Hi all, So a quick report here, since I am unable to post at the org. As we have said, we are targeting a 2015 release still. We know full well we have to stop developing at some point and just put this thing out; however, we also feel there is a minimum functionality with regards to the operational model and FMS that we must attain. It will not be 100%, but neither can it be 70%. We are pushing for operational features that we have not seen in any product in x-plane...so it is taking a goodly amount of time to work through these issues for the first time. The good news? I can tell you that I have quit every other revenue producing endeavor I was working on (and there were some really good ones) to devote all my time to the 737 here until release. I code on the FMS each day, moving forward and am very hopeful we'll have a solid functioning airplane by the end of the year for you. The team have discussed that we would happily delay developing "fun eye candy" until after initial release if it comes to that......most important is that users get to operate the aircraft accurately, and we can always add in 'toys' later. We have all been disappointed with simulations that have more eye candy that substance. So while we still won't guarantee a release date, we are putting more hours into it now as we make a run to the finish line. -tkyler