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Showing content with the highest reputation since 11/10/2018 in all areas

  1. 4 points

    Version 2.1.1


    P.180 Avanti II for X-Plane 11 - CURRENT VERSION: 2.1.1.a (uploaded at: 22:00Z November 27th, 2018) NEW DOWNLOAD OPTIONS - !!! READ BELOW !!! OPTION 1: If you already have the Avanti or any X-Aviation product (you should already have the Gizmo plugin installed in your X-Plane installation - check for Gizmo.plugin in X-Plane 11/Resources/plugins/ folder) Download only the file : "P_180_Avanti_II.zip". Unzip it in your Aircrafts folder. You are good to go! Enjoy your flight! OPTION 2: You haven't the previous version of the Avanti (2.1.0) or any X-Aviation product. Download both files. Run the "P_180_Avanti_Installer.zip". This will install both Gizmo and the previous version of the Avanti. Then you can replace the previous version with the current. NOTE: If you have already downloaded the v2.1.1 (released Friday November 23rd), download only the v2_1_1_rc1.zip file. Unzip it and replace the "scripts" folder inside Avanti's folder. NOTE: If you get a pop window to ask you for login details, you do not have to enter anything, just close the window, and the aircraft will work fine. OFFICIAL SUPPORT: Official Bug tracker: https://bitbucket.org/iliastselios/p180_avanti/issues?status=new&status=open Support Forums: DESCRIPTION: As you might already know this aircraft is based on X-Plane's default P.180 Avanti , originally designed for X-Plane 8, was included in X-Plane 9, and from that point has been overhauled to Avanti II version. This is aircraft is totally FREE! It is a "return" to the X-Plane community that supported us those last 4 years that we exist as a development team! This aircraft main features are: High quality visuals, cockpit all new 3D model and textures, including PBR materials. Simulated: a. startup and shutdown procedures b. engine controls and operations c. autopilot controls and operations d. partially operation of the electrical, pneumatic, hydraulic, fuel systems. Emulation of Proline 21 avionics suite. Currently there is only one layout that will allow you to operate the aircraft in all scenarios. Many improvements will come in the future. Installation in the 3D cockpit of the default X-Plane 11 FMC. Improved flight characteristics. Internal custom lighting. Of course Avanti development is not stopping here! Actually the overall development will be continuous, and the aircraft will always be in beta stage. Updates and upgrades will be available frequently! Main planned future upgrades are: Adding more functionallity to Proline 21 avionics suite, heading from an emulation to a simulation. Custom NAV maps. Custom FMC. Fully simulation of all systems. New 3D model from ground up. Improved flight model. Avanti EVO. Special thanks to: Austin Meyer for giving his permission to use parts of the Avanti on this project and X-Plane by Laminar Research that gave us this magnificent simulator! The team that originally developed Avanti for X-Plane, Robert Pearson (aerodynamics), Massimo Durando (cockpit & 3D cockpit), and Javier rollon (External Model. JRollonPlanes www.jrollon.com) for his fantastic 3D work. @Hueyman for the propeller 3D model and the prop disc images. Ben Russell of Gizmo64 for his support and that made available to us that powerful tool (aka Gizmo), and Cameron Son of X-Aviation for the support. And of course X-Plane community for the interest in that project and patient to wait to be realized!
  2. 3 points
    This is being explored, and a fix on our end may be in a future update.
  3. 3 points
    I think the best demand will be for a high fidelity glass cockpit business jet. It doesn't exist yet. Cheers.
  4. 3 points
    Hi Devs, I cant stop flying this beautiful plane, its amazing! I had a severe icing yesterday flying in a storm system, and I had to change the flight level to avoid the ice, (first time ever since "Flight simulator 95" that it happen to me hehe, the drag of the ice and the capacity of the deice systems is perfectly modelated) As a real world pilot, I can say that the aircraft has one of the more accurate flight models that i ever saw in a flight simulator. I have logged more than 40 hours in FSE since i purchased it, and one thing that I would like is to access the payload screen after FSE flight start. I am interested only in the CG graph and the weight numbers, maybe you can show that info disabling access to the payload and fuel inputs. I know that this is not a priority, but I think that more than one FSE pilot will appreciate it. Thanks for your time! Best Regards Fernando- PS: Excuse my bad English, my native language is Spanish
  5. 2 points

