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Showing content with the highest reputation on 09/19/2022 in all areas

  1. I have not officially begun to test / port the MU-2 to X-Plane 12; HOWEVER, I have been testing it regularly in X-Plane 12 and the good news is that it seems at first glance....to be mostly functional....FOR.....daytime flight. I say this because the biggest change in X-Plane 12 is the new atmospheric and lighting engine..and this requires new "directive commands" for lighting that were not present in X-Plane 11. The nightlighting is practically non-existent until I make the required changes. Also I have to make some notable changes to take advantage of the rain effects....so the V11 version "in V12" will not have the new windshield effects. So....daytime and dry seems to be mostly OK using the V11 version in V12. I know there are some turbine engine changes also I have yet to test...so unsure what their effect will be. The plan is to get the next release patch, 2.0.3 out for V11 (relatively imminent), and then begin the official port / testing process for V12. Probably will begin the work next Monday. I do not expect it to be terribly long. Chances are XP12 will go through some growing pains anyhow and I'll be right there alongside the process testing/tweaking the Moo. Experienced XP users should know to keep their XP11 versions around until they're fully happy with V12. Here's a few screenshots of the Moo in V12. Not terribly bad, but I may tweak it after I get going. Things tend to look a little bit shinier in V12...but also brighter, which is good.
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  2. quick update. Last week was a wash for the Moo XP12 conversion....the AP docs taking a bit longer than anticipated (but 95% done) ....and a few "transition obligations" were called in last week by companies I severed ties with but pledged "transition help" to not leave those groups hanging....including Laminar. I fully expect to have the next 2.0.3 patch out in 2-3 days with the GTN option for the windows guys...and will roll right into the MU2 12 update. -TK
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  3. Ocean's Challenger 650 Overhaul Signature / Atlantic View File Please read the included 'READ ME' File Atlantic / Signature signage / handling slips New 'wood' floors in the FBO with Navigraph screens iPhone 13 reskin for the cell phone. (I still need to redo the SatPhone as the buttons don't look great on it yet from the reskin of the iPhone) Replaced the oil service can with the real Aeroshell 500 Refueling slip complete with fuel card (Currently only Shell Aviation) Shell Refueling truck Global Deicer livery. As a final note: Before altering please ask (as I can probably save you some time with a pre-filled PSD) and If you want to send an idea on a future FBO / fuel truck / any others, please send them to Ocean Tsunami in the Hotstart discord. Submitter Chainn2213 Submitted 09/19/2022 Category Hot Start Challenger 650 Livery For https://www.x-aviation.com/catalog/product_info.php/take-command-hot-start-challenger-650-p-212  
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  4. I assume you havnt watched all the interviews, The biggest thing is lighting and every plane addon will need that upgraded, Not so simple, than there is the N1 N2 on jets, thats changes an engine rewrite. Would you upgrade someone 20 year old car for free. Happy at any price.
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  5. There are at least 3 major ones I can think of just off the top of my head. Lucky for us consumers several of the X-Aviation developers have decided otherwise. But IXEG should feel free to decide for themselves. At least the 737 has already been supported for multiple versions of the sim for those who bought early in its life.
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