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Showing content with the highest reputation on 11/29/2016 in all areas

  1. http://forums.x-pilot.com/forums/forum/13-screenshots/?do=add# http://forums.x-pilot.com/forums/forum/13-screenshots/?do=add# http://forums.x-pilot.com/forums/forum/13-screenshots/?do=add# http://forums.x-pilot.com/forums/forum/13-screenshots/?do=add# http://forums.x-pilot.com/forums/forum/13-screenshots/?do=add# http://forums.x-pilot.com/forums/forum/13-screenshots/?do=add# http://forums.x-pilot.com/forums/forum/13-screenshots/?do=add# http://forums.x-pilot.com/forums/forum/13-screenshots/?do=add# http://forums.x-pilot.com/forums/forum/13-screenshots/?do=add# http://forums.x-pilot.com/forums/forum/13-screenshots/?do=add# http://forums.x-pilot.com/forums/forum/13-screenshots/?do=add# http://forums.x-pilot.com/forums/forum/13-screenshots/?do=add#
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  2. Hey guys, just a quick and dirty vid showing SMP V4 optimized for XP11. I really like how the new lighting engine plays with our clouds....
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  4. Thanks Jan! I couldn't find an explanation in the documentation. I thought I was well under speed but at some point I just reverted to a V/S descent. Will keep a closer eye out next time!
    1 point
  5. Never thought a cargo hold could make me so happy
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  6. Are you planning to release v1.1 with the working HOLD page in the FMS?
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  7. I would think that you were too fast - VNAV will only allow your speed to go 10kts faster than planned - if you (for any reason) are faster than that, it will disconnect (saying: "hey, pilot, I am in over my head. Do something for your salary and get me back on profile, then we can try again"). Once you are back at the (or close to) the planned speed, you can re-enable VNAV. Jan
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  8. All LES add ons are planned for an XP11, PBR upgrade. I've wanted to do some PROPER bare metal liveries for the DC-3 for a while. It's like bare metal and the DC-3 are a marriage made in heaven. There are a few fixes I'm looking at as well, including the fuel transfer. Also looking at mesh optimization and new textures throughout. I don't think it'll take too long, but I'll post updates with screenshots as work progresses. Trying to get as much done as possible in as short a time as possible.
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  9. Progress Update Hello everyone. I'd like to thank you all for waiting patiently for the release of this product. I am pleased to announce that the scenery will be released for both X-Plane 10 and 11. The product is 95% complete and the only tasks left to do are adding taxi routes, static and animated apron vehicles, parked vehicles, volumetric grass and X-Life compatibility. I expect to complete the scenery and submit it to Aerosoft for beta testing in the beginning of December. Please note that it will take some time for Aerosoft to test the scenery, fix any bugs and distribute it to the different stores. Meanwhile, please enjoy the following screenshots captured in X-Plane 11's beautiful new rendering engine. -- Click on each screenshot below to view the full detail of the scenery in gorgeous 1920 x 1080 pixels --
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  10. It will need an upgrade to RWC, but this will be at no cost to current customers. Things will interact as they always have.
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  11. Well, we make a living doing this stuff. We certainly don't want our business to end!
    1 point
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