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Showing content with the highest reputation on 10/01/2015 in all areas

  1. Captains, It is with great pleasure that I get the opportunity to announce SkyMaxx Pro v3.0 to you today! There's been a lot of speculation out there on whether we were creating the next version already, or what may be in it, and today we can tell you a whole lot more! Without question, SkyMaxx Pro v3 is our most advanced plugin to date. We're extremely excited about the features it brings to the X-Plane experience, so without further ado, the feature list for SkyMaxx Pro v3 is as follows (there is a preview video below!): New stratiform clouds! Stratus and overcast cloud layers may now be represented by thick, volumetric clouds. - Extends all the way to the horizon - Both solid and broken stratiform representations - Advanced lighting model with real Mie scattering and fogbows! - Realistic in-cloud effects for convincing IFR landings and takeoffs - Simulated scud layer - Real simulation of single, double, and multiple scattering of sunlight and moonlight through the clouds - Even faster than SkyMaxx Pro 2's clouds! Vastly increased cloud draw distances! - 3D volumetric cloud layers adjustable up to 200KM wide - Uses "dynamically generated imposters" technology to keep frame-rates up - Convincing high-altitude weather for jetliner pilots Soft cloud / terrain blending - Adjustable soft blending of any cloud type with terrain - Makes for gorgeous ground fog, or clouds surrounding mountaintops! Improved memory usage and memory management tools - Clouds now consume less video and system memory - Real-time video and system memory monitor alerts you when resources get low - VRAM and RAM usage displayed in the SkyMaxx Pro configuration screen - VRAM usage reported is the actual usage reported by the video drivers, not an estimate Integration with SoundMaxx - Lightning effects in SkyMaxx Pro 3 will trigger 3D positional thunder sound effects when SoundMaxx is installed Lots of extra polish. - Rendering anomalies with lightning addressed - Better darkening of clouds as the sun sets - Cloud layers automatically avoid visually distracting intersections - Improved appearance of cloud shadows in low-visibility conditions Video: Screenshots (Click to see large view): Information on upgrade eligibility: SkyMaxx Pro v3 will be a paid upgrade for all current SkyMaxx Pro v1 and v2 owners. Those of you who qualify will receive a 50% off ($19.95 instead of $39.95) upgrade discount which will be valid for 60 days from the time SkyMaxx Pro v3 goes on sale. After this, the product will go to full price for all customers. This will be the first time we have done paid upgrades, but in order to provide continued development on this plugin (both in the past and into the future) it is necessary to charge for this upgrade. Information on release: SkyMaxx Pro v3 will be released in as short order as possible. We currently have a beta team going through Release Candidate builds. Once that is done it's on to packaging and release. We will keep everyone updated as we get closer to the release. Thanks to everyone for their continued support in this amazing product! See you in the skies!
    4 points
  2. 2 points
  3. Mie scattering means something different in this context. It won't interfere with RTH at all is the short story. In the context of RTH, "Mie scattering" applies to scattering of light through the atmosphere as it goes from distant terrain to your eye. In the context of SkyMaxx Pro 3, Mie scattering refers only to how light is scattered by our new stratiform clouds. There is a very complicated "Mie function" that we simulate down to 0.1-degree precision at three different wavelengths in order to produce the most realistic looking stratus clouds we can. Ever notice a faint, circular rainbow on top of flat stratus clouds when viewed from above? That's a result of Mie scattering within the cloud, and you'll see that in SMP3.
    2 points
  4. Like Cameron said, we don't have one handy. I'm sure users will post some once it's out pretty quickly. It's just not the sort of thing you can squeeze into a ten second clip, so it didn't make it into our promo video. Transitions through the new stratiform clouds and ground fog use a completely new, and different approach than SMP 2's clouds. I think you'll like it.
    2 points
  5. Hi, All, Here's a quick livery lineup shot of all the liveries included at no additional charge with the Saab 340A! We have also included this shot in our gallery images, but I figured posting here doesn't hurt either. Enjoy!
    1 point
  6. This is a game changer. Hello everyone. After many months of hard work, I am thrilled to unveil Southwest Florida Intl for X-Plane 10. In the screenshots below, catch a glimpse of one of the most detailed and beautiful sceneries ever created for X-Plane. Handling about eight million passengers a year, Southwest Florida Intl is the second busiest single-runway airport in the United States, and the 45th busiest in the United States overall. Key Features: 10 cm/pixel aerial orthoimagery covering the entire airport (approx. 8.41 sq. km)1 cm/pixel custom ground detail/markingsTrue-to-life pavement, not repetitive texturesNever-before-done, hand-placed pavement seams covering the entire airport apron, runway and taxiwaysBaked-in, ray-traced ambient occlusion on all major buildingsBaked-in, ray-traced night illumination on the airport terminal buildingSpecular reflections and all-HDR lighting (no hand-painted lighting)Accurate building heights, measured using LIDAR (Light Detection and Ranging) elevation dataDesigned using efficient modelling techniques and X-Plane 10-native methods for maximum performance without compromising on qualityAnimated jet bridges and marshallers at all gates (using the freely available AutoGate plugin by Jonathan Harris)Static aircraft as an optionAnimated and static ground vehiclesVolumetric grassRoad trafficCompatible with HD Mesh Scenery v3 by Andras Fabian Release Date: This scenery is not really a 'work in progress' any more, it has been completed and submitted to Aerosoft. That being said, a release date is not currently available. -- Click on each screenshot below to view the full detail of the scenery in gorgeous 1920 x 1080 pixels --
    1 point
  7. Nope. By law we cannot if you do so. That said, I just looked and you're still subscribed and receiving messages. I'd encourage you to look in the promotional section or spam box in your GMail.
    1 point
  8. Does it look like this? http://www.flyingacrossamerica.com/wp-content/uploads/2010/07/ontop.jpg
    1 point
  9. Thank YOU! Also a great time to shout out to Frank (Sundog) for his hard work and involvement here!
    1 point
  10. We've been dedicating a lot of time to Citation development, and it's an aircraft we really want to finish ASAP. Because of this, I've found it quite difficult to find spare time to work on the Sundowner, but I can definitely say it WILL be done. If I had to give you a definite completion date, I can safely say it will be done before the end of year. Earlier than that? Probably.
    1 point
  11. Hi there, As the main post states it is not yet released. You will receive info on how to get the upgrade once it's out!
    1 point
  12. 1 point
  13. Sounds like these two people are one in the same. Use email.
    -1 points
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