Plugins and Utilities
83 files
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midi XMidiCtrl - A MIDI Controller Plugin for X-Plane
By VirtualCPT
About this plugin
You have a MIDI Controller at home with lots of buttons and knobs? Why not use it with your favourite aircraft to control the autopilot and many other functions! XMidiCtrl is a plugin for X-Plane 11, which allows you to connect MIDI controllers to X-Plane commands and datarefs without the need of additional software.
The plugin was developed for X-Plane 11.50+ / 12 and supports Microsoft Windows, Linux and macOS (universal build).
The following devices are officially supported:
Behringer X Touch Mini The following devices are known to work:
Behringer BCR2000 Behringer X-Touch Compact Loupedeck Live XMidiCtrl is open source: GitHub page
Features
Create different profiles for your aircrafts Bind knobs and buttons of your controller to X-Plane Commands and DataRefs Simulate push and pull functions for buttons (normal button press = push, long botton press = pull) Send MIDI messages to the MIDI device to illuminate buttons when certain modes are active (e.g. autopilot, heading mode, ...) Developed in C++ with no performance impact in your simulator
Donate
If you like XMidiCtrl and want to support its further development then you can donate.
Documentation
Detailed documentation of the plugin and all mapping options can be found here.
Support
If you need support or want to chat about the plugin then please visit the official support forum.
Installation
Extract the ZIP file and move its entire XMidiCtrl folder into your ..\X-Plane\Resources\plugins directory.
Examples
I have included the following examples as well as overlays to print out in the examples folder:
ToLiss A321 Hot Start TBM 900 Hot Start Challenger 650 IXEG 737-300 ZIBO 737-800 iniBuilds A310 Felis Boeing 747-200
Templates
I included a template for the Behringer X-Touch Mini in the templates folder of the installation package. This template includes an example mapping and further information about the supported mapping options. I have also included my hardware configuration of the Behringer X-Touch Mini in the same folder. You can apply those settings using the X-Touch Editor from Behringer.
To use the template file, simply copy it into your aircraft folder and start adding commands and/or datarefs for your buttons and encoders.
Usage
When a new aircraft is loaded, the plugin will search in the aircraft directory for a file called XMidiCtrl.toml. The profile uses the TOML language and holds information about the MIDI devices to be used and the mappings of the encoders and buttons. Further information about the TOML syntax can be found here. The configuration of XMidiCtrl might be a bit intimidating at the beginning, but it is quite straight forward. Please don't hesitate to contact me if you run into problems.
Screenshots
116 downloads
Updated
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Aircraft Trip log
By CaptCrash
Excel document replica of an aircraft technical log for logging flight and cycle data.
231 downloads
Updated
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Ramzzess' Boeing 777-200LR Checklist
This is the checklist according to the tutorial provided with the aircraft. If it looks familiar, that's because i made it in the same style that Ramzzess used for his Sukhoi Superjet 100. It's really easy to read and understand, but it still isn't completed. If you're familiar with the aircraft already, you'll know where everything is. if not, you'll just have to bare with me until I can finish it off over the next few days. Enjoy!
1,176 downloads
Submitted
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X-Plane 10 Compatibility Library for X-Plane 9
By chris k
X-Plane 10 Compatibility Library for X-Plane 9
Dec 31, 2012 - Version 1.0
By: "Chris K" and the ISDG Group
Happy New year to All X-Plane 9 users.! Here is a gift for you..... From Us.
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WHAT DOES THIS DO:
This Library allows X-Plane 9 users to load X-Plane 10 Scenery files (with caveats, see below)
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BACKGROUND:
Here's something I thought about a few weeks ago; in terms of providing SOME kind of compatibility between XP10 sceneries and XP9 sceneries. I am primarily developing for XP10, and don't want to have to do 'parallel development' in terms of providing backwards compatibility to XP9. (I wish to work on one project, not two).
