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Showing content with the highest reputation on 01/22/2016 in all areas

  1. It's there already (if the weather conditions are right) M
    9 points
  2. A new video from Nils has been posted showing off flap vortices for the 737 Classic! Check it out below!
    5 points
  3. You mean these? https://youtu.be/rxFKbppnw0U
    3 points
  4. As much as I want the 733 to come out soon because I will be moving onto the next stage of my career shortly and I'll be away from my X-Plane machine for 2-4 months when I am out training( and I would love to have some seat time in the 733 before I head out to train), they need to wait until the product is in a state where it is ready. X-Plane has had too many products be released too soon( as much as I hate to say it because I do enjoy the Mad Dog, the MD-88 should have had a few more minutes in the oven). Too many beta testers just take the plane, put a plan in the FMC and see if it flies it, then says it's good to go. As many of us who fly in the real world or online( PE, vatsim, IVAO), how many times did the originally programmed flight plan actually be the final one without any direct to's, short cuts, etc given by ATC? Planes like the Mad Dog and the JAR's can't do direct to's without drama. You can't change the flight plan in mid-flight or things get screwed up( VNAV, lose LNAV, etc). From what I have seen, IXEG is focusing on the most important aspects of the plane for a 1.0 release. I don't bring the Mad Dog or any of the JAR's on PilotEdge because I just don't have trust with them. I enjoy the Mad Dog and the JAR's don't get me wrong, but in an environment where the flight plan can change and need a SID/STAR flown correctly, the deficiencies of these planes FMC/systems prevent me from holding too much faith that these planes will do what they should do. X-Plane needs less eye candy planes. X-Plane needs more study-level in depth models.
    3 points
  5. Hey Guys! This is my first post here. I'm a long time listener first time caller kinda guy ;^) but I feel compelled to chime in as I am certain I represent the majority of people excited about this plane. The silent majority - thousands of us! Those who check this page, or have subscribed to a YouTube page, or just wait for an announcement - basically those of us who are very familiar with high-end modern day flightsim addons and their development path. I've seen these topics get out of hand. To the degree that developers don't even show snippets of their work in development any longer. And where's the fun in that? Over in DCS world, we've been waiting for an F-18 Hornet for possibly longer than we've been waiting for this 737-300! Other DCS developers have stopped even announcing. Look at PMDG, you catch word of a product, and then not a peep.... for years. Let's not go down that road. I am worried that IXEG will stop showing previews, that we'll stop seeing screenshots. Personally it makes my day when I see some new screeny from these guys... or a video. Let's all ensure we keep it that way! Respect the devs, keep it positive, stay stoked! And be content in what is already the best flight-simulation technology to grace the home PC (and Mac) to date . Len
    2 points
  6. http://forums.x-pilot.com/topic/8707-ixeg-737-progress-update-january-22nd/?p=92094
    1 point
  7. As a US citizen, I can tell you that jokes are not allowed here. The humorless PC police have taken over and everyone must be ver serious here. But seriously, best of luck finishing your software project. I'm an indie dev myself and know what it's like. It also stinks to be an indie dev and a perfectionist. Bad combo. Anyway, look forward to flying your fine looking aircraft.
    1 point
  8. I'd like to add that, even though I'm one of the developers, I am by no means a "airliner guy". I barely know how to operate the thing on many levels, certainly do not have proficiency. I have not nailed one flight yet beginning to end but I am driven by the challenge to do so. One of the things I am looking forward to as a relative "newbie" is learning how to operate the thing. BUT in order to do so, I need guidance and mentorship and a good training program, not just a FCOM. Of course we have just the man for the job in Jan and we will be including several training videos with the 737 purchase to go with tutorials we are providing with the product. Also, we have a longer term vision to craft a more comprehensive 'training program', the details of which still have to be pondered upon and thought through.....but my point is that we understand that the learning process can be as rewarding as the actual operational process and we want to cater to both thereby serving both newbies and experts alike. -tkyler
    1 point
  9. What you say has merit - especially when you consider that you can make a "simplified" airplane within a year or so - and probably sell almost as many copies as you would for a very realistic version. But I think we already have a good offering of planes like that in the X-Plane franchise. And we are not only in this to make money - for me it is mostly a hommage to the best airliner I ever flew. And thinking that the very first 737-500 that I ever flew just got scrapped in Tulsa breaks my heart. I hope that we can immortalize this great aircraft with this add-on. And I don´t want to immortalize a dumbed down version (although we do have to succumb to some X-Plane and flight-simulation realities, of course). Another thing to keep in mind: The 737 is a plane that was built to "simply fly". No overly complicated system logics, no constant fighting the automation (most spoken words on some airliner´s flight deck: "What is it doing now?" and famous last words: "It´s never done THAT before!"). Not on the 737! So I think if you are a casual user and just "want to fly" you can do so. The (real) 737 does not ask for much more knowledge or system manipulation than a King Air or a Citation Jet. Set the pressurization, extend the flaps, off you go. There is a lot more to know to operate it efficiently and with reliable safety, but if you don´t have to pay for the fuel or a new airplane...then you can get away with a bare minimum of procedure adherence. If you are a total airplane noob then don´t expect to hop in and fly some complicated circling procedure on one engine. But if you can fly the default heavies with some degree of success, you will certainly be able to get our 737 from A to B. Jan
    1 point
  10. Hi Guys! I know this is a cosmetic thing (not that important), but after V1.0 are you thinking about implementing the ability to see flap vortices? Cheers, Blake
    1 point
  11. I typically don't respond to "Is it done yet" conversations but I think I will give my opinion on this one. I think we will all know the project is near complete when the team starts talking about code freezes. When a project has entered that phase of development, that means new features are no longer being added. Based on the what Tom has said they are still writing code, which means that any changes that are made will need to be tested. It sounds to me that the project is late Alpha or early Beta. Giving the complexity of these type of addons, there's probably a lot of testing that needs to be done. Specifically if changes are still being made. Believe me, I want to fly this plane just as much as everyone else, but realistically if they are still coding features, we should not expect release of this plane anytime soon. I understand the importance of building hype for release of a product, but hype and realistic project deadlines are typically never in sync. Just look at the CRJ from Aerosoft as example. I remember last year in the CRJ threads on Aerosoft's forums they advertised a release of that project in Spring 2015. A year later and it's still not released with no foreseeable release candidate. I check this forum everyday for new information, but I have no expectations of an immanent release until I start seeing words such as "code freeze" or release candidate start to be used. I have no idea what kind of progress the team has made, but my predication for release is probably late 3rd or maybe early 4th quarter this year.
