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Showing content with the highest reputation on 02/07/2013 in all areas

  1. Oooh banned. Useful answer though. Maybe he if wasn't so pompous on that other thread he'd be around to accept my thanks heh.
    2 points
  2. Flying on the west side of Mt. Shasta in far northern California, near sunset. Mt. Shasta dominates the northern California landscape as it rises to over 14,000 feet (4300 meters) above sea level, and has an elevation rise of 10,000 feet above the surrounding terrain. Interstate 5 (I-5), the main north-south freeway that runs from Canada to Mexico, passes right at the base of Mt. Shasta on the west side of the mountain. I-5 and Mt. Shasta are great landmarks when flying VFR in this area.
    2 points
  3. "I won't buy anything with drm" ...vendor... "I won't buy without a demo version." ...there is no winning move.
    2 points
  4. Hey 152 pilots! Now that the Archer is moving along quite nicely, updates on the nearly two year old model have begun. Pretty much everything visually will be remodeled. In addition, this new model will make use of X-Plane 10's new lighting system! The 3D model will be a more accurate reflection of the actual aircraft!
    1 point
  5. Hi, There!, We'll be releasing this once 10.2 goes final. In the meantime you may use the 32-bit variant of 10.2 with 1.5.2, or you may request a link from us on the X-Aviation contact page for 1.4.5 if 1.5.2 is giving you issues. There's a few topics here about this already. Since you're a new customer, I'll just let you know that all customers receive emails about updates as soon as they are released, as well as how to obtain them.
    1 point
  6. i made an airport terminal to test my skills in texturing...
    1 point
  7. Grass is unfortunately one of those things that needs to better evolve. We've had this discussion with Laminar a few times when ILM was in development, and in short, in time Laminar hopes to address a better way of going about it. As you've seen, it's sporadic and looks quite bad, and placing it in the manner you/we did is said to be very inefficient performance wise. We're waiting for better future help on our end. Thought you'd like to know the same.
    1 point
  8. I'm aware of a release candidate released today, but not a final version. More info here: http://developer.x-plane.com/2013/02/10-20-we-have-a-release-candidate/ We'll continue to monitor progress, and most importantly, all customers will receive an e-mail (and a post made here) when the update is actually available.
    1 point
  9. Bullshit. Do some research.
    1 point
  10. Knock it off both of you. Colin, Cameron is a level headed and sincere guy. He does mean well and truly does wish you the best of luck in your project. Don't read into things that aren't there - or hidden meanings. Take it at face value - you'll notice the whole tone of this discussion changes. We can all peacefully coexist in the ecosystem.
    1 point
  11. Xplane is a virus. You can't get rid of it once it has infected you.
    1 point
  12. O ok, good luck and i hate the IT here.....
    1 point
  13. Great topic! I must have spent an HOUR on Sunday night reading other forums and posts about just this very topic, and I have something for you on this I would like to share - as it makes my mind up 100% It's quite simple actually. Buy a single GTX680 4096GB. Why? XP10 is going to go 64bit "soonish" - sliders to the right time! (Sort of!) What you'll be limited by a lot of the time will be VRAM, so given there will be "no limit" on the X-Plane application's use of RAM means that you'll want to take as much advantage of available VRAM as possible - so that you get more "stuff" on screen. So, this means that a 4096 vs a 2048 will be better yes? Fairly obvious. OK, so why a 680 over a 690? There is a quietish marketing secret about the VRAM on the 690 that is not disclosed. As you already know, it is two GPUs on one card, two cards in SLI on one physical card if you take my meaning. BUT: In order for the SLI-bit to work each GPU has to have it's own local "copy" of the VRAM - which means that each GPU consumes 2048Mb each just for the SLI-bit. This leaves 2048 useable VRAM for the applications, in this case X-Plane. Which means you only get 2048Mb of VRAM to play with. Secondly, X-Plane doesn't support SLI yet, so there is no point getting more than one card - so a single GTX680 4096 it is then! Finally, in terms of performance, if using a GTX680 is like slicing through a log first time with an axe, then a GTX690 is simply going "too hard" and shattering the axe head and then your wrist as a result. What do I mean? TOO much power we ain't gonna use. Not yet. Give me more VRAM today so that I can fill the screen with lovely things. As long as I get 30-50fps I will be as happy as a pig in sh1t. I don't need 120fps, or epilepsy for that matter. I hope that helps - sorry the sarcastic tone, it was not meant that way, more to be playful as I am happy *grins* to post about something I spent quite some time doing some research on and came to happy conclusion - plus I get to save about £250 on the potential purchase of an under-utilised 690!! Cheers James
    1 point
  14. Grow up, boys. Take it to PM. Topic closed.
    1 point
  15. Yes I did just that and X-Plane installed correctly. It was actually seeing the installer.exe as the threat. Now the antivirus is back on no threat is detected. Thanks for yor help anyway.
    1 point
  16. http://shirtoid.com/13855/storm-in-a-teacup-2/'>
    1 point
  17. A little update from Morten. Still a WIP, shes coming along very nicely!!
    1 point
  18. High and Dry Over RWY Zero Five.
    1 point
  19. Here are a couple of shots of the 152; not too much to talk about now. Progress is slow to make way for another project I'm involved with. More news soon!
    1 point
  20. LOL Chris! Now that the modeling is just about complete. I'm now on to checking fit and finish!
    1 point
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