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Showing content with the highest reputation on 12/01/2020 in all areas

  1. Version 1.0.0

    3,595 downloads

    If you want to support my development check out my latest work here >>>> Torquesim SR22! _________________________________________________________________________________________________________________________________________ Full PBR texturing, completely animated interior, exterior and reverse animations. THE INCLUDED TEXTURES ARE FOR THE AMERICAN AIRLINES LIVERY. The paint kit includes several other liveries ready to be exported or edited! Have fun!!! 2k and 4k versions available Please read the manuals. When making a new livery with these make sure to set up the new IAE folder with textures within the new livery folder, for example: Flight Factor A320/liveries/New Livery/objects/IAE The installation is pretty complicated for newbies, so I included a walk through in the Manual included within the engine zip files. A simple paint kit with manual is also included. One version for Affinity Photo users and a psd for PS users. Without specific information from the aircraft developers on when to drive the animations, I did the best I could. There are times it is not as smooth as I would hope for. Please enjoy this and create as many liveries as you can with these! _________________________________________________________________________________________________________________________________________ BUY ME AN ESPRESSO! If you feel the desire to donate please use this link via paypal (<click here) UPDATES: Please read these before continuing Please make a duplicate of the A320 main folder and just overwrite that acf in planemaker (A320.acf) after adding the engines. Users are finding an error with two acf files in the same folder. Make sure you set the lighting mode in Planemaker to "exterior glass" only for IAE_FAST_L.obj and IAE_FAST_R.obj Alignment issue : Adjustment to coordinates in manual LAT. LAT. Left objects -000.20 Right objects 000.10 Please read the manuals. *****WARNING DO NOT REDISTRIBUTE THESE FILES WITHOUT PERMISSION. PLEASE, ASK FIRST.***** Installation video by V1-Simulations - make sure to read everything above as well as watching this. TOLISS CONVERSION:
    1 point
  2. There is sim/cockpit/autopilot/vertical_velocity which is a writable float dataref for "Vertical speed to hold". I assume this is the default X-Plane dataref for vertical speed, but it's ignored by the IXEG. I therefore also assume that the IXEG is using it's own internal "dataref" which is not exposed to the outside world. I think this is one for Tom to have a look at.
    1 point
  3. Hello, I don't want searching for the sound error anymore. Today the sound works fine again. I have no explanation for the problem of yesterday. I suspected that ASXP could be cause it by periodically polling the online weather.
    1 point
  4. I'm afraid not, but that's an even better idea; it would allow for more flexibility.
    1 point
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