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Showing content with the highest reputation since 07/30/2025 in Posts
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2 points
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It's not dead at all!. Before I say this, a bit of disclosure. I AM NOT involved with IXEG, and I will not discuss or mention details/plans I will let official channels do so. I met Tom at FSExpo this past year in PVD and had a good hour long discussion with him about (mostly) the 737 we all love. NO IT'S NOT DEAD. He discussed details with me that if he wishes to share one day he can, but it's not my story to tell. But it's a VERY interesting story at that!. You folks would not believe the dark side of developing that happens. Like many of you, I too have been frustrated with the 737, but after talking to Tom at Expo, I can say I heard it from the horses mouth, THE 737 IS STILL BEING WORKED ON!!! Again I won't discuss what Tom discussed with me about what's being worked on. ALso @tkyler I would like to thank you again for you time at expo, was an absolute pleasure meeting and talking!2 points
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2 points
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View File C-GJCB Hot Start Challenger 650 This is a livery for the Hot Start Challenger 650. To install, extract the zip file into the "liveries" folder. You can supply your own registration, C-GJCB is not printed on the cowlings. If you enjoy my work, consider supporting me on Patreon to cover some of the horrendous Adobe-costs ;). You can find 8K versions of the liveries there. Submitter pilotdeviation Submitted 07/23/2025 Category Hot Start Challenger 6502 points
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Hello! I built a 737 classic cockpit and connected all my devices to IXEG 737 Classic Plus model, successfully connected absolutely everything, all inputs and outputs, except... Except the IRS display on the afteroverhead. I can't find any dataref that matches the image on the screen in any of the modes. I would appreciate any form of dataref, be it just a string variable or an array of integers where each number represents its own segment on the screen. Please help. I have a completely working cockpit, except for one small but very important detail that separates me from full immersion in flight, and aircraft model accordingly from being completely finished for cockpit builders.1 point
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@rkuhlmann You also weren't part of the discussion I had with Tom. Again, I can't say what was discussed, but my jaw dropped. Have faith my friend1 point
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Hi, @Cameron I’d like to clarify something. At no point was I disrespectful in my wording. Using terms like “abandoned” or “disregard” was not meant as a personal attack, but rather as an honest reflection of how the situation looks and feels from a paying customer’s perspective. I believe constructive discussion includes not only praise, but also criticism...sometimes strong criticis, especially when issues remain unresolved for years. Expecting customers to tone down their language to a point where frustration cannot even be expressed seems unreasonable. I respect the work behind the scenes, but I also ask for the same respect in allowing honest, even if firm, feedback.1 point
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That’s all very nice to hear, but as paying customers, we’ve been listening to “behind the scenes stories” for years while the aircraft remains broken, outdated, and without proper updates. Promises, secret details, or “trust me, it’s being worked on” don’t change the reality: the IXEG 733 has been in the same state since its rushed XP12 release, leaving customers with a paid product that feels abandoned. Transparency and real communication through official channels would speak louder than any private conversation.1 point
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YES! I FINALLY found the fix in the net after HOURS of search. Now I can normally exit the game and go to the settings menu WITHOUT to kill the process... Here is the solution written:https://forums.x-plane.org/forums/topic/325851-xp-1213-4-on-linux-freeze-not-ctd-on-exit/#comment-2864294 and here https://forums.x-plane.org/forums/topic/326955-x-plane-12-hangs-on-exit-linux/ I only needed to run sudo ln -s /bin/true /usr/bin/pulseaudio I am still learning linux but I think its an symbol link creation... Linux wizardry that I want to learn and thats an very good thread to start learning some things hehe Thanky to you all for trying to help me. Have an nice flight :-) EDIT: So naturally I can now access the CL650 settings :-)1 point
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Over a year since my post in June 2024, and almost two years since the IXEG 733 was released for X-Plane 12 in September 2023, and it’s exactly the same — abandoned, broken, ignored, and showing complete disregard for its customers. Truly impressive…1 point
