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Everything posted by Litjan
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Hi naigovan, I have not seen this before - are you running with another plugin that may affect artcontrols in X-Plane? To troubleshoot, I would disable all plugins except those necessary to run the 737 and then add them back in until the problem recurs. Let me know how it goes, Jan
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XP10 v1.2 : DIFF PRESS kept increased while opening cargo doors
Litjan replied to XPJavelin's topic in Bug Reports
Well noted and still on the list! Thanks, Jan -
Please try some flights with our option "draw vortices" unchecked. This is causing problems for some xEnviro users. We are still investigating the root cause... Cheers, Jan
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I think this depends on the floodlights of the airport you are parked at. There is also something weird about your engine not showing the decals (warning stickers), so something odd is going on with your setup. Cheers, Jan
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Hi, could you give me a bit more detail on how this happens? Which sound on the IXEG sound menu is affecting which X-Plane sound? Thanks! Jan
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Ok, tried to experiment with this a bit more, but could not reproduce what you show on your pics above. Can you give me a bit of detail on how you got those clouds showing through the airplane? Also important may be the reflection setting you have... I did get some "draw order" problems that are abundant in X-Plane, but have those for both the IXEG and default aircraft... Jan
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Hi CharlieZulu, by "green flicker", are you talking about the effect that happens when you turn the "Background" knob all the way to bright? Cheers, Jan
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Cebulon, did you try to turn off the option "draw vortices"? Jan
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Hmm, I tested this with the RIIVR arrival and the PGS transition at KLAX, and everything is loading fine on my end. I don´t have the IRNM1 on my navdata set yet (because I don´t subsribe to monthly updates) - is there another example you have that doesn´t load properly? I will buy a current cycle if these problems persist, please let me know! Cheers, Jan
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I have created an entry to look at the sound volume. We had a discussion about this before, its not an easy fix. Cheers, Jan
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Doublechecked, we "hardcode" the year to 1987, as there is no "year" function in X-Plane. I think we chose 1987 because that is the last year that I had full hair and a six-pack for a stomach! Cheers, Jan
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Hi everyone, we are still investigating this problem, your help with all this is greatly appreciated. A cursory glance at our code relating to OpenGL and the "draw vortices" option did not reveal anything obvious. We are not claiming this bug to be "xEnviro´s problem", they have a great add-on that we want to have compatibility with eventually! Thanks for your patience and support, Jan
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Bon jour, I think the light-levels are pretty "realistic". I often had some problem reading the CRT´s and LCD´s in bright daylight, and running the panel lighting at full bright even during the day helps. Maintenance will not readily change a CRT as they are crazy expensive, they "test" the brightness and then put it into another aircraft as "ok" (until the next pilot grounds the plane) . Here are two shots in bright daylight, one with lighting off, one with on:
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Poweer is right. Aileron trim is RARELY used on the 737 - as it limits your available aileron travel (which you may need in strong crosswinds). So if the plane constantly banks, you need to find out why (and rectify that). Small banking tendencies can be countered with the rudder (even though that results in a bit of uncoordination). The correct trim procedure, however, is like this: Fly straight and level, make sure N1´s and wingtank fuel levels are the same. Maintain wings level with aileron, stop any turning tendency (yaw) with rudder-trim. Then use aileron trim if needed. For more than one unit (see top of yoke), make a maintenance entry. Jan
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If you guys can give me a step-by-step guide (or even better a movie!) on how to recreate those problems I will do so and create an entry into our bug-log to get that fixed! Cheers, Jan
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Ok, I have added an entry into our dev-log to take a look at it. No promises, but at least it won´t be forgotten this way. Cheers, Jan
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Weather and Terrain radar, question for the devs
Litjan replied to Ricardo2696's topic in General Discussion
Hi, we tried to keep the radar and terrain display accurate in colour and capability. The radar is masked by terrain, can be reflected by terrain, and can be subject to "overscanning" (icy tops) and underscanning. Update frequency is similiar to the real one, but we don´t model attenuation. The terrain return is a poll of X-Plane´s dsf elevation map, colour coded as shown above. Cheers, Jan -
Not sure if this was done deliberately or with regard to some footage I provided. Could be a hommage to the "vintage" area that this great plane was built in . I don´t think it has any consequences, but I will add it to our bug-base just the same to take a look. Cheers, Jan
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Hi Ian, thanks for the feedback! I will see what we can do about the clickspots. The yoke movement times have been subject to much debate - the real yoke can´t be moved nearly as fast as the joystick can, it simply takes time to move the flightcontrols, even for the hydraulics, and the yoke is always "in sync" with the flight control surfaces. This is great for the pilot, as it reduces "overcontrolling", unlike on the Airbus´ joystick (I deliberately avoid the word "flightstick", here), where you have no idea how far the ailerons really are when flying in gusty conditions. Really annoying and dangerous. I feel that the yoke response time in our model is pretty much accurate - I have done lots of "flight-control-checks" in the real one (every flight), where you move the yoke through the full travel, and it definitely takes a second or more to move it from one full stop to the other. It also needs to be said that X-Plane´s turbulence model is way too excessive and I NEVER fly with real weather on for this reason. The speed and frequency of wind speed and direction shift is just plain unreal and way overdone, and I have been working on a profound portfolio of videos and documentation of real-world cockpit footage to present my case to Austin. He likes "fun and exciting", so its always a battle to "tone something down". We will see. Cheers, Jan
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Take Command! IXEG 737 Classic v1.2 Update Released!
Litjan replied to Cameron's topic in General Discussion
Hi everyone, I am back from vacation and will go through all of the reports that came in over the last two weeks (I did manage to answer a few on my smartphone) in the next few days, catalogue and reply as warranted. There will be a next patch, of course, and fortunately it does not seem like we have any "must fix immediately" candidates in there. Our number one priority is the "gizmo soft crash", of course - we still have a few of those lingering, but I don´t have any good and solid reports, unfortunately. If you want your gizmo-crash to be fixed for sure, please include surefire steps (a video works best!) on how to reproduce it. The usual "there I was, flying the XYZ STAR into ABC airport..." unfortunately rarely helps, as even minute differences in performing the flight may or may not produce different results. Thanks for everyone´s patience, Jan -
Dang, I am convinced now! And I also see that we must reasses our bugfixing and feature priority. As of right now, FMS, VNAV and cabin 3d are on hold until we get this most pressing omission squared away... Tom, please delete that VNAV overhaul and get cranking on the winglets! . Honestly... real classics don't have winglets.... Cheers, Jan
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IXEG v1.2 in XP11 Autothrottle Operation?
Litjan replied to Torbinator's topic in 737-300 Aircraft Systems and Operation
That is the recommended (and most realistic) way. Jan -
That is no surprise, nozhong was done on VNAV. Jan
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Hi, your request is noted and I will add it to our list for the next update! Thanks for your hard work on this plugin! Cheers, Jan
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On vacation right now, but try this: Set a scattered layer and warch it from a valley airport in a default aircraft... I could see the clouds THROUGH the mountaintops on my machine. Jan