-TheoGregory Posted April 6, 2011 Report Posted April 6, 2011 Because Goran and I always disagreed whether texturing or modeling a gauge was more difficult.I think the harder it is to model, (more intricate gauge) the easier it is to texture, but the easier modeled gauges are harder to texture... Quote
Ben Russell Posted April 6, 2011 Report Posted April 6, 2011 Now model and texture me a gauge that changes the entire symbology paradigm and we'll talk about upgrading your accommodations. Quote
OlaHaldor Posted April 8, 2011 Report Posted April 8, 2011 I'm still doing things on the Honolulu Intl. scenery every now and then.One step at a time, eh? Quote
OlaHaldor Posted April 8, 2011 Report Posted April 8, 2011 Made the spiral road up to the roof over again in better quality. Also done minor fixes. Quote
ksgy Posted April 17, 2011 Report Posted April 17, 2011 Finished with the external 3D model. Going to paint-shop 1 Quote
Amcolex Posted April 17, 2011 Report Posted April 17, 2011 I've been dreaming that one day someone would make the lancair legacy!It looks beautifal, great work! Quote
WombatBoy Posted May 7, 2011 Report Posted May 7, 2011 Watched "The Right Stuff" today and couldn't help but build some stuff for my old X-1 Quote
Gjalp Posted May 8, 2011 Report Posted May 8, 2011 Hi WombatBoy,so we can expect a *new* X-1 to come ouot someday?? Looking at the various screenshot posts I am constantly amazed at the quality of modelling coming out. Even though these are in house renders (by that I mean renders taking from inside the modelling package), they still translate really well into X-Plane models with very little loss of quality.I love this site and the members here as well......and thank god for X-Plane, if it didnt mature as quickly as it has ( I have been using XP since ver.7), I would still be stuck in upgrade hell trying to fly the latest MSFS addon!!!!Slainte,Andy Quote
Simmo W Posted May 27, 2011 Report Posted May 27, 2011 Looks great! When watching I found this crazy vid, that plane is tough: Quote
Dozer Posted June 23, 2011 Report Posted June 23, 2011 Very, very, VERY early days. But this is the greatest progress I've ever made with Blender!Meshbuilding is HARD. Quote
Dozer Posted June 23, 2011 Report Posted June 23, 2011 Shelved the ATD-300 and am making a 3D version of my avatar DME gauge. Stalled right now on making an .svg of the gauge face. There must be a quicker way - and I am starting to hate Inkscape... Quote
simbabeat Posted June 23, 2011 Report Posted June 23, 2011 and I am starting to hate Inkscape...Welcome to the club! Quote
Dozer Posted June 23, 2011 Report Posted June 23, 2011 I've realised my mistake. Bought a 2-litre bottle of supermarket cola last night, which has now all gone. Spent about eighteen solid hours playing with Blender and Inkscape. I have made a very nice .svg of the face of the AWA VAN3 analogue DME indicator - life got much better once I learned where the command to rotate an object by an arbitrary number of degrees is! Now I am confused by the process of turning .blend into 3d cockpit... and also regretting not spending last night asleep... Quote
alxunru Posted June 25, 2011 Report Posted June 25, 2011 Now I know...I should be working on the 777, but after giving Dozer a hand with some blender techniques, I was left with a set of windows and nothing attached to em. Two hours later and not actually wanting to go to bed even though I should have, this is what I'm left with. *shakes head* About all I can do is laugh Cheers Quote
Dozer Posted June 25, 2011 Report Posted June 25, 2011 Sweet!Here's what I needed flat windscreens for: Quote
AgreMeister Posted July 1, 2011 Report Posted July 1, 2011 My First venture in 3DI'll give a hint, the name of the plane has an "X" in it ;D Quote
JB_XUSA Posted July 1, 2011 Report Posted July 1, 2011 Looks like your starting on a Citation from the looks good. Nice start for you venture in 3d. Mine wasn't that successful I can tell you that. Quote
Dozer Posted July 1, 2011 Report Posted July 1, 2011 Are you also following Dan Klaue's tutorials? You're lucky to be building a jet newer than 1970-ish, after the point when they learned how to make curved windscreens! 1 Quote
AgreMeister Posted July 1, 2011 Report Posted July 1, 2011 Oh, yes, those tuts are VERY helpful.I though X-Plane could use another BJ, as there are few others, only the 7x as far as I know Quote
Dozer Posted July 1, 2011 Report Posted July 1, 2011 I have no idea what's already been made for X-Plane beyond the top-end payware stuff. But I have the maintenance training manual (or part of one) for the Gulfstream II so solely for that reason I'd like to attempt to build one. I like cockpits from the electromechanical era, that period from approx 1960 to 1985 when the instrument layout and behaviour had been standardised but the only 'glass' (ie CRT or LCD) device on the flight deck was the weather radar. My Gulfstream would be a platform for me to practice systems simulation on. It's very easy to get sidetracked by trying to figure out exactly what the windscreen pillars should look like though... Quote
AgreMeister Posted July 2, 2011 Report Posted July 2, 2011 Not to go post crazy here, but I am very proud of my accomplishment of the day ;D (also I am completely stuck, I have no idea how to do windows, wings, tails, engines...) Quote
namaui Posted July 2, 2011 Report Posted July 2, 2011 I like cockpits from the electromechanical era, that period from approx 1960 to 1985 when the instrument layout and behaviour had been standardised but the only 'glass' (ie CRT or LCD) device on the flight deck was the weather radar.+1 Quote
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