potential customer vies to get his favourite aspects furthered. Some want a nice cabin, some want a step-climb functionality, some want a different coloured frame of the CRT´s. All these items would count towards the "100%", and everytime we have to say: "Sorry, not in V1.0", there is negativity. But if we´d say :"Sure, we will put it in, but it´s going to push release another 3 weeks" there is also a lot of negativity. So we can´t win In the end it´s going to be like Cameron said: We will build the airplane that we want to build, we release it when we want to relase - and you buy it if you want to. Jan9 points
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They don't work if they're not complete. What is your point? The final say and bottom line here is we are going to be asking people for their money. In return we are going to offer them an experience worth their money. Selling people a half baked systems product is not acceptable and has been done too many times already in the marketplace. We get one shot at giving an initial impression and it won't be for you to decide the scope of version 1.0. Sorry, but that's just how it is. Being too anxious and jumpy to get a product out the door like you're going for is exactly what has diminished trust for some other developers in the market.7 points
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Seems to me, every irrelevant question asked takes time away from the developers and extends the time we have to wait. I am sure all of the questions will be answered once the product is released and I am also sure, given that the plane is in the late stages of development any question asked right now is unlikely to have any bearing of what is released, whenever that may be. Once it is released, all of us will be able to make informed decisions on whether we want to purchase it, and the developers will have more time to answer questions I for one am immensely looking forward this plane and given what I have seen in videos and screenshots will be purchasing it on day one.5 points
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Not initially - one tutorial is finished with a visual approach, though. This is something beyond the realm of the "basic training" we try to accomplish with our tutorials - just to get everyone up and flying while using the basic features of this aircraft. I am pondering a series of more advanced training videos in the future. In the meantime we have description of how to fly a non-precision approach in the written documentation. Jan4 points
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I really don't care about the cabin. Actually I do not even care too much about an extremely detailed external model because I spend 99% of my time into the cockpit.4 points
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So what you're saying is that people will purchase a $60+ airliner simulation and then not even bother to properly fly it, preferring instead to hand-fly traffic patterns around their local airport like a Cessna while admiring the cabin? Look, I appreciate a great 3D cabin and exterior as much as the next person, but let's not pretend that an accurate simulation of the primary flight systems will go horribly underutilized.3 points
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Oh no, I have a lot of money from Africa still coming my way, already! Believe it or not, I had this relative I didn´t know about, and he died recently. He left me A LOT of money, and I am in the process - with some helpful attorney from Nigeria - to reap all that dough in!3 points
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To tell you the truth, the FMS is the warpcore, the holy grail, the "Theory of everything" of this product. It´s the conditio sine qua non. You see a bunch of nice payware planes out there - but the FMS is what really sets a product of this scale apart from "other" airliners. Yes, it would be possible to license it out, but this would be akin to giving away the recipe for Coca-Cola - not going to happen. Unless you offer us: ONE MILLION DOLLARS! (Puts pinky on corner of mouth) Jan3 points
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Frank took the following pictures to show off Real Weather Connector with version 3.1 of SkyMaxx Pro. We're really excited to get this out to you guys! Enjoy!2 points
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For now you will always see them when in "outside view" and never see them when "inside the cockpit". Might do a user preference if that is not satisfactory to some folks (like they don´t want to see them from outside). We won´t show them when inside the cockpit, that dude and his brother are just too ugly... Jan2 points
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This has been done with UFMC and X-FMC. And anyone who relies on using these implementations instead of the appropriate, specific flight management system for whatever plane they are flying knows how unsatisfying it is. At the end of the day, someone has to put in the work to model the automation in each plane accurately if they want to charge $50 or $60 for a plane. BUT, if you are a developer, your best bet to cash in is to pick a plane that is so old it doesn't have an FMS in the first place so you don't have to bother, and then claim a perfect systems simulation just 1 or 2 years later and release it. AND charge the same $50 or $60 that fools who picked the "hard planes" to develop happen to be charging. Developers who don't have the capacity or desire to do the FMS work that IXEG is doing at this time will just keep releasing old school models without any modern FMS. It's not a coincidence that the 727 and 737-200 were modeled pretty accurately, but that FJS has stated "no intention" of doing an aircraft with an FMS anytime soon. He saves a lot of time and money, and certainly it's his prerogative to develop whatever planes he wants or doesn't want to. He's one guy. He can only do so much. It's not a coincidence that PMDG's first product for X-Plane is the DC-6 either. All the modern planes with GOOD implementations of FMS involve the work of the *SAME* 1 or 2 people at this time... one cracked it for Airbus, one cracked it for non-Airbus. Think about how difficult and valuable a good FMS must be if only 1 or 2 people in our community TOTAL thusfar have cracked the code. Instead, for the benefit of the most accurate models and for an incentive to develop the deepest systems, I think there should be a much bigger retail price gap between the devs who go the extra mile to simulate a fully working, airplane-specific FMS and those who don't. Say, $80 vs $40. Or $30 vs $60. The FMS programming is the part of the project with the potential to add the most value. It's no coincidence that, up until this IXEG 737 is released, only 2 other people have coded what even resembles an accurate FMS for a modern plane. We should all be thankful IXEG is going the path less traveled, and we should be thrilled to pay a premium for that on this and future projects of similar scope and ambition.2 points
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You clearly do not understand the X-Plane payware market. If you want developers like IXEG to stay around then let the people who know what they're doing do it. The cabin is not going to be used by 100% of customers.2 points
