Jump to content
-Paul-

No P-Factor

Recommended Posts

Hi all,

For as long as I can recall I have not experienced any p-factor during take off and/or high power. In fact, I need to apply slight left rudder during the take off run. Since the TBM is my only aircraft I fly now, I'm looking at getting it as good and realistic as is possible. 

My Hardware is a Alpha Yoke with Cessna Saitek rudder pedals

My X-Plane controller settings are (copied from Goran, as raised in another post)

image.png.d15dc196cf23c6eee0e004c80d318879.png

image.png.f3d37888bc74540a779ed7aa49f9f4f7.png

image.png.7613a6ce43851603cd326bc7b790b6d2.png

image.thumb.png.057473b0558bad1693756975d8f0941b.png

image.png.56a7b23f553f88b281136b9bc2c8b003.png

Example video https://youtu.be/nl_-GLyjSGI

 

Thanks.

Edited by pedwards
Added video link

Share this post


Link to post
Share on other sites

Due to many, MANY complaints, this effect was removed. Seems no matter how much we informed people it was realistic, they battled it worse each and every time.

 

You're not doing anything wrong.

  • Like 1
  • Downvote 1

Share this post


Link to post
Share on other sites

Thank you Cameron. The TBM created by Hotstart is, without doubt, the best FS addon I've purchased in the 35 years of simming. Is it possible to give an option to the user to have the effect or not?

The video link below is a TBM owner talking about take off and his experience when transitioning from smaller/less powerful aircraft. 

 

 

  • Like 1
  • Upvote 1

Share this post


Link to post
Share on other sites

It's silly to have removed it. The real thing pulls, and people need to learn to fly properly.

It's not a SIM unless it SIMULATES REALITY.

Single-engine turboprops are known for pulling - they have the greatest torque and power of any single-engine propeller driven aircraft. People must learn to handle it.

Share this post


Link to post
Share on other sites

I'll second this also. I have 100 plus hours on it's little cousin the TB20 & although nearly no where near as powerful it did have a take off trim setting for the rudder which you certainly had to use.

Would be good to have it back. maybe as an option if possible?

Share this post


Link to post
Share on other sites

It's ironic that a few of you are wanting it back.  I was getting quite a few DM's on Facebook, and I think a few here, also, asking for it to be lessened or removed.  That it was too hard to land and take off.  I'll discuss with Saso and ask him if it can be made as an option or just to bring it back as before.  

  • Upvote 4

Share this post


Link to post
Share on other sites
8 hours ago, Goran_M said:

It's ironic that a few of you are wanting it back.  I was getting quite a few DM's on Facebook, and I think a few here, also, asking for it to be lessened or removed.  That it was too hard to land and take off.  I'll discuss with Saso and ask him if it can be made as an option or just to bring it back as before.  

Nothing ironic. We're RL pilots who noticed it's missing. It's a major feature of these aircraft (and most propeller aircraft generally).

If it can be an option, even better.

Thank you for looking at this!

Share this post


Link to post
Share on other sites

Thanks Goran.

I was a little sad to see it go however fully understood the reason for as so many did complain,

Edited by Rossco

Share this post


Link to post
Share on other sites

I would really like to see the "realistic" P factor return to the flight model.  If a user simply could not get the hang of it XP offers a couple of ways to mitigate the "issue".  The custom control curves and the "stability" setting in the Joystick tab.  Currently, if you set the rudder trim at T/O you will need to apply left rudder on the roll.  Man, I just hate having to do that on such a wonderful model...LOL!

Share this post


Link to post
Share on other sites
1 hour ago, oldflyguy said:

I would really like to see the "realistic" P factor return to the flight model.  If a user simply could not get the hang of it XP offers a couple of ways to mitigate the "issue".  The custom control curves and the "stability" setting in the Joystick tab.  Currently, if you set the rudder trim at T/O you will need to apply left rudder on the roll.  Man, I just hate having to do that on such a wonderful model...LOL!

I was wondering why the rudder trim had a green section so far to the right. When I set the rudder there the plane went a bit...off course! I’d like to have it back as an option too

Share this post


Link to post
Share on other sites
On 7/2/2020 at 5:39 AM, Goran_M said:

It's ironic that a few of you are wanting it back.  I was getting quite a few DM's on Facebook, and I think a few here, also, asking for it to be lessened or removed.  That it was too hard to land and take off.  I'll discuss with Saso and ask him if it can be made as an option or just to bring it back as before.  

To have the option would be great and appreciated, thanks TBM team and to other users who also expressed their preference to see a more realistic flying experience. 

 

 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...