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Hi, Apologies for the delay in replying. I have done some extensive tests, and the following are my observations. Sounds: * I checked my sliders in X-Plane - all maxed. I discovered my headset was set as system COMMUNICATION DEVICE, and not HEADPHONES. This seemed to make a minor difference in quality due to the max bitrate of the output. * Nose gear RETRACT sound - this only plays ONCE! Once you have taken off and retracted the gear, it NEVER plays again unless you land, AND THE NOSEWHEEL TOUCHES THE GROUND. I'm assuming there is some air/ground logic tied to the nosegear, and for some reason the gear retract audio is dependent upon the aircraft having been on the ground. You can replicate this by flying around and just cycling the gear. Extension plays always; retraction only plays on the first retract cycle since being on the ground. * AP disconnect sound is practically inaudible, even with headphone volume turned up and being deafened by the engine noise. * Wind noise is extremely quiet if it is present. I flew at 300 kts and couldn't discern any difference in noise. DME: * DME speed and time display - this is bugged. It works as expected as long as the aircraft trajectory is in the 180 cone flying AWAY from the station. As soon as the aircraft has any closure rate with the station, the DME speed/time reads zero (e.g., flying directly towards the station still reads zero). Flight Director/Autopilot: * HDH mode - I checked real-world docs, and it should roll to wings level THEN hold whatever heading it is flying the moment it reaches wings level. It is NOT a simple wing-leveler; if the aircraft is disturbed after this point, it will roll back to the heading it was on. The bug is that it is capturing the heading at whatever moment ANY flight director or AP mode is engaged. This is the part that is not correct. For the avoidance of doubt, the sequence of events for HDH mode is thus: * HDH mode (e.g., all FD and AP modes DISABLED). * Aircraft is flown with e.g., a 20 degree left bank * AP is engaged. * ALT HLD engages, and HDH becomes the active roll mode * Aircraft at moment of activation is passing 210 degrees heading * Aircraft should roll to wings level, at say 200 degrees heading * HDH should enter heading-hold submode at wings-level on 200 degrees, and not any other heading that was present prior to this. HDH mode should "forget" the heading it was on when the AP is disengaged. Upon being re-engaged, it will again roll wings level ONLY, and THEN hold whatever heading it is on at that moment. The roll knob will operate as it currently does as this is correct. Confirmed working as you describe: * GPU generator (seems the default setting of 800 A is already sufficient to prevent volt drop during start) * Battery overheat * Engine fan - I compared this to several videos on YT (yes, I'm aware of the problems of sound recording and YT compression), and it sounds very similar.1 point
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Ok thanks for that, saves me researching it further. Seems a shame there is definitely an editable BOW. And there so much detail and so many features in the amazing CL650 I just thought maybe it edits the config. Ultimately depending on the customers specs the Challengers would come out of the factory within a certain weight bracket but not every aircraft will have exactly the same BOW. And during the service life of the aircraft any retro fitting of equipment would require re weighing the aircraft and updating the BOW. But thank you for the information1 point
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1 point
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It isn't currently planned, but I agree it's a nice add. I'll file it with the RSG team to consider.1 point
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The gross weight can be entered on the approach page to check "in advance" what kind of approach speeds you would expect (like when you do the approach in one hour or so) - accounting for burnt fuel until you actually will fly the approach. This is rarely used, but the way it works in reality. Normally you are not supposed to EVER enter the gross weight or zero-fuel-weight after the initial setup. The fuel totalizer will add the current weight of the fuel to the zero-fuel weight (as entered by the pilot) and thus your gross weight will always show the correct, current value.1 point
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Claiming something was the assumed goal is your own made up conspiracy, and a completely wrong one at that.1 point
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I am fine with the reg number and link to a livery. Felis 747 has a "livery.cfg inside the livery folder and inside the cfg file you store: "tailnumber=N809MC" for example. So here it could be = "D-ADIG" for Air Berlin and DBA.1 point
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okay thx for response i very appreciate that1 point
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Yes, everything works now. Thank you very much for your speed and helpfulness :-)Amazing aircraft. Have a nice day Gabriel1 point
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https://discord.com/channels/397379810067742721/397379810067742723/13052576870799811671 point
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1 point
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For what it's worth I did manage to find it - abus/CL650/ARINC429/FDCU-1/words/FCC/0/IAS_REF . It's set to 1 when Mach is used and 0 if IAS/kts.1 point