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X-Crafts has released a big update for their Embraer 175 product. This brings the product up to version 1.1, and the changes in this update include: E175 v1.1 changelog:- Ground equipment and pushback options are now restored after landing (more details below)- The winglets can now be changed through a plugin menu- There are now 12 liveries included in the package and 21 additional liveries available here - total of 33 Liveries- More details and dirt added to all liveries included in the package - SASL updated to version 2.4 - Engine start sounds fixed- Cockpit windows are fixed (the glass of the windows wasn't moving)- New avionics sounds- New chrono clock- Reverse now works separately with hardware throttle- Clicking spots on the MFD are all bigger now - very easy to click on all the buttons- Vertical ILS diamonds fixed- CRS indicator in PFD is now working- GPU can now be turned on and off on the overhead panel- ATHR can only be engaged after takeoff- Cursor changed when changing the range in MAP Options menu. (TIP: You can also change the range directly from the range indicator in the map!)- windshield was shiny in the middle- VOR bearing pointer added to the NAV map- Alitalia livery has many added details- Flap sounds inside are too loud- Updated xfmc and xchecklist config files- Fans were rotating in the wrong direction- The lights on the new winglets also illuminate the surroundings now- Big misplaced nav lights on winglets corrected- Artifitial horizon was showing wrong values- N E S W highlighted on the FMS- The little black line on the EFIS horizon is gone FMS changes:1. Corrected ability to override warning that a flight plan .fms file exists when selecting a filename to use when saving the current route. 2. Corrected coding that does not properly detect and reject waypoint misplacement if the waypoint is an NDB, and a VOR with the same NAVID is found before the plugin finds the correct NDB waypoint. 3. Corrected display of the FLT PLAN page when no waypoints have been loaded. 4. Added ability to read tail.txt files, placed in livery folders, allowing the RADIO 1 page to display the actual tail number for the aircraft depicted in the livery. The maximum number of characters that can currently be displayed is eight (8). (Default is ERJ-175). More info regarding the plugin changes:1. Added X-Plane plugin menu item that will allow the user to select the type of winglets that are to be used. This persists from X-Plane session to session by use of config file. If the config file is not found at first, one is created and the default winglets are used. 2. Ground equipment and pushback options are now restored following a flight, subject to the following conditions: a. The aircraft has flown, detected by reaching an altitude AGL of at least 100 feet. b. Ground speed is zero. c. The parking brake has been set.1 point
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It's really gonna be nice to work with a FMC that works like the real thing. (not that I know what that's like) But I know it can't be as aggravating as the one's that others have modeled. I wish the companies that make the real ones would license the actual code to sim developers. Just thinking out loud. By the way keep up the good work IXEG team......waiting patiently!!!!! Kevin1 point
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This plane is 99% finished, its close to video tutorials and than release. Lets finish it up ixeg before spring, becouse as soon as winter is over less and less time will be spent behind the PC.1 point
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The most important parts of the aircraft in a flight simulator are in a cockpit. Nothing has been left out there in the least. A cabin, of all things, is hardly a strike. It doesn't really matter either, considering it'll get done one day.1 point
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I see sales. You do not. Anybody who knows you knows about your desire for simple aircraft. You, sir, are in a massive minority of the market, and if planes were made that way all the time there would be no business here. Don't let your bias/desires fool you.1 point
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Yes, because we clearly look at the virtual cabin more than we use VNAV during a typical flight.1 point
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@pilot12345678 Yes, that is the same as the billboards rotating as described. If you look closely you'll see the texture of the cloud rotate with the camera. While X-Plane 10 generates "puffs", these puffs still rotate with the camera to trick your eye. The other big difference in these videos (and likely a lot of XP 10 default clouds) is they are very THIN clouds. No real depth to them, thus the lack of mass is giving a perception of quick in and out.1 point
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I can you send you ONE MILLION Zimbabwean dollars, no problems here. PM!1 point
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I already wanted to add that info: at least X-Plane version 10.25 is mandatory for either HD or UHD Mesh Scenery (that version delivered terrain types / textures for a few new landclass types which I introduced at that time)1 point
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Version 1.0.0
186 downloads
Hello all! Here for your US domestic flying pleasure is N607NK owned and operated by Spirit Airlines. This livery is for the payware Jardesign A320 To install: Simply drag drop the "Barefare_Spirit" folder contained in this zip file into your JarA320/liveries folder THEN ---->>>>> Drop the "engine_plates" file into your JarA320/objects folder Enjoy the spirit!1 point -
Dear pilots, We have reached a point that we are almost finished with all mesh works! We turned O'Hare to a big building site, but I think for a good reason. Our determination to provide you the most "real" environment, drove us to overcome some tough obstacles in our way. For example, KORD sits on to mesh tiles (+41-088 and +42-088) which had gaps (!) by default between them! We fixed that, though it required us to learn to use a different 3D application to do so. The images are a rough preview of some of the edits we have done. Still remains a lot work to do, but at this point we have accomplished a major milestone on the project! Enjoy!1 point
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In regards to that thread citing time constraints. Why is then is fms pretty much the only thing worked on and talked about while the 3d visuals take a delay to past 1.0.-1 points
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well when this long awaited bird is released "soon" it will appease to all and everyone wins it would just be nice if visuals more times than not didn't take a back seat to study level parts thus extending delays ---- please deactivate my account, i no longer want to take part aside from buying a product on my end from the store and leaving it at that-2 points
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"one day" generic, no eta and likely not important based on feedback given to visual preferences. other developers suit my desires more but i will be buying this even for simplest of reasons and i dont care if someone things thats stupid that I won't bother studying a plane take my money and its the same lol-2 points
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not everyone uses VNAV and programs stuff, some people just like 21st century visuals and accurate sounds. - and as usual Cameron, we disagree. your entitled to your opinion as am I-3 points