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Showing content with the highest reputation on 11/26/2013 in all areas

  1. Sometimes it's nice to just get back to the basics.
    6 points
  2. Culiacan to Manzanillo at 33 000 with the 727. SkyMaxx is really impressive when you get it tweaked right. Hey AtomicFrog what shadow and Aliasing settings do you use? Those exterior shots of the C90 are really slick
    5 points
  3. Another video with SkyMaxx Pro and default config.
    2 points
  4. Yep something I added to bring a bit of life into the sim......I will admit though random dynamic contrails are an appealing concept even if there are not aircraft attached to them
    2 points
  5. I have a mirror setup now on the ISDG Server: http://isdg.com.au/downloads/xp10_hd_mesh_v2/
    2 points
  6. Hey, Bill, Please have a read through this post!
    1 point
  7. I found a solution... I uninstalled Skymaxx Pro and ran the X-Plane Updater to re-install the default cloud textures. Ran the Skymaxx Pro Installer again and everything ran beautifully. I am successfully cruising along the Florida Panhandle immersed in scattered thunderstorms. Thanks for a great add-on!
    1 point
  8. i updated XSquawkbox and all is work finet! Thank you very much,
    1 point
  9. Short answer: it is always safe to let the X-Plane updater overwrite core files with SkyMaxx Pro installed. Longer answer: When the SkyMAXX Pro plugin is activated when you launch X-Plane, it copies the sky_color_*.png files inside \\Resources\\bitmaps\\skycolors\\ into \\Resources\\plugins\\SilverLining\\skyColors\\Default Sky Colors\\, and will copy any custom sky colors you've specified in their place. If you've left SkyMaxx's sky color setting at its default, it just copies the default sky colors back in, and nothing actually changes in your X-Plane core files other than their creation dates. However, that can trigger a warning when upgrading, and it is safe to let the updater overwrite them. So, \\Resources\\bitmaps\\skycolors\\ is the only directory we mess with in normal circumstances. There is also a rare case (in fact I'm not sure it ever happens at all in practice) where if our attempt to disable X-Plane's built in clouds fail, we will temporarily back up the contents of Resources\\bitmaps\\world\\clouds\\ into \\Resources\\plugins\\SilverLining\\savedClouds\\, replace them with 100% transparent textures, and then restore the original contents when the plugin shuts down. Hope this helps.
    1 point
  10. I don't know the exact conditions. Maybe Ben Supnik knows how to setup everything to have contrails appear. He dropped a few words on this in the dev blog months ago...
    1 point
  11. Ok, so more or less a random fancy feature.
    1 point
  12. John. Please provide a list of files and folders inside the X-Plane folder are modified during the SkyMAXX installation. This list is required so that users like the Original Poster are able to correctly upgrade X-Plane in future by using the supplied list to guide the X-Plane installer in its decisions about which files to modify, upgrade, restore, etc.. (That's my interpretation of the OP request...)
    1 point
  13. On High over cast setting. Btw this is what it really looked like today in the Lafayette Area.
    1 point
  14. Moto you may want to tweak your weather for more realism, I have a vid out there showing a pretty nice "low visibility" approach: http://www.youtube.com/watch?v=QX0f2XBANyU For specific situations you will need to tweak the sim to suit your needs......
    1 point
  15. No consider high to be an experimental option, in hindsight we should of labeled it as such.....I can see a few things to improve upon with this option in the future.....
    1 point
  16. Awesome! Now this is why I love X-Plane!
    1 point
  17. Thanks - No problem.! My Bandwidth is your bandwidth. =)
    1 point
  18. SkyMaxx Pro has been released! Enjoy! That will conclude this topic.
    1 point
  19. X-plane 11 confirmed???
    1 point
  20. X-Aviation Extravaganza.....Bringing it all together and all of it will be available here!
    1 point
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