Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 12/19/2014 in all areas

  1. It seems there has been something of an uprising lately about IFR / low-visibility approaches in SkyMaxx Pro! While I can't bring back the "gray wall of death," I can introduce an alternate approach for simulating ground fog. Here's a sneak peek: This is from the forthcoming SkyMaxx Pro 2.1.1 release, which we're hoping to release post-holidays. To get this effect, you'll need to set the "overcast quality" setting in SkyMaxx Pro to medium or high, then place a stratus cloud at ground level. SkyMaxx Pro 2.1.1 will treat stratus clouds special - it will permit them to be at ground level, and use a technique called "soft particles" to blend them smoothly into the terrain. Version 2.1.1 will also resolve some issues about lights, propellers, rain, etc. showing through the clouds at times. Stay tuned.
    1 point
  2. You'll need to remove SkyMaxx Pro.
    1 point
  3. Challenger 300 in the clouds, Paris.
    1 point
  4. Makes my life a lot easier, no more pad and pencils Thanks for the work and nice to know you will keep upgrading it. Cheers and have a good xmas break.
    1 point
  5. Support? Yes. Update? That's a different story. Gravel is tricky (almost impossible) to work with in X-Plane. I think the flight model was adjusted in the last update to make it perform better on gravel, but I would have to go back and check.
    1 point
  6. Wild I'd hate to be in a plane in that weather.....Thanks for the crazy video...
    1 point
  7. I suppose it's my time to offer some apologies. This previous summer it was my expectation that this semester of school wouldn't be the most taxing of semesters, however, I was proved wrong rather quickly. It's tough get an aerospace engineering degree, three minors, and still have time to work on this project so I've fallen a bit behind. Believe me, it will be finished, not only for you, but for my own personal edification. It may not be in the time period I promised you, but it will be finished in a reasonable time. You are right about QPAC not being a company working in a garage for the most part, however, on my end, the 3D cockpit and graphics end, that is actually the case. My sincerest apologies to the X-Plane community. I apologize for my lack of inactivity here lately, however I've got more serious matters, like college finals, to tend to at the moment.
    1 point
  8. Had some Photoshop fun this morning and made a panoramic/fisheye view of the cockpit It was made up by 14 screenshots stitched together. It gives you a good view of the cockpit from above and shows many detals and layout of the cockpit you don't really see on "normal" shots or videos. (like if you need to extend the gear manually, note the hatch below the fire extinguisher with the handles inside) Click pic for higher res.
    1 point
×
×
  • Create New...