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Showing content with the highest reputation on 02/05/2014 in all areas

  1. 3 points
  2. Yeah that's life, one day they will fall to oblivions and they will regret their attitudes. But this day isn't far at all... On my side, I'm a proud banned user, with the Hall of Shame label, like big rock stars got their ticket to Rock N' Roll Hall of Fame ... Ahah, Brett would ban his mother, that was a good one Toby !
    1 point
  3. Probably on aerosoft site, there's a two-part interview with Eugeny.
    1 point
  4. I registered with X-plane Org and responded to the e-mail they sent to validate my account, that was three months ago. I have not been able to log on at all to the forum but I can however log on to the store.I have sent numerous e-mails asking them to rectify this problem but I never get a response.Just bad management I guess
    1 point
  5. Got behind one of those cop cars on interstate yesterday and he was making 120 knots, passing in the parking lane, no regard to safety at all... Ahh, reminds me of the good ol days.... Keep it between the navigational beacons tomcat
    1 point
  6. Thank you everybody for following along with this thread and getting involved. I've uploaded Brandenburg for testing available here: http://tonywob.manuthie.de/brandenburg.7z Please however, read the following carefully before using or downloading: 1) It requires the R2 (http://xplane.cz/en/category/down/vfr-cr-soucasti/) and FF (http://forums.x-plane.org/index.php?app=downloads&showfile=12708) libraries for the European buildings, and X-Plane 10.25. Without these, the scenery will crash. If it does crash, open the X-Plane log file, and see if it tells you why, and post the reason here. 2) It isn't optimised and all LODs are the same, so you may see framerates go down around the centre of Berlin. This is something that still needs to be worked on. 3) Some buildings will flicker, this is because many complex buildings are made up of parts. The program doesn't yet detect collisions, so I'm aware of these. 4) Although not required, it looks best when used with photo sceneries. I use Simheaven's Berlin City area scenery. Without photoscenery, the buildings and forests won't fit the textures on the ground and it might look a bit odd. (I'd be interested in people's thoughts on this if they use it without photoscenery, I didn't like it) 5) It should sit on top of the photoscenery and HD mesh etc in your scenery order file, but below any custom airports. If you have Simheaven's OSM scenery available in this area, please temporarily remove it to avoid conflicts. 6) In my last development, the custom facades have been merged into individial sheets, which didn't turn out too well (so some of the custom facades might look weird close up). I will revert the change I did, and get it back to individual sheets (or fix the issue) 7) Disk space is being offered by a generous user Manuel on the avsim forum. Please only download this file if you are willing to offer feedback and understand the basics of OSM and scenery. It's alpha/beta quality scenery, and should be treated as such. To install, just unzip the folder using 7zip, and place it into your custom scenery folder. Please don't shout at me if it blows up your computer :-) 8) If you notice an issue in the scenery, please first check the area in OSM. If a building is missing or forest, but it's present in OSM, I want to hear about this. If the building or forest also isn't in OSM, then you can add the building or forest, and it will be there in the next test ;-) 9) The buildings placed from the R2 and FF library aren't origin aligned, which means that large buildings sometimes cut into a road or each other. This is why we need our own buildings creating which are origin aligned. 10) And finally, remember this is based on data available in OSM, so in some cases it looks good, others it doesn't. If you have suggestions on how to improve something, then please let me know From the scenery, you should get an idea of how real objects are placed, and also get an idea of objects that are lacking. e.g. In villages, you'll see that there isn't a huge range of houses, and there are still many facade style buildings that need objects creating.
    1 point
  7. I would think if you've got £200K spare to buy an indoor flightsim......... you're probably already fighting them off.
    1 point
  8. This topic has certainly ran it's course and then some, so it's time to close it. Best of luck to FJS on this new venture.
    1 point
  9. Could you imagine an A380 from JAR?
    1 point
  10. Wow. So you can't see the difference between the 2 aircraft? Different Engines Different Wings Different Flight instruments No FMC in the 200 200 is shorter I will own both 737s and I will be Live streaming both.
    1 point
  11. Just another day at the office.
    1 point
  12. In the mood for an update on the progress of this one. It's moving along at a steady pace and things are looking very good. No ETA's on when we'll be done, but it will not take anywhere near as long as the Saab.
    1 point
  13. Sorry, but I don't get it! ;-) The B732 and the Classic series -300,-400,-500 737's are two completely different aircraft. We have two different payware 100/200 variants, 2 versions of the classic series and 2 versions of the NG series in FSX. Right now, there is not a single decent 737 in X-Plane. So, why not be happy? And as I stated above, the FJS and the IXEG won't even simulate the same aircraft, so I am pretty sure they will coexist very well! I'll add them both to my hangar anyway!
    1 point
  14. Yay! Ben's going nuts again. I love it when Ben goes nuts.
    1 point
  15. Enjoying the superb new realistic clouds in V9 with one of Michael's awesome 767 series.
    1 point
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