Leaderboard
Popular Content
Showing content with the highest reputation on 01/06/2014 in all areas
-
3 points
-
3 points
-
Normally i hate the idea of using blueprints, but the sheer lack of information requires it right now :/2 points
-
Confident that I have isolated the offending code causing the memory leak, now to fix it.2 points
-
2 points
-
Hello, all, This will serve as a formal forum announcement that we have released the version 1.2 update for SkyMaxx Pro. All customers who have purchased SkyMaxx Pro up till now have been sent an e-mail by X-Aviation with complete instructions on how to obtain your update. We have made this a very simple process! For those that purchase SkyMaxx Pro from today forward, your purchased download will already be updated to version 1.2 for you. What if I didn't get the update e-mail? If you did not receive your update e-mail don't fret! X-Aviation has updated our system to allow all customers to update with ease, regardless of whether you received an e-mail for the update! Here's what to do: 1. Login to your X-Aviation account here: https://www.x-aviati...talog/login.php 2. View your past order history invoice that contains SkyMaxx Pro purchase on it. 3. At the bottom of the invoice you will find a blue highlighted link to your update that says: "SkyMaxx Pro". There are some important fixes and requests implemented in this update. The following is a list of additions/fixes included: What's New / Changed: Real weather pause time decrease - clouds now load 3-4 times faster on weather changeCloud reflections on water added - selection available in the SkyMaxx menuMaximum cloud layer size increased from 100km to 150kmCrepuscular rays now default to onNew debug output to help with tech support issuesClouds will re-appear if the SilverLining plugin is disabled and re-enabled at runtime from the plugin admin menuLightning works properly in low visibility nowThe position used for enabling orbit textures and for lighting is now based on the view position and not the aircraft positionVersion number now indicated in the config UIAs always, thanks for being a customer with X-Aviation. We appreciate your feedback and support! Enjoy these latest updates, and stay tuned to the forum as we continually announce the latest happenings.1 point
-
I got the freeware Ercoupe by XPFR and am having a fun time. The Ercoupe has no rudder control. It is hooked up to the Ailerons to help coordinate turns. It's a fun, interesting and easy plane to fly! You can get it here: http://www.xpfr.org/?body=aero_accueil&av=64 The airport in the pics is LFNO. Also available here: http://www.xpfr.org/?body=scene_accueil&sc=257 I highly recommend both the aircraft and scenery. Post pictures of your Ercoupe adventures on this forum too! Great plane!1 point
-
757 over volcan Eyjafjallajökull (SkyMaxx Pro + high cloud rotation) . I hope you like1 point
-
I hope so too. MD-11 payware I miss very much. For me super machine for cargo flights. Takeoff from PANC with UPS or FedEx repaint .........uau!!I do not want to go back to FSX1 point
-
Yea I like gushing about my favorite addons too.. I know the developers appreciate the positive comments. Nice vid again.. haha I like the photo you added to the cockpit, very cute. This is the first plane I go through the whole checklist aloud to myself and say 'Check' after each step lol.1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
OK...I have a screenshot and decided that I am going to show you a teaser for the cockpit lighting.1 point
-
Sunday Beaver Update 5 Hi all, Another Sunday and another update. Just have to say that there will be no screenshots today, but I hope to show you more in the coming week. Even without any new screenshots to show, the last week has been pretty productive and I am happy with the progress. The livery you saw in my last Sunday update got some final touches, like some paint on the horizontal tail. That was missing last week, but we got the Beaver in the paint shop again and now the livery is finished. I continued on the animations and can say that the cockpit and interior is fully animated now. Some gauges are not driven by numbers yet, but they are showing the correct values if stimulated. The reason they are not driven by numbers yet is, that these will be driven by my own plug-in code. I could hook them up to some standard XP dataref's, but I am not going to do that, as most of the engine stuff is custom coded. Talking about sounds I can say, that all Beaver engine sounds (internal and external) are now available and they sound great. I will do some final touches and remixing over the coming weeks, but they are great already. Ground roll sound and wind is in place as well. The interior sounds, like the doors, pumping the flaps etc. will come a little later. Finally, I can add that we are now working on the cockpit and cabin night lighting and I hope I can show some cool screenshots in the coming week. So even without screenshots, I hope you enjoyed this update.1 point
-
1 point
-
1 point
-
Sunday Beaver Update 4 Hi all, Well most of the week was spent with celebrating Christmas and spending time with family. However, the first high quality livery of the regular tire version was finished and you will see it in the screenshots below. Also more progress on external animations and some code. I decided to focus more on 3D and animations right now, and once everything is in place, I will continue with the more technical stuff like flight modeling and coding. Next, you should see some light texturing for the cockpit and interior. So stay tuned and I hope you enjoy the pictures below.1 point
-
1 point
-
Don't let the zenophobes at the org get you down. They have a seriously misplaced sense of value. The most valuable thing the org has is NOT it's advertising potential. The most valuable thing is BY FAR the user base that built the site. The admins have put very little of value into it.1 point
-
1 point
-
1 point