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Showing content with the highest reputation since 11/28/2025 in all areas

  1. As much as I can understand the wish for some update to this feature or that - if someone wants "a flight model update" it makes me think he just wants an update because updates are cool (and perceived as additional value). Something that is fine does not need an update.
    3 points
  2. Still no new for the XP12 and specifically 12.3.1 upgrade ? at least now we can expect the new real weather wx radar ;-) For turbine fan, in addition of the XP12 EPIC1000 and PC12, a Piper M500 XP12 should be released rather soon
    3 points
  3. Yes, there are quite a few parameters to be met for an autoland approach to be legal (and safe), I think the crosswind limit was like 10 kts (it goes down with decreasing RVR). The 737´s autopilots have no access to the rudder, so it can not "decrab" or "sideslip" to counter crosswinds. It can also not maintain the centerline after touchdown (rollout), so all it does is fly you to touchdown (in full crab) and then the pilot has to take over and manage the rollout. Also keep in mind that some ILS localizers in X-Plane are not very well centered on the runway, this is due to inaccurate government data on localizer direction and also a certain leeway LR allows airport designers to place their runways (iirc it´s "within 5 meters" of the official runway end coordinate).
    2 points
  4. Edited to add: disregard the question below, but I'll leave this in case it helps others. After creating a Combination 2 and quitting and restarting X-Plane, Combination 2 is now an option for a keyboard shortcut target. ----- Great add on! Is it possible to set a keyboard shortcut to any combinations other than CL650:panel_combination:Combination 1? I can add multiple combinations to access via the Challenger 650 -> Panel Combinations menu, but only Combination 1 shows up as a keyboard shortcut option. Thanks!
    2 points
  5. Really? If any feature warranted deploying an update, this would be it.
    2 points
  6. I suppose I should demonstrate some form of life. I'll have to get with Jan on that as our radar (best I recall) had most of the features of the real thing. As far as "coming out soon", here's what I'll say....and this is overdue for sure....and I'm not going to convince anyone to believe me or not on the timing. It will get looked at and updated at some point. As sure as this is my 20th year actively involved in X-Plane work, it will continue to be so. A year and a half ago, things changed for me when Laminar announced its new store initiative in Montreal. I took a job with Laminar to completely rewrite its developer documentation. This was a "look to the future" for both myself and X-Plane, at the cost of 'now'. Laminar are looking to embrace a future generation of developers and we need to have better learning materials to engage this generation to develop for X-Plane, so I'm that guy....thats for Laminar. For myself, I needed more stability and a cushion, as the add-on market for X-Plane is still too thin to have any kind of long term security. Taking on this work with Laminar has allowed me to close out all other obligations and stay in the X-Plane ecosystem for the foreseeable future. The 'problem' for my customers and X-Aviation thus far, is that the initial phase or work to revamp and deploy the documentation was/is huge. New developer web site, new manual formats, a new, interactive PlaneMaker manual, lots and lots of rewriting, new illustrations...etc....and that has taken a good while to develop and received all my focus to get to what we call the "initial deployment" of the docs out the door. That initial deploy is not terribly far off. After the initial deployment, I will settle into a more regular time schedule that will afford me the time to get back to my own work. It has been my effort over the last year to try and achieve a point where I can only work on X-Plane endeavors between now and my retirment......and there have been personal hurdles along the way that are neither anyone's concern or business, but real to me just the same. It is my intention to crack open the MU2 and 737 again in early October, to resume work on my 'X-Aviation' things. I have discussed this with X-Aviation also. Between now and then I am focused on getting an initial deployment of the new docs out the door for Laminar. We will look at the IXEG radar early on for sure. I want to remain developing for X-Plane fully and it is my firm belief that this path i've taken was the required path to do so, and I apologize for the silence and delays. -tkyler
    2 points
  7. Version 1.0.0

