frankbyte Posted October 9, 2013 Report Posted October 9, 2013 Tom, i offer you (once more) to shorten this future bug-list and to test the B733 (for free!) as a representative of the users who aren't part of the developper-team Quote
Tom Knudsen Posted October 9, 2013 Report Posted October 9, 2013 He he you and everybody else Sent from my GT-I9300 using Tapatalk now Free Quote
Nicola_M Posted October 9, 2013 Report Posted October 9, 2013 He's determined, I'll give him that. 1 Quote
Tom Knudsen Posted October 10, 2013 Report Posted October 10, 2013 Lol nothing wrong being persistant as long as you get to the finishlineSent from my iPad using Tapatalk - now Free Quote
frankbyte Posted October 10, 2013 Report Posted October 10, 2013 That's true i am determined, but only because it would be a win-win situation Quote
Morten Posted October 12, 2013 Report Posted October 12, 2013 Finding bugs is easy. Have a few beers first, then start flipping random switches and buttons etc for a few minutes.(problem is reproducing them afterwards) M 5 Quote
frankbyte Posted October 12, 2013 Report Posted October 12, 2013 Have a few beers first, then start flipping random switches and buttons etc for a few minutes.(problem is reproducing them afterwards) MOK but how to do if i don't drink any alcoohol anymore? Quote
Cameron Posted October 12, 2013 Report Posted October 12, 2013 OK but how to do if i don't drink any alcoohol anymore? Then you don't meet the requirements of the sought after beta tester, of course! 4 Quote
79carboy Posted October 12, 2013 Report Posted October 12, 2013 Then you don't meet the requirements of the sought after beta tester, of course! LOL! Quote
frankbyte Posted October 12, 2013 Report Posted October 12, 2013 I see, so i will have to drink again Quote
tkyler Posted October 14, 2013 Report Posted October 14, 2013 (edited) This is a quick "where are we". There are some aspects to projects that are slow to get past. This occurs generally when you do not have the proper information, or proper reference photograph in order to do a task...so you kind of "guess" and if its wrong, then you have to redo and redo and it bogs down quick. For a while now, I have been chipping on the flap animation. The team is super-picky about visual realism and trying to animate the flaps such that everything looks and works and you have no mesh collisions or overlaps, especially in the super-tight tolerance areas of the flaps has been a real challenge. I've walked away more than once. If the flaps aren't right, then you can't do the mechanisms right and all this stuff is visible when the flaps are deployed so if you want to get it right you have to build it right. Well I am happy to report than the flaps have been "substantially" done. This means all the surfaces, fore/mid/aft flap have all been animated and their motion is such that the mechanisms can now be animated and all the motions "jibe" with real mechanism properties...i.e. the hard part of the wings are done. What remains on the exterior is quickly coming to a close...some misc mechanisms to model and texture...some gear well stuff, a few odds and ends and finally the door animations. Inside we have the aft cockpit to texture, the aft galley to UV and texture and then we will be in '3D scrutiny' mode to see what we need to add, or re-UV map, increase or decrease in detail / resolution. That will substantially conclude the 3D. I keep using the word "substantially" because the work is never done...we touch up here and there, probably till the very end, but all the pieces are in place, no more difficulties remain etc. At that point, we'll go back to the programming and work on finishing up the FMS and begin testing all the systems in order to get ready for a beta test. Again, NO telling when this will be. We can see the end of the road, but aren't quite sure how far away it is. Getting pas the flaps was a big hurdle to jump. I'll include a work in progress screenshot below. Texturing on a lot of things is "quickie mode" and we'll be adding higher detail in the upcoming weeks. TomK Edited October 14, 2013 by tkyler 7 Quote
Liner45 Posted October 14, 2013 Report Posted October 14, 2013 (edited) i have to say OUTSTANDING JOB TO ALL!!!!!!! please don't put this beauty of an aircraft on the org store. Edited October 14, 2013 by SloshyPage23 Quote
Tom Knudsen Posted October 15, 2013 Report Posted October 15, 2013 Please favour performance for eyecandy when it comes down to itSent from my iPad using Tapatalk - now Free Quote
Ben Russell Posted October 15, 2013 Report Posted October 15, 2013 Why? Your computer next year is guaranteed to be faster. 2 Quote
meshboy Posted October 15, 2013 Report Posted October 15, 2013 Where is my ixeg video? Come to papa!!!! Quote
ktomais Posted October 15, 2013 Report Posted October 15, 2013 (edited) Probably this has been addressed before, but are you considering to include a second model featuring the small windows above the windshield? I think it’s a charming feature of the classic 737 and it’s a bit sad that it’s missing. Edited October 15, 2013 by ktomais Quote
tkyler Posted October 15, 2013 Report Posted October 15, 2013 (edited) I myself would like to, but its one of those things that we'd save for the very last and see how it goes. Its just a bit more mesh work, and one of those things we'll look at later and if the mesh rework doesn't bring up any surprises, we'll slip it in. Just know that we have no objection to having that option. We're inclined to simply provide a preference that will toggle the windows "on or off" as it were. TomK Edited October 15, 2013 by tkyler 2 Quote
FloB Posted October 16, 2013 Report Posted October 16, 2013 Why? Your computer next year is guaranteed to be faster. Are you kidding me? Where can I buy such a self-improving Computer? Quote
Tom Knudsen Posted October 17, 2013 Report Posted October 17, 2013 (edited) Why? Your computer next year is guaranteed to be faster. Cause I like many others do not upgrade every year Edited October 17, 2013 by Tom Knudsen Quote
Ben Russell Posted October 17, 2013 Report Posted October 17, 2013 I think you're missing the point. This is a multi year project. If it was designed for the hardware of three years ago you would all be bitterly dissappointed. 2 Quote
Nicola_M Posted October 17, 2013 Report Posted October 17, 2013 Moore's Law which dictates that processing power/computer ability or something improves doubly each year or so.Hence today's pc is obsolete next year. Quote
Hueyman Posted October 17, 2013 Report Posted October 17, 2013 Hence today's pc is obsolete next year It truly depends of what you have, and what is your definition of obsolete ... Regarding X-Plane, I would say every PC, even the best hardware is obsolete hehe Quote
Nils Posted October 18, 2013 Report Posted October 18, 2013 Our general design philosophy has been to always optimize solutions where possible, but to never omit critical functionality for performance reasons. Making the most realistic 733 possible is the primary goal. So far she's still performing acceptably and better than many way less complex and detailed models. Quote
Tom Knudsen Posted October 18, 2013 Report Posted October 18, 2013 Cool Sent from my GT-I9300 using Tapatalk Quote
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