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Coop

TorqueSim
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Everything posted by Coop

  1. Yes, it is in the current public beta, which has been stable, so should roll out to everyone soon.
  2. Can you send your log.txt file after loading the C172 G500, as well as a screenshot of the error regarding the "products.ini" file?
  3. Regarding the RXP GTNs, yes we are reading the data by default, but it does require configuring the RXP units to broadcast the proper information. You can copy the files in the X-Aviation/Cessna 172SP G500 folder (RealityXP... files, there are 4 of them) to the aircraft you want to use the GTNs with. No, the map resolution is based on system resource load and X-Plane terrain files. The parser only runs in the background, grabbing the terrain levels based on available system resources. Seems you've figured out #3, but you can also drag from the bottom edge of the popups as well.
  4. Hi Jon, When you run the main installer, there should be a "G500 Aircraft Installer" located in the root of your X-Plane folder. Run that and select the aircraft you wish to use it with.
  5. RealSimGear and X-Aviation are excited to announce that the RealSimGear G500 for X-Plane will be released this Friday, September 24! The RealSimGear G500 is a standalone gauge for X-Plane, meaning it can be added to essentially any aircraft as 2D popups by anyone. It can also be detached into its own window, or used with the RealSimGear G500 hardware (coming soon). For developers, the G500 can be integrated into the 3D cockpit of X-Plane aircraft! See below for more information. The G500 is built on top of RealSimGear’s navigator system, first shown in the RealSimGear Entegra, available in the TorqueSim SR20 and SR22, Entegra Editions. This is just the start for RealSimGear avionics! Highlighted Features Include: Accurate avionics with detailed menus and configurability. An integration into default Cessna 172 is included, ready to fly, with the download! Already integrated into the TorqueSim BN-2B Islander and BN-2T Turbine Islander - and more integrations are coming! Detailed map views showing the flight plan, terrain, traffic, airspace, airports, airways, highways, cities, and more! Unparalleled custom avionics for X-Plane. Waypoint information page, able to retrieve detailed information about airports, VORs, and more, right from the G500! Integration with the RealityXP GTN and GNS avionics for even more accurate behavior! Helicopter configuration, with flipped displays for right-sided mounting. Learn more about the RealSimGear G500 at X-Aviation! The G500 is available now for a price of $49.95!
  6. This will be in v2.0, shipping next week
  7. Its just the default reverse command for X-Plane. There isn't a custom one.
  8. No, the Ovation is not turbo charged, so as you get up higher in altitudes, the Ovations performance will quickly diminish while the Acclaim will keep producing higher power. At 8000ft this wouldn't be too noticeable, higher up it would be much more apparent.
  9. It looks like its just not there, since there hasn't been any manual changes to generate a file. Attached is a file you can drop in that folder so you can mess with the settings without needing to trigger a file generation event. popups.cfg
  10. Can you share your log.txt file?
  11. The simulated M20TN Acclaim Type S has a top speed of 242 KTAS. This is true airspeed (not indicated), and is achievable at ISA conditions at >~FL220.
  12. It doesn't, currently the G1000 runs at a fixed brightness. Interesting. The next update has a slightly changed persist reading system. Should be releasing in the coming weeks.
  13. The best help on this would be RealSimGear support. I just bundle the CommandMapping files they provide.
  14. What is "disable_persist" set to in settings.cfg?
  15. It looks like you have the SR22 map set to Track up, while the SR22TN is set to North Up. This can be selected via the "Menu" key when on the map. I'm not quite sure what you mean here. There are three options of using the aircraft. If you select "start with engines running" in X-Plane, the switches will start in a standard flight config. This overrides the other option. In the SR22 menu, if "Persistent systems" on the general tab is selected, then the aircraft will have the switches left where they last were left. If neither of the two, everything should start turned off. If things are acting like neither of these behaviors, typically this is a result of file permissions set in Windows on the directory where X-Plane is selected preventing us from saving the changes you made to the files.
  16. Can you send a screenshot of what you mean by the Map screen not seeming centered?
  17. Coop

    AOA

    The PFD does not have an AOA indicator at this time
  18. This is on the list of bugs we are working on, its currently a conflict with SVS and the caution system.
  19. Hm, I'll take a look at the engine page logic as that shouldn't be blocking the COM swap.
  20. Yes! Carb icing is very much induced by humidity, even with 80°F OAT, the temperature in the carburetor could be anywhere from 10-30° if the humidity is high enough. https://en.wikipedia.org/wiki/Carburetor_icing
  21. The fuel system is custom, so the X-Plane fuel tank switch commands wouldn't switch them. If you go into the command browser with the SR22 open, look for under afm -> sr22 -> cmd -> switches "Fuel Selector Left" and "Fuel Selector Right". These will move the handle position left and right. the order is OFF <-> LEFT <-> RIGHT <-> OFF
  22. I think I know what the issue is, and we've just found a fix for it internally. Update should release soon that improves this.
  23. Hi Antonio, This seems to be a specific issue to your install, as we can't replicate it on our end. I'd recommend trying a different graphics card driver.
  24. Hi Franz, This is a bug with the AMD graphics card drivers and multi-threaded rendering when running with Vulkan. There supposedly have been improvements with the latest drivers, those would be worth checking to see if there is an update, otherwise running X-Plane not in Vulkan mode should prevent the flickering of the screens in VR.
  25. This is not in the current shipping version, it is already coded and implemented in the V2 update, releasing soon.
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