Instead of myself creating a "kludged" (Nerfed?) version of sceneries for XP9 (which I had done in the past to provide XP9 users something), instead I decided once-and-for-all to fix the problem at it's root.
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HOW DOES THIS WORK:
This "shim" library file inserts blank objects, facades, forests, etc. where they exist in the new XP10 Library system. This is similar in nature to how the OpensceneryX "placeholder" library works, but this time we apply it to every single XP10 library object we could find.
This tricks XP9 into loading most XP10 scenery; as the library paths now resolve. The list is accurate as of XP10.20 beta 10.
I have tested this on my own scenery packages, and it works.
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CAVEATS / WHAT DOES NOT WORK:
You will not see any XP10 objects (hangars, gates, lights, etc.)
You will not see any XP10 facades (terminals are a big one)
You will not see any XP10 forests
You cannot use large (4096x4096) textures:
If a scenery uses a draped polygon of greater than 2048 resolution on any side, XP9 will crash out. This is a known XP9 limitation; as it was only in XP10 that texture sizes were allowed to be increased.
You cannot use XP10-style facades
If a scenery uses an XP10 style 'custom' facade (FACADE 1000), XP9 will try to still load the facade, and proceed to crash out. I have tried the EDPORT_BACKUP trick, but it's a no go, since the file can actually be found (and still tries to use it, despite the version string).
You cannot use XP10-style Airport Layouts. XP9 Will Ignore them.
But! You *CAN* cheat!... and try to change the first few lines of the apt.dat file in a custom scenery to say "850" instead of "1000". I have tested this on YPAD for example, and it worked, despite there being custom ATC information encoded in it.
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HOW TO EXTEND:
Got an object I missed? or a new facade showed up from somewhere?
Edit the library.txt file; find the "virtual" path that the scenery is using, and add the appropriate line to the library.txt file. Have a look at the text file - it's pretty self explanatory the 3 fields you need =)
Also, let me know if you found something. I'll include it in the master DB I have here.
___________________________________________________________
WARNING:
This Library and associated files are provided "as is". No Warranty; No suitability of fitness for any purpose; May not even work.
Insert standard "Boiler Plate" Here.
___________________________________________________________
© 2012 Chris K and the ISDG Group
247 downloads
Submitted
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BAe Jetstream 32 Interactive Checklist
By JimboG
Hi there,
Thanks for downloading this file, I hope you will find it as useful as I hope to as I generally cannot cope that well in the Jetstream 32 without following the checklists - I always miss something and then: BANG! There goes an engine.. again.
The intention behind creating this series of (24!) checklists was to help people have an easy way of staying on top of the Jetstream 32 before it gets carried away or you get lost in what it's doing.
I've also seen a lot of people having problems that have been reported as bugs to JRollon when 95% of the time it's down to pilot error. Hopefully this series of checklists will serve to negate some of these errors.
Please read the "Installation Instructions" - I've taken the time to try and cover most issues/questions, so please check there for any pointers!
If you want some visual pointers, I have created the following accompaying YouTube videos, which shows these checklists in action!
X-Plane Bae Jetstream 32 Interactive Checklists - Introduction / Installation
X-Plane Bae Jetstream 32 Interactive Checklists - Aircraft Acceptance to Takeoff
More to come as I get time to do them....
Cheers
James Gillies
forums.x-plane.org "JimboG"
03/02/2013
Checklists Included:
Aircraft Acceptance
Pre-Flight
Before Engine Start
Automatic Engine Start
After Start
Taxi
Before Takeoff
Takeoff
After Takeoff
Climb
Cruise
Descent
Before Landing
After Landing
Shutdown
Manual Engine Start (Left)
Manual Engine Start (Right)
Engine Fire (Left)
Engine Fire (Right)
Both Engines Fire
Engine Failure / In-Flight Shutdown
Descent/Approach - Single Engine
Landing - Single Engine
Go Around/Missed Approach
608 downloads
- Jetstream32
- Checklist
- (and 1 more)
Updated
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JRollon CRJ-200 Virtual Dispatch
By iGoApp
The JRollon CRJ-200 Virtual Dispatch calculates various values required for your flight plan (distance between airports, fuel amount, weights, CG, V speeds, pitch trim, etc.). The application is developed for the JRollon CRJ-200 airplane (X-Plane) only.