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DH altitude alert will be in next update Engine fan at TO thrust I have sound for this on my side, check your sound sliders in X-Plane? No gear noise from retract/extend see above Wind noise seems to be lacking (it sounds the same at 250 kts as sat not moving) see above AP disconnect sound is extremely quiet see above Battery overheat test doesn't work this was only a thing for very early CJs before their batteries got replaced. This test doesn't do anything anymore, as with the real aircraft. HDH mode (heading hold?) doesn't work as expected. Expected behavior: capture heading at moment of AP engagement check your turn knob, this behavior is working on my end DME speed and time stops working and displays zero, or constantly counts from zero to the value then resets to zero this is based on radio reception. Are you on the ground when this occurs? DME speed and time sometimes only reads zero regardless of changing frequencies, etc. see above Some switch have the wrong number of positions (e.g. some 2-position switches have 3 positions) what switches? After the first engine start, BOTH start lights illuminate with second engine start this is expected behavior for the aircraft. The second engine uses the first engine to start, and is indicated in this fashion. Engine spool time/EGT peak is unaffected by battery health this is something on the list we are looking to see if we can modify the XP engine model to be affected by GPU start current limiter has no effect voltage should droop considerably when under the current limit1 point
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Hi all Some way to eliminate the reflections on the windscreen, they are very exaggerated and often you can't see out..... Thank you1 point
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We'll be rolling out the fix with the next update. X-Plane 12.2 changed this behavior dramatically.1 point
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This is an odd one. Xplane ATC does not recognize the changes in radio frequency. If you change the freq using ATC menu. it does not change the freq on 737. Though if i tune radios to ATC it can hear ATIS etc. Works fine with other planes. Log.txt1 point
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Open these files and change GLOBAL_specular to 0.5 file is located at X-Plane 12\Aircraft\X-Aviation\RSG DA40NG\objects1 point
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1 point
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Hello there. I love this A/C worked more than 20 years with it. Some users may be stuck with airfoils files too old or corrupted. Please find herewith those I replace with. thick.afl NACA 16 mod-085m.afl NACA 4416mod.afl1 point
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There were not promises made about a weather radar in X-Plane 11. I'm not sure where you came up with that idea. There has been talk about creating one with Laminar's advancements of their weather engine in X-Plane 12. The market has largely left X-Plane 11. There are very few customers on that platform, as majority have adopted X-Plane 12. Laminar does not supply a reliable way to read weather data for a radar yet, and they certainly won't be adding it to X-Plane 11. For the same reasons they won't go back in time, nor will we. You will need to update your simulator to X-Plane 12 if you wish to have a reliably accurate weather radar.1 point
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No, you will not be able to do this on your own. To be clear, you should also not expect a weather radar to be available in X-Plane 11. This is going to be a feature for X-Plane 12 once available.1 point
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Cameron's usual rude vague response.1 point
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I've been a loyal fan of EVGA for many, many years. I have their 1000W supply. And most of their other products. Broke my heart when they got into some tiff with nVidia and stopped making gpu's the 3090 being the last one. I bought the nvidia 4090fe mostly due to size constraints. I an 83 years old, retired 34 years ago, purchased and moved onto a motor yacht, presently in St Maarten, Dutch West Indies in the Caribbean. As you must imagine, other than expenses associated with this boat, I have little to spend money on which enables the ability to buy whatever hardware I need to fly X-Plane since I miss having owned my own aircraft , a Mooney which I purchased new in 1967 and have more than 10,000 hours of pilot in command time in that aircraft and many others. Kind of a special case. I have all but begged Coop to complete and release the updated Mooney's, please before I die.1 point
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@gemster18 I understand your frustration regarding the TBM 900 not yet being updated for X-Plane 12 compatibility while other aircraft, like the IXEG 737-300, have already been updated. The teams that work on these products are different people. As has been previously mentioned here, the TBM team (Hot Start) is actively working on a TBM update that has proved to be a major challenge, and ultimately a big re-work of how the product is done. Each aircraft presents unique challenges during the update process, and our goal is to deliver a stable and high-quality product that meets our standards and your expectations. We appreciate your patience as we continue to work on the X-Plane 12 TBM 900 version. We value your feedback and are committed to providing the best possible experience for our customers.1 point
