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Litjan

IXEG
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Everything posted by Litjan

  1. There has been a time (after the Pittsburgh crash) when all maneuvering speeds were increased by 10 kts (crossover issue). So in case the rudder freaks out, you can still counteract that with the ailerons. But that was uniformly for all speeds (i.e. Up = 220kts). So I am not sure where the discrepancy comes from. You can certainly use flaps 10 to fly 160 (we do it in London, where the controllers have a hissy-fit if you don´t fly EXACTLY 160 to 4 DME...). You could also use flaps 15 to fly 150, but the gear warning will freak out if you pull out the power... Jan
  2. Yes, we had to implement that because we have many U.S. users - so we will have both until the US sees the error in their ways... Jan
  3. We also have a system in place that will initialize your TA to either 18000 (western hemisphere) or 5000 (eastern hemisphere). Jan
  4. Hi Tom, thanks for the report! Jan
  5. Hi, there is no non-normal procedure for that. It is very rare, fortunately, but what has happened is that the battery charger failed, the battery drained and the planes generators dropped offline. Fortunately the weather was good (not even standby power)... Jan
  6. Hi, also check your joystick setup and "CWS deadband" setting in the Preferences menu. Sometimes joysticks interfere with the autopilot (like a pilot would in the plane if he pushed on the yoke while the AP is flying...) Jan
  7. Thanks for reporting back, Tchou!
  8. Thanks for the report, the video and the .txt! This will help us fix this issue... Cheers, Jan
  9. Thanks, Tom. We do expect some quirks to be found still with the "subsequent flights" - your report will help us narrow that down! Jan
  10. We are working on the problem! More info to follow shortly! Jan
  11. My money would be on the photosceneries you are running... Jan
  12. I think this is modeled correctly. Also note that X-Plane will enter a special "stopped" mode when the ground speed gets very low - this is due to problems with "friction creep" that X-Plane was suffering from. So whenever the ground speed gets very low, X-Plane acts as if the wheels are soldered to the ground, so you don´t weathervane and shimmy off the runway in wind, for example. That being said, it is not recommended to help with brakes during turns in an airliners. The differential moment is not very strong, and you would need a lot of power to overcome the braking effort. This is something for an emergency, for example if your Captain is incapacitated (the FO does not have a tiller) and you have to get off the runway to where stairs can get attached, But I wouldn´t even try to enter a regular stand or gate with differential braking, only. The power needed is too dangerous for ground equipment. Jan
  13. Litjan

    MCP reset?

    I agree that having that stuff preset is cool and saves time - but this ends for me where the functionality of the real plane is different. If you always get a certain value on powerup (like the DH, for example), then you should also do so on our model. I know we can get in the old argument again about what is more convenient for the user. But you know where I stand on that. . Jan
  14. I have NO clue... is there another plugin interfering? Thats my standard suspiscion. Try to map a key to "mixture down engine 1" and try again? Does it shut down if you pull up the fire switch? Thanks, Jan
  15. Hi Richard, thanks for the report. As far as I know, nothing was changed pertaining to camera control or use... so I am curious as to why this is happening now. Thanks again, Jan
  16. Litjan

    MCP reset?

    Hi George, we are working on having airspeed reset to 110 kts on powerup, the other values will be what you had when you shut down last... Jan
  17. It will...in the future ;-) Thanks for reporting this, Jan
  18. Sure! Jan
  19. Thanks - this has been reported a few times and a fix for it should be out very shortly! Jan
  20. This works for me - are you sure the startlevers are all the way at "cutoff"? Jan
  21. Thank you for the report - it does look indeed like there is a slight gap. We will check it out and add it to the list for 1.1! Jan
  22. Tom is awake and aware - a fix is coming up shortly - we just need to decide if this one is the only fix for the hot-hotfix or if we should squeeze in another one or two that also cropped up... Jan
  23. Yep, known, thanks! Will be fixes soon as possible! Jan
  24. This is very weird and you need to provide some more details about this. Load the plane, and as soon as the first console pops up, stop X-Plane and post your gizmo log, IXEG_FMC_debug.txt and log.txt here. Thanks, Jan
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