The application is created in Java and therefore can be used on any platform (Windows, Mac, Linux). You must have Java installed on your compter to run the application.
Note to those on MACs: iMAC OS X does not support Java anymore and does not provide automatic update of Java. To run this application, you need to go to the Java website and download and install the latest update.
If this application does not work on your computer (Mac, Windows, or Linux), your Java version is out of date. Go to the Java website and install the latest version!
The zip file contains an exe file for Windows users, a jar file for those with Mac and Linux, and a brief manual (if you ever need one).
If you have any comments about the application, you may write me at: software@igorland.com.
Enjoy!
345 downloads
- crj-200
- weight and balance
- (and 1 more)
Updated
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DesignXPlaneObjects Manual
By tesal
This manual is intended for newbies and summarizes my learning experience to develop aircraft models for X-Plane
The manual covers the following items:
1. Getting and processing the Blueprints
2. Preparing the master images to be used in the Texture Map
3. Notes on developing an aircraft model using Plane-Maker
4. Using AC3D to develop the aircraft X-Plane objects
5. Using the AC3D texture Coordinator
6. Animations
7. Tuning the AC3D model to the Plane Maker model
8. Exporting the AC3D files as X-Plane objects
9. 3D cockpits basic designYou may use this manual and included attachments freely and without any type of restriction
220 downloads
Submitted
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Paintkit with layered PSD files for the McPhatstudios ATR 72-500
Layered Paintkit for McPhatstudios ATR72-500 by Leen de Jager
By Leen "Flybike" de Jager.( based on edited and composed blanks made from the original McPhattextures )
This paintkit includes a set of "neutral-normal-files".
Make sure to place these normal-files in the objects -folder of your livery.
These normal-files have an edited normal and /or specular layer.
Their individual file-weight is much lower than the original ones , approx 7Mb instead of 16Mb
Using these normals prevents the default normal-files from making the default texture
visible on your paint when sunlight is striking the texture .
These customised normals (V2) replace the set I made and published earlier.
This paintkit is free ( for non-commercial use ONLY).
When publishing a repaint based on this paintkit, credits :
Paint made using ATR paintkit by Leen "Flybike" de Jager
Unzip LDJ-Paint-kit ATR72-500-V2.zip to a temp folder.
Have fun
Leen "Flybike" de Jager
http://www.flybike-paints.nl
58 downloads
Updated
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iGoDispatch JRollon CRJ-200
By iGoApp
Flight planning tool for JRollon CRJ-200. It calculates weights, fuel, reference speeds, balance, pitch trim, and many other values that you need for your flight.
It is Windows only for the time being. It should be available on other platforms later.
Have a safe flight!
Please vote if you liked the application.
243 downloads
Updated
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Real Terra Haze
By SPAS
Current version is 2.11
This is an add-on script for FlyWithLua based on the findings of user PASCAL_LSGC over at AVSIM about the raleigh scattering controls.
It implements these controls so they are automatically tuned based on the sun elevation (the light veers towards reddish tones when the sun is low on the horizon) and plane altittude (gains go up as you go up).
Requires FlyWithLua!!!
Get it here
please take time to read this from Ben Supnik
The art controls are not a public interface to make X-Plane add-ons. They are an internal development tool. They are unsupported, undocumented, unsafe, and most importantly subject to change with every patch of X-Plane. If you create an add-on that requires reading or writing the art controls, you can expect that your add-on will stop working when X-Plane is updated. When your add-on breaks, please do not complain or file a bug.