    72 downloads

    Livery recreating SX-DHB, a Challenger 605 currently flown by the greek operator GainJet Aviation.
    2 points
  8. I have noticed this artefact as well. A few versions ago, sometime within the last half year…
    1 point
  9. Looking good to me, how the dual channel autoland working for you?.. I might be missing something.. I'll try again mi self in a bit with it.
    1 point
  10. @Vanadeo I just flew a pattern at TXKF with about 50 tons of weight (just under max landing weight), using flaps 40 and autobrake 3 for landing. The Vref was 131 and the Vtgt was 136 (no wind). On the replay it looks like the autobrake was disarmed at landing, but this was due to it being replay... I don´t feel that the nosewheel is coming down hard at all - if you are using autobrakes, the deceleration (especially at higher settings) sets in almost instantly and the resultant deceleration force will make the plane pitch down (like a car slamming the brakes also pitches down).
    1 point
  11. Not really, no .. I think for the most part it does feel fine, flies great. I'll be honest Jan, the fact that I am asking over a flight model update above anything else should at least put a smile on your face, maybe you should perhaps ask what areas I think are not quite right. I'm not saying it's bad.. I dunno you're the bloody 737 pilot, tell me that a 737 looses elevator authority, flaps 40 during flare. I literally cut power at 10foot now and that helps, could be right, I dunno. Either occasion as soon as the main gear touch down the nose wheel hits firm (Found that to be when autobrakes kick in) .. Could be correct, then other aircraft don't seem to be as abrupt. I'm having issue with dual channel autoland.. tried different airports, either slams me into the ground or I'm way off from centreline, never did this before. Folk crying over opening doors and textures and specific sounds, Yet I come along and mention a flight model update and I get ridiculed xD.. Might just be some tweaking needed.. All of what I am experiencing now.. I never had an issue with a year ago maybe or with XP11 for sure. Otherwise I wouldn't say owt.. you can keep your opening doors, FMOD, shaking engines, waving pilots.. etc... Ugh I'm having another beer/... Merry christmas.
    1 point
  12. SimHeaven has recently launched their highly regarded X-World America scenery for X-Plane 12. This comprehensive package, available for download, occupies a size of 7.4 GB and expands to 13.8 GB when extracted. The announcement was made through a post on their website, where they highlighted the following: The X-World series, which includes popular sceneries like X-Europe, X-America, and more, continues its success in X-Plane 12. Unlike traditional autogen rules, SimHeaven adopts a different approach by utilizing OSM (OpenStreetMap) data along with Microsoft building footprints to accurately place objects in the scenery. This meticulous method results in a more realistic and immersive look and feel, enhancing the overall visual experience for users. SimHeaven's X-World America scenery offers a vast coverage of the American continent, enriching the virtual flying experience with detailed and accurate representations of various locations. By incorporating real-world data, the scenery provides a heightened level of authenticity, capturing the essence of the American landscape.
    1 point
  13. Phew ! I think I finished my flight sim. 6 x fip's, Glass panel pfp, radio, multi panel and switch panel all working well. Taken me over a year and a real chew on but I got there. Good luck to the guys and gals just starting. Keep going and persevere, its worth it in the end.
    1 point
  14. Hi, the plane fly good in XP12 but how I could clean this dirty windshield?
    1 point
  15. The DA40NG Main Menu is missing and no keys to start the engine. I am running XP 12.0.9-rc-5. Installed the XP 12 version 1.0.2 (twice) of the aircraft. I see that the plugin is listed under the PluginAdmin.
    1 point
  16. I am glad to hear that you got it working! And thanks for reporting back.
    1 point
  17. In flight it should work! Let me know if it does not for you, we will troubleshoot together then.
    1 point
  18. Thanks for the clarification.
    1 point
  19. Thank you, I'm trying exactly this way I assigned the button to "Speedbrakes toggle between arm/disarm". But it was to no avail. This screenshot was taken on the ground as an example. But the problem also manifested itself in flight. We'll try the recommended one on our next flight.
    1 point
  20. Might jump in, but i think most dont realize this was almost lost, but thanks to @Litjan with a far smaller team, its being kept going. I do understand the FMS is requiring a whole rework to use XPLANE nav data saves an extra down load with a few bug fixes, but also sound bein redone to FMOD as the current sound engine causes some users issues. I believe Litjan was also temporarily helping Laminar, so there you have it, just takes a little research. Thanks cant wait
    1 point
  21. Yepp, I watched your video and it went well flying that this way
    1 point
  22. You can Google for "wmm 2025."
    1 point
  23. No. It's just a software bug. A fix has been delivered to TorqueSim by the developer, and is awaiting release.
    1 point
  24. Version 1.0.0

