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Cameron

X-Aviation
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Everything posted by Cameron

  1. Can't say I've ever heard of the sound and mouse lag. Wish I could help more, but I don't even know where to start with that.
  2. That's honestly the only advice I have. Looking at your purchase history you don't have any of the products (like IXEG 737) that I suspect would have had the issue, so my suggestion earlier may have been irrelevant. You said this happens with EVERY X-Aviation add-on, and not just any specific one?
  3. Do you have some kind of antivirus or Windows Defender running? You probably need to make an exclusion on your X-Plane folder. Sounds like something odd is going on there.
  4. That is correct!
  5. Cameron

    ShortFinal Design Releases KSFO Definitive

    Renowned developer ShortFinal Design, also known as MisterX6, has recently unveiled the highly anticipated KSFO Definitive Project for X-Plane 11. With numerous updates and impressive techniques employed by the developer, this visual representation of San Francisco International Airport is garnering widespread attention. The KSFO Definitive Project boasts an extensive range of features. Notably, the implementation of SAM (Scenery Animation Manager) enhances the realism and liveliness of the airport by incorporating jetways and dynamic airport operations. The scenery accurately reflects the current layout of KSFO as of 2022. Additionally, the package includes captivating animations of airport vehicles, workers, and passengers. Throughout the scenery, PBR (Physically Based Rendering) textures contribute to a visually immersive experience. For a comprehensive list of features, interested users can refer to the X-Plane.Org Store. Available for purchase on the .Org Store, the KSFO Definitive Project is priced at $26.95. Those intrigued by ShortFinal Design's other offerings can explore the developer's payware catalog on the .Org Store. For freeware options, the forum page dedicated to the developer provides a comprehensive overview. With the release of the KSFO Definitive Project, ShortFinal Design continues to solidify their reputation as a skilled and innovative contributor to the X-Plane 11 community. Aviation enthusiasts seeking a remarkable and true-to-life simulation experience are invited to explore this latest addition to their catalog.
  6. You're misinterpreting what has been told to you in this thread. 3D model = what you see (McDonald's). Physics model = what is made in Plane Maker and what X-Plane takes into account to fly. It's HIDDEN from view. Therefore, that's how a McDonald's aircraft can fly.
  7. Cameron

