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Ch.Cole

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Everything posted by Ch.Cole

  1. Obsolete, will most likely not work with the update! So, I tried to implement a TBM-like throttle, that is the whole axis mapped to the range of my throttle. I assign my hardware axis to axis 3 and 4, and map those values with FWL to xscenery/mu2b60/manips/L_power_lever_rotate (and the right one), with a custom command I need to execute to move from flight idle backwards. The movement in the cockpit works fine, I even managed to include the "power lever pull" animation. Here's how you use it: - install FlyWithLua (unless you already have it) - copy my script into the script folder - assign your throttle axis to axis 3 and 4 - in the MU2 preferences set Power Lever Detent Ratio to 0.5 - assign a button to the command "Press Throttle Detent" under FlyWithLua\MU2\ (Should have renamed it "Lift Levers" or something like that...) Please let me know if there are any issues, or you need any tuning. MU2-Throttle.7z
  2. I can try to create the throttle functionality with a FlyWithLUA-script. I did it for v1, I'll have to check, if the same approach works...
  3. Seems to be a bug. I noticed that the plane comes to a stop, and then accelerates again, as if the brakes were released, even if the pedals (sim and hardware) are still depressed.
  4. The documentation is still Work in Progress
  5. Yes. Once you use an axis, you can't go back to mouse control. I assume you'd run into issues with noisy axis, if they don't match the in-sim controls.
  6. This is intended behaviour, according to the documentation.
  7. Same issue regarding the toe brakes. zhe plane stops, then the brakes loose their grip and it accelerates again.
  8. If you need someone to assist you with the quality control, feel free to DM me. I've got experience in QA (both in general as well as in Flight Sim add-ons) and the MU-2B V1. Be it the model itself, of proof-reading the documentation.
  9. Works like a charm for me. Two things are important: 1) in X-Plane set the xPilot PTT-key/button 2) in the cockpit, make sure you have selected COM1 MIC or COM2 MIC (white triangle over the button left of the PFD), so the plane (and xPilot) knows on which channel you want to transmit. You can listen to both channels, just hit the COM1 and COM2 buttons
  10. I built something with DataRef("Torquenm", "sim/cockpit2/engine/indicators/torque_n_mtr","readonly",0) and imgui.TextUnformatted("Torque : " .. math.floor(Torquenm/30) .. "%") I just did some checks: The dataref-formula and the MFD match at values > 35% Lower than that, the dataref shows a lower value 10/16 20/25 30/32
  11. This looks fantastic! Take your time, it will be well worth it, from the looks you shared.
  12. DA is not MDH. MDH is barometric, DA is radar.
  13. Sorry for the late reply, yes, that should be possible. Assign the command sim/engines/mixture_down to the button, and change the line " if mixthandle > SetTo and mixthandle < 4 then " to ... <3. I hope that works...
  14. I think his main point is not that it isn't working, but that you can not move the switch back to NORM.
  15. I noticed X-Plane "remembers" commands that are bound to buttons/ keys even when they do no longer exist in the plane. Unbound commands do disappear.
  16. You want the rightmost knob (outflow valve) to be closed, not open. Also, make sure HP Valves are AUTO.
  17. Yes, you were... Flying aeroplanes also involves outside cues...
  18. In his picture, they are in off, also, you usually shut them down on the ground to put less stress on the engines and they are to be set to off before engine shutdown. So them being off on loading seems possible. They are supposed to be off before engine start anyway.
  19. HP Valves should be in AUTO
  20. how does your overhead look like? did you reset the bleeds? Are your valves open?
  21. You can, of course, also assign keys to these commands.
  22. Sure! I like seeing new ideas and solutions.
  23. If you wand to make a script, you can just create commands that fire les/sf34a/acft/avio/mnp/dcp_dh_knob_dn_pilot and les/sf34a/acft/avio/mnp/dcp_dh_knob_up_pilot ten times
  24. Ch.Cole

    CTOT script

    This script creates two commands. "FlyWithLua/SF34/CTOT_toggle", "Toggle both CTOT switches" and "FlyWithLua/SF34/CTOT_winddown", "Wind down CTOT knob" the first one toggles the CTOT switches on and off, the second winds them down on a button press. wind down speed is set to 1% every 0.15 seconds, you can adjust that in line 23 Feedback appreciated. SF34 CTOT.lua
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  25. script updated to use the same commands that manually using the pitch wheel uses: les/sf34a/acft/inst/mnp/airspeed_ind_bug_knob_dn_pilot les/sf34a/acft/inst/mnp/airspeed_ind_bug_knob_up_pilot sim/autopilot/vertical_speed_up sim/autopilot/vertical_speed_down SF34 Pitch.lua
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