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Cameron

X-Aviation
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Everything posted by Cameron

  1. This would typically be associated to Anisotropic Filtering.
  2. Are you having issues where you need to lower resolution? You could run an app to go through your objects folder and lower the resolution by half on the textures if need be. Don't really understand what you mean by this at all. If you're asking for something even MORE higher res, then no, we don't have plans to do that. What is it that's blurry?
  3. We do not need further reports of this, as it's been discussed above already. This topic is locked for the time being.
  4. She is not present in the product. We just can't get over how bad people look in X-Plane, and until the following are supported it probably won't happen: 1) deformable meshes 2) skeletal animation 3) subsurface scattering
  5. Open X-Plane, go to your rendering settings, and turn off Vulkan. Exit the sim and start up Plane Maker.
  6. Heavy textures and 3D objects is the short answer. Did you try changing X-Plane to OpenGL first, then entering Plane Maker?
  7. Sounds like your GPU can't handle it. Plane Maker is not as forgiving on the GPU as X-Plane itself is.
  8. Do you have some kind of shader plugin installed by chance?
  9. It's likely to be what you suspect. This hasn't affected everyone for some reason, but we still have a pretty good handle on it I think. In the future you can just reply in existing threads. No need to make a new one. Thanks!
  10. I guess I should ask the obvious question...do you guys have HDR enabled in X-Plane rendering settings?
  11. 0:00:18.494 G64: debug: GK: Load license from disk.. 0:00:18.494 G64: debug: GK: 404: license database 0:00:18.494 G64: debug: GK: Empty license file. Defaulting to login page. This is in your log. It shows that it's requesting you to activate. I'm going to guess that you're using multiple monitors, and the activation window is hidden somewhere. You may need to unplug all but one of them to make it most obvious, but it's there somewhere on your screens!
  12. Menu items may be a possibility (up to @skiselkov). I just wanted to make clear we would not create "fake" UI on the displays that are not in the actual aircraft.
  13. The TBM's checklist is the way it is because that's how the Garmin avionics do them. Likewise, the 650 is how the Pro Line avionics system presents them. While looking into any hiccups will definitely be done, wanting to change how they're presented to ultimately NOT be like the real thing won't be something we'd entertain.
  14. I would assume that Simbrief is probably smart enough to run those calculations, yes.
  15. The optimal cruise is based on varying factors day in and day out. Headwinds, tailwinds, route, etc. There is no magic answer for this question. It's all about your flight planning!
  16. We have no lock on the file for use with Plane Maker. I don't know where our plans stand on pilots. Maybe in the future, but not on our immediate schedule for the time being.
  17. It would be helpful if you posted your hardware specs as well.
  18. We cannot legally distribute this to avoid government created firewalls.
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