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Showing content with the highest reputation on 07/10/2024 in all areas

  1. Version 1.10

    10,090 downloads

    The DC-10 is uploaded here upon popular request, and that the dropbox link is suspended for having too many downloads. Aerobridge Studios- Douglas DC-10 Developed and designed by : Peter Tram, Pierre Lavaux, Jeffrey Chen Manual : Peter Tram Version 1.1 The McDonnell Douglas DC-10 is a three-engine wide-body jet airliner manufactured by McDonnell Douglas. The DC-10 has range for medium- to long-haul flights, capable of carrying a maximum of 380 passengers. Its most distinguishing feature is the two turbofan engines mounted on underwing pylons and a third engine at the base of the vertical stabilizer. The model was a successor to McDonnell Douglas's DC-8 for long-range operations, and competed in the same markets as the Lockheed L-1011 TriStar, which has a similar layout. From Wikipedia Features: - Custom 3D Modelling based on the default KC-10 - Customised soundset - Refined flight modelling - Refined animations - Real-world airport lighting shades - Basic Custom Panel Support: Please contact us by emailing to aerobridge1nfo@gmail.com or by questioning us here on X-Pilot LICENSE AGREEMENT: Aerobridge Studios reserves all rights. Educational use, business use or commercial use, without a proper license is prohibited. Please contact us for license arrangements.Copying content for personal or other use not covered by the license is prohibited.
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  2. https://github.com/skiselkov/opengpws/releases/tag/v0.4 Grab OpenGPWS.zip from under the "Assets" and unpack it inside the airplane under the plugins folder, replacing the old one that's there.
    1 point
  3. Hi guys, @rkuhlmann is right about communication...guilty as charged for being too quiet. The 733 isn't dead. We will continue to work on it as able, and best I can tell, probably have free updates for as long as I can foresee (whenever those may be). For my MU2 customers who have watched me keep the MU2 relevant through X-Plane versions 7, 8, 9, 10, 11, and 12 over 19 years, you know what I'm talking about. (even though its been a while since the last update and I'm literally 99% done with the next one but need to get it out There have been things beyond our control that have made update efforts challenging (shit rolling downhill kind of things)...which you guys don't see, nor will I talk about, nor should you care about, but we have to deal with just the same. Not an excuse, an explanation. I acknowledge that communicating is something we could do better and I'm sorry about that. As I've said many times, my committment has always been to keep facing forward and never sit down and that's still the case. So ....open communication time.....where's my time at the moment? I'm working for Laminar again. I am rewriting their documentation set for developers to help train and enable more developers for X-Plane. This initiative began in February at the X-Plane dev conference and I've been in the midst of a heavy 'front loaded' time effort to build the infrastructure for these docs and there's some slight pressure to "show anything at FSExpo". For consumers (rather than devs), this doesn't mean anything.... I know that doesn't make anyone here feel better or fix their concerns now, but is the road I had to take to preserve my ability to work on the IXEG in any capacity into the future. I do foresee time to work on the IXEG again after a few more milestones are reached with Laminar....indeed I'm meeting with some folks at FSExpo to discuss ways for them to assist in the effort. I am committed to maintaining the aircraft, even though I'm not sure exactly when updates will be. We have a plan, we try and stick with it, sometimes we slip, but we have never "forgotten about it". I like to say the IXEG is "perpetually in my inbox". Roadmap is the FMOD sound conversions still....and then the system updates. I am sure I'll have to repeat this later, but the "updates" period will also be quite lengthy because of the aforementioned (shit rolling downhill) situation I have to deal with. Getting through this phase is akin to the large efforts required to bring the IXEG to V12 and was unforseen, but its here on my doorstep just the same. Trudging through it, complaints and all, is the only way to ensure the IXEG survives into the future and those updates eventually come. The IXEG still has a lot of old tech and rebuilding it completely anew is a big task. I'm sorry again about the silence. -tkyler
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  4. I understand this - and I also like to have "development updates" on the games I play, stuff that the devs work on, plans for the future, just some chatter to read and follow along with. But we at IXEG are now just a small 2 person team with "real" jobs and families and shifting life priorities. We already talked a bit about what we could envision in the future... right now there is nothing to talk about. Tom is working slowly on converting the sounds to FMOD (which will not make them sound different at all) and we are still planning to fix some stuff like the VNAV and HOLDs, but a timeline can not be given and doing so would just not be reputable. For me the IXEG 737 project at this point is purely a labor of love. The income I get is negligible and my motivation is purely from my love for the aircraft and the good vibes and emotions I get when interacting with the users. If you want to see the 737 get developed further in the future, don´t take that motivation away. Posts like yours are a good way to kill that motivation. So as harsh as that may sound: There is nothing to talk about right now and we are also not some YouTube or Instagram channel who needs to post new content every day to keep his followers engaged.
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  5. The forums are quiet I think because everyone is just flying the plane. It works well, except for the VNAV, which we readily admit. Your other problems are most likely a matter of preference, and - sorry to be so frank - your inability to fly a 737-300 correctly. It is NOT doing "what it wants" and it is also not hard to control the speed - you are likely just a bad pilot . I have flown the real 737-300 for 10 years and this one flies exactly like the real one does. Yes, you need to plan ahead, just like when flying any high performance aircraft. We haven´t updated the plane in the last 9 months because it works fine and if you think a product is better because it gets more updates...well, maybe it just NEEDS more updates? How many factory recalls does a well-made car have per year?
    1 point
  6. Version 1.0.2

    93 downloads

    The Hartzell Odyssey propeller, most commonly used on the SR22, is a four blade composite propeller available as an option on most SR22 aircraft. The 4 blade propeller allows for a higher cruise speed, and has a 14 percent improvement in climb performance when compared to other four-blade offerings. My rendition of the propeller attempts to add all the improvements mentioned above to the TorqueSim SR22, requiring a couple of changes to the flight model. I am fully aware that the prop blur is still the same as the 3 blade propeller, however, i am planning on adding a 4 blade prop blur in a later update. If you wish to contact me, you can do so via my discord: giraffe me crazy#1816 Last but not least, i'd like to thank Tyler from clearprop! for providing me with the 3d model for the propeller. This is in no way required and i love doing this all for free, but if you wish to support me by buying me a coffee, you can do so via the link below. https://paypal.me/falknmusic?country.x=NL&locale.x=nl_NL
    1 point
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