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Showing content with the highest reputation on 01/19/2013 in all areas

  1. Since you asked for it, here are a few new shots of the amphibious Beaver flying close to Juneau, Alaska. Hope you like what you see ...
    5 points
  2. Three strikes. You're out.
    3 points
  3. A few shots showing off NORCAL in and around the Bishop/Mammoth area! This scenery spans a massive area and is honestly a dream to fly over. Having done multiple flights in and around the area (both GA and Airliner), this is the experience in X-Plane I have long awaited for! Great frame fates, wonderful colors, accurate placement, matched runways and taxiways, and hours of enjoyment in many directions! Enjoy!
    2 points
  4. Hello, all, This will serve as a formal forum announcement that we have released the version 1.03 update for the BAe Jetstream 32. All customers who have purchased the BAe Jetstream 32 up till now have been sent an e-mail by X-Aviation with complete installation instructions on how to update your product. We have made this a very simple process! For those that purchase the BAe Jetstream 32 from today forward, your purchased download will already be updated to version 1.03 for you. What if I didn't get the update e-mail? If you did not receive your update e-mail don't fret! X-Aviation has updated our system to allow all customers to update with ease, regardless of whether you received an e-mail for the update! Here's what to do: 1. Login to your X-Aviation account here: https://www.x-aviation.com/catalog/login.php 2. View your past order history invoice that contains the BAe Jetstream 32 purchase on it. 3. At the bottom of the invoice you will find a blue highlighted link to your update that says: "BAe Jetstream 32". The new installer will detect whether this is a new install, or if you already have any BAe Jetstream 32 version installed. Depending on your current situation, the installer will run through the appropriate paths with you, including uninstalling all unnecessary items from the previous version! Your liveries/downloaded paints will be safe in this process! There are some important fixes and requests implemented in this update. The following is a list of additions/fixes included: NEW: - 64-bit support! - "Radio Hardware" menu added to yoke. This allows you to control the radios with hardware for X-Plane! - "Auto Number Hardw" menu added to yoke. This allows you to control altitude selection with hardware for X-Plane! - "Joystick Assign" menu added to yoke. This allows joystick axis assignment while the control lock lever is in the down position. - Added a new failure. Each engine cannot go over 100% RPM for more than 5 minutes. If you pass that time you will have a failure in the engines, so watch out. Watch those gauges, Captains! FIXES: - Ground speed reading on DME instruments for both captain and first officer sides. - Flight dynamic adjustments. - In X-Plane 10.2 Beta 10+ correct amperage will now show thanks to a fix by Laminar. - Fixed an issue where weather was not consistent in some windows from cockpit view with NVIDIA cards. As always, thanks for being a customer with X-Aviation. We appreciate your feedback and support! Enjoy these latest updates, and stay tuned to the forum as we continually announce the latest happenings.
    1 point
  5. Anyways, New project! The airport is called EDLP Paderborn-lippstadt.It's located in Germany, and I will be providing more shots
    1 point
  6. Ladies and gentlemen, this is a prime example of immaturity! Face it kid. You know that that would be a copyright issue, so consider your question answered. And show a little more respect.
    1 point
  7. Chill. Doesn't matter who answers you, the fact is that someone has.
    1 point
  8. 1 point
  9. Today I flew KATL-LIRF on Micheal's B767-300ER GE AWL (MC) in the Delta Air Lines SkyTeam livery. More pictures HERE.
    1 point
  10. Wow! Is this a new add-on you are making for the seasons plug-in?
    1 point
  11. That's the best X-Plane screenshot I have ever seen!
    1 point
  12. I've started working on the ortho-underlay for KFMY. Thanks to Chris K I managed to keep WED 1.2 from crashing as I placed the ortho TIFFs and downsampled to 4096 pixels. I took a look in X-Plane, and my jaw dropped. It looks so life-like. Here's what they look like without any manipulation: I plan to remove some buildings and shadows and "lay some sod" around Base Ops, as the photo was taken during its construction. Then, I will probably DDS these, as I did notice that having 6 4096px PNGs absolutely killed my FPS with textures rendering at "very high." Once this update is finished, I'm moving on to...ahem...the international airport.