Just slap the scripts in your ../resources/plugins/FlyWithLua/scripts folder.
Please read the readme.
If you have installed Sky Maxx Pro, the shadows of the clouds will not be displayed.
Script by SPAS (leave him a PM on the forum if you want)
Thanks to MAT18590 for all the support and inspiration (and for setting the RGB and raleigh values straight)
content kindly provided by x-pilot users Tom Knudsen and slai have been used in the scripts.
Hope you enjoy it.
see a couple of videos from the user Emer1976
and
PS the scripts are free and free to redistribute or modify. If you do modify them for the better it would be nice to get that feedback.
2,296 downloads
- FlyWithLua
- Environment
- (and 4 more)
Updated
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Light2015
By Tom Knudsen
This is a .lua script for tweaking art control within X-Plane10.
Fully tested and supported with version 10.32 or higher.
Whats new!
Bugfixes and gradient bloom
199 downloads
Submitted
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4821 nm across the Sea (XP 10 Travel Guide #1)
By Mario Donick
Each issue of the monthly X-Plane 10 Travel Guide presents a tour you can fly in X-Plane, incl. screenshots, download links, recommended aircraft and maps.
This issue's topic is 4821 nm across the Sea. Falalop - Tahiti in X-Plane 10.
It presents a tour starting in Micronesia and ending in French Polynesia. Have fun.
Note: This download is a .pdf file! It does not contain any scenery or aircraft!
203 downloads
- travel guide
- micronesia
- (and 2 more)
Submitted
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KILM Flight and Ground Routes
By Vance
Air and ground traffic are available for KILM (Wilmington Intl, payware). World Traffic aircraft and start locations are:
- KC-10 near gate 7
- F-14 near hanger behind control tower
- Columbia near Air Wilmington
- C-130 near Customs tarmac
A few things to keep in mind. KILM has crossing runways and sometimes World Traffic will place two aircraft on the same taxiway for a head-on collision. The KC-10 is rather large so any aircraft of similar size at gate 5 or 8 will need to taxi before the KC-10 has room to maneuver. The Columbia is hard to see when zoomed out from the airport because the light-colored wings match some taxiway colors. Use the optional object file for red wings on the Columbia. Flight plans begin in the air (not a departure airport) and all KILM runways have been defined; so landing should be possible for any wind condition.
49 downloads
Submitted
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Simple Season
By ShePooley
How to install:
Select the version of snow you want: normal snow, deep snow or very deep snow. You only need one of it. For Alaska I prefer the version with very deep snow.
Replace the old Simple Season with the new one and delete the file "SP_version" in the root of the folder "zzzzzz1000 world terrain" or delete the folder "zzzzzz1000 world terrain" in your custom scenery folder.
This short python script will give you the 4 seasons!
The script puts a copy of the default scenery in the custom scenery folder and adds 4 sets of textures: winter, summer, spring and fall. If you are starting X-Plane 10 or moving the aircraft (location -> select global airport) it will calculate the needed season and activate it
No restart of X-Plane is needed.
January - March: winter in the north...summer in the south
April - June: spring in the north ...fall in the south
July - September: summer in the north...winter in the south
October - December: fall in the north...spring in the south
If the temperature at your airport is below -2° C it will set winter too
If it is winter and the temperature higher than +2° it will switch to autumn.
My script do not include any texture files, this must be done by the community.
That means you will not see any difference between summer, spring and fall until you have added textures for it.
It uses the default texture files to create a very simple winterworld for X-Plane. It is not really a nice winterworld but better than nothing.
I only added the simple winter to show that my script is working, do not expect too much.
X-Plane 9 users can install the well known WinterWorld into my script.
It is easy to add texture files to it.
