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Showing content with the highest reputation on 09/12/2020 in all areas

  1. Yes, the older versions of XGS are the typical cause of the Error 127 preventing our plugin. Glad its working now!
    1 point
  2. This functionality is provided by X-Plane itself. Adding some sort of internal slew mode is not currently on our short list, something we might consider down the road. For now, just imagine that the FBO line workers moved your plane around to the spot they want it at
    1 point
  3. Im pretty sure that Landing speed plugin (xgs) was causing all my problems. I had version 3.32 earlier and now 3.33 is working with TS SR22. Now that i have couple hours of testing i can say that this plane is awesome. Really waiting to get this thing flying again
    1 point
  4. Grüß Gott`le Jan, thx alot, it works Grüss`le Andi
    1 point
  5. I have this subscription. But after renewing the Steam installation of X-Plane (Freezes, you remember? ) this data was gone. I reinstalled it via the Navigraph Data Manager, now my ILS approaches are working like a charm Thanks again, I really love this plane! Jürgen
    1 point
  6. Yeah, that all makes sense. It's almost certainly just doing texture replacement, and it your understanding of it all sounds spot on. Turning off Vulkan mode is always an option for now. SkyMaxx Pro is still very much in active development, so if it becomes possible to draw reflections under Vulkan in the future we'll be on it.
    1 point
  7. Hi Torbinator, you are correct - there will be a setting in planemaker to "always force experimental flight model on". We will incorporate that in our next update - but I think you can just set the option in the .acf file yourself right now so it *should* always work. I haven´t tested this yet, but will soon. Cheers, Jan
    1 point
  8. Does a real pilot have 3 hands and 4 eyes ? Still doing the first flight pattern and it is pretty intense to do all those things at the same and/or right time. You need to trim, and that has a delay, hold heading, VS, bankangle and speed, find ther runway and this bird is pretty fast compared to bushplanes. I managed to crash already 2 times (out of 8 or so) one because I stalled the plane, the other because I deployed the speedbrakes during approach (and 30 degrees flaps) and then applied some rudder. That caused a violent self oscillating wobbel and I landed almost inverted. That took less than 15 seconds. Pretty brutal, I am glad this was a virtual plane
    1 point
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