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Showing content with the highest reputation on 04/09/2023 in all areas

  1. Captains, It's with a lot of excitement and appreciated patience that we are ready to announce what's to come for IXEG's future! The team chose to let the dust settle a bit and not have too wide of a moving target in the early days of X-Plane 12 so as to not waste development time. The following will serve as a brief summary of what's to come, as well as a bit of a roadmap on where things will go. Things have changed a lot since the last X-Plane 11 update, one of them being that @tkyler is now full time in add-on development instead of juggling between real life jobs and that of our virtual world. This has given us the ability to focus on where we want the 737 to go into the future, and we hope you'll like what you initially see! Cost Back on February 7th, 2022, a little after Laminar Research announced X-Plane 12 was coming, we published on the IXEG 737 product page that purchasing customers would receive a free product update to the X-Plane 12 version. Per that statement, we are honoring this free update for customers who purchased the IXEG 737 on or after February 7th, 2022. For customers having purchased the IXEG 737 on or before February 6th, 2022, the upgrade will be a paid upgrade of $14.95 USD. Why this pricing structure? Our goal is to keep the upgrade pricing within reach of all customers at a fair price, and will ensure continued development of the IXEG 737 into the future. This all said, we also want to provide existing customers with additional value for the upgrade cost, above and beyond just the 'porting' work required to gain Version 12 compatibility. So in order to provide additional value, we decided to develop an all-new 3D cabin, working cabin doors and wing-flex to include in the update and gain momentum towards overhauling the 733 to modern 3D standards. This work has been ongoing for the previous months and is responsible for most of the development time by @tkyler thus far. We've included some pics / links of the interior work in progress below. Background on why this news is only just coming out… Flight testing was delayed slightly while Laminar made alterations that affect certain areas of our models, but also because @Litjan, who handles the flight model, was working towards his 747 Captain rating (now since completed....congratulations Jan!). With the pesky 747 certification process out of the way, Jan has actively resumed flight testing / tweaking things, and if anybody is curious, the team does NOT plan to develop a 747 product . What's to come prior to the initial v12 release? Items to be included in the initial v12 release: All-new, high resolution 3D cabin interior Animated doors Wing flex Ensure satisfactory flight and systems performance Rework our GUI interface to a more flexible, imGUI based infrastructure Once these are complete, we will release the update. A good portion of this has already been completed, and other bits are still in the works. We believe we can do this work before the fall in the USA, and have a solid platform to continue improvements. Once released and stabilized after addressing any bugs or issues, we will immediately continue the work of improving the 733 in several areas. Some items we will be addressing and improving are: FMS VNAV Prediction / Performance Holds Performance / Progress predictions. Swap to XP11 NavData format. FMOD Sound Implementation, allowing us to more easily expand our sound set. New exterior 3D and high-resolution textures Enhanced GUI for accommodating more robust interactions with operations. So that's where we are in the development. The IXEG 733 is being worked on continuously and we're excited about evolving the product as both X-Plane and computer technology / performance evolves, chasing immersion as far as we possibly can. We want to thank you all for being customers and hope we can deliver satisfying experiences through this iterative journey that is flight simulation development. On behalf of the IXEG team, especially @tkyler and @Litjan, we thank all of your for your excitement and patience that has so far driven us to this point. Enjoy the previews! Please Note: All images are showcasing continued work in progress and things, including texture work, are subject to change.
    2 points
  2. No need, turns out is was not exactly DRT's fault, X-Keypad had a bug that made X-Plane crash in connection with DRT. Since it has been patched, it works great. @Pils It was not exactly DRT, but the combination of DRT, X-Keypad (main culprit) and the MU-2.
    1 point
  3. darn, sad to see it. still missing the 747 I had from FS2004.
    1 point
  4. Yes....sort of. This question requires a bit more explanation. IXEG as a team, had four developers, two of which do not actively develop any longer as their families/lives/careers moved in other directions. Currently I am the only one of the original team pursuing X-Plane development full time. Jan, as most know, is a 747 captain now, which keeps him busy, but he also is still active in XP development when not flying. So its fair to say, that I myself, have not only thought of a future project, It's well far along (chipping on it in spare time over last decade). Whether or not it is branded under the IXEG name I cannot say, because I respect the work of all my IXEG teammates, and I would not release a product under the IXEG name without all the original team member's blessing. TBH, I haven't thought about the branding much because for me, its the same no matter what, I still click the mouse a lot and put the same level of workmanship into anything I do, whether on IXEG or TOGA Simulation work. So the future work may be branded under either TOGA Simulations or IXEG, depending on conversations yet to be had. In general, its the same developers for the most part. So....the future projects. Once the IXEG for V12 is out the door and any initial round of bugs squashed, I expect to make an announcment regarding its development. Until then, I will neither confirm nor deny any guesses made. For anybody "nervous" about the IXEG development suffering, I will drop a hint and say that the FMS work on the IXEG will have about 90%+ similarity with next project's FMS, so both will be getting worked on at the same time in essence. -tkyler
    1 point
  5. Those are generally custom implementations, many times handled be a dedicated developer. While I am interested in VR interactivity, I view it as a 'interface layer' to be built on top of existing functionalities.....but the functionality development takes priority. That being said, during the course of development on other things, I do take time to peek into solutions towards catering to VR users....so its not completely lost on me Bulva and I will turn my mind to VR issues. -tkyler
    1 point
  6. BN-2 updates are almost complete so those should be coming out soon. No exact ETA though.
    1 point
  7. Hello. i would like to present a short video with some nice shots with my beloved TBM 900. have fun flying along!
    1 point
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