Hi axmiha,
I thought you were talking about the screen itself - but the keys should have backlighting that comes up with the center pedestal rheostat, which they don´t! So thank you for reporting that!
That "phong" you see is not showing on my screen, but I have seen something like that before, I think it may depend on graphics card settings/driver/anti-aliasing?
I think you need to disable the simHeaven scenery, it might be too much for your hardware - can you just try it to see if it helps? Copy it to another folder (so you can copy it back if that doesn´t help).
Hey Morten, great to see you chime in!
I will take this up with Austin in a little bit, right now we are on his case to fix the too rapid N2 rise after fuel is injected. You know him, it is better to feed him stuff one after the other ;-)
All the best, Jan
That may be the missing condition - I will check the code. As for the GS deflection, I can verify this with DATA OUT, I think there is a field for glideslope deviation.
You have many critical plugins in your installation (SAM, Xjet, XPRealistic, Terrain radar, VFR hungary, ...)
Remove all third party plugins and scenery with plugins, then try again, please.
I have seen this, too - I am not sure how the real world deals with this, I believe there will be very poor reception on the upwind side so the GS doesnt show. But I don´t know if there is any code to "suppress" a GS warning if the aircraft is on the upwind side in the real GPWS? If an ILS is tuned and the plane is sufficiently below the GS, the warning will play.
We are not doing anything with the glideslope as transmitted by X-Plane.
Procedures will differ between airliners, but we never tuned the ILS for departure, unless it was part of the SID navigation (like at Marseille or Orly).
I agree that the labeling of the lights are a tad confusing - they simply say that the engine generator is not powering the bus (for whatever reason).
They do not say that the generators aren´t working or that the buses are not powered.
In general it can be said that you want those lights to NOT be on if you are flying the aircraft, although there can be certain MEL or non-normal conditions (one engine generator inop) where you would see that (if the APU is powering the bus associated with the failed generator).
Cheers, Jan
And you have to do it for 30 seconds, too - so it is important to let the tower know beforehand, or this will send the next approaching aircraft into a go-around. I also made an announcement to my passengers (and crew) so they would not worry because the engines are roaring but the plane isn´t going.
That statement is not true, unfortunately. X-Plane 12 is a very different beast.
I see you load the 767 during the same session, does the problem still happen if you ONLY fly the IXEG in the same session?
Hi Jim,
thanks for the report, I will do those flights and see if I can reproduce your issue!
Is there a chance that the wind was fluctuating on your descent? Did it look like the plane was chasing the value it was supposed to keep (i.e. the vertical speed) or did it stray from the set value by it´s own (inappropriate) inputs?
Thanks again, Jan
Yes, PM is woefully undocumented, but it is not a feature that gets the same exposure as X-Plane itself. It is considered to be a tool for experts that follow along with what is new and changed...not something that a total layman jumps into.
I think I know my way around aircraft pretty good, but it has me scratching my head all the time, too.