    1 point
  12. Works for me I have no problem with folks blowing steam. I get it, but neither am I affected by it. I've been around the block a few times and involved in project based businesses for some time. One of my biggest life lessons is "don't stop moving" I also have another saying that I like, 'targets are a way to stay focused'....my own virtual carrot dangled in front of my own face. There is no way you can undertake a project like this and not have to find ways to keep moving after 5 years. Once its out and running smoothly, all this will be forgotten. So.....I'm finally over my cold, back on the FMS and rushing to get this to market asap! Want to know what i'm doing right now? I'm working on setting AP speeds during the descent phase. Easy? Are we already in VNAV? just engaging? Are we in the mach or IAS regime? Are we bound by a current speed limitation? which one (maybe we engaged VNAV midway between two restrictions) Are we above or below the speed restriction altitude? Are the flaps out? Are we in speed or path mode? Is the descent speed manually overriden? etc. etc. -tkyler
    1 point
  13. Stop torturing us with your pretty planes and scenery!
    1 point
  14. Gentlemen, I have discussed this with Laminar and they have confirmed a change was made at the time of 10.40 that is causing the issue you are all experiencing with the throttles. I have tested a new build of X-Plane with the fix and all is now working as expected. This fix will be implemented in 10.45rc1. No definite date, but it should be soon. Thanks to all who provided details to help diagnose this problem.
    1 point
  15. And with those wise words by Len... an airline you probably havnt seen before
    1 point
  16. *("Hey Cam, can you block the IP of *simeg* so he can't purchase the aircraft untill a few weeks after everyone else?")* (Just kidding )
    1 point
  17. Not at this time. It may be worth looking into later down the road though!
    1 point
  18. No! We really want this done right, and it's seriously almost there. This product is really something else. I know the whole team is excited for you all to get your hands on it, but I am especially excited. The level of immersion it creates is rather stunning...something I've never experienced in any add-on for any flight sim before, and it comes together at multiple angles...sounds, systems, ease of controls, flight model...it really is a work of art. Just hang in there. The wait has definitely yielded something spectacular, and waiting just a little longer will only make it that much better!
    1 point
  19. You are doing something wrong. The icing effects in X-Plane are definitely there. I just tried it. I get a marked increase in drag, and a marked decrease in lift. I attach a picture - try to display the same data on your screen, then hunt for icing conditions: Fly inside clouds with a temperature just below freezing. Careful: You must have a TAT below freezing, not an OAT. Also too cold - no icing. Snow won´t ice. All this is realistic. Also: Don´t have anti-ice equipment running (some planes might have this on by default). Jan
    1 point
  20. I think I have found the problem, but I need to discuss this with Laminar first. I will let you guys know as soon as I have a firm answer.
    1 point
  21. For those who wonder what they look like
    1 point
  22. No, we definitely have the infrastructure in place to support high demand.
    1 point
  23. We already have 1 layout modelled and textured. I'm currently in the process of going through it and taking advantage of an encyclopedia of photos we received late last year, re-modelleing and re-texturing certain areas, but the actual configuration is pretty much what it looks like in the screenshot.
    1 point
  24. Hi all, i was going to buy skymax pro v3 i just want to know about the rain, i found this video it's this problem still present on v3?? i think that this rain is terrible, i hope that it's ok in V3 so i can buy it. thank you for the answer
    -2 points
  25. muahahaha i got video replies on YT and i create this account, fucking IP as far as, call who made xplane and fix that damn rain! i want to buy v3! bb, ahaha im serious now, i come back in a year to see if you have find a way to fix that damn rain.
    -3 points
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