    MU-2 rolls left

    Someone needs to learn how to properly trim their aircraft.
  8. https://www.togasim.com/mu2docs/supplements/bug_tracker_201.html
  9. Thranda has recently announced the release of a new expansion pack for its C208 and C208B Grand Caravan aircraft models. What's unique about this announcement is that the expansion pack is completely free and available for download from the X-Plane.org store. The X-Plane forum has been buzzing with positive feedback, as users express their delight and appreciation for this generous and well-crafted initiative.
  10. From what I have seen, there really isn't audible feedback of this in the real aircraft either. It's much like a typical GA aircraft trim wheel where a servo is moving it in near silence.
  11. Please read the manual! http://www.togasim.com/mu2docs/
  12. I think you need to read the manual. Try axis 5 for your setup.
  13. This will serve as an official announcement that we have released the TOGA Simulations MU-2 Marquise version 2.0.1 update. All customers who have purchased the MU-2 Marquise v2 up till now have been sent an e-mail by X-Aviation with complete instructions on how to obtain your update. We have made this a very simple process! For those that purchase the MU-2 Marquise v2 from today forward, your purchased download will already be updated to version 2.0.1 for you. What if I didn't get the update e-mail? If you did not receive your update e-mail don't fret! X-Aviation has updated our system to allow all customers to update with ease, regardless of whether you received an e-mail for the update! Here's what to do: 1. Login to your X-Aviation account here: https://www.x-aviation.com/catalog/account_history.php 2. Find your original MU-2 Marquise v2 download and re-download the file. It will download as the latest version! See all the v2.0.1 changes by clicking here! As always, thanks for being a customer with X-Aviation. We appreciate your feedback and support! Enjoy these latest updates, and stay tuned to the forum as we continually announce the latest happenings.
  14. Okay. Now re-name your Custom Scenery folder back to what it was, removing the new, empty one you made. Then, remove the following plugin and try again: D:\X-Plane 11/Resources/plugins/DataRefTool_XP11_2021_07_14
  15. Your log shows you are crashing during the scenery load phase. Can you try re-naming your Custom Scenery folder to something like Custom Scenery - Disabled, and create a new folder called Custom Scenery that is empty? Just curious if it loads at that point.
  16. It does not work with X-Plane 10 at all.
  17. I have no idea what express zip is. I have a feeling this is something installed on your computer. The file is a standard zip file.
  18. There's a difference between a dev's time, and a customer choosing to be one of the few staying behind in X-Plane 11. That's ultimately your decision, but the explanation by @GridiroN was spot on. We will be implementing things like rain in XP 12. Making X-Plane 11 features that only work in OpenGL at this point is not a good use of developer time given the proximity of X-Plane 12. That's where 99% of the customers will be headed!
  19. Maybe @skiselkov and @Coop can take a look at this? You're saying it happens each time you move to a different aircraft?
  20. You should NOT move that folder! Use the installer as @daemotronhas suggested.
  21. Sounds like you don't have GPS Steering (GPSS) enabled. I'd type it out, but better to just watch this great explanation from @Graeme_77: https://twitch.tv/videos/1528083688 He starts discussing it around the 25 minute mark.
  22. The 4GB's is a fringe case. How things are reported (especially on Mac) isn't the most accurate in terms of GPU usage either. The GPU is responsible for all of the rendering, including being dependent on monitor resolution, object rendering, and, again anything visually output (think displays). Behind the simulated displays, code will also be dependent on the CPU, and many other tasks will be piled onto that. These are demanding tasks on the CPU and GPU. Most importantly is going to be your thermal throttling in that MacBook Pro. It's just not going to work out real well here, because as the laptop heats up, it's going to compensate for this by slowing the computer down to try and cool things off. Thermal dynamics are against you. For the eGPU, I would recommend a Razer Core X and either an AMD 5700 XT or 6900XT. Ideally the 6 series GPU at the top end, but I don't know your budget. The eGPU will cut the performance down about 20%, but as a whole things will run MUCH smoother and quite because not having the GPU and CPU both working hard is going to cut back on the thermal throttling issue. A word of caution... 1. The 6900XT will only work if you're running macOS Monterey 12.1 or later. 2. An eGPU will NOT work with Apple Silicone CPU's like the M1/M2. If you plan on going that route soon, I would not buy the eGPU. Invest the money in your new Mac. If you won't be upgrading your Mac to the new Apple Silicone CPU's in the near future, an eGPU for your situation is going to be the way to go.
  23. Cameron

    FlightFactor 767-400ER Public Beta Available

    FlightFactor has released a public beta for the 767-400ER aircraft. Today's beta release coincided with a number of other improvements for the 767 series as a whole. These include: added new 767-400ER model with brand new 777 like efis as a new paid additional extension package (Delta, United, Air Canada, China Eastern, China Southern, FlightFactor House, Turkish Airlines liveries already in pack) added glow/glare effects for FPDS display units and tune effects for other avionics variants added a few optimizations related to displays drawing added a little optimization related to graphics memory usage fixed an issue when takeoff rwy is reset on rte page after inserting SID/RWY from departure page fixed when clb and des restriction and transition speeds were shared in between more correct map data sorting and cutting with map range fixed blank charts with aircraft pos displaying enabled when aircraft is out of chart boundaries fixed possible incorrect registering of right mouse click events under some conditions fixed anti-aliasing slider appearance in effects configuration page for differents plane variants fixed possible crash on startup related to specific audio capture devices configuration fixed possible case when positions of 2D windows are not correctly restored after plane startup changed gear tilt angle improved flaps animation fixed inverted RB color channels in Charts improved 767 AA livery
  24. Hi Luis, Sorry to say, but the 4GB is likely limiting some, and more importantly, while that processor is capable, the MacBook Pro in that configuration will start hitting thermal throttling, which then causes the simulation to run slower. Apple has done a good job of getting around this in their latest M1/M2 chip MacBook Pro's, but not so much Intel. External GPU's can help the situation drastically if running an Intel MacBook. The Cessna 172 is not a great benchmark because it really doesn't impact much on the CPU (very simple aircraft), whereas more complex add-ons are going to actually require the CPU to pick up a lot of load.
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