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Good afternoon, Is there any ETA for the next update? It’s been 9 months since the release, and it seems like the company is dead. This forum seems dead too... no one says anything, no one from the team speaks. Sorry, but this is quite frustrating and a bit infuriating as well. The 733 is full of problems in VNAV, FMC, etc. Some flights are satisfactory and the aircraft does its job perfectly, but in others (and these others are the vast majority) the aircraft simply does what it wants. Most of the time, it’s almost impossible to control the speed of the plane and get it on the ideal glide slope during final approach. Not to mention the aircraft sounds, which are terrible, and it’s almost impossible to adjust the volume of each thing (this is surreal). It’s not possible that in 9 months there hasn’t been anything to release or at least some information from the IXEG team. Practically all the aircraft manufacturers for X-Plane have already released several updates fixing numerous bugs, and IXEG remains with the same aircraft since the day of release. This wouldn’t even be a problem if at least the company gave some sort of explanation to those who bought the aircraft (which is far from being a cheap addon). Best regards and peace.1 point
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@spearlman It works; in my case (I'm using the beta v1.8-beta42), I had to exclude 3 datarefs: CL650/glass/heat_on CL650/avatar/laser_pointer_lamp CL650/avatar_self/laser_pointer_lamp Thanks again for this tip :-)1 point
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@CJSouthernWe can appreciate the eagerness in getting the TBM into XP12 ASAP, but even if some kind of gofundme was started, it wouldn't make things progress any faster. We get these kinds of comments in our discord, as well. There are some elements of the TBM update, that are not in the XP11 version of the update, that are taking up the bulk of the time needed to get things done right. What I can tell you is that a lot of progress has been made. A big part of the update, libturbine, is still in the works.1 point
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@InitiatedAunt74 currently the only way to get the Gizmo plugin is if you own any X-Aviation product. Uh wait what? I thought Gizmo was available for, and required by a variety of freeware aircraft including the PIAGGIO P180_Avanti_II from this forum's downloads section. There's a website with a broken dropbox link, but this Gizmo thing, which is uniquely associated with x-pilot and x-aviation is now abandonware that can't be downloaded anywhere? >Gizmo64 is a plugin for the X-Plane flight simulator that lets you program in Lua Script. So, now, besides not being available for Linux, which is one of the three platforms that XPlane users use, we have the issue that it's basically not possible to get this and use it for aircraft developers, or people using things that rely on it? Shouldn't the gizmo64.com website be downed then? Other references on other forums point to this being used by other commercial and freeware products.1 point
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It turns out that for the Piaggio specifically, it includes a subdirectory with a zip file inside that includes the runtime files needed to install in your primary X-Plane plugins folder. Isn't that hilarious? The author of the Piaggio stated that it wasn't there, but I was looking around, and it's there. Anyways, my complaint was not that I can't have a free aircraft (WAH! POOR ME!) my complaint is that I'm a new X-Plane aircraft maker of freeware aircraft and wanted to evaluate this thing to see if I want to use it. We had been discussing SASL versus GIZMO over on .org's plane maker sub forum. But I'm distinctly displeased not only with Ben's attitude towards me, but also the way he treats other people on threads on these forums. It seems to me that Gizmo is a one man show, and I'm not a big fan of that one man's attitude or vibe. You remember that kid who wants to take his marbles and go home, when you were in grade three. Yeah that. The Piaggio is a great draw to the X-Pilot site as it's literally one of the nicest freeware aircraft out there for X-Plane. However, I do not much like the Gizmo process of being a main-XPlane-resources folder plugin, I would much rather it be a per aircraft plugin, but perhaps that's not possible. Whatever, it works. Strike two is lack of Linux support, as I want to provide all three. Strike three, is it seems that freeware use is probably not a great idea, as the focus seems to be for payware authors, and if you want to use it, you use it at Ben's discretion and if and only if he says so, which seems like not a great fit if being thought of as an alternative to SASL, which it's basically not.1 point
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Wow, that was rude. Are you always this testy Ben?1 point