    Version 1.0.0


    VIP TAG Aviation (UK) livery for the IXEG 737 Classic based on the 737-300 (G-TGPG). Model: 737-3Y0 (W) Construction number: 24464 Line number: 1753 Built: 1989 Delivered: 2017-02-07 Enjoy.
  6. 2 points
    I have just downloaded this aircraft and it is unusable in multi monitor setup, frame rate drops and the avionics and ipad have a green hue and also flicker. The rendering also messes up on the spinner and the view through the glass is also off. I have seen other people have this issue also. Please fix asap!
  7. 2 points
    Hi! Please see video attached This issue is with Xp 11.26, and latest TBM (1.1). Setting up 3 screens for a wider view perspective. I have tried to uninstall and reinstall the TBM, (deleting the TBM900 output folder as well). Please advise. Freddy VID_20181107_090403.mp4
  8. 2 points
    You guys crack me up! First it´s "The plane is falling to the ground, I can´t keep the nose up, help help help!" Now it´s "The plane is floating, how can I get it onto the ground? Help help help!" I personally think the plane flies a lot more realistic (with regard to the flare) in 11.30 - and I can land it just fine. So I would say get used to the new dynamics. The only thing changed was the force needed to keep the nose up - no changes to wing lift, ground effect etc. Can´t say how the Zibo flies - and I couldn´t say if it is realistic or not, as I have never flown a NG. That is for Zibo to determine. Cheers, Jan
  9. 2 points
    same problem here, fine in single monitor.
  10. 2 points
    Same problems here with multiple monitors.
  11. 2 points
    Hi, I've found that the vortex option is responsible for the same bug with 11.30b. It's fine once it's switched off.
  12. 2 points
    The above screenshot is all the information I have. I assume a future xplane update will resolve the issue. Possibly even 11.30.
  13. 2 points
    FYI we do seem to have finally cracked the nut on VR support for SkyMaxx Pro - at least it's working here with our Vive Pro. We're waiting to get a build into beta testers' hands. Stay tuned!
  14. 2 points
    same here, so I am waiting for fix
  15. 2 points
    Also note that in the current (11.26) version of X-Plane you need to pull A LOT to avoid the nose dropping when you get very close to the ground. Watch your pitch very closely and be ready to pull ca. 75% of your yoke travel when about to touch down. This is more than in the real plane but a by-product of some new aerodynamic code we got in one of the recent updates. I have been working with Austin on this and he said that he tweaked the code again for 11.30. So we are waiting for that - along with some other aerodynamic changes 11.30 brings. I will revisit the 737´s flightmodel once 11.30 is out and - if warranted - incorporate some tweaks in an update. Cheers, Jan
  16. 1 point
    If I sell my car I can also buy a Brunner Yoke here in South Africa...
  17. 1 point
    Always a chance for anything. But when it comes to heli's, I think it's, kind of, an unwritten thing where developers leave the heli's to Dreamfoil. It's pretty much all he does, and he does it quite well.
  18. 1 point
    how? the one in pfpx is a different model with different performance and capabilities. the app has the model we use and just requires some info on the air frame to be accurate pfpx is great for getting and exporting routes. but I dont trust a calculation for the 850 to work on the 900
  19. 1 point
    If the problem is being currently worked on then no problem and Im happy to help with log files etc where I can. What graphics card are you using ? Are you using xplane to set up the monitors or doing a stretched screen using external software ? I am using a Nvidia GTX 1070 and using xplane's screen setup with two separate screens not one stretched across two monitors. My drivers are up to date and xplane is up to date and none beta.
  20. 1 point
    Good find, Chris - we really have to get rid of that option soon! Cheers, Jan
  21. 1 point
    Hope you all are having an awesome sim-Sunday? After spending countless hours flying the the A320, 727, 767, 737 (NG and the -200), It's always a pleasure coming back to the IXEG Classic. I can't put my finger on it, but there is something special about the wear and tear of this cockpit. The quality of the textures and the "feel" of this particular flight model still is something that I use as a benchmark for all other developers. Even to this day, I'm still surprised how good this looks. So, after a hiatus from these forums, I just wanted to come back and say thanks Here from the excellent PAJN from MisterX. Cold and dark. Can't wait for those cathode ray's to awake the good old Amiga-memories when I power them up.
  22. 1 point
    Make sure you have the com/mic button turned on in the audio panel!
  23. 1 point
    Hi, this CSL doesn't work well on IVAO so my friend did a complete remake and it is great! We tested it several times. Three liveries Awaiting approval to upload the new CSL for IVAO . Cheers
  24. 1 point
    Some fellow VA members ask me this question so I figured I would make a post here and let all the Saab Captains know who may be looking for confirmation... I use the RXP GTN 750 in quite a few aircraft I own and just to let everyone know it works great with the Saab in X-Plane 11. No problems at all. Cheers
  25. 1 point
    Short final to Innsbruck, Austria (LOWI) after the famous LOC DME EAST approach 737 resting on the apron