If you add your own texture files to my system then you must do it to the folder "SP_texture_template" with the subfolders summer, winter, spring and fall. The folder "SP_texture_templatefall" will be the root of the scenery folder after the season fall is activated. If you put your files to the normal texture folders it can happen that you overwrite the default X-Plane texture files. If this happen then you must run the X-Plane installer to repair X-Plane!
Scenery designer can use my script to switch their scenery too
Harddisk space:
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This script do not touch any real file, it is no more than a gigant softlink manager. That means you do not need free harddisk space untill you are adding texture files.
X-Plane Versions:
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This script will work with all versions of X-Plane 9 and 10 till 10.99, X-Plane cant break it (at least i hope it) If my script detects a new version it will rebuild the system and every thing should work fine
How to install:
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It requires Sandy Barbours Python interface
http://www.xpluginsd...n_interface.htm
Drop it in the folder PythonScripts and start X-Plane
For the first start my script will need a very long time to copy the default scenery, my system needs around 17 minutes for it and my computer isn't slow
After the installation you must restart X-Plane to register the new scenery.
Known limitations:
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You can change all files inside the default scenery except the library.txt. This file is always the default version.
If you change it then X-Plane will crash!
If my script is switching the scenery than X-Plane needs a few seconds to do this.
During this time X-Plane is not responding. This is a limitation by X-Plane, there is no way to change it.
281 downloads
Updated
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J32 FSM Profiles Maneuvers
By Cooley
Jetstream 32 FSM Profile Maneuvers
Per request from several members I am providing a copy of the J32 regional airline profiles maneuvers published from the J32 Flight Standards Manual.
ACA Flight Standards Manaual - Chapter 17
Flight Profiles:
Normal and Instrument Takeoff
Noise Abatement Takeoff
Aborted Takeoff
Takeoff - Engine Failure After V1
Visual Pattern - All Engines Operative
Visual Pattern - One Engine Operative
Visual Pattern - Flaps Inoperative
All Engines Operative ILS Approach
One Engine Operative ILS Approach
High Speed ILS/Field Conditions VMC
All Engines Operative Non-Precision Approach
One Engine Operative Non-Precision Approach
All Engine Circling Approach
One Engine Circling Approach
Landing Without Direct Elevator Control
All Engine Operative Go Around/Missed Approach
One Engine Operative Go Around/Missed Approach
Maneuvers:
Steep Turns
Emergency Descent
Approach To Stalls:
Approach To Stall - Cruise Configuration
Approach To Stall - Takeoff Configuration
Approach To Stall - Landing Configuration
436 downloads
Submitted
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J32 FSM Performance
By Cooley
Jetstream 32 FSM Performance
Per the request from several members, attached is a copy of the Jetstream 32 regional airline performance chapter published from the Flight Standards Manual.
J32 Flight Standards Manual Performance - Chapter 15
Note: Performance data provided for training purposes only and should not be used for real world flight operations
Takeoff Performance:
Precomputed Takeoff Data
Automatic Performance Reserve (APR)
Reduced Power Takeoffs
Enroute Performance:
Single Engine Operations
Precomputed Enroute Performance Data
Cruise Power Settings
Long Range Cruise Power Settings
Landing Performance:
Precomputed Landing Data
Land and Hold Short Operations
549 downloads
Submitted
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iGoConnect
By iGoApp
iGoConnect is an X-Plane plugin that connects X-Plane to iGoDispatch – an application (Windows, Mac, iOS, and Android) developed for LES Saab-340A, JRollon's CRJ-200, and IXEG's Boeing-733.
The plugin performs the following functions:
Identifies airports, waypoints, airways and navaids included in the flight plan and sends to the client navdata for each of these points. Navdata is selected from the following X-Plane files (apt.dat, earth_fix.dat, earth_awy.dat, and earth_nav.dat). Receives from the client loading information (i.e., Center of Gravity offset, payload weight, and fuel weight) and adjust the corresponding datarefs in X-Plane. Periodically parses to the client the following ACARS data: plane’s position (latitude and longitude); heading (true and magnetic); weight; available fuel; current fuel flow; ground speed; and altitude. In X-Plane 11, dynamically adjusts the plane's Center of Gravity during a flight resulting in greater flight realism. In X-Plane 12, this is implemented by the simulator. Monitors flight performance based on approximately 20 parameters, identifies potential issues during the flight, and sends the report to the client. IMPORTANT!
