The more time the developers spend talking about where they are in development, the less time is spent developing...
Where do you suppose they should draw the line.
Personally, I prefer to let them work without constant distraction so the product ultimately gets done quicker.
I'm not so sure I can agree with that. I've had the SkunkCraftsUpdater running alongside the TBM as well as the Islander, IXEG 737, M20 Collection, MU-2, Pocket Rocket, Saab 340A and SR22 G1000 Series. Not even one CTD.
Isn't this one of the reasons to check your controls? The TBM is after all a study-level aircraft.
This is not to say that I haven't made the same mistake myself.
I learned from it, though.
I respectfully disagree. The persistent wear and tear is precisely the feature that separates the TBM900 from all the other aircraft in X-Plane. By allowing to defeat this, it would create the subconscious safety net allowing one to become complacent about how to treat the real aircraft and its true operating costs. There are plenty of other models that allow a more "game-like" experience.
My inflation adjusted $0.02 as a RW pilot.
Most developers including IXEG will start updating their aircraft once X-Plane reaches a solid release candidate, or for some, only when the latest release candidate is declared final. It makes no sense for developers to be chasing a moving target while X-Plane itself is being debugged.
Curious. I have no issues with the SkunkCrafts updater together with the TBM. Are you sure you're using the latest version?
BTW, it updates a number of aircraft.
They did, after all, say they needed a bit of time off after a week of intense bug killing on a project that everyone else spent $65 on as well.
Evidently you didn't think they were entitled to that.
Any update to any aircraft typically will not happen until 11.30 goes final (or at least a solid release candidate).
There's no sense having a developer chase a moving target in the sim itself.