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Coop

TorqueSim
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Everything posted by Coop

  1. Yes, it has been pushed to the store and should release shortly.
  2. Hi JAS, fixed in the next update which we have sent to the store.
  3. Looking through the log file provided, the error seems to be X-Plane failing to load aircraft resources, either the crash in the installer, or the computer just can't handle the aircraft. The computer being used seems dramatically under minimum specifications, it looks like a 2009 AMD CPU which could be the problem. Also, the log is reporting Windows 7 is being used, which is not supported by us. Windows 10 certainly is, I'm not sure what you are referring to with "most of the files have references to Apple" - we support both Windows and MacOS. For integration, yes integration in the form of a popup window is already possible. Popup windows can be toggled when the G500 is loaded from the plugins menu bar -> G500. Integration into the 3D panel is more difficult, and typically requires access to the source objects from Carenado in that case. Attached is the integration guide pdf with the details. RealSimGear G500 Integration Guide.pdf
  4. In the aircraft where you have installed the g5, after loading in X-Plane a file called g5.cfg will show in that aircraft's directory. With the sim closed, set the line g5_mbbarounit = 1
  5. In the X-Plane 11 menu bar, under Plugins -> RSG G5, there are options to popup the G5s.
  6. There is a lot of range within the Intel MacBook Pro 15/16" line. The 5300M is significantly below the 5500M in terms of performance, so I'm guessing that is being maxed out, while the CPU is being loaded pretty heavily as well. I'd recommend making sure all other applications besides X-Plane are closed when trying to run.
  7. I've attached an updated G5.cfg file for V2.0 of the M20. g5.cfg
  8. There is a flood light switch on the left sidewall
  9. Make sure the "AP Power" switch is turned on, on the panel (Ovation 3/Acclaim) and the "Elev Trim" switch is turned on (Ovation 2)
  10. Hi Mark, I don't think that would work either - we aren't not using the default switch just because, but we are overriding default X-Plane behavior to make sure the default avionics work as expected with the customizations we apply. Messing with that switch probably wouldn't work, but could also lead to the X-Plane avionics getting out of sync from the customizations.
  11. Hi Paul, The radio noises all come from X-Plane itself, I'd recommend making sure that the radio volume is turned up, both the knob on the audio panel and the X-Plane "radios" slider.
  12. Hi Mark, The avionics switch isn’t set using that due to how the custom SR22 electrical system works to control the default X-Plane G1000 base, so it does not match the SR22’s avionic switch state. If those avionics panels can’t read a custom dataref, there unfortunately isn’t anything we can do about that. We do have custom datarefs available that it could read if it was able.
  13. In order to debug what is going on, we will need you to send us a copy of the X-Plane log.txt file. You can find a guide to get this file here: How to find the X-Plane log.txt file?
  14. It looks like the line you would need to replace in the file I sent is with line 71 on this (to line 33 of what I sent). Then delete the bundled file. The other option, would be to use the RealityXP settings menu, and check: Link HSI Link Autopilot Link Sim GPS Auto Nav/GPS Auto CDI Source
  15. The BN-2T G500 will be installed by the main G500 install (The direct download one from X-Aviation, not the per-aircraft installer). Just download and re-run the G500 installer and it will grab the BN-2T G500 for you.
  16. Hm, I'm not sure what GTN configs are in the PC12 mod, there are some base RealityXP settings that need to be set for the data to transfer over from the RealityXP GTNs to the G500. I've attached the GTN settings default file that we use in our Islander. The only thing I imagine different in the PC12 would be the screen coordinates (line 33 of this file for the primary GTN). RealityXP.GTN.defaults.ini
  17. Not really - this is the only report of its kind. I'm guessing something is messing with the volumes in X-Plane for some reason, or an issue with the audio driver/sound setup. I'd recommend temporarily removing all other 3rd party plugins (besides Gizmo64, as that is required) to see if that changes anything. Do any of the X-Plane audio sliders move around in the sim from where you initially set them? (Take a look when sounds are playing, then another when sounds aren't)
  18. X-Plane doesn't handle reloads all the time. In regards to the sounds, that would be something separate - I haven't seen that before. Can you try recharging the batteries (in the SR22 menu that can be opened via the SR22 item in the X-Plane menu bar, there is a button on the popup)
  19. Hi Corey, All of the datarefs are exposed to DataRef Editor, they can be found by searching afm/sr/ All of our commands are exposed to the X-Plane command binding interface, under afm/sr/cmd
  20. In the g5.cfg file for the aircraft you are using, you can set g5_draw2d to 1.
  21. Just released an hour ago
  22. Perfect, thanks for confirming
  23. Hi Lennard, The G5 is on NAV1/GPS1, so that would be the GNS530, not the GNS430. The G5 doesn't connect to the NAV2/GPS2.
  24. Hi, The config file should now be located in the aircraft's main directory, next to the acf files. It is called g5.cfg. It is the same format, just with many additional items, as the old acfConfig.cfg file, so if you are migrating from a V1 aircraft to V2, you can rename and move acfConfig.cfg to g5.cfg. This file is automatically generated on aircraft load if it isn't there already (just quit the same and make the modifications necessary).
  25. We've found the cause that affects some people and we have a fix that will come into the next update.
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