    1 point
  13. Those clouds look awesome. I fear the ones in my version of XP10 (.11, 32-bit, with my settings the way they are) look like dirty little cotton balls. I don't find the plausibly realistic.
    1 point
  14. Whoa the hell... and now it works. This makes no sense to me. While the scenery was under construction, it wasn't working. Anyways, thanks you guys. Again vital information from Chris K.
    1 point
  15. Agree with you John.......a total change.Mind you I found the clouds in the first few editions of v10 very agreeable but they were very heavy on the fps...too heavy for some machines I fear. They were transparent from within and had density. These were from end of Jan 2012 which must have been the first update after the release of v10....
    1 point
  16. Totally wish we had X-Plane 9 type clouds in 10 ....lol
    1 point
  17. For those that are running the latest stable release of X-Plane (10.11), there are similar performance improvements as shown below: X-Plane Version 10.11 (32-bit only) AMD Catalyst 12.10 --fps_test=1 FRAMERATE TEST: time=93.3, frames=5351, fps=57.34 GPU LOAD: time=93.3, wait=6.1, load=6.6% --fps_test=2 FRAMERATE TEST: time=93.9, frames=3490, fps=37.16 GPU LOAD: time=93.9, wait=5.7, load=6.1% --fps_test=3 FRAMERATE TEST: time=103.2, frames=1882, fps=18.24 GPU LOAD: time=103.2, wait=9.4, load=9.1% --fps_test=4 FRAMERATE TEST: time=102.7, frames=1912, fps=18.61 GPU LOAD: time=102.7, wait=6.5, load=6.4% --fps_test=5 FRAMERATE TEST: time=93.5, frames=5337, fps=57.09 GPU LOAD: time=93.5, wait=18.4, load=19.7% ---------------------------------------------------------------------------------------- X-Plane Version 10.11 (32-bit only) AMD Catalyst 13.1 --fps_test=1 FRAMERATE TEST: time=93.4, frames=5915, fps=63.34 +10.5% GPU LOAD: time=93.4, wait=6.1, load=6.5% --fps_test=2 FRAMERATE TEST: time=93.9, frames=3899, fps=41.54 +11.8% GPU LOAD: time=93.9, wait=5.7, load=6.1% --fps_test=3 FRAMERATE TEST: time=97.3, frames=1946, fps=19.99 +9.6% GPU LOAD: time=97.3, wait=10.0, load=10.3% --fps_test=4 FRAMERATE TEST: time=96.7, frames=2032, fps=21.02 +12.9% GPU LOAD: time=96.7, wait=6.0, load=6.2% --fps_test=5 FRAMERATE TEST: time=93.4, frames=5865, fps=62.81 +10% GPU LOAD: time=93.4, wait=20.3, load=21.8%
    1 point
  18. Speaking of choppers did you guys see t hat video of a guy who got the RC aircraft out of the tree? That was some damn good flying. Case you didnt see it \
    1 point
  19. So it comes to life... finally aligned the last of 74 orthophotos. That stupid square in the top right corner will be fixed upon the SECOND release of the file on X-Pilot...
    1 point
  20. I flew the old C4 around the coastal mountains... all I can say is to Mr. Fabian and Mr. Spahn is... thank you :'''( you have truly made X-Plane the best looking flight simulator, alone, one top of the most realistic.
    1 point
  21. So, here are some Pictures
    1 point
  22. Marginal made a nice plugin that simulates boat/ferry traffic. Worth getting.
    1 point
  23. Can't get enough of the 727. I wish we had more high quality airliners in XP...
    1 point
  24. Today I flew KPHL-LGAV on a US Airways Airbus A330-300. More picuters HERE.
    1 point
  25. Reviewing the 747SP for Xplanenation ] And FSXP's 767-400ER Both reviews should be out by next weekend...
    1 point
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