    82 downloads

    This is the official interior paint kit for the Take Command! TorqueSim CitationJet 525. Included are Affinity Photo, Substance Painter, and Photoshop files. Terms of use: You are free to use these files in nearly any way you like. You can create, share, modify, or post them on forums without any limitations. However, you are not allowed to charge money for any textures created using these files without written permission from TorqueSim, nor are you permitted to sell this paintkit. If there are any questions, please visit the forums at forums.x-pilot.com or our discord.
    1 point
  25. This is due to a simulator bug in 12.3, there is no known workaround. We are all waiting patiently for a fix to be released by Laminar Research. Sorry for the inconvenience.
    1 point
  26. It doesn't warrant an update? I think it absolutely does. Other aircraft have had an operational weather radar for some time now, but it's been missing from the CL650 - one of the most expensive aircraft addons available. I rarely fly the CL650 now because it is missing Wx Radar. It's a great aircraft, but incomplete since it's missing critical functionality. I routinely receive updates for other expensive aircraft addons ive purchased, but not a single update has been released for the CL650 and I've owned it for 5 months now.
    1 point
  27. 1,174 downloads

    the real world challenger 650 aircraft flight manuals to study i went to a website but it got shut down after i downloaded these so please enjoy
    1 point
  28. and another, Landing at KLAS.
    1 point
  29. No current timeline, but it's in the works, will likely be in the v1.1 update.
    1 point
  30. I respectfully disagree. The lack of any weather radar functionality in the CL650 had made me temporarily shelve the aircraft. Too many times I got torn up in some CBs because I couldn't see them at night. WXR is the feature that many of us have been eagerly waiting for. I want to fly her again in all weather conditions.
    1 point
  31. I second that 100% ! What has been done about the new weather radar helps a lot to avoid TS and severe Turb (it was already the case with some addons before but now as a matter of fact (even if we are still in beta), it is much more accurate in terms of depiction in the skies, especially by night, it helped me twice to avoid huge cell TSRA, one flying the FF772 last update LFPO/SOCA and the other, flying the Baron 58/REP VFR ) I also recall that I've been stuck in TS/severe icing condition by night flying the CL650 and I almost crashed before regaining control of the aircraft 8000 ft below LFPQ/ENSR IVAO , a MAYDAY MAYDAY MAYDAY was sent out to the ATC, no radar on board, the great CL650, now grounded, lost its certification based on BEA investigations "Violation of safety regulations " Shame on me! I tried to accuse @Cameron but his lawyers were stronger than mine, far enough! Otherwise I entirely understand that it is a complex addon which deserves more time to make that new weather radar fully functional, so I'll be patient! Can't wait, keep up the good work devs! All my support!
    1 point
  32. Version 2.3.0