If you have MacOS Catalina (10.15) or higher, it is possible that after downloading and installing the plugin, you will not find it in the X-Plane's menu. This error is caused by the MacOS security protocols during the X-Plane start-up process that references a Mac.xpl file. If you do not see iGoConnect in the menu of the simulator, the following link explains how to solve the problem: https://x-plane.helpscoutdocs.com/article/26-mac-xpl-not-starting.
If you have problems connecting the iGoDispatch application to the computer with X-Plane running, it is most likely that your Firewall is blocking the TCP connection. You need to open the port to allow connection between your iPad and computer.
For Windows:
Go to Control Panel > Windows Firewall Click on "Advanced Settings" in the left-hand pane. Click on "Inbound Rules" and then "New rule". Select "Port", click next, select "TCP", and enter "7767" as the local port. Click next, and allow the connection. Click next again, and ensure that "Domain", "Private" and "Public" are all ticked. Name your firewall rule, e.g. "iGoConnect", and then save it. For Mac:
Go to System Preferences, and choose the Security and Privacy Tab. Click on the Firewall Tab, and the Firewall options button. The page will show you the applications that are allowed access through your firewall Add new applications to the list by clicking on the plus icon.
If you use third-party firewalls, they have their own procedures of adding Ports to TCP connections that may differ from those that I provide in my manual. You need to follow their specific instructions.
For example, if you have McAfee in Windows, follow these steps:
Open McAfee Total Protection; Open Web and Email Protection; Open Firewall; Open Ports and System Services; Click Add; System Service Name: iGoDispatch. Local TCP/IP Ports: 7767. Open ports to: All PCs. Forward port activity: checked. Click Save. The Manual is also available here: http://igoapp.ca/page_igoconnect/igoconnect_manual.html
The plugin supports Windows, Mac (OS X versions 10.7 or later), and Linux.
351 downloads
- flight planning
- igodispatch
- (and 4 more)
Updated
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Saab 340A Flight Manual
By PinkJackal
This document will help you fly this beautiful aircraft by the numbers.
Enjoy!
Regards
Albert
373 downloads
Submitted
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Checklist for Embraer 190 by Supercritical Simulation Group
Checklist for Embraer E190 by Supercritical Simulation Group.
The checklist was developed from a range of documentation with helpful prompts added.
Works with XChecklist by Sparker
Place the clist.txt file in your SSGE-190LRV1 XP10 folder (Same as the .acf file). Done!
59 downloads
Updated
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FlightFactor Boeing 777-200 Replacement PA Sound Pack by TheFriedchicken
//IMPORTANT
- DO NOT reupoload or distribute on any other site without my permission.
- The Text-To-Speech (TTS) voice is a payware voice and is not meant for commercial sale
- This sound pack is for your personal use only
//Installation
-Locate your Boeing 777 aircraft folder in X-Plane/Aircraft/Heavy Metal
-Place the contents of this archive within the 777 directory (ensure that the folder you copy us titled 'sounds')
327 downloads
Updated
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B737-300 Checklist for IXEG - Now with printable version!
NOW WITH PRINTABLE EXTENDED VERSION!
B737-300 Checklist for IXEG 733
Available at x-plane.org and x-pilot.com
This document was taken from an original B737-300 checklist from 1998. I have re-typed up the checklist into a nice pdf format for easy download download. If you require any other format then please let me know.
It may be possible that some items may not yet be simulated.
DO NOT re-upload anywhere else.
FOR SIMULATION USE ONLY!
