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Everything posted by Goran_M
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Hot Start CL650 FBO Substance Painter File View File This file contains 3 UDIMS for the 3 different sections of the CL650 FBO. Default materials are already applied, but those of you familiar with Substance Painter will have no problem navigating the file. Submitter Goran_M Submitted 10/13/2023 Category Hot Start Challenger 650 Livery For https://www.x-aviation.com/catalog/product_info.php/take-command-hot-start-challenger-650-p-212?osCsid=3s771ioj1g7c3vdsh78u9ft174
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Known and should be addressed for the next update.
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This looks like an activation problem. Make sure the DC3 is activated. Also, make sure you add an exception for the entire X-Plane folder in any anti virus or firewall you have running.
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Many people want some kind of damage, grunge or dirt. They don't want something too "clean". So yes, I did add some imperfections to give it "character".
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Some of the reflections posted are unusual, because I'm simply not seeing them. I've made a few adjustments, but the reflections on the floor, and the side panels, are not there.
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Without coming across as egotistical, I seriously doubt that. So far, there are 30 beta updates that are addressing other issues. Also, the people have been asking for the TBM to be XP12 compatible. Although I can appreciate the fact you would like VR in the 650, we've been getting far more requests for the TBM to be updated to XP12.
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I beg to differ. Your very first post was all about how it's too late for Laminar. X-Plane 12 is falling behind. MSFS has taken centre stage. We've seen it all before from many others. This forum is one of the places we can all discuss X-Plane without someone coming in repeating, ad nauseam, "RIP X-Plane" and the like. Did you not expect a reaction when you insult Laminar employees...and people I consider my friends? As well as, Are you deliberately looking for an argument?? We don't lock threads in here at the drop of 1 or 2 insults. When it gets well and truly out of hand, that's when we step in. A locked thread usually gets locked when it gets to the point that a ban is also in place. Excellent. Locking threads is censoring people. You are free to say what you want. But we are also free to take steps to de-escalate the situation using appropriate measures if things take a bad turn.
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Reel it in, @Rick310 There's another forum where you can get away with trash talking X-Plane and its users. https://www.avsim.com/forums/ We discuss things in a mature fashion in these forums.
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Unfortunately, X-Plane's lighting doesn't take into account miscellaneous 3D mesh objects. So the light shines right through the objects. On the other hand, I haven't really tried it, but in theory, maybe a planemaker object or objects would occlude the lighting when placed where the 3D mesh is. Then simply set them to invisible in Planemaker. I haven't tried this, but it may work.
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We need a log file after every crash. Even if you remove plugins.
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I'd love to see a log after you removed all plugins.
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Best thing to try is to have a demo version of XP11 installed, with no scenery, and try the TBM in there. If it's scenery, it'll be isolated to the area you were in.
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Same log? Same problem?
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Just INOP for now. I know another sim that uses "INOP" very liberally.
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Are you running any other kind of plugin that can conflict with the viewpoints? You can set this to auto renew in the Gizmo settings.
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Apologies for being late again. Hard to keep up sometimes. We're looking at some kind of maintenance addition. No promises yet, but it's on the table.
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We never give out time frames until we're literally 100% certain we can get it out on the date. It is getting worked on at the moment, with one of the big additions being libturbine. libturbine is a completely custom engine model. We'll post more information as time goes on.
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Little bit late on this one, but this warning is because you rotated at too high a speed. IIRC, once you pass 190kts on the ground, this warning will come up if you have not started closing the gear doors.
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Can I get a invite for the hot start discord
Goran_M replied to mike10's topic in General Discussion
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You need to assign BOTH throttle levers to the "Throttle" axis. You have to assign a key press or button press to the Flight Idle Latch manipulators located under the actual hand grips on the Power Levers. You can assign 1 key/button for both, or a separate key/button for each one. To find them, go into the key assignment tab in the settings, and just do a search for Flight Idle Latch.
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It will get looked at, but at this time, it's a little lower on the priority list. What's the 2nd issue?
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I'll discuss with Saso on this. If you mean the gloss is excessive, I can reduce it, but then it would take on a more matte finish during daylight hours. I've experimented previously with finding a good balance, with not much being achieved in the way of looks. I'll note it down for future reference. Possibly. But I don't want to go finger pointing just yet.