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https://aeropedro.despair.ch/aeropedro/DeHavilland.html Downloads v1141 version 2Dv3.0 - 3Dv2.5 Base models (‘ready to fly’, including all needed parts and files) DHC63L Twin Otter LP v1141 18.0mb >DHC-6-300 long nose on standard wheels. DHC63S Twin Otter Floatplane v1141 18.1mb >DHC-6-300 short nose on amphibious floats. DHC62 Twin Otter Tundra v1141 18.0mb >DHC-6-200 on tundra wheels. DHC61 Twin Otter Tundra v1141 18.0mb >DHC-6-100 on tundra wheels.1 point
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Maybe it's your entitled attitude that should be downed. Gizmo is alive and well. You, wanting a free lunch, will have to wait your turn. I owe you exactly nothing.-1 points
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Hi all, with the upgrade transition finished, I thought I'd report on whats planned to help set expectations for the future and into 2024. A high priority is weening off of technologies that may cause "show-stoppers" for customers or in danger of causing conflicts as XPlane and computers evolve. This means the transition to the FMOD sound engine is first up...as we've seen some issues for customers and is a sign that things aren't going to get better. This is a pretty good sized job as we have quite a few sounds we have to port and we also have a LOT of code we have to excise without breaking other things. A port to FMOD easily sets the stage for many more years of compatibility. We don't work completely linearly...so in interstitial gaps in time between FMOD work, we'll also begin integrating in the XP11 Navdata format. Users won't see this for some time as its a big under the hood change. This is necessary not only to improve the IXEG FMS, but is also necessary for two future products with FMSs and as with FMOD...ensures forward compatibility...so this move to the XP default is also quite important. Third, we'll also begin work on the FMS VNAV / holds / performance predicitions. This work depends on the XP11 navadata to some degree, but not competely so we'll be able to make strides in this department while working on the XP11 navdata format transition also. Also, we're refactoring (rewriting) an enormouse amount of code for future-proofing and developing a new graphics library along the lines of what the RSG and TorqueSim folks are using. This will open the door to more engaging graphics for GUIs and value-added interfaces such as failures and EFBs etc. and Finally, we'll work on a new, high-resolution exterior model with new paint kit. We expect this work to take most of 2024....but it very much has applicability in the other projects we're doing so the end of the road isn't just some "under the hood" stuff on the IXEG, but also new models. Thank you for your support, we'll continue to keep working. -Tom Kyler-1 points
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I can't help the dissapointed. There is a quite well known phrase, "Disappointment is the difference between expectations and reality". We have tried to be as forthcoming as possible with setting expectations by telling folks it will take the majority of this year getting converted to FMOD and improving the FMS....but beyond that, there are also very big changes necessary 'under the hood'....big and time-consuming. Folks think that its always 'evolution'....just incremental work, but with tech, eventually the patches get too heavy. There is a very major overhaul of the "black box" bits to ensure future compatibility and the IXEG's continued existence....a rewriting of nearly 70,000 lines of code in a new language (that took 3 years to write originally) , stuff you won't see but I have to do to keep the IXEG compatible for the future. Guess what...its going to be silent for even longer while I work on the FMOD and code refactoring / FMS. Settle in...enjoy some other wonderful products for X-Plane, but know that it is not abandonware....and we won't be charging for updates for years to come probably. -tk-1 points
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Half-baked update? I flew this 737 today and even with all the X-Plane 12 updates since the IXEG's last update, it still flies nicely. Maybe a few quirks, but certainly not "half-baked". It followed my flight plan perfectly, LNAV, VNAV, Auto Throttle and Autopilot all worked as they were supposed to, landed nicely (although a little firm), but in all was a good flight and good experience.-1 points
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Let me understand: the cl650 was released for XP11 initially without the weather radar. So XP11 users have been waiting for this for years. Now, you say that you won't have weather radar for XP11. Sincerely? Lack of respect and consideration for all initial buyers. Hot Start's regrettable attitude. I will not buy any more products from you, as I do not agree with the company's disrespect towards its consumers.-1 points
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XP11 aircrafts with weather radar: A319/320/321 Toliss, B738 Zibo, E195 X-Crafts, C208 Thranda, SR22 Torquesim, etc. I don't believe it depends only on Laminar for Hot Start to put a WX on the CL650, if all other developers have put it on their products. There is no logic in this. But, if you have no interest in delivering a complete product, I believe it is a lost cause.-1 points
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-2 points