582 downloads
Updated
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IXEG 737-300 Classic Camera set
By GiantUnicorn
I got alot of requests for this file so here it is.
IXEG 737-300 Classic camera view preset with wing views.
Preview right here
Like what you see? Check out my Twitch TV Stream right here
471 downloads
Updated
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Expanded 737 Classic Checklist Replacement
By dr_nerdrage
Hey everyone,
I found the stock checklist to be a little basic, so I made this expanded checklist in a style that I believe fits the aircraft. Checklist is based on real airline checklist for the 737-300. Big thanks to P3ROn for the help.
(Please note that the preview image compression makes the checklist harder to read than it is in sim.)
Installation instructions:
1. Go to your X-Plane 10\Aircraft\X-Aviation\IXEG 737 Classic folder
2. Make a backup of the current IXEG_checklist.png file (e.g. by renaming it to "IXEG_checklist.png.old")
3. Copy this downloaded IXEG_checklist.png to the IXEG 737 Classic folder
4. Enjoy.
Please note that this checklist is not an official IXEG checklist. If you have any comments or gripes, they belong here or to me via PM. I can also be contacted at doctornerdrage@gmail.com.
Safe flying!
1,495 downloads
Updated
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IXEG 737 Classic X-Camera Config File
By dr_nerdrage
Here's a basic X-Camera config file for the IXEG 737 Classic.
It has:
- 15 Cockpit views
- 4 Wing views
- 15 External views
- 2 Orbits
- 1 Flyby
- a "walk around" type category that takes you around various areas of the aircraft
TrackIR or HeadShake users will have to enable these in the X-Camera settings.
No View IDs have been assigned, do this to your liking/need.
If you are unsure about what this or X-Camera does, please refer to the X-Camera website. It is an essentially free camera control plugin that provides advanced camera options.
It lets you set up a huge number of different views with smooth transitions and other snazzy features, like an orbit or flyby camera.
Installation instructions:
1. Make sure you have a recent/current version of X-Camera installed (such as 2.1.1 as of April 2016)
2. Go to your X-Plane 10\Aircraft\X-Aviation\IXEG 737 Classic folder
3. Copy this downloaded X-Camera_B733.csv to the IXEG 737 Classic folder
4. Enjoy (or adjust to your liking in the X-Camera settings)
If you have any comments or gripes, they belong here or to me via PM. I can also be contacted at doctornerdrage@gmail.com.
Safe flying!
918 downloads
Updated
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coroute Route to IXEG FMC
By Bokehlicious
This is a quick and dirty Windows Console application i made in order to create Company Routes for the IXEG B737-300. To get company routes which you can open by the FMC you could also use a simple text editor, however it was a tedious process so i decided to do this converter.
All you have to do is to copy the route you are going to fly to the clipboard, only its waypoints and airways like this for example "XENAK UM985 LEDRI UL140 ALAMU DCT TEGRI UL605 NEKUL",
then run the "route to ixeg fmc.exe" which will now ask you for the ORIGIN and Destination Airport (4-Letter ICAO Format in CAPITALS for each),
once you entered those its done and there should be a coroute file ready to be opened by the FMC of the IXEG B737-300
If your ORIGIN is, as in this example, LROP and your Destination is LTBA just enter LROPLTBA into the "CO ROUTE" line of the FMC and the route will be loaded.
But first of all for setting it up you must check and enter the location of your IXEG Coroute file folder in the Settings.ini of the application.
Mine is "D:/Program Files (x86)/Steam/SteamApps/common/X-Plane 10/Aircraft/X-Aviation/IXEG 737 Classic/coroutes/" so i entered it as a default.
Also be carefull when you copy your route to the clipboard not to include any Airport, Runway, Flight Level, Sid, Star, Transition or anything else other than Waypoints and Airways (DCT and DIRECT is acceptable),
it also has to be in CAPITAL letters same as the ORIGIN and Destination.
261 downloads
Updated