    15,073 downloads

    ATTENTION: To use this aircraft, you must own a X-Aviation product, to get Gizmo plugin. If you don't own one, please don't download this aircraft! P.180 Avanti II for X-Plane 11 - CURRENT VERSION: 2.3.0 (uploaded at: February 25th, 2020) If you want to support P.180 Avanti development, please donate here: PAYPAL v2.3.0 Main Features Compatible only with EXPERIMENTAL FLIGHT MODEL (11.40+), capable of flying up to M.67 at altitude. Terrain Radar operation via PFD/MFD buttons. Tablet for aircraft loading (engines must be off and the aircraft stationary), and access to AVITAB. Librain Support. See Change Log for more! If you don't have Gizmo already installed in your X-Plane copy, there is an version of Gizmo in the folder extra files. Put the Gizmo.plugin folder in you X-Plane 11/Resources/plugins folder. If you already have Gizmo, DO NOT SUBSTITUTE the existing one with this. MIGHT BREAK OTHER GIZMO ADDONS!!! If you find reflections too high, in the extra files folders are textures to change that. Copy the low reflections texture into the objects folder, and replace the existing one! v2.2.0.VR NOW VR COMPATIBLE with the help of SimVRLabs! OFFICIAL SUPPORT: Official Bug tracker: https://bitbucket.org/iliastselios/p180_avanti/issues?status=new&status=open Support Forums: DESCRIPTION: As you might already know this aircraft is based on X-Plane's default P.180 Avanti , originally designed for X-Plane 8, was included in X-Plane 9, and from that point has been overhauled to Avanti II version. This is aircraft is totally FREE! It is a "return" to the X-Plane community that supported us those last 4 years that we exist as a development team! This aircraft main features are: High quality visuals, cockpit all new 3D model and textures, including PBR materials. Simulated: a. startup and shutdown procedures b. engine controls and operations c. autopilot controls and operations d. partially operation of the electrical, pneumatic, hydraulic, fuel systems. Emulation of Proline 21 avionics suite. Currently there is only one layout that will allow you to operate the aircraft in all scenarios. Many improvements will come in the future. Installation in the 3D cockpit of the default X-Plane 11 FMC. Improved flight characteristics. Internal custom lighting. Of course Avanti development is not stopping here! Actually the overall development will be continuous, and the aircraft will always be in beta stage. Updates and upgrades will be available frequently! Main planned future upgrades are: Adding more functionallity to Proline 21 avionics suite, heading from an emulation to a simulation. Custom NAV maps. Custom FMC. Fully simulation of all systems. New 3D model from ground up. Improved flight model. Avanti EVO. Special thanks to: Austin Meyer for giving his permission to use parts of the Avanti on this project and X-Plane by Laminar Research that gave us this magnificent simulator! The team that originally developed Avanti for X-Plane, Robert Pearson (aerodynamics), Massimo Durando (cockpit & 3D cockpit), and Javier rollon (External Model. JRollonPlanes www.jrollon.com) for his fantastic 3D work. @Hueyman for the propeller 3D model and the prop disc images. Ben Russell of Gizmo64 for his support and that made available to us that powerful tool (aka Gizmo), and Cameron Son of X-Aviation for the support. And of course X-Plane community for the interest in that project and patient to wait to be realized!
    1 point
  33. Hi, @Cameron I’d like to clarify something. At no point was I disrespectful in my wording. Using terms like “abandoned” or “disregard” was not meant as a personal attack, but rather as an honest reflection of how the situation looks and feels from a paying customer’s perspective. I believe constructive discussion includes not only praise, but also criticism...sometimes strong criticis, especially when issues remain unresolved for years. Expecting customers to tone down their language to a point where frustration cannot even be expressed seems unreasonable. I respect the work behind the scenes, but I also ask for the same respect in allowing honest, even if firm, feedback.
    1 point
  34. That’s all very nice to hear, but as paying customers, we’ve been listening to “behind the scenes stories” for years while the aircraft remains broken, outdated, and without proper updates. Promises, secret details, or “trust me, it’s being worked on” don’t change the reality: the IXEG 733 has been in the same state since its rushed XP12 release, leaving customers with a paid product that feels abandoned. Transparency and real communication through official channels would speak louder than any private conversation.
    1 point
  35. YES! I FINALLY found the fix in the net after HOURS of search. Now I can normally exit the game and go to the settings menu WITHOUT to kill the process... Here is the solution written:https://forums.x-plane.org/forums/topic/325851-xp-1213-4-on-linux-freeze-not-ctd-on-exit/#comment-2864294 and here https://forums.x-plane.org/forums/topic/326955-x-plane-12-hangs-on-exit-linux/ I only needed to run sudo ln -s /bin/true /usr/bin/pulseaudio I am still learning linux but I think its an symbol link creation... Linux wizardry that I want to learn and thats an very good thread to start learning some things hehe Thanky to you all for trying to help me. Have an nice flight :-) EDIT: So naturally I can now access the CL650 settings :-)
    1 point
  36. Version 1.0.0

    32 downloads

    This is a 4K-livery for the CIS Piper Seminole PA44, inspired by https://www.flightaware.com/photos/view/5955446-95ea0f812192917462e6a0a2a2ad9f3b0cf5cd28 To install, extract the zip file into the "liveries" folder. If you enjoy my work, consider supporting me on Patreon to cover some of the horrendous Adobe-costs ;).
    1 point
  37. Version 1.0.0

    18 downloads

    A tribute to my favorite no longer extant Airline and my favorite livery of theirs
    1 point
  38. Version 1.0.0

    137 downloads

    This is a livery for the Hot Start Challenger 650, inspired VP-BKM. To install, extract the zip file into the "liveries" folder. You can supply your own registration, VP-BKM is not printed on the stabilizer. If you enjoy my work, consider supporting me on Patreon to cover some of the horrendous Adobe-costs ;).
    1 point
  39. Version 1.0.0

