I understand that's what it sounds like. But, we're not bringing XP's default real-world weather functionality to SkyMaxx; we're inventing our own. We're parsing and interpolating raw METAR information, and using it to position cloud formations and storm clouds in ways X-Plane's built-in weather cannot. For example, we can have hundreds of distinct cloud layers in view at once, all at different altitudes - and we offer cloud types like cumulonimbus and towering cumulus that the default engine doesn't have. We didn't replicate what X-Plane's default clouds can do, we went beyond that. I think once folks start to get their hands on it and spread the word, folks will understand why it's a product in its own right. For now, stay tuned while we get through beta testing.