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Showing content with the highest reputation on 03/01/2021 in all areas

  1. What Cameron said. And definitely not this month. Events in Texas certainly threw a big wrench into the wheel. It is really hard to do good development work in a cold house with a computer that has no electricity.
    2 points
  2. Thank you for that information. And I need to correct some of what I wrote before. I checked with other aircraft that have the G1000 and in those where I am able to resize the popup windows they maintain the size of those popups for the flight but the size of the popups return to the default when a new flight is started. That is also the way the popups work in your aircraft. However, in other aircraft when I click on the PFD or MFD to generate the popup those come up within the screen area. In your aircraft they do not in all cases. In fact, many times, depending on my current view and how I click on the MFD or PFD the popups many times come up off halfway or more off the screen and have to be moved so they are entirely visible. That would corroborate what you said that they popup based on the mouse pointer position, something other aircraft do not do. As I mentioned I can move my viewpoint so that the PFD or MFD is in the middle of the screen before clicking on them to bring up the popups so they are not off the screen. So that works, but is just a little more inconvenient as I do not have to do this with other aircraft. But thank you for your replied and the information you provided.
    1 point
  3. Significant performance gain compared to the G1000 SR22, at least on my system (MacBook Pro). I would expect similar to better on all systems, assuming you aren't CPU thread limited.
    1 point
  4. To turn off the AP alarm, bring up the yokes and press the red button
    1 point
  5. Looking great! I'm all in for this one! I'm tired of all these G1000s.
    1 point
  6. In addition to the VNAV work we have also these fixes lined up for the next update: Improvements * Added switch in aircraft file to always force experimental flight model on * Improved tracking ability of nosewheel in tight turns (less skidding) * A "direct to" turn will not attempt to re-intercept the line between current aircraft position and the waypoint * Yoke checklist can now be flipped up and down and yellow bug goes all the way to top again * Added a dataref to indicate if autothrottle is active or not * Added a preference to "pause on Top of Descent" Bug fixes * Fixed right-hand windshield wiper 3D * Fixed fuel gauge testcycle * Fixed leading-edge devices lighttest button * Fixed EGT needle on steam gauges not going higher than 800C * Fixed hydraulic accumulator pressure on modern gauges always showing full pressure * Autopilot trim cutout switches will now also stop the speed trim * Scavange pump will not trigger unless a center-tank pumpswitch has been turned on then off * Animated stopwatch buttons * Vertical speed scrollwheel can now turn "infinitely" (instead of running against an invisible turn limit) Cheers, Jan
    1 point
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