Makes everything more beutiful set( "sim/private/controls/clouds/cloud_shadow_lighten_ratio", 0.85 )set( "sim/private/controls/atmo/atmo_scale_raleigh", 20.0 )set( "sim/private/controls/atmo/inscatter_gain_mie", 5.0 )set( "sim/private/controls/atmo/inscatter_gain_raleigh", 10.0 )set( "sim/private/controls/atmo/scatter_raleigh_b", 40 )set( "sim/private/controls/atmo/scatter_raleigh_g", 10.30 )set( "sim/private/controls/atmo/scatter_raleigh_r", 0.010 )set( "sim/private/controls/skyc/white_out_in_clouds", 0.5 )set( "sim/private/controls/clouds/plot_radius", 1.20 )set( "sim/private/controls/clouds/soft_occlude", 1.00 )set( "sim/private/controls/skyc/mie_scattering_foggy", 25.000 )set( "sim/private/controls/skyc/mie_scattering_ocast", 7.00 )set( "sim/private/controls/lights/bloom_far", 3000.00 )set( "sim/private/controls/lights/bloom_near", 120.00 )set( "sim/private/controls/lights/mix_big", 80.000 )set( "sim/private/controls/lights/mix_small", 25.00)set( "sim/private/controls/lights/bloom_for_zoom", 0.60)set( "sim/private/controls/hdr/gain_min", -4.8)set( "sim/private/controls/clouds/ambient_gain", 4.0)Original thread http://forum.avsim.net/topic/433908-experimenting-with-art-controls-raleigh-scattering/page-8 Athmospheric Scattering and light correction There is a developer thread over at http://xp-developer.com/index.php?/topic/39-experimenting-with-art-control-avsimcom-thread/#entry100