    55 downloads

    This is a 4K-livery for the CIS Piper Seminole PA44, inspired by https://www.jetphotos.com/photo/11421029 To install, extract the zip file into the "liveries" folder. If you enjoy my work, consider supporting me on Patreon to cover some of the horrendous Adobe-costs ;).
    1 point
  40. Thank you for the addon! At the moment you have two right (green) navigation lights on the port and starboard winglets. Line 16 in Winglet_Lights.obj should be changed to " LIGHT_PARAM airplane_nav_left_size 1.787966 5.7948413 -7.8896279 0.2 1.0088034".
    1 point
  41. I don't really want to sound like a broken record, but it is getting worked on. We've been working on the 650 and the TBM, with Saso trying to get as much of the 650 updates done as possible for V1.8. Now that 1.8 is out, we can both dedicate more time to the TBM, and finally get that wrapped up as quickly as possible.
    1 point
  42. Sorry. I hope you can find some happiness in the other 490 changes in this update while you wait for that specific update.
    1 point
  43. No, they are completely independent systems.
    1 point
  44. Version 1.0.0

    49 downloads

    This livery is inspired by D-GIAO: https://www.jetphotos.com/registration/D-GIAO Hope you enjoy it! Consider saying Hi at https://twitch.tv/pilotdeviation
    1 point
  45. Hello All! I had help from Real Simgear and the solution is: You need to set all screens in X-Plane as 2d panel ( for G1000 and MD302 ), so this way that gauges will load in that screens. Fly safe my friend! Jean from Macbare Cockpits in Brazil.
    1 point
  46. That worked. 1. Uninstalled DA40NG 2. Moved all third party plugins 3. Reinstalled DA40NG 4. Ran X-Plane 5. Loaded aircraft 6. Registered aircraft with Gizmo 7. Verified RSG Diamond DA40NG menu is visible and accessible 8. Exited X-Plane 9. Moved back third party plugins 10. Repeated steps 4, 5 and 7 (2X) - All good. Thanks for your help.
    1 point
  47. Axonos has recently released their rendition of Jackson Hole Airport for X-Plane 12, emphasizing its unique location in the Rocky Mountains and its status as the only commercial airport within a National Park in the United States. The airport, originally established in the 1930s and later extended in 1959, has become a crucial hub for accessing nearby ski resorts and sees substantial traffic, accommodating over 450,000 passengers annually. Axonos' depiction of Jackson Hole Airport includes several noteworthy features: - Correction of 500 square kilometers of high-resolution orthophoto for enhanced VFR (Visual Flight Rules) flights. - Detailed apron and buildings featuring PBR (Physically Based Rendering) textures. - Custom ground vehicles tailored specifically for Jackson Hole. - High-resolution and detailed ground textures. - Implementation of full SAM (Scenery Animation Manager) marshallers and seasons. - Compatibility with World Traffic 3 and Just Flight Traffic Global. - Hand-placed trees and houses surrounding the airport area. - Updated textures and signs optimized for X-Plane 12. The airport scenery is available for purchase at Axonos' store for $22.99.
    1 point
  48. Recommended Videos: Reflected Reality Simulations: Preparation and Power Up Reflected Reality Simulations: Fuelling Foxtrot Alpha Aviation: Walkaround Foxtrot Alpha Aviation: Power Up APU and Electrical Foxtrot Alpha Aviation: Panel Checks and FMS Setup Foxtrot Alpha Aviation: Power Up Oxygen and Hydraulics Foxtrot Alpha Aviation: SPS, Radios and Avionics Foxtrot Alpha Aviation: EFIS Setup and Takeoff Briefing Foxtrot Alpha Aviation: Before Start, Start and After Start Foxtrot Alpha Aviation: Taxi Checks Foxtrot Alpha Aviation: Takeoff, Climb and Cruise Foxtrot Alpha Aviation: Weight and Balance
    1 point
  49. I would really like to see a user manual that elaborates on some non-aircraft specific features, like the HotStart FBO and such.
    1 point
  50. I'm guessing they want people to pay big bucks for those who use the manuals for training or official flight use? I find it hard to think that someone who is completely unfamiliar with the airframe to know it in and out from just the provided manuals. Hotstart has made a wonderfully complex aircraft here. If any aircraft for X-Plane has ever deserved a full on manual, it's this one.
    1 point
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