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Jakob Ludwig

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Everything posted by Jakob Ludwig

  1. Do you use X-Vision and changed some X-Plane default shaders?
  2. It might be that you're maxing out your GPU VRAM. Try to reduce the cloud draw distance and/or change overcast cloud textures and monitor the loading stutters. Could be that the new textures need a bit more memory in certain wx conditions.
  3. OK. Thanks for clearing that up for us... This should be pointed out in the manual, or if a future update may change RWC's behavior at that point or FSGRWX allows to send the WX data to X-Plane prior launching the sim.
  4. But let's say I startup the sim with the option checked on, after quiting the sim some hours ago. Skymaxx and RC will read the weather file, which is some hours old at atartup. FSGRW will inject the latest weather after forcing it to transfer it after the sim has started. Will than RWC change the weather to the current condition in the direct area around me or do I need to fly out the area to see the changes?
  5. In the German Mil AIP LCH is a TACAN. This is only receivable by aircraft equipped with a TACAN radio receiver. Otherwise you will only receive the DME value of the station and no direction/radial information. What navaid information is available from the X-Plane database? Lookup the map.
  6. Well I am not quite sure about it, actually thinking the same as you. I also feel that it does not read a new injected weather file at a later session correctly, if the sim had been quit before. I turn the option off before shutting down the sim and enable it again after the first weather injection. So making sure it works as prompted.
  7. You need all parts.
  8. Well I flew around Norway some week ago and were sitting around 20 minutes on the ramp doing flight preps. That was sufficient at that time to see a icing on the wings. I had freezing rain at that time temporarily. There is a good script available at the org to conquer this meanwhile https://forums.x-plane.org/index.php?/files/file/49312-universal-de-ice-tool/
  9. No issue here. Are you guys all windows or Mac os?
  10. Thanks for clarification. I wasn't really aware in what part Gizmo plays with the TBM and how they are connected. Appreciate Yep I am using discord as well and I am in contact with Saso. He's looking into it... Despite the communication on discord, I prefer to highlight important things at the forums as well. A lot of people even don't know discord or simply neglect to use it. Personally I favour to streamline support into one or two channels. But looking at the distributors and developers of the growing X-Plane community, it gets more and more wide spread and sometimes it's hard to follow on. Thanks for the good communication from all of you.
  11. Hmm. Thought Gizmo isn't Saso's area of responsibility... But I don't know on what and who does what at X-Aviation. Just know Saso and Goran making the TBM. This issue is nearing to be around for six months, in which TerraMaxx has been not usable for me at all. I favor to fly the TBM, over flying only other aircraft to have TerraMaxx running. I must say I am disappointed that it takes so long to trace the error. You are risking customer's trust in your brand and all over quality add-ons throughout the years.
  12. @Cameron @sundog hey guys. Is this still "not" resolved? I won't install it again, because last time i did, it took me about 20 minutes to stop terramaxx from loading seasonal and default texture back and forth with the TBM.
  13. You need to set font size in Windows OS display settings to normal or 100% . The installer doesn't cops with enlarged font setting.
  14. Yeah kind of annoying thing for me to. Don't know why three klicks are needed to change it by one increment. But guess it's on Laminars side. Maybe @skiselkov can alter this?
  15. Yeah headshake just offers the movement of force and touchdown effect. Sounds and turbulence effects are not present. But it does it job flawlessly... Sad XPRealistic isn't developed any further.
  16. Contact the XPRealistic developer. This plugin in a Flywithlua bomb... I don't use it because it was always tending to crash X-Plane in some weird manner. It also causes trouble, if you use other Lua scripts at the same time. So maybe reduce the number of Lua scripts. And provide a log.txt just to verify its XPRealistic and not something different. Meantime you can try Simcoder's headshake plugin. Works perfect here.
  17. no. not really noticed a diffrence...
  18. Remove the "GIZMO64.plugin" folder from X-Plane's plugin folder.
  19. Seems some people do not even read the thread in detail. Goran thanks and Toto as well. You're doing a great job and offer a very direct support via various channels. In this particular case you may need to blame a bit on Laminar. Because they declare Release Candidates to early for me. Most folks are even expecting betas to be sort of bug free. In my opinion the 11.30 and post beta run was and is bad quality. Laminar should consider stepping a bit away from public beta programs. The normal user just misunderstands it and developers are being bombed with tasks, which they should do for themselves. The devs should test their products against new versions and not we the customers.
  20. Yeah that's really unlucky.. Devs have a fix and I also hope they release an update quickly. Otherwise the aircraft will be grounded for some folks...
  21. Well if the aircraft is light, the runway long, ambient temperature low and enough headwind, I'll bet you get here airborne with 50% torque easily. But this is all against safety at the end. If I take-off from a 8000ft or longer runway with medium aircraft weight, I usually tend to apply 90% torque only. And the technique you state for takeoffs is the best working for me.
  22. Well at medium precipitation I do have droplets on the windshield in flight, even at higher speeds. Not very pronounced, but they are there. But I must admit that the effect needs to be tuned a bit. And the video shows he's on it.
  23. I do have SMP (with RWC and FSGRW) and always have rain/ice effects with the TBM in the correct conditions.
  24. Wow.. that is a nice upgrade. Love the Terramaxx compatibility... btw.. wished the TBM will be compatible with Terramaxx soon.
  25. The fact that rain will not hit the windshield at all at high speeds and that the freaking windmill on you nose will blow that away too, is basically what you see. It's the same IRL, but yes you are right and the developer is working on improving the effect in an upcoming update...
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