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Showing content with the highest reputation on 09/28/2022 in all areas

  1. ...and for updating the 'last working XP11 version to similar behavior in XP12?....neither will we....we've said it many times and this is not in debate. It is a bit more of a process because XP12 has changed quite a bit with regards to engine and systems, which means we have to audit everything and surgicaly remove code that clashes with XP12 functionality...and we put in a LOT of customization. As far as a discussion of charging a fee relative to "when its finished"., too subjective......I have enough statistical evidence that says to me that a lot of folks have really enjoyed the 737 for a lot longer than the price of a 2 hour anniversary dinner...(for newlyweds anyhow). To those who would argue about 'unsimulated things', all I'm going to say is Pffff. I've been a software 'consumer' for over 40 years, and not casually, I make my living from using software, 100s of titles over the years....and this stuff is always evolving, always changing...LOTS of software is missing things. I use what I can, enjoy the good parts, don't buy what I don't like and everybody has the same choice here...we're not hiding anything. I could easily argue that a lot of products lack "immersion", realistic lighting....or decent sounds. The flight sim dev community isn't like it was. Its more saturated, the bar is higher and the detail we have to put in is a heck of a lot more than PMDG had to in its early days when it had a monopoly on the airliner market. So what would we charge for? ...I can't say, but its true we have no incentive to keep on working for free in perpetuity. Have you noticed how everything is moving to the subscription model? There's a reason for that...and guess what, I have at least 8 software subscriptions...every month/quarter....how would you guys like that? (hint, you wouldn't). If we charge for any update, its fair to say that it would have to justify the deliverable for a majority of customers (cause it'll never be all). Probably....thinking off the top of my head...., includes more variants, the FMS more complete, animated everything, more robust failure interactions, etc...stuff like that. AND it wouldn't be a full price upgrade either, I never like that idea. So...feel free to discuss as much as you like, but I just wanted to throw out some of my thoughts for folks who haven't gotten to know me over the years through other posts. TK
    2 points
  2. Version 1.1.2

    794 downloads

    Based on real world CL605 9H-VFE operated by VistaJet. I had to take some creative liberties with the cheatline as it did not fit 100% on the model as per the real airframe and I couldn't get the line to intersect the nose, cabin door, overwing exit and APU area closely to the real airframe without it - I hope the end result is ok! The registration CANNOT be changed due to limitation of this airframe having a wing registration so I opted not to use the built-in registration feature and painted the registration on the livery itself. NOTE: Painted for XP12's new lighting engine - NOT tested in XP11. Appearance may be unsatisfactory in XP11 Features: Beautiful custom PBR silver paint effect Adjusted AO layers Adjusted exterior labels Not to be distributed or copied without explicit permission.
    1 point
  3. It’s where you send emulated ADS-C position reports to. E.g. http://www.hoppie.nl/acars/system/message.html?msgid=8178875. Some virtual airlines use them, apparently.
    1 point
  4. View File Hot Start Challenger 650 - Private Owner M-YJET Inspired by real world GL7T M-NSTR operated by YYA Management Ltd. The registration CANNOT be changed due to the location on the vertical stabiliser so I opted not to use the built-in registration feature and painted the registration on the livery itself. NOTE: Painted for XP12's new lighting engine - NOT tested in XP11 but should work ok Features: Adjusted AO layers Adjusted exterior labels Not to be distributed or copied without explicit permission. Submitter MadProf Submitted 09/27/2022 Category Hot Start Challenger 650 Livery For https://www.x-aviation.com/catalog/product_info.php/take-command-hot-start-challenger-650-p-212  
    1 point
  5. View File Hot Start Challenger 650 - VistaJet 9H-VFE Based on real world CL605 9H-VFE operated by VistaJet. I had to take some creative liberties with the cheatline as it did not fit 100% on the model as per the real airframe and I couldn't get the line to intersect the nose, cabin door, overwing exit and APU area closely to the real airframe without it - I hope the end result is ok! The registration CANNOT be changed due to limitation of this airframe having a wing registration so I opted not to use the built-in registration feature and painted the registration on the livery itself. NOTE: Painted for XP12's new lighting engine - NOT tested in XP11. Appearance may be unsatisfactory in XP11 Features: Beautiful custom PBR silver paint effect Adjusted AO layers Adjusted exterior labels Not to be distributed or copied without explicit permission. Submitter MadProf Submitted 09/27/2022 Category Hot Start Challenger 650 Livery For https://www.x-aviation.com/catalog/product_info.php/take-command-hot-start-challenger-650-p-212  
    1 point
  6. We are testing preliminary X-Plane 12 support in the beta release of CL-650. But there’s a lot of work to do to make it fully compatible, and may take multiple releases.
    1 point
  7. I assume you havnt watched all the interviews, The biggest thing is lighting and every plane addon will need that upgraded, Not so simple, than there is the N1 N2 on jets, thats changes an engine rewrite. Would you upgrade someone 20 year old car for free. Happy at any price.
    1 point
  8. There are at least 3 major ones I can think of just off the top of my head. Lucky for us consumers several of the X-Aviation developers have decided otherwise. But IXEG should feel free to decide for themselves. At least the 737 has already been supported for multiple versions of the sim for those who bought early in its life.
    1 point
  9. We don't have any plans for MSFS
    1 point
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