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Goran_M

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Everything posted by Goran_M

  1. It depends the systems that are implemented. The TBM uses some custom screens, driven by some pretty intense code, for the G1000, and X-Plane has trouble replaying stuff like that. Default will ALWAYS replay, because it uses some xlua and generics. It's similar to the Saab that I made. Sounds won't work in replay mode (custom sound engine that X-Plane can't read in replay) as well as systems. I'm not sure if they also work, but I'm guessing the glass cockpit airliners would have trouble displaying everything in replay, as well...due to the nature of the displays being rendered.
  2. When you say "other X-Plane aircraft", do you mean other complex payware? (Any of the Airbuses, Boeings, jets with custom plugins)
  3. Could you post a screenshot of the panel just as you're taking off, and describing what is happening? When someone says it's "uncontrollable", I'm immediately leaning towards a hardware calibration issue.
  4. Need the log.txt from the root X-Plane folder after the CTD
  5. The problems were limited to the AMD 560. It's proving a bit of a chore to work the problem, but the 580 doesn't have any issues.
  6. Unfortunately, there's nothing we can do to work around that. Call it an X-Plane shader limitation.
  7. The 930's major difference is the Avionics suite. People have been asking for it, but there are no plans for an upgrade at the moment.
  8. No crash is good news. Hope you enjoy, and thank you for the compliment.
  9. This is the first I’ve heard of this. The TBM is separate from any other activation system from other vendors. It uses a completely different method. Could you have upgraded any hardware that could trigger an activation? CPU, graphics card, ram...?
  10. Try adding your plugins one at a time, while testing each time until it crashes. That’ll help us determine what’s causing the crash and if it can be fixed on our end.
  11. I think I see the problem. Windows 7. I know some people might not like upgrading, and we don't tell people to do so, but running the TBM on anything under Windows 10 could be unpredictable. Even though the system specs for X-Plane are Windows 7 or higher. I'll link Saso to this post, as he's the programmer who knows all about this stuff, and he'll give you a more comprehensive response with probably even a way to stop this from happening.
  12. How much system RAM do you have? Also, can you post a log file?
  13. Can you post a screenshot of your x plane render settings AND your Skymaxx settings. As I suspected, your VRAM is quite low, and the TBM coupled with Skymaxx might be causing the flickering. Although it's not recommended, you could also try scaling down the textures for the TBM. But only do this if you know your way around Photoshop. And ALWAYS make backups.
  14. Well that’s interesting. Just sitting there? We’ll investigate this one further.
  15. How much vram do you have? We think this is linked to either notebook GPUs or not enough vram.
  16. Goran_M

    Freeze then CTD

    You have a few plugins installed. Can you try removing them, except Gizmo, and try again.
  17. Please try that. That’s not normal, and could indicate a deeper problem like corrupted windows or X-Plane files. Nothing serious, but serious enough to cause a freeze with the TBM code.
  18. Goran_M

    I'm chicken

    Sorry, just saw your 2nd last post. In any case, glad to see you got it working. (Been kinda hectic around here)
  19. First thing I want you to try is removing webFMC. DO NOT disable it. You need to literally move it out of the plugins folder. Next, restart your PC. Restart the sim and post back what happens.
  20. If you're still getting them, can you post a new log file so we can see what's happening.
  21. Your right wing beacon light is broken. It shouldn't be crashing from this, but fix it in the maintenance manager and I'll pass your log on to Saso. After fixing it, you shouldn't be crashing anymore.
  22. I always looked forward to reading documentation when I bought a new game or add on.
  23. The 580 will run the TBM fine. It's the 560 that was causing problems. However, I think those problems are sorted out.
  24. The way the TBM is working, is if a plugin is working WITH the TBM, the TBM will reveal a bug or bugs in that plugin by "exploiting" (for want of a better word) any holes it may have. There is a ton of customization in the TBM, that will even test X-Plane itself. In a perfect sim world, everything will work with everything and not cause a crash. I think I mentioned in an earlier post the dilemma we had with the Saab crashing when xEnviro was running. Well it turned out it wasn't the Saab crashing. It was xEnviro crashing due to something the Saab was doing with xEnviro. Naturally, because this was only happening with the Saab, everyone assumed it was the Saab's fault. No other add on was crashing with xEnviro. After some poking at the XE devs, Andrey reluctantly agreed to look into it and found it was definitely XE crashing due to a bug in his code that the Saab was exploiting. That's why we ask people to remove all plugins and then replace them one at a time, so we can see what plugin is doing it, then we can investigate further. Anyway, I'm rambling on. Bottom line, it's not always the aircraft crashing. Most of the time, it's something a plugin is doing with the aircraft and the aircraft is causing the plugin to crash. We'll nail all the issues eventually. But sometimes it's the other devs who need to make the fixes.
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